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Found 3 results

  1. THE ARGENT FORGE " We are all the sum of our actions, young one. Every act, every deed we perform in this wretched existence defines whom we are, how we are remembered, what legacy we leave behind. None of us escape this pitiful mortal coil alive, initiate. It is up to us to define who we are and when the time comes for us to pay our final dues and leave behind our mark it falls to us if our story will be a glorious chapter of Man-kinds history or an oft forgotten foot note that merely highlights the folly of Men," Brother Kristoff Argent - (Former) Master of Sanctity, Star Leopards Astartes Chapter now assigned to the Legio Bolter and Chainsword The Preamble So its that time again. Time for Brother Argent to start another hobby butterfly log. I've tried this a few times and always failed for various reasons. My most recent attempt, when I meant to tackle the Imperium, didn't necessarily fail as falter. Whilst I kept up with the models my intent to deliver fluff for each issue made my get bogged down on posting and I stopped updating entirely. That's not to say I am giving up on that log, I just feel with the amount I flutter around between armies I think perhaps a central spot to share everything would be warranted. And so here I go again, launching a log that, if I am honest, updates will be sporadic and the quality somewhat lacking but I will give it a red hot try. End of Year Goals So, with the end of the year fast approaching I intend on completing a Path of Penance as I have done in the past. With multiple painting challenges failed in the later half of the year, either due to poor time management, mental health or other commitments, I have quite the list of models I had hoped to complete by years end. Whilst this is a huge undertaking and likely impossible given past records the following is the list of what I hope to achieve and the challenge they relate too: 12 Months of Hobby: 1x Seraphim Superior 1x Sister Superior 1x Sister with Simalcrum Imperialis 2x Battle Sisters 2x Repentia 1x Arcoflagellant 1x Repentia Superior 1x Penitent Engine 1x Chaplain 5x Intercessors 1x Redemptor 1x Repulsor 1x Repulsor Executioner Call to Arms: 1x Screamer Killer 1x Psycophage 3x Neurotyrant and accompanying Neurolids 12x Neurogaunts 10x Termagaunts 1x Warpsmith 1x Maulerfiend. Imperium Subscription 2x Ruins 1x Triarch Stalker 3x Battle Sisters 1x Repentia 1x Arcoflagellant 2x Seraphim Thermic Plasma Conduits Other Non Challenge related stuff: 1x AoS Steelhelm minature of the month (also know as Dame Not Appearing in this Log) So, as you can all see, one hell of a lot and likely impossible, but I am going to give it a red hot go. I have colour coded them in terms of priority. Red being highest priority, then orange, yellow and finally green. With any luck I can get this stuff done. I also have some bits and pieces I want to rework from the Call to Arms. If that happens this year or not is to be decided... A Taste of What is to come... So, finally, a blog isn't a WIP blog without some images. So, whilst these models have been seen before, here is a few images to show the schemes that I am goijng towards a a few lines about each army: Adeptus Astartes: The Interdictors Forged from the geneseed of the Ultramarines the Interdictors mostly embraced the gift of the Rubicon Primaris. Known for their tenacity and brutal uncompromising nature they strike in hard and fast, launching assault from drop pod, Thunderhawk and armoured vehicle, cutting off enemy supply routes and digging in at surrounded strongholds. The Interdictors I paint for now are mostly around what is coming with the Imperium magazine as well as my Plodding Along Vow for the Twelve Months of Hobby and will be, for the most part, centered around the 3rd Company. Adepta Sororitas: The Order of the Martyr Redeemed Formally known as the Order of the Penitent Martyr the Order of the Martyr Redeemed has been known to attract the penitent and those seeking redemption. Seen as far more compassionate then many similar orders they are a shining beacon in the hopelessness of the 41st Millennium. It is perhaps because of this, or possible in spite of, the order has a large compliment of Repentia as well as often accompanied by many arcoflagellants. Again the Sisters will be mostly done from the contents of Imperium, at least until later when I shall attempt to get another sister squad completed and, if I win the lottery, more Repentia and arcoflagelants. Tyranids: Hive Fleet Koios A splinter fleet of Hive Fleet Titan cast adrift from the warp storms of the birth of the Cicatrix Maledictum Hive Fleet Koios are possessed of the same hyper intelligent nature of Titan with perhaps less of the propensity for close quarters fighting. Their shadow has only just started to spread, with first contact noted about the same time as the resurgence of Hive Fleet Leviathan. Just how much