depthcharge12 Posted October 28, 2013 Share Posted October 28, 2013 Im running a non rite of war army as I feel 2000 points just cant fit in everything I need and want when I have to get 3 terror squads minimum. No sense in getting minimum terror squads as its a waste of points and I feel that the units I want dont synergize well with the list. An all terror and raptor army would definitely benefit though with some additional veteran squads for tank bustin would be good. However this drastically reduces the chances of your squads getting talent for murder as the only squad probably getting it is the raptors as all other squad max at 10. Terror squads infiltrating near a similiar point costed tactical squad will get blown to pieces by fury of the legion.... Snickers 1 Back to top Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3506671 Share on other sites More sharing options...
Balthamal Posted October 29, 2013 Share Posted October 29, 2013 I'm beginning to wonder at what point level the RoW becomes restrictive past the point of fluffyness. I'm sticking with Terror Assault up to 2k but after that I might do down the road of normal tactical squads instead. Will have to play some games once the collection reaches that level Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3507358 Share on other sites More sharing options...
Kol Saresk Posted October 29, 2013 Share Posted October 29, 2013 Unlike some, I think ours is actually a bit more of the "small elite army". 1,500-2000 sounds like a reasonable upper limit with 1000 being the minimum. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3507424 Share on other sites More sharing options...
Balthamal Posted October 29, 2013 Share Posted October 29, 2013 Yeah 1 heavy support option beyond that is like an over powered choke hold unless mortis dreads and spartans full of terminators come out to play as well Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3507432 Share on other sites More sharing options...
Kol Saresk Posted October 29, 2013 Share Posted October 29, 2013 I could be down with that. On the other hand, it is possible to make a useful ambush list. Use the Terror Squads to get across the board all quick and nice like, drop in some tarantulas to form chokepoints and then use that one HS slot full of artillery to really pound the point home. And for some reason I feel like running around with Destroyer squads while all that is going on. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3507434 Share on other sites More sharing options...
Balthamal Posted October 29, 2013 Share Posted October 29, 2013 Destroyers are tasty. Can ALWAYS find some room for destroyers :) I quite like the Sicaran but since it doesn't come in squadrons that's a bit of a choker. Especially since the new Venator looks damn sexy. Big guns usually are Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3507455 Share on other sites More sharing options...
Daemon2027 Posted October 29, 2013 Share Posted October 29, 2013 How viable is an assault based army, so assault squads, destroyers, the raptor dudes, with infiltrating Terror squads and deep striking Terminators. And what character builds would be good for this sort of force? Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3507477 Share on other sites More sharing options...
Kol Saresk Posted October 29, 2013 Share Posted October 29, 2013 So would I be right in thinking that the maps we would get our greatest advantages in would be Zone Mortalis and maps with other "natural" chokepoints and ambush sites that can be reinforced? Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3507671 Share on other sites More sharing options...
depthcharge12 Posted October 29, 2013 Share Posted October 29, 2013 (edited) Thanks to whoever mentioned putting a chainglaive on a terminator haha Last night I was reading this as I was gluing together my last termie with a power axe...which came to a complete halt. In a stroke of genius, I took the chainblade from a mkV chainsword guy and cut off the head of the thunder hammer and glued them together in a beautiful combination. It looks like a boss "yosigaru" (whatever that japanese short spear is) with a chainsword head instead of a falx-ish blade. It is amazing. Edited April 13, 2015 by Flint13 Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3507746 Share on other sites More sharing options...
depthcharge12 Posted October 29, 2013 Share Posted October 29, 2013 Actually I think they are called Ashigaru? Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3507770 Share on other sites More sharing options...
Scribe Posted October 29, 2013 Share Posted October 29, 2013 (edited) Thanks to whoever mentioned putting a chainglaive on a terminator haha Last night I was reading this as I was gluing together my last termie with a power axe...which came to a complete halt. In a stroke of genius, I took the chainblade from a mkV chainsword guy and cut off the head of the thunder hammer and glued them together in a beautiful combination. It looks like a boss "yosigaru" (whatever that japanese short spear is) with a chainsword head instead of a falx-ish blade. Pics, or it didnt happen. Edited April 13, 2015 by Flint13 depthcharge12 1 Back to top Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3507780 Share on other sites More sharing options...
depthcharge12 Posted October 29, 2013 Share Posted October 29, 2013 (edited) Thanks to whoever mentioned putting a chainglaive on a terminator haha Last night I was reading this as I was gluing together my last termie with a power axe...which came to a complete halt. In a stroke of genius, I took the chainblade from a mkV chainsword guy and cut off the head of the thunder hammer and glued them together in a beautiful combination. It looks like a boss "yosigaru" (whatever that japanese short spear is) with a chainsword head instead of a falx-ish blade. It is amazing. Pics, or it didnt happen. I will try... Its hard since I dont know where my camera is, dont know how to work it with a computer, and dont have the ease of access with an iphone like others do :D I swear that I act like a 60 year old with technology. Its a very basic conversion but still looks awesome. My only nitpick is that I want the shaft to be a little longer (THE CHAINGLAIVE YOU DUMMY! GET YOUR MIND OUT OF THE GUTTER!!!) Edited April 13, 2015 by Flint13 Scribe and Verity 2 Back to top Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3507791 Share on other sites More sharing options...
