Jump to content

New to Battlefleet Gothic


Master Ciaphas

Recommended Posts

For starters, here is my usual 1500pts renegade list:

 

Desolator Class Battleship

Styx Class Heavy Cruiser

Carnage Class Cruiser

Carnage Class Cruiser

Slaughter Class Cruiser

6x Infidel Class

3x Iconoclast Class

 

+ 1 Repulsive when upping to 1750.

;)

 

From this I would take the following for 1000pts:

Styx Class Heavy Cruiser

Carnage Class Cruiser

Carnage Class Cruiser

Slaughter Class Cruiser

4x Infidel Class

Hail

 

Excellent. Thank you. I guess that I had better order up a few escorts then, as it seems they would serve me nicely against the foul xeno Eldar...

 

IF you had to construct a list around a Desolator-class battleship to take on a Marine list, composed of:

 

5 Strike cruisers (extra shields, bombardment cannons)

6 Nova escorts

6 Gladius escorts

 

How would you go about it?

 

Regards,

Master Ciaphas

Hail

 

Excellent. Thank you. I guess that I had better order up a few escorts then, as it seems they would serve me nicely against the foul xeno Eldar...

 

IF you had to construct a list around a Desolator-class battleship to take on a Marine list, composed of:

 

5 Strike cruisers (extra shields, bombardment cannons)

6 Nova escorts

6 Gladius escorts

 

How would you go about it?

 

Regards,

Master Ciaphas

 

Chaos escorts aren't that wonderful compared to Imperials or loyalists. You can make them work of course, I like the Idolator for the long range accurate WB and lances but its pricey per ship.

 

Against marines, remember that they main way the play is hit&run and boarding actions. They are a fast and close range fleet but they really lack any significant way to hurt you at range. Bring enough lances to shred his strike cruisers and enough fighters to keep any thunderhawks busy, after that the escorts should be easy pickings for WB.

Hail

 

Excellent. Thank you. I guess that I had better order up a few escorts then, as it seems they would serve me nicely against the foul xeno Eldar...

 

IF you had to construct a list around a Desolator-class battleship to take on a Marine list, composed of:

 

5 Strike cruisers (extra shields, bombardment cannons)

6 Nova escorts

6 Gladius escorts

 

How would you go about it?

 

Regards,

Master Ciaphas

Thats not a legal SM list is it? The strike cruisers with extra bombardment must be equal to or less in number than un-modified strike cruisers.

Hail!

 

Thank you for your replies - it is greatly appreciated!

 

I have played but one game, where the marines were present - and as far as I recall, both the marine player's cruisers had extra shields and bombardment cannons - pretty devastating! We played the "Cruiser Clash" mission with the points limit of 180 pr cruiser, so I fielded 2 Carnages and my fellow player deployed 2 Slaughters. This was faced with 2 Marine Strike Cruisers w. extra shields and bombardment cannons and 2 Eldar Wraithships with Eldar Phantom Pulsars and torpoedes/attack craft.

 

Based on the advice from Mr. Horizon, I went to the local GW yesterday, and placed an order for 6 Infidels and 3 Iconoclasts, as well as a further 2 cruisers. That will give me sufficient turrets to assemble the last unmade cruiser as an Acheron, as well as to field either two Murders or perhaps even build a Styx and a third Carnage?

 

Oh, yes - also, when this is all painted and done, I will start to look into planetary defences, mine fields and so on - and perhaps even the Blackstone Fortress. Do any of you have experience with this Ultimate Weapon of Doom ?

 

Recommendations? :-)

 

Thanks!!!!

 

Regards

Master Ciaphas

If the Marine player is dead set on replacing his bays with bombardment (although he is restricted, as previously mentioned) then up the ordnance output in your fleet. A Styx is ideal for upping the ante in that regard. With a few waves of torps from the Desolation, bombers from the Styx, and minimal thunderhawk interception, he'll be more concerned with them than firing on your cruisers.

Hail!

 

Ah, yes, the Styx - it is actually a fantastic looking heavy cruiser...

 

So, and "anti" Marine list would be something along the lines of

 

LD8 Chaos Lord

Desolation

Styx

Acheron

2 x Devastations

2 x Carnages

 

Or is this entirely off?

 

Regards,

Master Ciaphas

Alas, since you need a Lord/Warmaster in the Chaos fleet that fleet is illegal. It comes to 1490pts without a warmaster. In a campaign it would be legal though.

 

Desolator

2x Acheron

2x Devestation

2x Carnage

 

is already pretty anti-marine. 12 lances @ 60cm from one side port/starboard is pretty devestating for 6+ armour Strike Cruisers. Use the weapon batteries from the Carnages to soften them up with a little luck at distance.

 

Use assault boats vs Strike Cruisers. Bombers vs them is wasted.

 

 

edit: if you want a Styx:

 

Desolator

1x Styx

1x Acheron

1x Devestation

2x Carnage

escorts

 

Or if you want lots of ordnance swap a Carnage for a Devestation.

