By your CPs combined....
Work has been a little busy, so no detailed battle reports. I have been getting in games at both the local Warhammer store (they host a semi-weekly CP day) and my FLGS. All against new players, which I did get to see the balancing of the different patrols. I faced both the Assault force and the Vengeful Brethren CPs. I used the Bane-Slayer Bulwark, Vanderghhast Swarm as well as did mirror matches. I did win both mirror matches, which I buck up to experience. Both opponents were a little disheartened at losing against their own, but hopefully they learned a trick or two.
Stunties mobbing captain
Hearthguard assaulting flanking force
I did get to test out another minor project attached to this. I was planning on taking a cobbled together force to the annual charity tournament I do. Now originally it was going to be a chaos force made from the CSM and WE CPs plus some spare units I had in my collection. However since I won’t have the WE CP until after the tournament I had to scrap that idea (for this year). Instead I did a little meddling and figured I can build a legit force of several CPs.
I managed to make a 2k army from the units in four of the marine CPs.
The Vengeful Brethren
Assault Force
Mordekai’s Judgement
Medusan Redoubt
Plus the Librarian and Terminators from Octavius.
List below:
4 CP in a trench coat (1985 points)
Space Marines
Anvil Siege Force and Librarius Conclave (3 Detachment Points)
Reconnaissance
Strike Force (2000 points)
Attached Units
Attached Unit 1
Captain in Gravis Armour (80 points)
• Attached as: Leader (Character)
• Warlord
• 1x Boltstorm gauntlet
1x Power fist
1x Relic chainsword
Heavy Intercessor Squad (200 points)
• Attached as: Bodyguard (Battleline)
• 1x Heavy Intercessor Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Heavy bolt rifle
• 9x Heavy Intercessor
• 9x Bolt pistol
9x Close combat weapon
7x Heavy bolt rifle
2x Heavy bolter
Attached Unit 2
Chaplain (60 points)
• Attached as: Leader (Character)
• 1x Absolvor bolt pistol
1x Crozius arcanum
Bladeguard Veteran Squad (80 points)
• Attached as: Bodyguard
• 1x Bladeguard Veteran Sergeant
• 1x Heavy bolt pistol
1x Master-crafted power weapon
• 2x Bladeguard Veteran
• 2x Heavy bolt pistol
2x Master-crafted power weapon
Attached Unit 3
Librarian (70 points)
• Attached as: Leader (Character)
• 1x Bolt pistol
1x Force weapon
1x Smite
Hellblaster Squad (110 points)
• Attached as: Bodyguard
• 1x Hellblaster Sergeant
• 1x Close combat weapon
1x Plasma incinerator
1x Plasma pistol
• 4x Hellblaster
• 4x Bolt pistol
4x Close combat weapon
4x Plasma incinerator
Attached Unit 4
Captain (95 points)
• Attached as: Leader (Character)
• 1x Bolt Pistol
1x Master Crafted Power weapon
1x Relic Shield
• Enhancement: Stoic Defender
Intercessor Squad (150 points)
• Attached as: Bodyguard (Battleline)
• 1x Intercessor Sergeant
• 1x Bolt pistol
1x Bolt rifle
1x Power fist
• 9x Intercessor
• 2x Astartes grenade launcher
9x Bolt pistol
9x Bolt rifle
9x Close combat weapon
Attached Unit 5
Librarian in Terminator Armour (75 points)
• Attached as: Leader (Character)
• 1x Force weapon
1x Smite
Terminator Squad (160 points)
• Attached as: Bodyguard
• 1x Terminator Sergeant
• 1x Power weapon
1x Storm bolter
• 4x Terminator
• 1x Assault cannon
4x Power fist
3x Storm bolter
CHARACTERS
Techmarine (55 points)
• 1x Forge bolter
1x Grav-pistol
1x Omnissian power axe
1x Servo-arm
BATTLELINE
Intercessor Squad (80 points)
• 1x Intercessor Sergeant
• 1x Astartes chainsword
1x Bolt pistol
1x Bolt rifle
• 4x Intercessor
• 1x Astartes grenade launcher
4x Bolt pistol
4x Bolt rifle
4x Close combat weapon
Intercessor Squad (80 points)
• 1x Intercessor Sergeant
• 1x Bolt pistol
1x Bolt rifle
1x Close combat weapon
• 4x Intercessor
• 1x Astartes grenade launcher
4x Bolt pistol
4x Bolt rifle
4x Close combat weapon
OTHER DATASHEETS
Firestrike Servo-turrets (75 points)
• 1x Close combat weapon
1x Twin Firestrike las-talon
Firestrike Servo-turrets (75 points)
• 1x Close combat weapon
1x Twin Firestrike las-talon
Inceptor Squad (125 points)
• 1x Inceptor Sergeant
• 1x Assault bolters
1x Close combat weapon
• 2x Inceptor
• 2x Assault bolters
2x Close combat weapon
Land Speeder (105 points)
• 1x Close-combat weapon
1x Multi-melta
1x Onslaught gatling cannon
1x Stormfury missile launcher
Redemptor Dreadnought (205 points)
• 1x Icarus rocket pod
1x Macro plasma incinerator
1x Onslaught gatling cannon
1x Redemptor fist
1x Twin storm bolter
Vanguard Veteran Squad with Jump Packs (105 points)
• 1x Vanguard Veteran Sergeant with Jump Pack
• 1x Plasma pistol
1x Vanguard Veteran weapon
• 4x Vanguard Veteran with Jump Pack
• 4x Bolt pistol
4x Vanguard Veteran weapon
So I did a test game against orks that only lasted three turns due to time. Also I wasn’t playing to the force's main strength as I took Reconnaissance instead Take and Hold since my opponent was also Taker and Hold. It was doing ok until they sent almost half the army against my small force of deep strikers that I dropped into his deployment zone. But that did give time for the block of heavy Intercessors to dig into a side objective. So good luck moving THAT block.
Anyway I have a picture of this force.
I did order a copy of the DA CP, paid by trading in a bunch of stuff I really didn’t need. So I’ll get to work on the Intercessors as Mantis Warriors for the full CP, the other units are going to other projects. Also going to order some smoke stands for the Inceptors cause my magnet stands do not work.
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