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  1. Hi I’m Casual Heresy, and I’m a hobby butterfly. And that’s okay. Afternoon all. A combination of the forum upgrades and downtime from catching Nurgle’s blessing (covid) for the first time means I’m finally going to start the WiP log I’ve always meant to start. I love space marines of all types so always have multiple projects on the go. Currently, I’m focussing on Black Templar reinforcements for the August Throne of Skulls at Warhammer Workd with heresy era ultramarines in the background. But various other armies and one off projects will pop up over time. Currently I’m about to finish the first of two Redemptors for my Templars, and a Contemptor I finished yesterday is waiting on tufts. After that there is only Grimaldus and his boy band, a Primaris Techmarine and Castellan to go.
  2. Original thread start from here. First posts are copy-pasted as regard 40k content, the rest will be running updates. Welcome! This is the log where I'll post anything which I've converted and/or painted for others. Most of my hobby work is not done for my own armies, but rather for my brother's and our friends' collections. It's a great way to experience modelling and painting all miniatures in Warhammer without buying them. Background might be added later on as my friends work that out. This update is however not about something as lethal as cats. It's about something pathetic in comparison, namely a Maulerfiend conversion I've been working on-and-off with for a Skaven-collecting friend of mine. It's based on a sketch he drew. My buddy magnetized a rectangular base so that it could be used as a K'daai Destroyer. He was so eager about the conversion that he managed to sneak it past other projects in my queue... Still, the sculpting was surprisingly quick work and was over before you knew it. Couldn't have done it so fast three years ago: And here's the painted version, alongside his brother. Not painted by me (though the Squats in the foreground are): The CSM-collecting friend, let's call him J.A.B, inspected the newer starter kit Chaos Space Marine lord and Khârn, as well as the new Primaris Marines and probably a few older Space Marine character sculpts. He concluded that hip armour looks good and solves the silly look achieved by the thin thighs of plastic Space Marine legs. Some weeks ago, he visited his parents, brought a gaggle of heretical Marines and asked me to make hip armour on them. Quicksculpted, without time-consuming rivets, difficult spikes or suchlike. He was content, and after returning home to his study town he sent down Berzerkers to receive like treatment, and a FW Necron centipede which needed replacement antennae. I've tinkered with them since they arrived yesterday. Below are the results. Note "KIL KIL KIL" on the knife Berzerker's segmented plates. Also see his painted Lord of Change. http://i.imgur.com/6BKPi38.jpg WIP for my brother's little power armoured collection. Grey Knight legs and helmets and Sanguinary Guard shoulder pads and torsos. Hip plates added to remedy thin thighs syndrome. Cloaks from Anvil Industry to be added later: A Dark Eldar turned into an Eldar Fire Dragon converted for my brother. He thoroughly checked the Dark Eldar sprues back when they were new, and meticulously came up with ways to turn all manner of DE weaponry into Eldar Aspect Warriors with a little converting. More to come: Converted Slaaneshi Daemonprince for a friend: My friend told me to axe the @$$ and instead go for a lean Daemon Prince of Arrogance look, not Lust. As per his instructions, there is now also shin armour plates with images of Elf torture: What else? I also added two lone flowing pteruges dangling from its belt. I'll show you the painted end result whenever he finish this creation: Kill Team A mate of ours has moved back home after years of studying abroad, while a friend of my brother have returned to the hobby after a long break. Combine this with the recently released Kill Team, and we've got a hobby frenzy cooking with making characters, goons and terrain for a mash-up campaign between Kill Team and RPGs. Here is the first harvest of quick-sculpting and conversions, soon back to commercial sculpts. Kastellan Ironstrider, a mate's cyborg: Badoom! Broadbeard, a loudmouth one-Dwarf illegal radio station sending live from his heists and battles. My character: Gnorke Radfizzle, a Gnome sharpshooter with rad weapons, for my brother's friend: The gang so far: Gnorke Radfizzle's car: The friend who has written all the rules and organizes the whole effort has had me convert a gaggle of goons. Here's psyker Spikeskull: And Badoom! Broadbeard's hateful rival, Adman: And finally Gnorke Radfizzle painted by said friend (I had nothing to do with painting). My brother's mate is in for a treat! I've painted nothing of the Kill Team stuff, only converted it. All painted by Johan von Elak, for your display here. Badoom! Broadbeard: During most of our Kill Team-RPG games we've actually had music playing to represent both the immediate sonic barrage emitted by Broadbeard's loudspekers, and the music he transmits across hacked radio channels (with comments of media moguls jumping from windows as their enterprises gets destroyed by Broadbeard's escapades). He obviously also report live from the field, and is the lousiest sneak, at skulking up on enemies, you've ever encountered. Clearly, the audio-disturbed mister Broadbeard has ruined many lives through his noisome adventures. Which leads us to...
