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Master Ciaphas

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Aye, you're short-changing yourself there, matey.

 

You're going to want to check out the FAQ 2010...the SO was made into a much better ship. Here's a link to the google drive that contains them all.

Thanks for the link. I'm disappointed that the SO's lances were replaced by bombardment cannons with only 30 cm range. When playing against Tyranids I tried to keep my battleships away from them and use the 60cm range weapons. Once the Tyranids had contacted the hull a ship was usually doomed in my experience.

 

Something I found puzzling is that the points for some Imperial battleships differ between the 2010 FAQ and the Compendium of additional ships. For example the Victory is cheaper in the FAQ. I don't know which takes precedence but the Vanquisher image in the Compendium is from an old Warp Storm issue so I assume the FAQ stats are the newest.

Yep. 2010 FAQ are all the most recent/up to date points and rules to use.

 

You'd think the lance-bombardment cannon is a downgrade, but it's really not. Slugging FP16 to one side or another, all hitting and critting on 4's is far more powerful than six lances.

 

Sure, the range is short, but all SM ranges are short. 

My adapteus astartes Battlefleet stands at about ten vessels, all capital warships. I need some advice on how to include interceptors and bombers - but keep it so that it is in theme to a Battle hardened Spacemarine fleet?

 

I have a core of three, Battle barges - all with standard arnaments, except the flagship (I have taken a master of the Fleet as my admiral...) - Its meant to be my chapters fleet (the Shadow Spectres), returning to reinforce the Inquisition led investigation of my Homeworld which has then turned into a multi-way firefight... The rest include some strike cruisers and Imp. navy Cruisers (Inc. 2 Gothic class, cruisers).

 

So I have painted them as they would look; returning after a century of fierce void war (so pleanty of scratchs, gourges and general battle damage - Inc. severe damage: one of my Battlebarges is missing one of it's wing pylons - Ive replaced it with a nastily ripped apart area of battle damage).

 

I need some general advice... I'm relativly new to the game, as I previously only collected the ships so that I could have ideas for my stories, and so that I could just paint something that looked cool. But I'm now starting to include them in apocalypse games, and Planatery empire matches... so I need tips and good ideas from all of you

 

...... but I am guessing that having the following is too much for most games??!

 

Battle Barges x3

Strike Cruisers x4

 

Gothic cruisers x2

Dictator class x1

@Firebrethren: "Standard" battles are 1500 points. Star forts are cool, but meant mainly as a scenario objective.

 

@DinoDoc: Imperial Navy and Chaos are the standard "here's a fleet", with unique flavors. Easiest to work with and all that. The rest take some skill to make the most use of them.

My adapteus astartes Battlefleet stands at about ten vessels, all capital warships. I need some advice on how to include interceptors and bombers - but keep it so that it is in theme to a Battle hardened Spacemarine fleet?

 

I have a core of three, Battle barges - all with standard arnaments, except the flagship (I have taken a master of the Fleet as my admiral...) - Its meant to be my chapters fleet (the Shadow Spectres), returning to reinforce the Inquisition led investigation of my Homeworld which has then turned into a multi-way firefight... The rest include some strike cruisers and Imp. navy Cruisers (Inc. 2 Gothic class, cruisers).

 

So I have painted them as they would look; returning after a century of fierce void war (so pleanty of scratchs, gourges and general battle damage - Inc. severe damage: one of my Battlebarges is missing one of it's wing pylons - Ive replaced it with a nastily ripped apart area of battle damage).

 

I need some general advice... I'm relativly new to the game, as I previously only collected the ships so that I could have ideas for my stories, and so that I could just paint something that looked cool. But I'm now starting to include them in apocalypse games, and Planatery empire matches... so I need tips and good ideas from all of you

 

...... but I am guessing that having the following is too much for most games??!

 

Battle Barges x3

Strike Cruisers x4

 

Gothic cruisers x2

Dictator class x1

You can have one battlebarge for every 1000 points in your SM fleet or part thereof, including the cost of the barges. If you have a 2001 point SM fleet you could theoretically take 3 battlebarges, though that would be a bit cheesy imo. You can mix SM and Imperial ships in the Armageddon Fleet list (second BFG book) or in a SM Dominion fleet, rules for which are available on line. You should see them as another pdf file if you do a search for the 2010 BFG FAQ. I forget exactly what the site is.

 

Correct me if I'm wrong but I don't think you can count the points of the Imperial ships in a mixed fleet when calculating the points needed for battlebarges. As your SM fleet stands 1 battlebarge and 4 strike cruisers takes you just over 1000 points, which allows a second battle barge to be added. I use 6 ship squadrons of Hunter torpedo escorts and Nova lance-armed escorts which can be quite damaging in a coordinated attack, especially if the Hunters launch torps within 30cm.