of a threat this new splinter will be has yet to be seen. Koios (The Titan of intelligence and known as one of the conspirators in the betrayal of Uranus) will be to begin with the rest of the contents of Leviathan and then, in the new year, will move onto a lot of my older models including an old pewter Hive Tyrant and hormagaunts still in plastic wrap from 2009. Necrontyr: The Almwat Dynasty A recently awakened Dynasty the Almwat have woken to find their Dynasty and its worlds shattered and scattered. The Sons of the Phaeron are moving to reunite their broken forces. Should they succeed they will have a force that, with eldritch energies and ancient malice, will no doubt challenge any and all whom face it. My Necrons are a rebuild of my early force back from when the army first started being an army and you had a whole about ten units across the whole codex. They will be mostly built from the Imperium contents with only the yet to arrive Triarch Stalker for this year. Next year there will be a fair bit more but for now they are mostly resting. Adeptus Mechanicus: Forge World Milivia Secondus Milivia Primus was a forgeworld cursed from the days of the Heresy, its ancient machinery infected with a dreaded techno-virus known as the Scrap-Code Malaise. Despite this they continued to survive with the aid of the Iron Heralds Space Marine Chapter. Following the birth of the Great Rift as well as the predations of Hive Fleet Titan upon the world the Mechanicus decided to purge the world, salvaging what machinery they could and relocating them to the next world in the system, Milivia Secondus. Secondus was, much to the Imperium and Mechanicus' chagrin, discovered to be a sleeping Tomb World of the Almwat Dynasty. The awakened Necrontyr quickly drove the Mechanicus forces back. Rather then fight to the last the forge worlds forces instead returned to their ships, where much of the surviving machinery from Primus remained. Knowing they would face censure for their failures the fleet left, becoming a mobile forge World in essence and set out to try to rebuild and find what arceotech they could so one day they could gain retribution on the Necrons as well as the Mechanicum they feel betrayed them by destroying their world. My Admech will be silent for now. I've painted the Imperium detachment and likely wont revisit them till late next year. But they will appear in here so figured they needed a brief. So it Begins... So without further adieu I should get into it. I have been working on my Sisters as well as starting to assemble the marines for my plodding along. With any luck I will get some new models up shortly. Those whom follow the 12MoH will see most of this stuff as well but hopefully I will get more details and my processes in this thread. And with any luck I shall get regular updates. Wish me luck... EDIT: Well just secured myself some more time. Just tested positive to the ol 'Rona... again...
  2. INDEX ASTARTES: The Interdictors “ Hope seemed lost. We were doomed. The damned Xenos were coming in from every side! We were saying our prayers to He on Terra when suddenly His Angels landed along side us! Clad in the brightest orange armour they were! And we knew then, we were saved,” Trooper Wenlin Vance - 452nd Jarakon Lancers The Interdictors fight as the Emperors sword, striking deep into the heart of enemy formations and assaults. Their fearless assaults are matched only by their tenacity and many an enemy has found his battle plans cast into disarray by the strike of these savage warriors casting themselves deep into the fray to split enemy assaults in two. ORIGINS Growing threats from both inside and outside the Imperium prompted the High Lords of Terra to announce a new founding during the middle of the 36th Millenium. This Founding, the Nineteenth such founding of the Adeptus Astartes, would see many of the new chapters formed into task groups to address varying threats the length and breadth of the Imperium. Once such group, of which the Chapter that would become known as the Interdictors, was sent to deal with the growing threat to stability caused by the burgeoning orkish empire on the fringes of the Segmentum Pacificus. This force consisted of four new Chapters of the Astartes, such was the dire nature of the threat perceived. The Interdictors and their fellow scions of the Primarch Roboute Guilliman, the Marines Invigilant, as well as The Black Sons, descendants of Rogal Dorn, and the Steel Scythes, born of the Iron Hands of Ferrus Manus formed a joint crusade to strike at the orkish invaders. At first the crusade forces forged victory after victory as they first met the orkish held territories. Even one chapter of the Astartes, even a newly founded ones, was a force to be reckoned with and the orks of the Lauretta Sector were faced with the might of four. It wasn’t long, however, when the crusades forces began to slow their progress. The orkish occupiers of the Lauretta Sector