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What were the most popular races and army builds this year from the guys at Heat 1?

 

There was a lot of Guards with Valkyrie models. But overall there was a good mix of armies. But saying this there where only five Tau armies (I fought two), while Dark Eldar there was three.

 

I don't have the result that hand, but from warseer

 

Top 10:

1: Fernando Castanon, (Space marines with 2 land raiders+10 thunderhammer terminator, nominated for best painted)

2: Demetrius Tampakoudis, (Space marines with 1 land raider + 5 thunderterms, dreadnought, nominated for best painted)

3: Joshua Roberts, (Orks with Ghaz and 4 battlewagons)

4:Alejandro Martin Fernandez (Orks, i dont know what)

5: Gareth Jones (Balanced eldar)

6: Jose Delgado(Daemons)

7: Rob Madely (Daemons)

8: Alex Whitehead (2 seer council eldar)

9: Martin Ramsden (Eldrad + 2 prisms, 4 wave serpent eldar)

10: Leonidas Laskardis (Fluffy world eaters chaos, 2 land raiders + 2 units of zerkers, won the chosen of khorne award with 7800 vps :-)!!!!!! BFTBG!

 

In total qualifiers we have:

Space marines : 8

Chaos marines :10

Eldar :6

Chaos Daemons :4

Imperial guard:4

Orks:7

Dark Angels:2

Tyranids:2

Dark Eldar:1

Tau:1

 

Lot of Battle Wagon ork armies, only two Hordes Ork armies from what I counter. Eldar did not see many seer counsil armies. Nids where only three, Nidszilla from the once I spoted.

 

Few Nurgle Daemons

 

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Hmmm, that's interesting.

 

I'll PM you my Daemon list to see how that compares with what you saw.

 

With the Daemon list it only from the model I seen. The one I did battle though was a Spanish oppent in top 10 with the following, Blood Thirster, 2x 5 Blood Crusher, 3x Daemon Prince with MoT & Bolt, 3x 6 Nurgle unit as troops, Slannesh unit that fast attack... fiend or somthing like that??

 

It was a good army & slaughter me, I exspect it from as it like a list me & my local GW manger use but replace the Prince with 3x Soul Grinder for us & for me I have Blood Letter & Horror as troops & 2x 3 Blood Crusher.

So KPts it was never going to be easy, but still a fun game.

 

But yes overall Valkyrie & Battle wagons. Unsure what to exspect from the Space Wolves since they will be useing the new codex from Heat 2 on word. Then for the finials you have the new Nids codex.

 

My report can be seen in the chaos area.

 

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I should also add in the one golden rule of the UKGT, do NOT EVER say what armies you do not wish to battle. My friend who took Dark Eldar, on Sunday moring "Aye I don't want to battle Orks....or the Hordes type" & he battle the only two Horde Ork there.

 

While me I said on the road down "I will alway battle Marines that the GT, Necron are a rise in armies I battle, tau, chaos & possible Eldar". I got Necrons, Tau, Daemons, Tau, Marines, Space Wolves. Only Eldar where miss out however from round 4 on word I had them to the left & right off me.... chaos gods must have give me a invisabilty power toward them.

 

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What were the most popular races and army builds this year from the guys at Heat 1?

 

There was a lot of Guards with Valkyrie models. But overall there was a good mix of armies. But saying this there where only five Tau armies (I fought two), while Dark Eldar there was three.

 

Lot of Battle Wagon ork armies, only two Hordes Ork armies from what I counter. Eldar did not see many seer counsil armies. Nids where only three, Nidszilla from the once I spoted.

 

Few Nurgle Daemons

 

IP

That's a good bit of heads up. Particularly interesting about the nids, 2/3 got through to the final? Hmmm, yeah they really need a new dex!?!
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What were the most popular races and army builds this year from the guys at Heat 1?

 

There was a lot of Guards with Valkyrie models. But overall there was a good mix of armies. But saying this there where only five Tau armies (I fought two), while Dark Eldar there was three.

 

Lot of Battle Wagon ork armies, only two Hordes Ork armies from what I counter. Eldar did not see many seer counsil armies. Nids where only three, Nidszilla from the once I spoted.

 

Few Nurgle Daemons

 

IP

That's a good bit of heads up. Particularly interesting about the nids, 2/3 got through to the final? Hmmm, yeah they really need a new dex!?!

 

But you have to consider how many Tyranid armies got through compared to how many there were in the heat.

 

Very happy that 40K competetive gameplay is so varied in 5th edition. Bodes well for the future.

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Hmmm, yeah they really need a new dex!?!