  3. We've recently been hit with the news that Hachette are launching a new magazine collection, Warhammer 40,000: Combat Patrol. As someone that bought the Imperium Magazine collection (in it's entirety), let me tell you this - you only save money if you're going to paint and play every single model. If not, you'll breakeven at best and, most likely, lose money. Let's say you only wanted one or maybe two combat patrols from the set. You still have to sell off all the rest. Here's how it'll go: Straight away, the models aren't worth as much as an officially boxed and sealed combat patrol. It doesn't matter that they're sealed in magazines - it just ain't the same. That doesn't matter anyway, right? Because people usually don't want to buy complete sets - they just want certain units from a set. Yeah that's true, but even then you have, what, 100+ sprues you need to package up and ship out. It all takes time. You can always find someone to buy, but everyone wants a deal. If you were going to list it all on eBay, people don't want to pay the same price as they could pay on a site like Wayland Games - they want to pay less. Why? Because they can probably get it online with free shipping. You could offer free shipping yourself but that eats into the amount of money you get back in the end. Then there's the competition. Think about how many people could be doing the exact same thing, who have a load of other sprues sat round they want to get rid of. Maybe they'll throw in some models from their pile of shame, too. Suddenly there's a lot of models on the market and, people being people, they'll start dropping their prices. So even though you know a model or a unit is worth £x, it'll end up selling for £y (minus the fees). You can sell in Facebook groups but you end up with some initial interest that drops off whenever you start talking prices - or they try to shave some extra cash off. This isn't just speculation - I went through all of this myself. My honest opinion is that all the extra time and effort involved simply isn't worth it. Just buy the models you want in your army, paint them up and spend more time playing the game.
  4. "Alex?" Alexandros, Shield-Lord of the Halcyon Wardens, swung green eyes toward his companion. Pyrrhicles stood beside him, his aged features wrought into worry. Alone among the Halcyon Wardens, Pyrrhicles was not an Astartes. Instead, he was a man who had been gifted all the Imperium could offer to bring a man a step towards an Astartes. His lined face revealed Pyrrhicles was fighting a losing battle against time. Alexandros focused on the hidden depths of anxiety within his friend's eyes. Few things could inflict such a state on the veteran champion. The Primarch gathered his thoughts before he stated the horrible truth wracking his mind. "The Emperor is gone." Confusion joined anxiety as Pyrrhicles absorbed the news, comprehension far from him. "Gone?" Straightening himself in his throne, Alexandros saw the entire bridge crew's attention was upon him. "Damage report," He ordered, his voice ringing strong and clear. The task broke their reverie. As they bustled with their new task, Alexandros whispered to Pyrrhicles' ears alone, "Gone. The Emperor is no longer with us." A fearful pause blocked the half-Astartes for a moment. "He is slain?" Pyrrhicles asked, his voice a ghost of a whisper. Was he? Alexandros wondered as his eidectic memory recalled the event. After a moment, a measure of relief passed through Alexandros. "No. No, it is not his death I have sensed." That left confusion and similar relief upon Pyrrhicles' features. "Then, how is he gone?" Alexandros' lips twisted into a frown. "I... don't know." His eyes swept across the bridge of the Elpis. "First, let us deal with the disaster we can control."