had been entrenched for a while and able to grow in numbers while the Imperium was slow to react. And the good fight provided by the Crusades arrival had drawn countless other warbands to the orkish forces. Thus bolstered they were able to slowly push back the Imperial forces and finally force a stale mate. It was at this time that a rift began to grow between the four chapters. The Black Sons, as true to their primarchs teachings, were more then happy to dig in and weather the orkish assault. They were stubborn and tenacious and counselled to try to crush the orks in gruelling seige warfare. The Steel Scythes disdained the other astartes forces as too weak in mind and body and moved to persecute their own war. The Marines Invigilant continued to engage the orks but they too were dragging to a stale mate. Only the Interdictors continued to have success. The young Chapter Master, someone rather, was an impatient man. Rather then the Black Sons drawn out sieges or the Marines Invigilant fluid battle plans he would launch assaults directly at the key targets of the orkish force. These targets were typically ammunition storage dumps, idols to the orks crude and savage gods or even key warbosses or meks. The Interdictors would strike like the spear of the Emperor himself, driving in hard and fast, devastating their foes in a fusillade of fire before diggign in till they could be extracted or relieves. It was a tactic that cost many lives but bit by bit his forces savage strikes began to weaken the orkish hold and the stale mate was shattered. The Interdictors pushed on with their assault as their fellow astartes struggled to keep up. It was then that some of the other marines within the newly formed Interdictors command began to question the young Chapter Masters relentless assault. Concerned their Chapters forces were being over exposed and lead too far out and over extended that, should the orks muster a reasonable counter they would be left unable to respond in suit. It was council Chapter Master Alecto ignored as he drove his brothers on. And when the inevitable counter attack came his forces were indeed caught unprepared. In the following chaos Chapter Master Alecto would be slain, along with a great number of his newly founded chapter. The Interdictors were only saved by the timely intervention of the Marines Vigilant and the Black Sons. Although the crusade into the Lauretta System would eventually prove successful and the orks eradicated the Interdictors would only have minimal commitment until the conflicts end, their numbers having been greatly depleted. Left without a strong commander or direction the remaining leaders of the Chapter decided instead to form a council and rule the Chapter together, at least until such a time as a new Chapter Master could be chosen. For now the Chapter needed to focus on regrowing its numbers. Following the crusades success the four Chapters went their own ways, each tasked to a different theatre of war although the Interdictors would never forget their honour due to the Marines Invigilant or the Black Sons. The Uranides For several centuries following the Lauretta Crusade the Interdictors would continue to travel the Imperium as a crusading fleet. Drawing recruits and supplies where they could they made war from one side of the Imperium to the other. Drawing lessons from their victories and defeats in Lauretta they soon grew a reputation as a formidable ally. Although aloof and often holding to their own council they were a fearsome foe to enemies of the Imperium. Following Insert names here’s tactics of furious strikes they were as the Emperor’s sword, striking at the heart or weak points in the enemies lines via drop pod and thunderhawk. But they also learned wisdom and patience from their defeat, choosing their targets with care and never over extending or opening themselves unnecessarily. And all the while they were guided by the Chapter Council. In late M.37 the Chapter would receive a distress call from an Imperial Freighter of the Rogue Trader Donoghue Dynasty. The had recently been passing close to the mostly uncharted worlds of the Aegean Stars when they had been attacked. Not by any xenos or traitor but rather their own escorts. This had been following investigations of an unknown derelict space craft of strange xenos origins. Whilst they had destroyed their attacker in question there had been reports on baord their own vessel of strange behaviour and people acting as if under some sort of voilition not their own. The Chapter Council debated a course of action as this seemed more the purview of the Inquisition, rather then a Chapter of the Astartes, but Chief Librarian Theseus requested leave of his chapter to investigate until the Inquisition or its agents arrived. It was a request he was granted and after a short investigation he soon stumble d upon the answer. Those that had been exhibiting the strange behaviour seemed to have a