 

Never say that :) Once the new Nids codex is out.... if people complain about Wolves where not enough....the stuff I been told so far on the Nids :)

 

So Finials, be ready for the new nids codex. While Heat 2 & 3 the Wolves.

 

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Sorry guys, looking back the irony was lost in my post. I've always maintained that the nids can be deployed in a fashion that still makes them a force to be reckoned with.

 

As for heat 3, the 1st Mercian Irregulars are bracing themselves for the sons of russ. I think it's fair to say that none of us expect to see ourselves getting through to the finals, after all Tau, SoB and, generally speaking, nids have not been seen as genuinely competative forces but who knows, fate may deal us a kind hand in our match ups and dice rolls. Emperor knows we'll probably need it!!! Heh heh heh

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I think the concept of "meta" list building is fatally flawed really, at least since 5th edition came out. It creates a rock-paper-scissors situation and given the variance in 5th edition, particularly the new batch of Codex books, it is sacrificing some games to win others.

 

A balanced approach is what is winning the GTs now, as the large number of different lists makes specialised lists which are handicapped in some circumstances more likely to meet lists that do so have a strength against them.

 

By balanced, I am referring to a list that can achieve positive results on the table against all types of opponents. This can be done with lists without labelling them as Landraider Rush lists for example. I utilise a Landraider with uber unit, but I play each game individually and may not even get into CC with that unit until turn 3+, if it suits me.

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I think the concept of "meta" list building is fatally flawed really, at least since 5th edition came out. It creates a rock-paper-scissors situation and given the variance in 5th edition, particularly the new batch of Codex books, it is sacrificing some games to win others.

 

A balanced approach is what is winning the GTs now, as the large number of different lists makes specialised lists which are handicapped in some circumstances more likely to meet lists that do so have a strength against them.

 

By balanced, I am referring to a list that can achieve positive results on the table against all types of opponents. This can be done with lists without labelling them as Landraider Rush lists for example. I utilise a Landraider with uber unit, but I play each game individually and may not even get into CC with that unit until turn 3+, if it suits me.

Bang on the money!

 

My gaming group had a good look around heat 1 and we all noted how much diversity there was on the table as appossed to previous GT's. True, there are still some constants, nidzilla being one example (again 2/3 making it through to the final) and there was a lot of valkyries flying around but there wasn't a large number of one type of list that was often the case in the IW or Baal pred BA's that was the norm at one point.

 

That said I'm still hesitant to say it won't happen again. SW's are casting a pretty big shadow and I'm guessing that we'll see a large number of finalists from heats 2 & 3 waving the SW banner. If that is the case maybe SW's will be the IW for 5th ed?

 

How's everyone getting on with their preparations for ToS? It's starting to get close to the wire and I know I'm starting to get a bit worried over how much I've got left to do compared to the amount of time I've got to finish my army off.

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4 LR rush armies in top 10 :eek half the eldar that qualified in top 10 . :blink: no IG in top 10 :P

 

no nids in top 10 ... again ;)

what is the world coming to ? the meta game cant be that different.

 

Jeske - I really wish you could go play in the UK GTs.

 

Its soooo different from what you talk about here all the time.

 

You may even enjoy it :P :P

 

Also- its 1500 - dont you guys play 2000 ?

Also - (and I dont know about your side) remember that the UK GT is 6 games! Most other places only do three. Thats a BIG difference cause the rock-paper-scissors thing can win you three games, and then lose you two quite quickly.

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Also- its 1500 - dont you guys play 2000 ?

Also - (and I dont know about your side) remember that the UK GT is 6 games! Most other places only do three. Thats a BIG difference cause the rock-paper-scissors thing can win you three games, and then lose you two quite quickly.

 

Yep 1500pts, six games in two days, also NO Comp (I belive comp has no place in a tournament, for me as long as it by the codex I will battle it or use it in my army, it should only be the player. I go to GT to learn from games)

 

Also you got to rememeber the Sat night that bugman bar can effect people on the Sun, more so when they battle people who alway where a bright t-shirt & take very brightly painted armies just for those who have a bad hang over.

 

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Also you got to rememeber the Sat night that bugman bar can effect people on the Sun, more so when they battle people who alway where a bright t-shirt & take very brightly painted armies just for those who have a bad hang over.

 

IP

 

Ha I actually lost a game because of a hang over (what can I say I couldn't help myself!)

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Also- its 1500 - dont you guys play 2000 ?

 

1750-1850 different for different countries[uS tournaments are 2k and up <_< its like a different game at those points] and 1500 for GW sponsored stuff .

It creates a rock-paper-scissors situation and given the variance in 5th edition, particularly the new batch of Codex books, it is sacrificing some games to win others.

