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Master Avoghai

+ FRATER DOMUS +
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About Master Avoghai

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  • Location
    Paris, FR

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  • Armies played
    Dark Angels, Thousand Sons, Tzeentch deamons

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Master Avoghai's Achievements

  1. Actually no I’ve sold nearly all my Dark Angels (though kept my terminators) because I’m preparing the big phase out of the non primaris... And started a primaris unforgiven army based on the star phantoms
  2. You’re not alone Sandalphon... I’ve also decided to take a glance here (though I have not at all given up the hobby during all this time) You mean the Angels of the Loin? :P
  3. Q : In the Angelis Beacon Rules, it states that you may use the beacon to deploy a unit that is in Teleportarium (or already on the battlefield but here it’s not the point I’d like to discuss). What does this point or rule stand for? Indeed, a unit that is in the Teleportarium can, however, deploy within 6 » from the HQ and 9 » of an enemy unit without the beacon. So using the beacon in this situation is useless. Do you have include this point of rule to overpass the Deep strike beta rule and therefore allow a unit to deep strike T1 out of its deployment zone?
  4. Your last captain is simply amazing and nearly made me regret to paint my DA primaris as Star Phantoms. :lol: Keep up the good job :)
  5. Yeah I've seen this tutorial but it's for the old model of THG. I don't know if the new one is balanced the same way and if I have to drill/ reinforce the hull at the same place
  6. Long time without posting I have some new units : More Kill Teams and also more support units like RZB and Relic contemptor Dreadnought
  7. Hi there I’ve just purchased a thunderhawk and before mounting it, I would like to know how to mount it on a flying base. Indeed, I guess that I’ll have to buy a strong plastic support and drill a hole large enought to fix it inside. But : Where could I find this plastic stem? What kind of flat base should I use? How to fix the stem on the base? Thanks in advance
  8. Hopefully it has launched a reflexion that will end up by a section in the post release FAQ or the next Chapter Approved
  9. I'm on a bunch of new marines to complete my force but I've made a little standard bearer to use as a count as captain since we don't have the option
  10. It's chapter house studios https://chapterhousestudios.com/index.php?route=product/product&path=85_78&product_id=200
  11. Actually none. I play most of the times with painted models hence, they’ll know battle asap. Saturday I’ll give a try to the pplasma vanguards. I think I’ll try to swap a shoulder pad and put an exxecutionner shoulder pad instead of the iron lords
  12. More plasma! My first attempt on primaris : My only regret though : I should have chosen a chapter with a red touch to give more colour to the squad. With 2 black shoulder pads and much less details than sternguards/vanguards they look a little bit flat...
  13. The squad of pew pew is now done As well as the capatin for overcharge pew pew I've also convertes Culln to use him as the sgt of my 3x assault cannon termi squad New chapters are in!
  14. I’ve actually answer that queation yet ;)
  15. I'm looking for a captain with JP whose role would be to DS close to a double PPlasma vanguard squad as an alpha strike overheat guarantee... I'm just wondering what to give him for weapon loadout. As a CCweapon I'd go for an axe as the +21S is nice (+2 of the Relic blade would bring few advantage as I'd get a bonus only against T3 or T5/6 models which are either low opponents or pretty rare) But what for the shooting weapon? Plasma is no because I alreay have lots of in the vanguard squads and I don't want to lose the model on a double1. flamer would be good in case of charge of my character but I's lose the shoot during DS. Melta seems nice as I can shoot a nice S8 during the DS (though no double roll on D) Any idea?
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