  5. INTRODUCTION So, its that time again. A time veterans of this esteemed forum will know. A time full of promise and, ultimately, disappointment. Its that time when Brother Argent reawakens the Argent Forge and starts another WIP blog. One that will, if past experiences are anything to go off, will likely fizzle out after a few weeks as I am far too much a procrastinator to not give in to hobby butterfly and then stare at models for weeks on end making up constant excuses in my head as to why I can't post something rather then just taking the damned photo, posting the pic and a few words of blurb and just bloody moving on... Anyway... In an attempt to share my works with you all outside of The 12 Months of Hobby 2022 thread, run by the amazing Grotsmasha, I have decided to start this little project to chronicle my (likely vain) attempts to keep up with the newly arrived in Australia Imperium magazine by Hachette Partworks. I wont teach people to suck eggs here but for those not aware Imperium is a (technically) weekly magazine full of Necrons and a various Imperial forces that drip feeds you two forces over the course of a lot of issues. It it my intention with this new blog to keep pace with this and attempt to paint the models etc as they come. But those whom know me know my first and forever home on this forum is The Liber. Although I haven't ventured there as much as I would like these past years (something I promise to try and rectify... again...) as the Unofficial Reclusiarch of the Liber I could never paint established armies or even complete any sort of challenge or project without also adding reams of useless and overly verbose fluff . So as I complete these logs I intend on fluffing out a full conflict through the battle reports etc of the magazine. In the interest of keeping myself accountable I have decided to lay down some rules for this challenge. Indeed if there were any other people starting the magazine now then they would be more then welcome to try there own version of this challenge. So: THE RULES Models must be completed one issue at a time, and one issue per week. Models must be completed in the order they arrive (ie, Issue 1, 2, 3 etc) Paint issues are considered "BYE ISSUES" and can be used to either catch up on missed models, skipped to get ahead, or paint models of my choice from my enormous Pile O' Shame All models must be completely painted before moving on. Basing may be included within the next two issues to save on time and paint. All models must be accompanied by fluff All armies must be DIY and will be detailed in the Liber Battles/Scenarios from the magazines will be played and the results will develop the fluff of the course of the narrative. Present before and after images of each model Weekly updates on progress, most likely on a Sunday. Have fun. THE FORCES SO FAR So, the Primaris never really fitted with my Star Leopards chapter of the Astartes. And with the promised/predicted arrival over the course of the magazine of Marneus Calgar as well as Roboute Guilliman I felt the need to have the marines in question be an Ultramarine Successor with a accepted Primaris presence. It was also my dream since before the original release of Apocalypse to own a full Battle Company, if not Chapter. Indeed I bought one of the original Battle Company formation boxes that is currently about half done in fourteen different marine colour schemes... But anyway, back on topic. Other then a recycled name from one of my previous works I have decided to go a whole new marine Chapter. The INTERDICTORS (IA article TBA). My intent at this point is to go full Primaris with a strong Greco-Roman vibe. I am hoping to push my skills with transfers, free hand, company markings and battle damage. Note from the pic I am intending on focussing around the 3rd Company, as per the red shoulder rim, as decided by a dice roll. The Interdictors fluff will be based around a mix of Greek City States with some Roman politics and gladiatorial combat thrown in along with a pinch of corrupted greek mythology. I will elaborate more as I go but in short these guys are not the nice guys like the Star Leopards. On the other side of the fence we have: The ALMWAT DYNASTY (IX article TBA) A horrible and out of focus and over exposed image I hope to replace but gives the idea of the colour scheme. Based off my necrons from quite some time ago the Necrontyr were one of my first 40k armies way back in the day. They are an Egyptian themed army (Tomb Kings were my first Fantasy army before the whole setting got Squatted. Is that even a phrase we can use anymore?). ** The Sororitas and Mechanicus will be detailed here as they are released. ** HANDY DANDY INDEX THINGY ** I realise these links aren't working and will address at some point soon hopefully ** ISSUE 1 (Primaris Lt and Royal Warden) BEFORE/FINISH ISSUE 2 (Necron Warriors x3) BEFORE/FINISH ISSUE 3 (Assault Intercessors x3) BEFORE/AFTER ISSUE 4 (Scorpekh Destroyers x3) BEFORE/AFTER ISSUE 4 (Primaris Captain) BEFORE/AFTER ISSUE 5 (Primaris Aggressors x3) BEFORE/AFTER ISSUE 6 (BYE ISSUE) ISSUE 7 (Necron Overlord) BEFORE/AFTER ISSUE 8 (... I stuffed up something in here...) ISSUE 9/10 (Necron Warriors x10 Scarabs x3) BEFORE/AFTER ISSUE... Yes I have them... (Phobos Librarian) BEFORE/AFTER A FINAL WORD Finally thank you all for joining my on this journey and I hope to gather all the inspiration and encouragement I can from my amazing brothers and sisters here and I hope to share some of my passion for the hobby and maybe give inspiration and help to others along the way.
