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The Tyrant Rises - Update 5/18/15 - Tac Marines Done


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I just wanted to say congratulations linky

 

Vulkan

 

Thanks! Funnily enough I didn't even know my guys were up on the GW site until you posted this. I sent the pictures in a week or so ago and never heard anything from them. I think I should send all my pictures to the GW web team because man did they make them look good. I just sent them individual pictures of each guy, they put them together :)

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I just wanted to say congratulations linky

 

Vulkan

 

Thanks! Funnily enough I didn't even know my guys were up on the GW site until you posted this. I sent the pictures in a week or so ago and never heard anything from them. I think I should send all my pictures to the GW web team because man did they make them look good. I just sent them individual pictures of each guy, they put them together :)

 

Wow! I just glanced and assumed it was a group shot, but after you said that I went back to take a look and I see the "imperfections".

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Kuri

http://i75.photobucket.com/albums/i317/tylerrox6688/Tac6.jpg

Little is known about Kuri's past, in fact it has been rumored that he was originally a member of the Tiger Claws chapter before being absorbed into the Astral Claws. He is considered massive even for a Space Marine and stands a head taller than most of his peers. He largely keeps to himself and rarely is seen without his battle plate, despite this he is not cold or cruel like other members of the squad. It may take a lot to gain his friendship, but once you have you would be hard pressed to find anyone more loyal. Kuri never showed any animosity or favoritism towards the members of squad Numas but consistently would put his life on the line to save any of his battle-brothers. This steadfastness and loyalty has made him the rock upon which second squad would often rely. No matter what the situation, Kuri could be relied on to keep calm and continue to lay down suppressing fire until the squad was clear. Due to his massive frame he was a natural fit for the heavy weapons specialist in the squad and is as equally skilled with a Lascannon as he is with his favorite Multi-Melta.

 

As the Badab War escalated Kuri continued to follow whatever orders were assigned to him without question. It was noted that he was less brutal with the mortal allies within the Legion but he certainly did not show them any compassion either such as Numas did. During many campaigns second squad's survival was attributed to his unwillingness to back down, having single handily saved several of their lives on multiple occasions. When thanked for his help Kuri would simply grunt an acknowledgement before moving on to the next task. There was only one time when he was known to have turned on one of his battle-brothers. Underneath the Palace of Thorns after Balathu took Numas' life Kuri strode up to the psychotic marine and back handed him with enough force to crack his helmet and send him sprawling several feet backwards. When everyone thought he was going to kill Balathu he simply stood over him and said "Never again," before continuing with their retreat, leaving his brothers to help the marine to his feet.

 

Post-Badab War: A Marine matching Kuri's description known as "the Bull" has been seen fighting with the Red Corsairs on several occasions. If battlefield reports can be believed he has grown even more massive since retreating to the Maelstrom. He does not appear to have gained any sort of command and still commonly carries a heavy weapon to war although it is not unknown for him to close into assault either. On the few occasions where Balathu and Kuri have been reported fighting together it has been noted that the former tends to keep his distance from the latter. Whether this is out of fear or respect is unknown but operatives within the Inquisition are currently devising way to exploit this discovery.

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Hey, Alex here, you probably get this alot because if your great painting skills, but I have a question. How do you manage to paint the highlights on your marines? Do you use alot of lighting or do you just use normal room lighting, are there any other factors your use?, because whenever I try highlighting metals (they are metalic metals right?) I find it quite hard to see the highlight and the part i'm highlighting, also how do you get your silver/iron so smooth and lovely? is it just many coates? or do you have some sort of tactic, I know you probably get asked colour painting questions alot and a few pages back are you colour schemes, I dont wanna seem impossing or rude, mabe it would be good if you compiled all your painting tips into one post, for instance editing the first post or creating a whole new topic with a link in your signature. Ok enough with the questions, I would write a 3000 word essay on how great your models are but that wouldnt realy be enough to descrive the lovely artowrk you have created here, would love to see these in the real world one day, do you go to many tournamets, and where are you situated (England, Scotland, Los Angeles California, e.t.c?)m thanks for your time.
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Hey thanks everyone.

