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Showing results for tags 'Wargear'.
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Greetings Brothers, I'm in the process of converting a Interrogator Chaplain, but I can't decide between giving him a Bolt pistol or a Plasma pistol. I'm aware of the current Teeth of Terra- meta, but I want to resist modelling for the current flavour of the day. Which pistol would be more or less futureproof?
- 7 replies
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- Interrogator Chaplain
- Loadout
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I tried posting my calculations for all the weapons that sorcerers can get, however the forum doesnt like my format. I'm going to try to get it so I can post a link to my document, but I'm not sure I'll be able to make it happen as I'm not really all that tech savvy. Stay tuned! Still, I'm going to say that without Swelled, Seer's bane is absolutely the best all around weapon available to a sorcerer, but even that pales in comparison to the demon prince with sword, unless your target is a psyker (I'm done running numbers!). With swelled it only gets even better with wounding MEQ on 2+'s. However, I think a case can be made for the Stave Abominus. Against ork boys it inflicts more casualties than any of the other options have attacks! If you decide to go all out with buffs you can get up to 14 attacks (5 base, 6 paradigm of change, 7 Swelled, all multiplied by two) and has the potential to take out entire 10 man squads/mobs in one charge. If you ever feel like using the cult of mutation, This would be the guy to give the 'unmodified sixes to wound inflict one mortal wound' warlord trait! Unfortunately, against models with more than 2 wounds it matches the damage of a regular force stave, which is really one of the worst options (which Makes me kind of annoyed that GW decided to make it the only option in several cases, especially since I've got a bunch of old metal Aspiring sorcerers with the swords!
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The thing I like about Space Marines is the character creation you can go through. It's where the real customisation lies in our otherwise uniform army. Our character choices, particularly our Warlord choices, affect our army playstyle and build in particular. What sorts of flavour do you like to use with your characters? Who's your Warlord and what's his character? How do you use him? Show us a picture! I'm out the country at the moment so can't take a photo but I will do soon as I get home! **** My army is themed on a Victrix Guard style of Ultramarines, hence why they use a Horus Heresy era style that would be Guilliman approved. MK4 abound, with a few exceptions in the specialist squads (my Vanguard had such great options for heads) and a classic gold and blue colour scheme, my army looks more inspiring than any I had painted before. My army is lead by Captain Aetheleous: Formly of the 5th Company; wielding a plasma pistol and Relic Blade, an ancient power sword of unknown providence. Atheleous is known for being a no-nonsense and fairly humorousless commander among those under his command, though this is perhaps somewhat unfair. Those who get to know him, reserved for only a select individuals, could pick out wry comments many would miss or even assume were serious, such is the subtlety of the expression of his mirth. As befits a Captain of such character, I usually grant Atheleous the Adept of the Codex Warlord trait to simulate his commanding presence. However, I have toyed with the idea of Storm of Fire since it makes sense he would organise a firing line expertly. What do people think of that? I also give him the Sanctic Halo. It's absurdly good and means he's very survivable no matter the modifier he's up against. In fact, against anything with a modifier he's almost as survivable as a Cataphractii Captain (minus the wound). Tactically he rolls up the table in a Rhino along with solid line infantry - either Sternguard or Tactical Marines. Usually the Sternguard. He hits a particular part of the enemy line calculated to rip a hole that can't be easily filled. The way I do this is utilise Vanguard and Cataphractii Terminators (along with another Captain) to provide severe pressure on the opponent so they completely lose the initiative. Taking on the Sternguard isn't always easy in this circumstance.
- 12 replies
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- Warlord traits
- Relics
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