  6. ++Initiate Post Protocols++ Greetings fellow humans [Meatbags] Like a lot of us, Lockdown has given me a lot of free time... However it also holds the bulk of my army locked away in my FLGS. I've taken this as a sign from he who is three in one to grab myself some new units and dig through my pile of shame - I've got a lot of it up to tabletop standard now so I feel it's time to share some of it: First up some Priests. Nothing flashy, not much to say about these lads, other than I lack the wash needed to do their eyes to completion [Drak'N'shade] So I have to wait for GW to send out that order to finish that. But they're looking okay. A Gaggle of stickpriests [There is 13 because I used 2 bodies for conversions at an earlier time and had 2 new boxes in the pile of shame]. More Dunecrawler more good. [Again, waiting on a new pot of Ushabti bone to do highlights on the legs]. A whole load of Ebay rescue bots that needed a new home. Some more Rangers for the pile - I have a shovel to remove these lads from the table [i love them though]. Waiting on some more Ebay deliveries (Including a much needed Daedalosus model I found cheap). Anticipation is overtaking me, Engine War, Pariah and the reveal this Saturday, my wallet shall suffer. ++End Post++
  7. Hi there fellow frater, I picked these up at Christmas and finally built them this morning. Each one took around 15 mins to assemble. Only trouble I had was the sword dudes arm broke at the insert so I had to drill the insert out and then cut a sliver off the sword arm to join it to the pauldron. I’ve not glued the backpacks or the marines that have guns going over their Aquila as I want to try and paint these to the best of my ability. Also the Captain hasn’t been glued together either. I’m not a fan of sub assemblies as I get mixed up where bits go so try not to do it if I can help it. I’ll prime them tomorrow and maybe basecoat them too. Not sure what chapter I’m going but more than likely it’ll be Ultramarines as they are my favourite chapter.