strange warp residual touch about them. It was of a nature totally foreign to the Chief Librarian and seemed stronger on those more recent to exhibit the behaviour. Whilst Theseus investigated he soon began to suspect that whatever was causing the behaviour was the influence of some Warp based entity. His theory would soon be proven at least partially correct when Theseus himself was assaulted by whatever was causing the behaviour. It is perhaps lucky that the assailant chose Theseus as its next target, likely sensing his own strong Warp presence, for when it tried to gain a foot hold in his mind he relied on his long years of Librarius training to not only push the presence back but to follow its signals back to where it his on the ship. Gathering a squad of the Chapter’s few Terminator armoured veterans he followed the signal back to its source. It was there, hidden in the cargo decks of the freighter, they had the first recorded contact with a xenos species that would come to be identified as the Uranides. A being of small physical stature and mostly human like the Uranides were a race that, similar to the Aeldari, shared a great connection the to the Immaterium. Through their Warp based powers they were able to reach across great distances in spare and influence or control the minds of others. Only those of great mental fortitude could resist the Uranides influence for long. Striking the xenos down Theseus felt in its last moments it sent a call out into space. A call to its homeworld. A warning of the giants armoured in orange. And a call, to make ready for war. Theseus was able to follow the signal to the Uranides worlds in the Aegean Stars to the world known only to the Imperium as Achaea. The Chapter Council met once more and debated what to do with this knew knowledge. Such a threat to humanity could not be ignored, of that their was no question. Whilst some in the council urged for the Chapter to hand the matter over to the Inquisition, most notably the agents of the Ordo Xenos, other, including Chief Librarian Theseus, instead declared the Interdictors themselves should take action. Even if it was only until further Imperial forces could arrive. A threat like the Uranides could now be left unchecked. Theseus also warned, though not quite so openly, of the dangers that a creature like the Uranides could do if imprisoned and controlled by the wrong person. The debate raged for some time but eventually a plan was agreed upon and the chapter made ready to strike for the Aegean Stars. The War for Achaea had begun. The War for Achaea. When the Interdictors arrived in the Aegean Stars they didn’t know what exactly they would face. The Uranides were a completely unknown threat to the Imperium and so the Chapter was making war with no idea of how their enemy would fight. When they arrived on the first world of the Aegean Stars, a world known only as Macidene, where Theseus could detect the taint of the Xenos they came upon great cities. Not of the alien Uranides but rather humanity. These cities provided the labour for vast farms that covered the landscapes. The cities had weapon emplacements and defences but made no move to attack the astartes forced. At the centre of the cities stood massive ornate crystaline structures that were soon identified as temples. Confused the Interdictors sent a delegation to the planet, led by two members of the Chapter, Chief Librarian Theseus and Captain Odysian of the Second Company. The delegation was to make contact with whomever was in charge and question them on the xenos presence. When Odysian and Theseus arrived, however, they were almost entirely ignored by the populace. The people reacted stiffly, almost woodenly, and when questioned would only motion towards the temple. Odysian and his delegation went to the temple only to find, at its heart, one of the Ulanides. The creatures had installed themselves as gods over the human populace. Using their crystaline temples as conduits for their already considerable physic power they had enslaved the entire world and used the people as puppets. Enraged at this Odysian struck the creature down. At its death the whole world seemed to come alive. Suddenly defence systems went live and whilst many of the planets populace seemed suddenly free of the xenos control others threw themselves in a blind rage at the astartes interlopers. Odysian quickly took control of the situation, hacking a path free for his delegation before relaying his findings to the rest of the Chapter. At Theseus’ advice and Odysian’s command the Chapter fleet launched a string of blistering attacks aimed at the collection of crystal temples. As each xenos fell or each temple was blasted from orbit more and more of the planets populace seemed to become free from control. Men and women whom had been only moments before firing at the astartes would suddenly turn and start firing on those whom were still under control. The battle for Macidene