Hail!

 

Well, today our BFG campaign finally kicked off. We played two games; one with my Chaos fleet vs Eldar, and one game of Space Marines vs. Eldar. Here is my 2000 point roster to date along with the fluff:

 

 

"The Crimson Armada

 

Led by a being known solely as "The Ascended", the Crimson Armada has left its berth in the space docks above Shadowhold. Dividing the fleet, one part has been sent towards Regulus IV, under command of Khorlak Daemonsoul. The other has been given secret orders and it's whereabouts are currently unknown.

 

The Imperial strategos estimate, that the strength of the Crimson Armada is currently the following:

 

Reaper's Scythe - 300 pts

(Desolator-class battleship, flagship of the Armada, under the personal command of The Ascended)

 

The Loathsome - 230 pts

(Repulsive-class grand cruiser)

 

The Malevolence - 190 pts

(Acheron-class heavy cruiser, Ld 6)

 

Ahesver - 190 pts

(Devastation-class cruiser, Ld 9)

 

Devastation's Hand - 190 pts

(Devastation-class cruiser, Ld 6, Ld 7)

- Devastation's Hand was responsible for the destruction of several Eldar vessels in the space surrounding Regulus IV, during the opening phases of the Nocturne Nebula Conflagration. It's crew gained confidence, and the command staff improved it's leadership skills.

 

The Maleficarum - 180 pts

(Carnage-class cruiser, Ld 7)

- Sustained light damage over Regulus IV from the Eldar Wraithship "Tear of Isha"

 

The Eternal Torment - 180 pts

(Carnage-class cruiser, Ld 8 )

 

Total: 1460 pts

 

The remainder of the Crimson Armada is currently unknown."

 

And here, for your pleasure, is the first battle report and it's result:

 

"Battlefleet Gothic - Battle I - Chariots of the True Gods

 

The space surrounding Regulus IV was filled with exhausted minining asteroids and other debris left by the colonization of an entire star system.

 

It was through this void that the graceful voidcraft of Craftworld Rhiadan sailed on the solar winds. Led by the inestimable Autarch-Admiral Solamnis Thatueil, the fleet drew ever closer to Regulus IV. His orders were simple: claim space supremacy from the Mon-Keigh, and land support for Farseer Martok Stargazer's ongoing attack on the surface. With grim determination, Admiral Thatueil advanced his fleet with all due haste. Before long however, he was alerted by his communications station. "Sir!" the ensign cried out "Enemy contacts; closing fast from deep voidward..."

 

Thatueil smiled - finally, his crews would spill the blood of enemies!

 

*** *** ***

 

Khorlak Daemonsoul looked hungrily at the auspex reads..."Eldar...souls", he growled, saliva dripping down his chin, glistning from a mouth filled with rows upon rows of shark-like dentures. Reaching with one taloned fist, he grabbed an unlucky menial by the cuff. Pulling him closer, Khorlak wheezed into the shivering man's face, a foul odor escaping from his throat "Signal all...ships...to attack..."

 

http://img.photobucket.com/albums/v650/Master_Ciaphas/WharPriceVictoryII020.jpg

The Crimson Armada fleet composed of the Acheron-class cruiser "Malevolence", carrying the standard of Khorlad Daemonsoul, the Carnage-class cruisers "Eternal Torment" & "Maleficarum" and the infamous Devatation-class cruisers "Ahesver" & "Devastation's Hand". Across the gulf of space are the Shadowhunter escorts as well as the Wraithships "Void Dancer" & "Isha's Arrow" led by Admiral Thatueil's flagship, the Dragonship "Shadow Prism".

 

http://img.photobucket.com/albums/v650/Master_Ciaphas/WharPriceVictoryII019.jpg

 

Blasting forward, powered by enourmous plasma engines, the Renegade fleet sped east systemwise, maintaing a careful line. Their first volley managed to obliterate two unlucky Shadowhunters, and were fortunate enough to wreck the keel launch bays on "Shadow Prism".

 

The two Devastations took a route around a nearby asteroid field, shielding themselves from Eldar retribution, whilst launching Swiftdeath fighters to perform CAP duties around the Ahesver and the two Carnages.

 

In reply, the Eldar force sailed forward, but much to the frustration of Admiral Thatueil, they failed to do any damage to the Renegades.

 

Powering up their weapon batteries, the Carnages prepared to let the full wrath of their warcruisers hit the foul, soft Eldar vessels. Letting the armaments fly, the Shadow Prism was struck repeatedly, it's hull cracking under the strain. The crew braced as best they could, but the truth was clear: the vessel was floundering, and starting to break up.

 

http://img.photobucket.com/albums/v650/Master_Ciaphas/WharPriceVictoryII021.jpg

 

*** *** ***

 

Admiral Thatueil grabbed the handrail. His beautiful ship, victor of a hundred void battles, was being bested by primitive mon-Keigh ships. It was with a heavy heart, that he gave the order to abandon ship.