  8. From the album: Heresy Dark Angels

    Complete grimdark knight, 2nd Edition themed. www.battlecastings.com
  9. The list originally had a Ministorum Priest to hand out the old +1A aura. I also really wanted Benefice, but Guilliman's requirement of being your warlord prohibits the ability to get any non-Inquisitor, non-Guard warlord traits or relics beyond A Sacred Oath. ++ Battalion Detachment -3CP (Imperium - Adepta Sororitas) [58 PL, -4CP, 1,223pts] ++ + Configuration + Detachment Command Cost [-3CP] Order Convictions: Order: Bloody Rose + HQ + Canoness [3 PL, 65pts]: Blessed Blade, Inferno pistol Celestine and Geminae Superia [10 PL, 200pts] . 2x Geminae Superia: 2x Bolt pistol, 2x Frag & Krak grenades, 2x Power sword + Troops + Battle Sister Squad [3 PL, 60pts] . 3x Battle Sister: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades . Battle Sister w/ Special or Heavy Weapon: Artificier-crafted storm bolter . Sister Superior: Chainsword . . Bolt Pistol & Boltgun Battle Sister Squad [3 PL, 60pts] . 3x Battle Sister: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades . Battle Sister w/ Special or Heavy Weapon: Artificier-crafted storm bolter . Sister Superior: Chainsword . . Bolt Pistol & Boltgun Battle Sister Squad [3 PL, 60pts] . 3x Battle Sister: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades . Battle Sister w/ Special or Heavy Weapon: Artificier-crafted storm bolter . Sister Superior: Chainsword . . Bolt Pistol & Boltgun + Elites + Celestian Sacresants [6 PL, -1CP, 103pts] . 6x Celestian Sacresants (Anointed Halberd): 6x Anointed Halberd, 6x Bolt pistol, 6x Frag & Krak grenades . Sacresant Superior: Bolt pistol, Relic: Blessings of Sebastian Thor, Spear of the Faithful, Stratagem: A Sacred Burden Celestian Sacresants [3 PL, 70pts] . 4x Celestian Sacresants (Hallowed Mace): 4x Bolt pistol, 4x Frag & Krak grenades, 4x Hallowed Mace . Sacresant Superior: Bolt pistol, Hallowed Mace Celestian Sacresants [3 PL, 70pts] . 4x Celestian Sacresants (Hallowed Mace): 4x Bolt pistol, 4x Frag & Krak grenades, 4x Hallowed Mace . Sacresant Superior: Bolt pistol, Hallowed Mace Dogmata [4 PL, 65pts]: 1. Refrain of Blazing Piety + Fast Attack + Zephyrim Squad [4 PL, 95pts] . 4x Zephyrim: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Power sword . Zephyrim Superior: Plasma pistol, Zephyrim Pennant Zephyrim Squad [4 PL, 95pts] . 4x Zephyrim: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Power sword . Zephyrim Superior: Plasma pistol, Zephyrim Pennant + Heavy Support + Retributor Squad [6 PL, 140pts] . Retributor Superior: Chainsword . . Bolt Pistol & Boltgun . Retributor w/ Heavy Weapon: Multi-melta . Retributor w/ Heavy Weapon: Multi-melta . Retributor w/ Heavy Weapon: Multi-melta . Retributor w/ Heavy Weapon: Multi-melta Retributor Squad [6 PL, 140pts] . Retributor Superior: Chainsword . . Bolt Pistol & Boltgun . Retributor w/ Heavy Weapon: Multi-melta . Retributor w/ Heavy Weapon: Multi-melta . Retributor w/ Heavy Weapon: Multi-melta . Retributor w/ Heavy Weapon: Multi-melta ++ Supreme Command Detachment +3CP (Imperium - Adeptus Astartes - Ultramarines) [19 PL, 18CP, 380pts] ++ + Configuration + **Chapter Selector**: Ultramarines Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) Detachment Command Cost [3CP] + Primarch | Daemon Primarch | Supreme Commander + Roboute Guilliman [19 PL, 3CP, 380pts]: Nobility Made Manifest, Warlord ++ Patrol Detachment -2CP (Imperium - Astra Militarum) [20 PL, -4CP, 395pts] ++ + Configuration + Detachment Command Cost [-2CP] Regimental Doctrine: 9th Iotan Gorgonnes + Agents of the Imperium + Inquisitor [4 PL, -2CP, 65pts]: 1) Terrify, 4) Mental Interrogation, Alpha-Class Psyker, Blackshroud, Boltgun, Ordo Xenos, Power sword, Psyker, Stratagem: Arbiter of the Emperor's Will, Xenos - Esoteric Lore + HQ + Gaunt's Ghosts [7 PL, 135pts] + Troops + Militarum Tempestus Scions [3 PL, 65pts] . 2x Scion: 2x Frag & Krak grenades, 2x Hot-shot Lasgun . Scion w/ Special Weapon: Plasma gun . Scion w/ Special Weapon: Plasma gun . Tempestor: Chainsword, Plasma pistol Militarum Tempestus Scions [3 PL, 65pts] . 2x Scion: 2x Frag & Krak grenades, 2x Hot-shot Lasgun . Scion w/ Special Weapon: Plasma gun . Scion w/ Special Weapon: Plasma gun . Tempestor: Chainsword, Plasma pistol Militarum Tempestus Scions [3 PL, 65pts] . 2x Scion: 2x Frag & Krak grenades, 2x Hot-shot Lasgun . Scion w/ Special Weapon: Plasma gun . Scion w/ Special Weapon: Plasma gun . Tempestor: Plasma pistol ++ Total: [97 PL, 10CP, 1,998pts] ++ Created with BattleScribe (https://battlescribe.net)