 

As far as lighting goes I turn on all the overhead lights near my painting desk (which for me is the one directly overhead and the kitchen light) and I also have an OTT light. That is essential. It really makes painting so much easier because it simulates real sun light (its white not yellow) and its super powerful. Mine is sort of a desk lamp, so its close to my models. As far as my metals go, I use to paint them Boltgun then give them a light wash of Badab Black but awhile back I mixed up my own pot of paint called Astral Claw Silver (I even put the label on the pot). Its just Boltgun with a little black mixed in to get the same shade as the washed metal. This way I can be way more consistent from model to model and don't have to worry about the washes pooling once I get to larger models like tanks. I also have another pre mixed pot of blue paint called Tyrant's Blue which is just a 50/50 mix of regal and enchanted.

 

There is nothing really fancy with my metals. Base coat Astral Claw Silver. Line with P3 armor wash (also essential) than highlight with Mithril, tidy back up with the base coat. the trick is just being very neat with everything, you can't be sloppy. Hope that helps.

 

I currently live in Austin, TX but I come from Michigan. I don't play in many tournaments. I entered the team tournament at Adepticon 2 years ago with some friends. I do plan on going to Chicago Games Day this year though, I think its about time I pick up a Golden Demon or two. On that topic, for my Duel entry I am thinking of having a Badab themed piece with an Executioner about to take out another marine. I need some suggestions for his victim. Right now I am thinking Executioner vs. Astral Claw on Salamanders Strike Cruiser, for the Red Hour. Or a random battlefield against a Son of Medusa. Which one?

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Gahal

http://i75.photobucket.com/albums/i317/tylerrox6688/Tac4.jpg

Gahal was often looked upon as being below the rest of his brothers, this was due to his origins. At the outset of the Badab war he was not even a full fledged astartes yet having not received his gene-seed. Due to the Tyrant's drive to expand his "legion" at any cost, and the declining supply of Astral Claw gene-seed many of the new recruits were implanted with stolen genetic material taken by his Corpse Takers. Gahal's gene-seed originated from the Fire Hawks chapter and made him the only "impure" member of squad Numas. The scout program at the time was greatly expedited and Gahal quickly progressed through its ranks, constantly striving to prove his worth. Once having earned his place within the reserve companies he was quickly reassigned to squad Numas to bring it back up to combat strength. At this point the Badab War had progressed into the monumental conflict it became infamous for, and Gahal was thrown right into the middle.

 

Many in the squad did not trust him and would call him halgatu which roughly means outsider in Badabian. This only pushed him to further prove himself and show his worth to his peers. Eventually he earned their grudging respect, as none could deny Gahal's abilities. Despite this he was always seen as being impure and his Fire Hawk gene-seed would continue to curse him. He would often take his frustration out on the mortal allies in the Legion and he gained a reputation as being brutal and short tempered. Near the end of the war he began to encounter a series of seemingly unlucky events, one of which being flushed out into the void during a boarding action. Although he was recovered before he died, his lungs were permanently damaged from the cold and lack of air and he had to be fitted with a re-breather. His bad luck only seemed to increase as time went on and he ultimately met his demise on the surface of Badab as squad Numas fought off the Imperial invaders. As they made a fighting retreat to the Palace proper the squad found themselves cornered by a Warhound Titan and the Carcharodons. When it seemed like all hope was lost a relief force of Legion forces and fellow Astral Claws were able to take the Imperials by surprise and managed to fell the Titan and drive off the astartes. When the dust cleared it seemed as though squad Numas had made it through unscathed until they realized that Gahal had taken shrapnel from the exploding titan mortally wounding him. Not quite dead yet they carried his broken form with them towards the palace, when they were assaulted again by the regrouping Carcharodons. Knowing he was not going to live much longer Gahal told them to leave him with his bolter and all the grenades they had. As they retreated further through the ruins they heard the bark of a bolter followed by a cacophony of answering fire. This was followed by a lull in the noise and than punctuated by a deafening explosion that shook the walls around them. When the remainder of the squad ran into the survivors of the Carcharodon force they estimated that Gahal had taken at least ten enemy astartes with him to the grave. The halgatu finally found acceptance with his brothers in death.