I dont think that its a question of different meta game . the number of lists is limited no matter where the GT is played . I find it odd that all space marine armies in top 10 were LR rush builds[your not going to tell me that 2LR build is not a LR rush one. As level of game play at top tables is same , one cant say those lists are there , because those players play better then other sm players [as there is no on LR build in top 10] . team set up can be the thing , LR is a black horse list , it can be powerful , but it is also one of those lists that loses big . people decided that no one will play LR rush [because there will be meta to counter mecha IG/meq etc big melta saturation etc] so they move to stuff like plasma/combi plasmas and less MM units [specially as 3/4 man combi plasmas stun valk build IG better then 3/4melta guns]. I see stuff like this happen before , 100 people meta the hell out of nids and IW and suddenlly there is a DE army in top 10 .

 

 

 

- (and I dont know about your side) remember that the UK GT is 6 games! Most other places only do three. Thats a BIG difference cause the rock-paper-scissors thing can win you three games, and then lose you two quite quickly.

yes , but ouside of UK it almost forces a 2 day event[rising the entry fee and hotels are out of the question for many people] and it sucks for people who find out that their opponents from round 1/2 scrateched tournaments after 2 loses. Anyone who lost prizes , because his opponents didnt play the full number of games , know what am talking here.

 

A balanced approach is what is winning the GTs now, as the large number of different lists makes specialised lists which are handicapped in some circumstances more likely to meet lists that do so have a strength against them.

I agree here . But LR rush are not balanced lists , nor are demon armies . Where are the vulkan builds , where are the IG lists . I mean IG rock no matter what build they use at 150-1750 , they are like orks at 1000pts. I understand not really getting the not use the LR unit . If your opponent has IG or orks or eldar he will use 1500 pts each turn[unless something is in reservs] playing with 500/600 pts less [because that is how much a LR unit costs] seems odd to me. Now sm LR are a bit better here , because of machine spirit[they can always be Lascanon bunkers] . But that cant be said about a chaos LR rush build [and a khorn one too] . the chaos lists is like a test list [no offense to the player who got the list to top 10 , it takes a great player to go so high with a list everyone playtests against].

 

In the end either the match ups were odd[ LR rush against demons/orks a lot ] .but 6 games kind of counter that. Or the meta was not there [i would put my money on this one] . Again I could understand any army in top 10 , even DH . A good player with a good team and some luck can do anything , but when there are 4 LR rush builds in top 10 and no IG , it starts to mean something.

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i just wanted to say, from these results of heat 1. the UK players seem quite less experienced and competitive to some american players. i am from the UK myself from birth to now and at the moment. all i want to do is kick myself for not getting into the GT and organising myself to get in there, because i could ruffle any of the lists that were in the top 10 with ease. but eldar mech will always give you trouble no matter what list you get.

thanks

antique_nova

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Ha, famous last words mate!

 

Thing is with the idea of LRs in a list, it doesn't have to be used in a rush. If anything, rushing forwards being your principle tactic is decidedly not balanced. While some players like to do so, and I acknowledge 2 Landraiders in a list probably will be used that way, rushing up is not the only use of a Landraider.

 

And the reason the supposed killer melta saturation/Vulkan lists are performing badly is because they are no good against Orks, Tyranids and certain Imperial Guard lists, whilst being hit or miss against the other armies. Remember if your list has lots of Melta weapons you are going to be invariably putting your army up close. As an example, a longer ranged Landraider list can hang back using Rhinos as cover (as well as cover) and weaken your Vulkan list with sniper lascannon fire and use their own melta weapons in a counter attack. With limited numbers, such a Vulkan list can be really hampered being forced to jog across the table top under fire.

 

Anyway, you won't believe me, as you are finding it hard to see why the results are the way they are anyway, so I suggest we don't go on about this discussion in this thread. I will make a topic soon in Amicus that discusses meta gaming and we can cross swords there :D

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  • 2 weeks later...
Any news from the Heat 2 competators? Would I be right in thinking that the mighty 5th ed SW's would have had their GT debut at the weekend?

 

 

It seem a lot of Space Wolves armies there got point taken off them, somthing to do with not listen there power onto the army list (rarely play the new marine codex or useing Librarian I though you got to pick before each game??). Apperntly if the point where not taken of them, we would have seen a fair few Space Wolves getting through & doing very well. One of them got told a few min into there round 5 as well which is a kick to the balls which is a shame

 

Top 10 is in order

 

Orks

Chaos Marines

Eldar

Chaos Marines

Orks

Blood Angels

Imperial Guards

Necron

Daemons

Imperial Guards

 

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