was relatively short compared to the campaign that was to come. Although casualties to the marines were light they were not entirely spared. But the losses suffered as well as seeing the human populace enslaved such galvanised the chapters course. The Ulanides would be destroyed. The following crusade for the Aegean Stars would be a long and bloody one for the Chapter. Whilst they enjoyed initial success with relative ease against the xenos it wasn’t long before the Ulanides began to adapt to their new enemy. Crystaline temples would become heavily fortified. And when the astartes merely turned heavier weapons on them the Ulanides attempted to shield them with human bodies. Whilst the Interdictors would try to avoid human casualties they had little mercy for those whom allowed themselves to be enslaved. Soon the Interdictors would encounter humans not under the UIanides control whom still fought for the xenos creatures. Humans whom had lived their whole lives believing in the divinity of the creatures. Worse came when the Ulanides began to figure how to work through the psycho indoctrination of the marines and even begin to influence their actions. Whilst not able to fully control the servants of the Imperium they were able to seed doubt or confusion and sometimes even, if only for a brief critical moment, cause a marine to pause in his actions or even fire at a friendly foe. Even so the Interdictors would eventually arrive on the centre of the Ulanides Empire, the world of Achaea. It was here, at the height of the worlds tallest mountain, sat the greatest temple of the Ulanides. Seeing this as the critical moment of the war the chapter’s leaders sent a force of its mightiest heroes, including Captain Odysian whom had gained much respect during the war against the xenos, on a direct strike at the temple. Although the exact details of what went on in the palace aren’t recorded the people of Achaea still tell of the arrival of the God Slayers. Odysian led his force into the heart of the temple and emerged, seven days later, bloodied and and battered but carrying the leader of the Ulanides. This creature he broke across his knee before the human populace below and announced that he had slain their gods and they were free to either follow him to the Imperium’s light, or follow their masters into oblivion. This actions and speech were sent via vid link across the planet. The people of Achaea were relative primatives, close to the levels of technology of ancient Terra’s Bronze Age. Seeing this image of the death of their gods as if it was happeneing in front of them and not a continent away caused most of them to throw down their arms in support of these new being from beyond the stars. Those that didn’t were mercilessly cut down by their kin. The War for Achaea was over. A New Dawn With the Ulanides’ Empire broken the Interdictors would spend the next century cleansing what remained of the xenos filth. By the time agents of the Ordo Xenos arrived the Chapter reported they had wiped the Ulanides out to a creature and after some investigation the Lord Inquisitor agreed. As a reward for the Chapter’s service they were granted the world of Achaea to serve as a homeworld. At first the Chapter Council argued, not wishing to remain on a world that had seen the death of many of their brothers but in the end Chief Librarian Theseus managed to influence them to not only stay, but to appoint a new Chapter Master for the first time since their founders death. He suggested Odysian and with unanimous support he was appointed the second Chapter Master of the Interdictors. The Chapter would build a fortress monastary on one of the planets moons, the moon of Selene. From here Chapter Master Odysian would lead his Chapter to a new age of glory and service to the Imperium, eventually spreading his Chapter’s influence to all the worlds of the Aegean Stars and beyond. The Intercine War The Interdictors would go on to serve the Imperium well from their new homeworld. Elements of the Chapter were engaged all across the Imperium in the Millennia that followed. Led by the wise words of the Chapter Council with the final say in most matters belonging to the Chapter Master a fine balance of power existed between the two ruling bodies of the Chapter. However when the previous Chapter Master Alexcto was slain by Aeldari in a failed defence of the Shrine World of St Justiana he had left as his final decree that he would be succeeded by the Captain he considered his proteege Captain Heracles of the First Company. Tradition of the Chapter, however, stated that the Chapter Council was to decide whom would succeed as Chapter Master and Heracles was not a popular man amoungst his fellow Captains. Regarded as too taciturn and stubborn Heracles did not have the respect of many of the Chapters marines and instead the Council named the young Plinus of the Fifth Company. Plinus was head strong and quick witted, though nowhere