  10. Hi, wonder if the community can help me. I was playing against iron hands the other day and have an issue with Feirros’s student of history warlord trait. My opponent charged a group of my eldar with feirros, killed one in combat which left 3 models in the charged unit. At the end of the fight phase my opponent hen stated he was “consolidating” with Feirros...... so he moved out of combat in the same turn he had charged in. My opponent stated that you consolidate at the end of the fight phase and since feirros’s ability says he can go 6” in any direction my opponent took that as being able to leave combat. Was this being played properly? It seems very powerful
  11. Hello I'm at a place with my Imperial Guard that I feel comfortable just adding the occasional unit to and committing to a second army with the Guard. Admech and Genestealer both have fantastic ranges and great bits to kitbash into my guardsmen as well! I like the character models for both ranges as well and the fluff. Admech Pros: Great metallics Unique looking and powerful vehicles to have fun modelling and painting Repair spam. Cawl Excuse to eventually get a knight Bits for weapons not found in guard boxes Great looking new flyer Could make cool kitbashed Mechanicus trained veteran squads Cons: One strong tone across all robes Lots of spindly bits to snap off Might be too similar to IG gunline? Silly looking new transport model Genestealer Cults Pros: Another horde army Lots of kitbash and weapon swap opportunities can finally create penal guard conscripts or vets with shotguns More opportunity to use models I already own Fun new psychic powers Motorcycles and demo charges Different types of xenos, clothes etc.. variety of painting Cons: Another horde army Lots of new rules Current imperial guard army might not aesthetically fit with xenos Smaller vehicles
  12. Is there any way in rules to run Chaos and Imperium armies together? I have a fun, fluffy reason to run a small Thousand Sons army alongside my Imperium stuff, and I'm looking for precedent to run a detachment of Chaos (probably a Patrol, maybe a small Battalion, if that matters). Specifically Thousand Sons.
  13. The best thing about Fallen is that they have both IMPERIUM and CHAOS keywords, meaning they can be taken as allied detachments for both. If one had a small collection of Fallen (say, Cypher and three maximum-size squads of Fallen) one could run said Fallen as a separate detachment for any Imperium or Chaos army one has. I'm considering picking up some Fallen myself. Thoughts?
  14. Okay, so. I'm likely going to be able to get an Imperial Knight by Tuesday. That's three days from now. I only have one decision to make: Leviathan or Princeps Astor? I'm running a Nurgle army and an AdMech/Astartes army as it is, and both have Knights sworn to and/or running them in fluff. Both are Questoris-Class Knights. One is Lord Leviathan, a Nurglite Knight with his own personal back garden and small retinue of devout followers. The other is Lady Astor, Princeps of the House Astor, sworn to Forge World Ragnarus. Leviathan was Lady Astor's brother until his betrayal, and I'm building both in the end anyway, but I'm wondering which to attempt for my first Knight. I figure Leviathan's more difficult to pull off (I'd essentially have to base his back for him to match my vision of what he should look like), but, frankly, my Nurgle army needs the boost in strength. My Imperium already has a decent size to it (nearly 2k points) and my Nurgle army is just over 1k. Thoughts?
  15. Is there any reason at all a psyker can't be born to a Knight House and rise to become a fully-fledged Knight? Would they be killed at birth? Would they be trained carefully and taught to use their powers in conjunction with their Knight armor (best-case scenario)? Would they just be scooped up by a Black Ship and burned to fuel the fire that is the Emperor?