 

http://img.photobucket.com/albums/v650/Master_Ciaphas/WharPriceVictoryII022.jpg

 

http://img.photobucket.com/albums/v650/Master_Ciaphas/WharPriceVictoryII023.jpg

 

*** *** ***

 

In the depth of the void, the stricken Shadow Prism continued into the void; it had been set ablaze, and was untenable. A good portion of the crew had managed to make to the emergency Webways, but many Eldar had lost their lives here. The Prism would be their tomb for many, many centuries to come, until a lone Craftworld ranger, would dare set foot on it, to reclaim the soulstones...

 

http://img.photobucket.com/albums/v650/Master_Ciaphas/WharPriceVictoryII024.jpg

 

Result:

The Crimson Armada:

+ 8 reknown

No ships crippled or lost

Devastation's Hand - experienced; +1Ld

 

Craftworld Rhiadan:

Shadow Prism - hulked

Void Dancer - hulked

Shadowhunter squadron w. weapon batteries - crippled; -1Ld

Shadowhunter squadron w. pulsars - experienced; expert gunnery crews"

 

C&C is more than welcome, and I would appreciate any questions and discussion about tactics...

 

Regards,

Master Ciaphas

Hail victorious champion!

 

Looks like you did well there my friend! thanks for the batrep.

 

By the looks of things you flanked the Eldar quite well and blew them to pieces! Did the Eldar player tell you what his plan was after the battle, or was he just reacting to your attack all battle?

 

Were you Involved at all with the other battle? when do you think you'll play again?

Hail!

 

Thank you both - it was a pleasure not to see my fleet get blown out of the void.

 

The Eldar spent the game trying to hide behind the moon, but were mainly reacting to my movements. I tried to keep the fleet in line, and broadside him as much as I could.

 

Horizon; how should his 1000 point fleet have been then?

 

The Eldar took even worse damage in the second game, where they faced a Marine fleet with nothing but bombardment cannons and escorts with weapon batteries - but it took a lot longer for the Marine player to pound the Eldar to dust.

 

Regards,

Master Ciaphas

Eldar losing to Marines.... tssk. To be honest the updated Marines do have a chance now. Question does the Marine roster follow the rules as in: bombardment cannon variants may not exceed non-bombardment cannon variants. For the games itself it does not matter as you can take anything from youtr roster, but the campaign roster has to be legal (aka an Imperial player could take an Emperor BB + 6 Cobra's in a campaign game).

 

The Eldar player has too many Shadowhunters. Fluffywise these little ships are only a last line defence of a Craftworld or scouts.

 

I'd go for Dragonship + 4 Wraitships.

aspect warriors, vampire raiders, admiral

Hail!

 

Thank you :-)

 

Yes, the Marine player did follow the rules as per bombardment cannons. He had 4 Strike Cruisers total: 2 with extra bombards and 2 with launch bays and bombards.

 

As for me, I now have three unmade cruisers lying on my desk, along with 6 Infidels and 3 Iconoclasts, which I will be making and painting here in June. Any suggestions on how to assemble the cruisers? (One is earmarked to becoming an Acheron-class heavy cruiser)

 

Cheers!

 

Regards,

Master Ciaphas

Hail

 

Yep - indeed - two yet unmade. I have looked at the suggestions, and I think I will go for two Slaughters. Yesterday was spent putting together and removing flash. Here you can see it all at the start of the day:

 

http://img.photobucket.com/albums/v650/Master_Ciaphas/BFG-June002.jpg

 

A few hours later, it had been turned into this impressive formation:

 

http://img.photobucket.com/albums/v650/Master_Ciaphas/BFG-June003.jpg

 

As might be evident, there are 6 Infidel escorts, 3 Iconoclast escorts, 2 Slaughter-class cruisers and one Acheron-class heavy cruiser.

 

The Acheron and the Iconoclasts will be painted in the same scheme as my Devastation-class cruisers, while the rest (Slaughters and Infidels) will be painted in the your standard "Renegade Red" with gold trimmings.

 

I hope you will enjoy!

 

Regards,

Master Ciaphas

Did you enjoy the second game a lot more? Or is it just that you have invested rather heavily to play the other guys and are going along with it?

 

In any case the ships are looking brilliant, I really wanted to do a chaos fleet but my mate already had the, so it looks like I will be doing plain imperial. Unless i decide to be a bit gamey and take the necrons who seem outrageously tough

 

Anyway good luck I'll follow this thread with interest

Hail!

 

I did indeed enjoy the second game a lot more than the first. I think the problem with the first game was that 1) I (rather we) did not know the rules and 2) I was forced to take two ships I did "feel" for, on account of the 180 point cap in the Cruiser Clash scenario.

 

With regards to the investment, it is actually not that bad - less than DKK 800 spent for all those tiny ships...it is ok.

 

I am almost done with my 6 Infidel escorts, and I hope to have pictures of them on the blog within the next couple of days, Sunday at the latest :-)

 

Regards,

Master Ciaphas

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.