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=I= Coming in 2010?


jakehunter52

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The problem I see with a Mega-zillion-uber assassin that cost 150pts is that it will be an all-or nothing unit.

 

In some games, it will go through and munch enemy units leaving you to wonder why you bother sending GK to fight in the first place, and some other games, it will die from the first heavy shell sent skyward.

 

This isn't fun. It is annoying. It is an all egg in the basket situation, and players will have a real "that assassin is so cheesy" attitude towards it.

 

Assassins should be good, but not that good. They should fill the "kill-a-few-bodies-in-the-first-few-rounds-before-the-big-boys-get-there-and-then-die" role

 

As for the Inq codex, it will certainly expand our options, but will probably make single force armies (like GK only, or Sisters only armies) less competitive as the army composition would be written in mind with using all of the entries in the codex.

 

Still interesting rumors as they show that GW has at least thought of the Inquisition in the first place.

I strongly disagree.

Current Assassins are just right.

They may almost win single-handedly aswell as die from the first bullet.

It all depends on a multitude of factors but most of all it depends on YOU. (aswell as on the Dice Gods)

 

I saw the Callidus wreak havoc on elite units... The vindicare once crippled an army's long range capability taking down one heavy weapon a turn for 5-6 turns. That same vindicare didn't do zip in the second battle against several Dreadnoughts.

 

You say it's annoying? I say it's fun. 40K is not competitive (despite a lot of flaming supporting the oposite theory) nor is it predictable.

Point costs are not an accurate depiction of a unit's worth (more so a very general estimate) so they can't be argued about.

If there would be any 100% sure units and 100% lethal or accurate ordnance in this game... It wouldn't be a fun game, would it?

I think you misunderstand me Skyhawk.

 

I agree that current assassins are good. They have the right balance of power versus flimsiness. Whilst 5th ed did make assassins less attractive overall, I always enjoyed playing with eversor. You could be sure that he could do some damage, but the opponent knew that he will probably see it dead before the end of the game.

 

What I am trying to say is, the proposed higher point tag leads me to believe (perhaps wrongly I agree) that the newer stronger assassin could be unbalanced in a way that they will be too good.

 

In a sense, they will be a no-brainer choice for Inq armies. And so, they will become loathed by our opponents purely because they can be so powerful.

 

The current assassins are well balanced (for 4th edition especially) and that's what I liked about them. They took points away from tank-busting but they added scouting and first turns charge giving the GK times to get there.

 

Now, I am mostly flaming these never-seen never-heard new assassins because I don't want to do any work today.

I think you misunderstand me Skyhawk.

 

I agree that current assassins are good. They have the right balance of power versus flimsiness. Whilst 5th ed did make assassins less attractive overall, I always enjoyed playing with eversor. You could be sure that he could do some damage, but the opponent knew that he will probably see it dead before the end of the game.

 

What I am trying to say is, the proposed higher point tag leads me to believe (perhaps wrongly I agree) that the newer stronger assassin could be unbalanced in a way that they will be too good.

 

In a sense, they will be a no-brainer choice for Inq armies. And so, they will become loathed by our opponents purely because they can be so powerful.

 

The current assassins are well balanced (for 4th edition especially) and that's what I liked about them. They took points away from tank-busting but they added scouting and first turns charge giving the GK times to get there.

 

Now, I am mostly flaming these never-seen never-heard new assassins because I don't want to do any work today.

 

Some assassins may work, but I can tell you that the Vindicare has some great rules but with him shooting exactly once per round and only wounding 50% fo the time, its not that great for 110 points. When he wounds he can be awesome, when he doesn't its a big fail. He's just hit or miss so to speak (though actually he misses only rarely :)) I have used him successfully to take out the hidden powerfist which was a great feeling. I just feel like he support his weight. Now if he got unlimited uses of his special ammo like certain marines then he would rock.

 

I can't speak for the other types (though the death cult don't seem so good) since I have yet to field them. Callidus is next on the list to try.

If GW goes on like current dexes, assassins will be costly but very very powerful. But they will also be competing for precious elite slots, so they will not be a "no-brainer". If retinues go away (which I think they will), You'll have GK termies as elite only (and they will be good enough that you'll want some, I'm sure!). Add possibly a very strong elite =I= with anti-chaos/demon/psychic powers, an elite CC GK dread and other new units and suddenly even an uber-assassin won't pop up in every list...

 

I really love that new trend in codex writing where there is a lot of potentially good units but no way to cram them all in a list. It really is better than the strong mono-list codexes with had under 4th ed.

 

Phil

Not wishing to throw too big a bucket of cold water over everything but what will be, will be.

 

Assassins are rarely worth their points at the moment compared to the other options that are available. The big thing to remember is that an assassin probably doesn't come in far off 150pts anyway. The reason? Well throw the cost of an inquisitor into the list and then equip them to be worth having and voila, there's your points rapidly increasing. Obviously this may not be the case with everyone, DH's have got a reasonable stab at getting their pts worth out of an =][= in a variety of ways but from a WH perspective often the reason for choosing an =][= over a canoness is purely to open up the option of an assassin and then the question opens up that in what way do I want to field it, i.e. cheap and cheerful so as to not take up too many pts or expensive with questionable effectiveness?

