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Obscura last won the day on March 16 2014
Obscura had the most liked content!
About Obscura

Profile Information
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Location
Vallejo, California
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Interests
Fnord
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Faction
VII / III Legion
Previous Fields
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Armies played
VII / III Legion, Imperial Guard, Orks
Obscura's Achievements
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Obscura started following 20190115 143901 , 20190202 094954 , 20190117 153053 and 7 others
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Nice! Can't go wrong with that. Those are relatively easy to build/paint so you're good to go.
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Yeah, there's that. As for myself I've had enough bad experiences in LA traffic ( yay for visiting the Mouse Kingdom and relatives. . . ) that I'd build my own from scratch then go out into that cluster. Hope you have good luck finding what you need.
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toaae reacted to a post in a topic: toaae presents: WAAAAGH! Tortoof
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If you have the spare Grots and enough bits, you can always make a go at kit bashing more guns.
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Anyone in/around Vallejo these days? Trying to get into HH, but in a more casual/narrative setting then the rather competitive HH scene that seems to be prevalent in the Bay Area these days.
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Obscura reacted to a post in a topic: Hobby New Year Resolutions
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Just finish one Army, just ONE.
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Weather - Tropical motif, Coconut Shells and Crabs should be predominant upon the bases alongside spent Bolter casings. Difficulty Level - Use only Five Paints, have 2 HQ , 3 Elites, 4 Fast Attack, 4 Troops and 4 Heavy Support Input - Company people of note should be named after BBQ meats and sauces.
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I really just want to pick up Patrick the snail, could care less about the rest of the miniatures in that new set.
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Imperial Fist Ancient Lucriton Mecharion last salvageable visual feed upon the planet Khajir IV + + + Access + + + + + + Restricted Access: Proximity Alarm - Astartes Eyes Only + + + + + + Input Authorization + + + + + + Authorization: Astartes VII : Absolute + + + + + + Access Authorized: Khajir IV - Invasion Day ID +001 + + + + + + Loading + + + [EXCERPT BEGINS] [Operative using Iron Warriors transmission codifier – Point of Origin: Khajir IV - Southern Hemisphere] “Yankee One Whiskey Directive Kilo India Lima” <Operative Repeats for 00:01:23> “…” <Static for 00:01:24> [Operative using Emperor’s Children transmission codifer – Point of Origin: Khajir IV ] “Kilo India Lima Directive Yankee One Whiskey” [iWO] “Hellfire Protocol, phase three transitioning into Khajir IV Weapons Battery Orbit 01:00:08 ahead of schedule” [ECO] <Audible Sigh> “Reconfiguring Al-jinn, November Sierra, November Sierra. Directive Bravo Whiskey.” “…” <Static for 00:23:03> [ECO] “The facility is secure, Server Room on 80th Subbasement level, northern corridor. The Red Door.” [iWO] “Server Room on 80th Subbasement level, repeat to confirm.” [ECO] “Server Room on 80th Subbasement level” [iWO] “Unleash the Green Menace, let their Gods be heard.” “…” <Static> [EXCERPT ENDS] - - - - - - - - - - Warlord Drakon GrimGor ( Mk. 01 ) Buzzgob KillChoppa - - - - - - - - - - I started playing Orks in 3rd Edition, they've almost always been my go to Army to play in 40k since 7th Edition, which was when I took a break from them as I was just tired of trying to figure out how to use all the addendum FAQ's to make a moderately cohesive force and eventually I just gave up and started playing Marines, but since 8th Edition has rolled around my love for them has been rekindled. I still have a lot of work to do on Drakon GrimGor and Buzzgob KillChoppa, mostly adding a few more Klan colors and highlights, but for the most part you can see that I'm aiming for a Deathskullz and Goff motif. I'll be sure to add more photos of my WIP and the like, plus fluff or whatever. . . ( Unknown )
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- Waaaagh GrimGor
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They were my first real Army in 40k when I started playing at the very tail end of 2nd, but really got into 3rd. I enjoy the modeling aspect of Orks and their ideology really makes the game that much more enjoyable for me. Since you know, burny dance.
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It's between Death Skullz and Goffs, in my Ork Tribe I have all the CC elements Goffs while the Ranged stuff is Death Skullz.