 

Post-Badab War: Inquisitorial forces later decided that Gahal's increasing amount of bad luck was most likely due to his gene-seed being from one of the chapters of the 21st founding, now known collectively as the cursed founding.

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I really liked the model and story as well, but the Badab War books say that under 300 Astral Claws made it into the maelstrom out of the original force of 3,000+. So far only a few of my marines had died. If the majority of the squad survived that would be kind of crazy considering how many other members of the chapter there are. Sometimes you have to kill your darlings. Makes it more tragic.

 

Also I felt if he had survived long enough to fall to chaos his back story would be a little to similar to a certain Iron Warriors warsmith who has Imperial Fist gene-seed.

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Tu

http://i75.photobucket.com/albums/i317/tylerrox6688/Tac8.jpg

Tu was very typical of the Astral Claws during the Badab War. He was recruited from Badab Primaris like many of his brothers and has served only under Huron, being less than 200 years old. He fought valiantly in the Imperium's name against the denizens of the Maelstrom and his faith in his superiors was unwavering. When the Tyrant began to expand his Chapter and move against the Imperium Tu saw no reason to question it, they must be in the right. He has only ever served in Numas' squad and is known as a reliable, competent soldier.

 

Like many of the Chapter he saw the Space Marines as more important than the mortals who served them and would often sacrifice their lives if it meant saving his and his brothers. Tu thought of Balathu and Nasir as unusually cruel but did not despise them as others did. As the war progressed however he became more and more brutal and began to form bonds with those he once thought of as cruel. Unknown to his brothers he would sometimes lapse into a state of blood lust where he would effectively black out only to return to conscientiousness surrounded by the butchered forms of his enemy and mortal allies. These episodes only got worse as the war progressed and he began to fear for his sanity. If anyone else noticed this they choose to ignore it and Tu managed to keep it a secret. Near the end he began to hear voices in his head right before he would slip into his frenzy. He fought it with all his will and most of the time was able to hold it off or at least shorten the length of the episode. After Gahal's sacrifice the remnants of the Carcharodons that had been pursuing them cornered them in the ruins of the city. Squad Numas fought valiantly but it seemed as though they would not succeed and there was no relief force coming this time. During the firefight Tu heard the voices whispering to him again, it felt as though something was scratching at the inside of his skull. Seeing no way out he finally stopped fighting the voices and answered them. This time he slipped into his blood frenzy but remained in control the whole time. As he butchered his way through the astartes, time seemed to speed up and after what only seemed like a few seconds all of the Carcharodons lay dead with Tu in the center drenched in gore. His brothers approached him warily, shaken by what they had seen and Tu lashed out at them as well, unable to differentiate friend from foe. One solid punch from Kuri brought him back to his senses and filled him with a deep sense of shame. He managed to make the rest of the retreat without another incident.

 

Post-Badab War: Following their retreat into the Maelstrom Tu's episodes only got worse. His squad mates became increasingly wary of him and would often keep their distance. It seemed as though he had been consumed entirely by the dark gods. The periods of frenzy became increasingly common place with only small islands of sanity and calm in between. During a raid on an Imperial outpost Tu was wounded and captured by the Inquisition. After administering a heavy amount of sedatives they were able to bring him back to sanity and question him. All of the information about Squad Numas in the tunnels under the Palace is derived from him. Unfortunately they were not able to extract much about their post War operations, it seemed as though he had little recollection of those events due to his condition. Due to a miscalculation the sedatives wore off before they were able to execute him and Tu was able to fight his way out of the outpost he was being held at, claiming the skulls of all of his captors on the way. It is now believed he was able to rejoin the Corsairs and serves under the command of one of Huron's lieutenants known as "the Silent King."

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The Fluff is gold! Usually I skip the fluff and just look at the models, but with your projects I enjoy them as much as each other. You almost make me want to start an Astral Claws army :huh: (almost... the legions book IS coming out soon enough after all :P).

Keep up the fantastic writing and the inspiring models!

 

Malatox

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