  16. = PERSONAL LOG: FABRICATOR-GENERAL ZEPHANIAH ADRIYEN, FORGE WORLD RAGNARUS = = ON THE SUBJECT OF RENEGADE SORCERER ASROMIAMUN = = BEGIN LOG = Heresy is not always a damning thing. Redemption is possible, as former Thousand Son Asromiamun has proven. After slaying Princeps Altair Astor III of House Astor and unwittingly creating the creature that is Lord Leviathan, Sorcerer Asromiamun, Master of Shadows, realized his folly. He had been fighting alongside his brethren at the Burning of Prospero, and fell with his brothers during the Horus Heresy. He realized that he had been fighting on the wrong side for ten thousand years. Asromiamun then stripped his armor of its blue coloring, restoring his original red livery in honor of the Emperor. Coincidentally, pre-Heresy Thousand Sons coloring resembles that of our own Crimson Knights, and in the heat of battle, all our Knights see is a strangely ornamented battle-brother fighting alongside them. Asromiamun now fights for the Emperor, interfering with Chaos warbands in the area, taking special pleasure in striking down the Traitors of Leviathan and the Fallen Sixth, as if in repentance for his misdeeds against the forces of Ragnarus. Asromiamun can occasionally be seen striking at the heart of Chaotic warriors, alongside the Crimson Knights, my own Skitarii or House Astor, and he fights particularly fiercely in striking down Word Bearers and Thousand Sons armies who attack us. Notably, Asromiamun has never been sighted fighting against an Alpha Legion warband. The reason for this has never been uncovered. =ADDENDUM= Concerns have been raised by Chapter Master Sangarinus of the Crimson Knights, Captain Pugius of the Seventh Company of the same, Princeps Astor of House Astor and several of my own magi that I did not discuss Asromiamun's retinue in the initial log as written, so I shall describe them now. Asromiamun has four Sorcerers under his command; each one commands a small honor guard, and specializes in their own form of sorcery. Asromiamun himself possesses no honor guard, and specializes in the banishment of daemons and direct manipulation of the Warp. In order to make themselves less noticeable by Imperial forces, none of them bring their honor guard when fighting alongside the Imperium. Sorcerer Kazem is Asromiamun's interrogator and deliverer of pain. He is sent by Asromiamun to relatively clandestine locations to bring the Emperor's Light to them. Sorcerer Kazem has an honor guard consisting of nine Rubricae, and Kazem wears a set of relatively standard Mk IV "Maximus" armor. Kazem specializes in torture and mind-reading. Sorcerer Azghar is Asromiamun's foremost lieutenant, and his advisor. Azghar personally specializes in the manipulation of time, as well as the nullification of the effects of the Warp. Sorcerer Azghar wears a set of Tartaros-pattern Terminator armor, and has four Scarab Occult Terminators - Thousand Sons Tartaros-pattern-wearing Rubricae - as his retinue. Sorcerer Ezmael is the youngest Sorcerer in Asromiamun's retinue, as he was a mere battle-brother when the Rubric of Ahriman was deployed; all four of the others were Sergeants at minimum. Ezmael is hot-blooded, and channels this into his sorcery, causing his targets to exsanguinate rather painfully. His retinue consists of his former squadmates, and he wears modified Achean-pattern armor. Sorcerer Farzin, formerly known as the Lightning King, is responsible for overseeing the upkeep of every Rubric Marine in the warband. Farzin is unique in that he has reverse-engineered the sorcery of the Vlka Fenryka, and utilizes their powers as if they were his own. He carries great respect, and fear, for the Rout. He wears Tartaros-pattern Terminator armor, the very same as Azghar, and has a similar honor guard. = END LOG =