 

My biggest thing with this is the prospect of what's going to happen with my beloved faith points. For me they represent all that's great about the SoB and their flexibilty on the battlefield. Although i don't really build my lists around faith I do love how I can use it with great effect in my big footslogging squads, if it went then I'd very much resent that change.

 

The other thing I'm pensive over is if they do anything with our mainstay the BoSL. i'm convinced that if anything is changed or made more expensive it's going to be that 5pt piece of wargear. There's no way that they'll leave that the same.

Inquisition

* Codex: Inquisition to combine all orders of =I=

 

Any idea if this includes Ordo Xenos/Deathwatch?

 

As Boreas said, at this point no one really knows for sure what will happen. If the combined codex route is taken, I'm sure the supporters of that idea (including myself) *hope* they make it in.... but again, we probably won't know for some time.

I'm sorry but I walked into a GW today to pick up some books and asked the longest serving blue shirt in my store why stuff had been deleted and he has no idea.

I then said I'm hoping for the best to which he said: like what?...

I said i've heard rumours of 3 ups of plastic grey knight terminators.

Someone in the store who just recently went to the studio said nothing =][= related was there in any way shape or form.

 

I don't know how far back 3ups are meant to go but it could get very late for the =][= if they haven't even made 3ups of anything left

I'm sorry but I walked into a GW today to pick up some books and asked the longest serving blue shirt in my store why stuff had been deleted and he has no idea.

I then said I'm hoping for the best to which he said: like what?...

I said i've heard rumours of 3 ups of plastic grey knight terminators.

Someone in the store who just recently went to the studio said nothing =][= related was there in any way shape or form.

 

I don't know how far back 3ups are meant to go but it could get very late for the =][= if they haven't even made 3ups of anything left

 

From what I hear, GW employees at the stores don't know anymore than we do.

at least you can still get both cedexes online, people keep saying they're missing but I saw them today.

They are currently still available at the US Website, however posters from other countries do not have them available at their online stores. The Sisters box set however, is indeed missing from the US Website.

at least you can still get both cedexes online, people keep saying they're missing but I saw them today.

 

Only in the US and Canada. Unless they have been added back just now, the UK and just about evey other Gw website has at least removed the WH codex. Most places do not offer the DH codex either. It may be an error, but I'm not inclined to agree with that sentiment. the DH dex is still available on the AUS website, but all other websites have besides the above mentioned have removed DH< WH, and the 10 girl sisters box. I can't verify Japan beucase their website is very different than the usual GW website navigation.

Sisters Link

at least you can still get both cedexes online, people keep saying they're missing but I saw them today.

They are currently still available at the US Website, however posters from other countries do not have them available at their online stores. The Sisters box set however, is indeed missing from the US Website.

 

If you go here

 

http://www.games-workshop.com/gws/catalog/...otCatGameStyle=

 

you can see the box still being offered off to the right.

Dexes and minis all removed from my local GW store in south Chicagoland. Plenty of murmurings abound with the combined dex/plastic nuns/GK's, but yes, all speculation until we get the pictures, or official greenlight from the company.

 

And to all those who are getting jittery about whether to sit on their mini's or sell them, hold on to them for now :rolleyes:

* Imperial Assassin now a single unit, culdex, Caladeus, etc all gone. Unit will have numerous lethal options. Very Expensive.
This is the rumour I don't like the most, because it would mean a retcon of the temples. Also it doesn't make much sense considering the Assassin based HH book that is scheduled to come out.
I'd point out the the Temples were a retcon in the first place. As late as the 2nd ed. boxed set there was simply a list entry for 'Imperial Assassin'. Mind you, this was back in the era when statistically, an Inquisitor lord could whoop a marine commander. From what I understand, the temple were put in place to limit the potential for beardiness from the operatives, I seem to recall having a terminator appear in the middle of an assault squad, and throw down a rad grenade after revealing its rad immunity, and that this was one of the least cheesy uses.

 

I do so hope that my deathwatch might return to the table in proper form. Stearnguard just don't pack the suspensored heavy bolters and trio of powerfists that they're modelled with.

I'm sorry but I walked into a GW today to pick up some books and asked the longest serving blue shirt in my store why stuff had been deleted and he has no idea.

I then said I'm hoping for the best to which he said: like what?...

I said i've heard rumours of 3 ups of plastic grey knight terminators.

Someone in the store who just recently went to the studio said nothing =][= related was there in any way shape or form.

 

I don't know how far back 3ups are meant to go but it could get very late for the =][= if they haven't even made 3ups of anything left

Well I'm pretty sure that the rumours are well founded and GW are probably taking particular interest in where the 'leak'/info came from originally. I can't say too much but when I discussed the original post from stickmonkey with some friends the comment passed was something along the lines of "that sounds like something we need to flag up because most of what been posted sounds pretty plausable".

 

As with most of these rumours that gain speed there's a good sized nugget of truth in there, especially when you take into consideration the tinkering with what's going on with the codecies & boxes available.

 

As for the 3ups when they've been finished you're looking at anything up to 18 months before it gets onto shelves, that's also not taking into account any additional delays GW place on the minis due to their continually shifting release schedule.

Well its official GW has taken the WH codex down off the US site now. I was looking at the site for thier "daily" update and briefly glanced at tyranids stuff and checked out the WH army stuff and clicked on the codex portion only to draw up a blank page. The 10 girl squad is still available off to the side, but its probably only a matter of time. Make of it what you will.

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