DinoDoc: The AM fleet is really just Imperials+. A little more expensive, but with neat upgrades to take advantage of. By all means, start with them, it's jus ta little more complicated in keeping track of what you rolled and whatnot.

 

I've never seen the Badab War list.

Forgot my camera and my phone ran out of power, so no battle
report as due to ridiculous luck on my part I wiped out my opponents fleet with no loses, partly because my opponent did not launch any of his torpedos (he had a repulsive and an iconoclast squadron) apart when his repulsive launched them at my exorcist, forgetting there was a fighter squadron in the way....
Should be able to post pics of some voss prow's I've tried casting/molding from a spare apocalypse I have (which shall go on ebay eventually) as part of refurbishing my first bfg ship from when I was 14, which I assembled with 4 launch bays and dorsal lances and is now going to become a voss pattern mars :P

Has anyone had luck with the imperial battlecruisers? I've just converted and finished painting the Remus Aurielius, a mars class and yet I just can't think about using it due to it's sheer points cost and fragility compared to a battleship or grand cruiser. I've had the same problems when I thought about converting a armageddon, it's just seems too expensive for what it brings, and the overlord seems like a joke.

  • 1 month later...

Hail!

 

So - on Saturday I will be playing in a campaign game, where my Crimson Armada (ie. Chaos fleet), will be facing off against an Imperial Navy/Adeptus Astartes combined fleet.

 

The object of the space battle is to deploy the forces onboard the vessels and/or bombard the planet. Each of us will have a 5,000 point W40k army deployed evenly on all the ships; if a ship is destroyed, the forces onboard also die, and cannot be used to reinforce the battle on the planet below (which is being battled over by our 4 respective team mates...).

 

Therefore, I need advice on how to CRUSH, quickly, a combined "nice" Imperial Navy/Adeptus Astartes fleet. 

 

The game is only 1.500 points, though. I am thinking:

 

Warlord w. Mark of Tzeentch

Devastation-class

Devastation-class

Acheron

Acheron

 

Perhaps a Styx, for maximum carrier capacity?

 

Regards,

Master Ciaphas

You want to "CRUSH" a "nice" fleet? Are you sure you're all playing in the same spirit? laugh.png

Imperial Navy/Space Marines is a really strong combination if you do it properly. Tons of ordnance, reasonable shooting at range, brutal up close. I'd probably try to keep them at range. Space Marines can't do long range at all, and you should have more guns in the 45-60cm range than IN.

Hehe. Yeah, I know how that might be interpreted, however, BFG is such a wonderfully balanced game (not looking at Eldar or Necrons...), that it is actually difficult to put truly beastly fleets together. I have never played against the Imperial Navy, but I have faced the Adeptus Astartes a number of times, and usually come out on top. 

 

However, the combination of the Imperial Navy and Adeptus Astartes fleet, will IMHO mean a neutering of both fleet's normal weakness, and that might actually create a monster of a fleet - which is what I am worried about.

 

So, yeah, help would be appreciated...

 

Regards,

Master Ciaphas

If you want to bring the brutality to bear, this is what I used to win Adepticon this year:

 

Hades - Warmaster Ld 8
Hades
Devastation
Devastation
Slaughter
Slaughter
Slaughter
Slaughter

 

I had an unfair advantage though; I was colluding with the mighty Admiral Andy Chambers himself on the fleet design (well, for tips anyway, it was my fleet design). ;) :lol:

 

That aside, this fleet is designed to take on everything and win. The Hades provide a staggering 8 very long range lances to the forward arc, and 20 FP on the sides, should that become a thing. This is your nutcracker squadron. Use them to take down/force brace any 6+ armor that's facing you, at long range anyway.

 

The two Devastations provide your air cover. Admittedly, it's a little lightweight, but as Chaos you get all the options for attack craft, so they'll have their uses. More importantly, it's another 4 lances at 60cm for accented nutcracking.

 

Finally, the Slaughter squadron. This...this you use to absolutely murderize any target, in the most brutal way possible. And, as Mr. Chambers told me, they're "fast as weasels", giving you a turn 1-2 obliteration of a target. Never brace, unless you're about to lose two ships in the same salvo. They fly close into enemy ships/squadrons, and annihilate them with a combined 8 lances and FP 56 on one broadside. Most of my opponents' eyes widened and jaws dropped at the announcement of the numbers, and my gentlemanly query of whether they'd like to brace or not. At close range, it kills stuff dead. Take a read through my after-action reports here: LINK.

 

 

It's a well-balanced fleet that gives you everything you need to take on any fleet.

Hail!

 

Loving the list, Seahawk. However, I am woefully short on both Slaughters and Hades, as I only have two of the former and none of the latter. How do you think the list would perform, if the Hades-class heavy cruisers were replaced by the ever solid Acheron-class heavy cruisers? And perhaps one of the Slaughter-class with a Carnage-class?

 

Faithfully,

Master Ciaphas

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