  17. "We know our enemy in a way the Inquisition cannot fathom, and we choose to side with the Emperor." - Kazem Eftekhar, Master Interrogator of the Wayward Sons The Wayward Sons are a modelling and lore project I took on because I wanted to run Thousand Sons... but I don't particularly like Tzeentch as a god. So I grabbed a box of Rubricae and thought "hey, I can run this idea for Kill Team, no problem, it'll only take like five models". The project has since blossomed into many, many ideas, namely to expand them to - funnily enough, I calculated this in Battlescribe after coming up with what I wanted to run for the full warband - exactly 1000 points. I started with Kazem Eftekhar, the interrogator of the warband. When running for Imperium, he's a counts-as Dark Angels Librarian with hand flamer and force staff. When running for Chaos, he's an Aspiring Sorcerer in charge of a squad of Rubricae. The Wayward Sons run effectively pre-Heresy Thousand Sons colors (metallic red with gold detailing) and are color-coded by the color of the gemstone on their power packs. I'm color-coding them by the counts-as Imperium version of their squad leader, as well, which is why Kazem's is green (to match the Dark Angels). Future Sorcerers will use deep blue (for the Codex Librarian) fiery red (for the Blood Angels Librarian) baby blue/slate blue (for the Rune Priest) and silver (for Asromiamun himself). Edit: In case anyone was wondering, the recipe for the main armor color is Balthasar Gold with Contrast Blood Angel, and the detailing is straight Balthasar. For the visors, I used Reaper Dragon Blue, I used Abaddon Black for the end of that one flamer, I used Reaper Blade Steel for the Soulreaper Cannon's barrels, more Blood Angel for the runic panels on the guns, Army Painter Warpaints Angel Green with 'Ardcoat over it for the gemstones on the packs, and Moot Green with 'Ardcoat for Kazem's staff. I used unmodified Reaper Leather Brown for the tabards, capes, what have you. Apologies for the utterly garbage photography, I was too excited to wait for daylight.
  18. Greetings Fellow Commanders, Ive had the pleasure of speaking to a few of you know and it was suggested i start a WIP thread for my army where i can show off painting progress,Lists, and battle reports so here i am. As for me im just getting back into 40k i last seriously played in the very beginning of fifth. Im having a grand time now that I have the fincial resources to play the army ive always wanted and over a couple weeks researched purchased and assembled round about 2500 points maybe a bit shy. Im a relaxed guy and im always willing to hear someone out on their opinion so please feel free to share. Now then Introducing The Cadian 420th Honor Gaurd. A Hand picked regiment assembled by the glorious Creed himself before his disapearence and the death of the beloved Color Sergent Kell. Though our planet may have fallen, our Commander Missing and our brothers in arms scattered we stand firm. For the planet cracked before our men and we shell persevere. The orginial intention of our unit was to work as as a spear tip in dire consequences where an assualt was deemed vital yet near impossible. A unit Commander Creed could rely upon over all others to get the job done even at the cost of everyone one of our lives for we ready to sell them as dearly as possible at a moments notice. Now we continue to fufill our dutys as a spear tip. Though it is not a seige we fave but the overwhelming task of rebuilding. The Cadian 420th Honor Gaurd now stands as a force under the direct power of the Ordo Malleus. We are being used as the command center to rebuild the cadian gaurd and damn the costs. Our objectives are simple. We search for our beloved commander, a world to call our own, and to strike feircly at the arch enemy and make them rue the day they thought they broke Cadia. For as Long as a single Cadian has a las gun in his hand, CADIA STILL STANDS!
  19. Greeting, brothers of The Blood. I've been registered here for a few months, but this is my first post in this Blood Angels sub-forum. I have a few Blood Angels models around and I'll be posting here as I assemble, convert, kitbash and paint them. I hope they pass my brothers judgment as trully carying the title of Sons of Sanguinius. C&C is more than welcome. My hobby goals are to build the entire 5th Company (with the true marines) with some armoured support and a few other elements. My game goals are to build a competitive army while staying pure and restricted to non-primaris units and Blood Angels units only. I'll be uploading the stuff I've deem completed below. I'll see you guys around
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