near the warrior Heracles, and highly charismatic. With neither Plinus or Heracles supporters willing to accept the other as Chapter Master the Interdictors fell to civil war. In a conflict known as in the Chapter as the Intercine War the Interdictors split. Whilst the two groups usually avoided each other and made war in seperate theatres it was not unknown for them to fire upon one another if forces to fight in the same conflict. Unable to reach a compromise between the two the Interdictors seemed likely to tear each other apart. The Great Rift and The Indomitus Crusade In late M41 Abaddon launched his Thirteenth Black Crusade at the gates of Cadia. The culmination of a ten millennia of spite and hatred broke against the Gate and, through shear malice, broke the planet. Elements of the Chapter, under the command of Chapter Master Plinus, had fought alongside the defenders of the Cadia system, though not on Cadia itself. As the planet broke apart and the Warp began to expand Plinus led what forces he had from the system, fleeing towards Holy Terra. As Chapter Master Heracles led how own forces in the defence of the Aegean Stars that had come under assault by the forces of Chaos as well, despite its location well from the Eye, Plinus marshalled his own forces to join other Imperials in the desperate defence of Imperial worlds caught in the path of the opening of the Great Rift. When hope was rekindled in the Imperium with the resurrection of the Primarch, Roboute Guilliman, and the subsequent Indomitus Crusade the Interdictors under the command of Plinus would join alongside their Primogenitors, the Ultramarines. Gifted with reinforcements of the new Primaris Marines the Interdictors fought alongside the Indomitus fleets until their arrival near the Aegean Stars. Arriving to relieve the besieged survivors of their Chapter alongside the Primarch himself Plinus’ forces would relieve the homeworld. When Guilliman and Plinus entered the sanctuary where Heracles had been leading his forces from, however, Plinus laid down his arms before his estranged brother. He spoke with the wisdom brought on from discussions with the Primarch and swore that the Chapter should never be divided again. He relinquished all commands and asked only to go into exile to redeem himself for what he in his pride had allowed happen to the Chapter. Chapter Master Heracles, awed by the Primarch’s presence as well as Plinus’ wise words knelt before the Primarch and did the same. Swearing to go into exile alongside his former rival to help heal what damage they had both done he asked Roboute to help guide his brothers into appointing the right successor. Thus the Intercine War ended with the wise council of the Primarch. Guilliman appointed Captain Theron Damocletes of the 2nd Company as the new Chapter Master and would return to the Indomitus Crusade with a unified force of the Interdictors at his back. Present Era With Chapter Master Theron at their head the Interdictors have reforged their strength. Indeed many claim Theron is possessed of the spirit of Odysian himself. Theron would elect to cross the Rubicon Primaris upon his return from service in the Indomitus Crusade, as would in turn most of the Chapter. Bolstered as well with the reinforcements the Indomitus Crusade brought of those from the Gene vaults on Mars the Chapter would return to full strength following the conflicts of the Intercine War. Under the counsel of the Primarch the Chapter Council’s powers were reduced and, although they still help some control, measures were put in place to ensure no such conflict happened again. And it was well they did as with the Imperium under greater threat then ever before the Interdictors have been hard pressed across the worlds of Mankind aiding where they can. And even now their own home of the Aegean Stars has come under threat from the rising menance of the xenos with the first tendrils of the yet unencountered Hive Fleet Koleos emerging from dark space on the fringes of the Aegean Stars as well as reports from Imperial Command of forces of the traitors lurking in nearby systems the Interdictors have no shortage of foes. Still they stand strong, as always, with grim determination and fury. They are the Imperium’s Sword. They know no fear.
