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By your CPs combined....


Work has been a little busy, so no detailed battle reports. I have been getting in games at both the local Warhammer store (they host a semi-weekly CP day) and my FLGS. All against new players, which I did get to see the balancing of the different patrols. I faced both the Assault force and the Vengeful Brethren CPs. I used the Bane-Slayer Bulwark, Vanderghhast Swarm as well as did mirror matches. I did win both mirror matches, which I buck up to experience. Both opponents were a little disheartened at losing against their own, but hopefully they learned a trick or two. 

 

Stunties mobbing captain

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Hearthguard assaulting flanking force

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I did get to test out another minor project attached to this. I was planning on taking a cobbled together force to the annual charity tournament I do. Now originally it was going to be a chaos force made from the CSM and WE CPs plus some spare units I had in my collection. However since I won’t have the WE CP until after the tournament I had to scrap that idea (for this year). Instead I did a little meddling and figured I can build a legit force of several CPs. 

 

I managed to make a 2k army from the units in four of the marine CPs. 
The Vengeful Brethren
Assault Force
Mordekai’s Judgement
Medusan Redoubt

Plus the Librarian and Terminators from Octavius.

 

List below:


4 CP in a trench coat (1985 points)

Space Marines
Anvil Siege Force and Librarius Conclave (3 Detachment Points)
Reconnaissance
Strike Force (2000 points)

Attached Units
Attached Unit 1

Captain in Gravis Armour (80 points)
• Attached as: Leader (Character)
  • Warlord
  • 1x Boltstorm gauntlet
    1x Power fist
    1x Relic chainsword

Heavy Intercessor Squad (200 points)
• Attached as: Bodyguard (Battleline)
  • 1x Heavy Intercessor Sergeant
    • 1x Bolt pistol
      1x Close combat weapon
      1x Heavy bolt rifle
  • 9x Heavy Intercessor
    • 9x Bolt pistol
      9x Close combat weapon
      7x Heavy bolt rifle
      2x Heavy bolter

Attached Unit 2

Chaplain (60 points)
• Attached as: Leader (Character)
  • 1x Absolvor bolt pistol
    1x Crozius arcanum

Bladeguard Veteran Squad (80 points)
• Attached as: Bodyguard
  • 1x Bladeguard Veteran Sergeant
    • 1x Heavy bolt pistol
      1x Master-crafted power weapon
  • 2x Bladeguard Veteran
    • 2x Heavy bolt pistol
      2x Master-crafted power weapon

Attached Unit 3

Librarian (70 points)
• Attached as: Leader (Character)
  • 1x Bolt pistol
    1x Force weapon
    1x Smite

Hellblaster Squad (110 points)
• Attached as: Bodyguard
  • 1x Hellblaster Sergeant
    • 1x Close combat weapon
      1x Plasma incinerator
      1x Plasma pistol
  • 4x Hellblaster
    • 4x Bolt pistol
      4x Close combat weapon
      4x Plasma incinerator

Attached Unit 4

Captain (95 points)
• Attached as: Leader (Character)
  • 1x Bolt Pistol
    1x Master Crafted Power weapon
    1x Relic Shield
  • Enhancement: Stoic Defender

Intercessor Squad (150 points)
• Attached as: Bodyguard (Battleline)
  • 1x Intercessor Sergeant
    • 1x Bolt pistol
      1x Bolt rifle
      1x Power fist
  • 9x Intercessor
    • 2x Astartes grenade launcher
      9x Bolt pistol
      9x Bolt rifle
      9x Close combat weapon

Attached Unit 5

Librarian in Terminator Armour (75 points)
• Attached as: Leader (Character)
  • 1x Force weapon
    1x Smite

Terminator Squad (160 points)
• Attached as: Bodyguard
  • 1x Terminator Sergeant
    • 1x Power weapon
      1x Storm bolter
  • 4x Terminator
    • 1x Assault cannon
      4x Power fist
      3x Storm bolter


CHARACTERS

Techmarine (55 points)
  • 1x Forge bolter
    1x Grav-pistol
    1x Omnissian power axe
    1x Servo-arm


BATTLELINE

Intercessor Squad (80 points)
  • 1x Intercessor Sergeant
    • 1x Astartes chainsword
      1x Bolt pistol
      1x Bolt rifle
  • 4x Intercessor
    • 1x Astartes grenade launcher
      4x Bolt pistol
      4x Bolt rifle
      4x Close combat weapon

Intercessor Squad (80 points)
  • 1x Intercessor Sergeant
    • 1x Bolt pistol
      1x Bolt rifle
      1x Close combat weapon
  • 4x Intercessor
    • 1x Astartes grenade launcher
      4x Bolt pistol
      4x Bolt rifle
      4x Close combat weapon


OTHER DATASHEETS

Firestrike Servo-turrets (75 points)
  • 1x Close combat weapon
    1x Twin Firestrike las-talon

Firestrike Servo-turrets (75 points)
  • 1x Close combat weapon
    1x Twin Firestrike las-talon

Inceptor Squad (125 points)
  • 1x Inceptor Sergeant
    • 1x Assault bolters
      1x Close combat weapon
  • 2x Inceptor
    • 2x Assault bolters
      2x Close combat weapon

Land Speeder (105 points)
  • 1x Close-combat weapon
    1x Multi-melta
    1x Onslaught gatling cannon
    1x Stormfury missile launcher

Redemptor Dreadnought (205 points)
  • 1x Icarus rocket pod
    1x Macro plasma incinerator
    1x Onslaught gatling cannon
    1x Redemptor fist
    1x Twin storm bolter

Vanguard Veteran Squad with Jump Packs (105 points)
  • 1x Vanguard Veteran Sergeant with Jump Pack
    • 1x Plasma pistol
      1x Vanguard Veteran weapon
  • 4x Vanguard Veteran with Jump Pack
    • 4x Bolt pistol
      4x Vanguard Veteran weapon

 

So I did a test game against orks that only lasted three turns due to time. Also I wasn’t playing to the force's main strength as I took Reconnaissance instead Take and Hold since my opponent was also Taker and Hold. It was doing ok until they sent almost half the army against my small force of deep strikers that I dropped into his deployment zone. But that did give time for the block of heavy Intercessors to dig into a side objective. So good luck moving THAT block. 

Anyway I have a picture of this force.

 

20260815_160404.thumb.jpg.f488782f5e3b656d81bf2c8619019198.jpg


I did order a copy of the DA CP, paid by trading in a bunch of stuff I really didn’t need. So I’ll get to work on the Intercessors as Mantis Warriors for the full CP, the other units are going to other projects. Also going to order some smoke stands for the Inceptors cause my magnet stands do not work. 
 

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