  3. INTRODUCTION So, its that time again. A time veterans of this esteemed forum will know. A time full of promise and, ultimately, disappointment. Its that time when Brother Argent reawakens the Argent Forge and starts another WIP blog. One that will, if past experiences are anything to go off, will likely fizzle out after a few weeks as I am far too much a procrastinator to not give in to hobby butterfly and then stare at models for weeks on end making up constant excuses in my head as to why I can't post something rather then just taking the damned photo, posting the pic and a few words of blurb and just bloody moving on... Anyway... In an attempt to share my works with you all outside of The 12 Months of Hobby 2022 thread, run by the amazing Grotsmasha, I have decided to start this little project to chronicle my (likely vain) attempts to keep up with the newly arrived in Australia Imperium magazine by Hachette Partworks. I wont teach people to suck eggs here but for those not aware Imperium is a (technically) weekly magazine full of Necrons and a various Imperial forces that drip feeds you two forces over the course of a lot of issues. It it my intention with this new blog to keep pace with this and attempt to paint the models etc as they come. But those whom know me know my first and forever home on this forum is The Liber. Although I haven't ventured there as much as I would like these past years (something I promise to try and rectify... again...) as the Unofficial Reclusiarch of the Liber I could never paint established armies or even complete any sort of challenge or project without also adding reams of useless and overly verbose fluff . So as I complete these logs I intend on fluffing out a full conflict through the battle reports etc of the magazine. In the interest of keeping myself accountable I have decided to lay down some rules for this challenge. Indeed if there were any other people starting the magazine now then they would be more then welcome to try there own version of this challenge. So: THE RULES Models must be completed one issue at a time, and one issue per week. Models must be completed in the order they arrive (ie, Issue 1, 2, 3 etc) Paint issues are considered "BYE ISSUES" and can be used to either catch up on missed models, skipped to get ahead, or paint models of my choice from my enormous Pile O' Shame All models must be completely painted before moving on. Basing may be included within the next two issues to save on time and paint. All models must be accompanied by fluff All armies must be DIY and will be detailed in the Liber Battles/Scenarios from the magazines will be played and the results will develop the fluff of the course of the narrative. Present before and after images of each model Weekly updates on progress, most likely on a Sunday. Have fun. THE FORCES SO FAR So, the Primaris never really fitted with my Star Leopards chapter of the Astartes. And with the promised/predicted arrival over the course of the magazine of Marneus Calgar as well as Roboute Guilliman I felt the need to have the marines in question be an Ultramarine Successor with a accepted Primaris presence. It was also my dream since before the original release of Apocalypse to own a full Battle Company, if not Chapter. Indeed I bought one of the original Battle Company formation boxes that is currently about half done in fourteen different marine colour schemes... But anyway, back on topic. Other then a recycled name from one of my previous works I have decided to go a whole new marine Chapter. The INTERDICTORS (IA article TBA). My intent at this point is to go full Primaris with a strong Greco-Roman vibe. I am hoping to push my skills with transfers, free hand, company markings and battle damage. Note from the pic I am intending on focussing around the 3rd Company, as per the red shoulder rim, as decided by a dice roll. The Interdictors fluff will be based around a mix of Greek City States with some Roman politics and gladiatorial combat thrown in along with a pinch of corrupted greek mythology. I will elaborate more as I go but in short these guys are not the nice guys like the Star Leopards. On the other side of the fence we have: The ALMWAT DYNASTY (IX article TBA) A horrible and out of focus and over exposed image I hope to replace but gives the idea of the colour scheme. Based off my necrons from quite some time ago the Necrontyr were one of my first 40k armies way back in the day. They are an Egyptian themed army (Tomb Kings were my first Fantasy army before the whole setting got Squatted. Is that even a phrase we can use anymore?). ** The Sororitas and Mechanicus will be detailed here as they are released. ** HANDY DANDY INDEX THINGY ** I realise these links aren't working and will address at some point soon hopefully ** ISSUE 1 (Primaris Lt and Royal Warden) BEFORE/FINISH ISSUE 2 (Necron Warriors x3) BEFORE/FINISH ISSUE 3 (Assault Intercessors x3) BEFORE/AFTER ISSUE 4 (Scorpekh Destroyers x3) BEFORE/AFTER ISSUE 4 (Primaris Captain) BEFORE/AFTER ISSUE 5 (Primaris Aggressors x3) BEFORE/AFTER ISSUE 6 (BYE ISSUE) ISSUE 7 (Necron Overlord) BEFORE/AFTER ISSUE 8 (... I stuffed up something in here...) ISSUE 9/10 (Necron Warriors x10 Scarabs x3) BEFORE/AFTER ISSUE... Yes I have them... (Phobos Librarian) BEFORE/AFTER A FINAL WORD Finally thank you all for joining my on this journey and I hope to gather all the inspiration and encouragement I can from my amazing brothers and sisters here and I hope to share some of my passion for the hobby and maybe give inspiration and help to others along the way.
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