Scribe Posted October 29, 2013 Share Posted October 29, 2013 I approve. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3507796 Share on other sites More sharing options...
Verity Posted October 29, 2013 Author Share Posted October 29, 2013 How viable is an assault based army, so assault squads, destroyers, the raptor dudes, with infiltrating Terror squads and deep striking Terminators. And what character builds would be good for this sort of force? You will have the advantage of Jump Infantry counting as two models for the purpose of A Talent for Murder (good name on that rule, really). Same goes for your Terminators, and if you were to drop them and go for some bikes you could run the Angels Wrath RoW, for the benefit of Hit and Run + Storm Eagles instead of Rhinos. Anyone got any guesses as to what the future holds for us? I assume we might get a unit next book...Atramentar, possibly? Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3508063 Share on other sites More sharing options...
Kol Saresk Posted October 29, 2013 Share Posted October 29, 2013 Anyone got any guesses as to what the future holds for us? I assume we might get a unit next book...Atramentar, possibly?Most likely since the Atramentar where the Night Lords who fought on the Raven Guard front of the battle and were in charge of preventing Corax's escape. Which they obviously did not succeed in doing. Verity 1 Back to top Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3508070 Share on other sites More sharing options...
depthcharge12 Posted October 30, 2013 Share Posted October 30, 2013 Hey Kol I found something amusing that you would like that I just read in the newspaper: The U.S. military is looking at an "Iron Man" powered armor suit prototype called TALOS.... Hmmmm ;) maybe ADB knows more then he lets on in his NL novels.... *For those of you who havent read Soul Hunter, Talos is the main character of the story. However, Talos was also the name of the bronze giant that gaurded Crete in Greek mythology* Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3508156 Share on other sites More sharing options...
Kol Saresk Posted October 30, 2013 Share Posted October 30, 2013 Huh. Maybe I should have taken that job as a nuclear engineer with the Navy..... depthcharge12 1 Back to top Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3508171 Share on other sites More sharing options...
AfroCampbell Posted October 30, 2013 Share Posted October 30, 2013 if im not allowed to do this remove the post but here is my list atm thoughts? Rites of War – Terror Assault HQ- Sevetar 175pts(plus retinue) Legion Command Squad 100pts, +2 chosen (40pts), +5x Cataphractiiarmour (75pts), + 3x Combi-meltas (21pts), + 3x Lightening Claws (15pts) –Total (plus Sevetar) – 426pts (DEDICATED TRANSPORT=Land Raider Phobos (250pts), + Multi-melta (20pts), +Auxillary Drive (10pts) –Total 280pts) ELITES- LegionTerminator Squad +5 additional Termies (150pts), + 2 Heavy Flamers (20pts) + 2xchainfists (20pts) –total 365pts (DEDICATED TRANSPORTS= Spartan 295pts, + flare shield (25pts), + Heavy Bolter (15pts) –total 335pts TROOPS- Terror Squad +9Boltguns (18pts), + rotor cannon (5pts)+ Melta bomb on Headsman (5pts) – total 228pts Terror Squad +9Boltguns (18pts), + rotor cannon (5pts)+ Melta bomb on Headsman (5pts) – total 228pts Terror Squad +9Boltguns (18pts), + rotor cannon (5pts)+ Melta bomb on Headsman (5pts) – total 228pts FAST ATTACK- Storm Eagle +multi-melta (15pts), +two twin-linked Lascannons (40pts) – total 265pts Tarantula Sentry Gun +2 more Tarantulas (60pts) + 3x twin-linked Lascannons (30pts) –total 120pts HEAVY SUPPORT- Fire Raptor – 220pts Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3508339 Share on other sites More sharing options...
Scribe Posted October 30, 2013 Share Posted October 30, 2013 (edited) Just cut the points totals out, should be fine. EDIT: My First List Praetor is about as cookie cutter as it gets, Lib runs Telepathy or Divination, but likely Telepathy, Terror squads are just cool, Raptors deliver the Praetor and the Lib, and the heavy lifting is done by a Drop Pod Contemptor, the Storm Eagle and Sicaran. :D Effective, no clue. Great looking, yes it would be. Praetor, Paragon, Serpenta, Halo, JP - 175 Consol, Lib, Lvl 2, JP, AA - 145 Contemptor, 2 x DCCW, Pod - 240 10 Terror Squad, Rotor, 9 Charger - 255 10 Terror Squad, 9 Heavy Chainweapon, Chainglaive, Meltabomb - 260 10 Terror Squad, Flamer, 5 Bolter, Power Weapon, Meltabomb - 235 10 Raptors - 250 (HQ's ride with these guys. Storm Eagle, MM, Lascannons - 265 Sicaran, Lascannons - 175 2000 on the nose, yessssssssssssssssssssss! Edited October 30, 2013 by Scribe of Khorne Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3508355 Share on other sites More sharing options...
Kol Saresk Posted October 30, 2013 Share Posted October 30, 2013 You can do general point totals like "The whole unit cost this much", just not specific point costs like "5 Bunny Smurfs 150 pts standard, Orbs of Antioch +15 pts per model" so on so forth. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3508365 Share on other sites More sharing options...
Adra'Melek Posted October 31, 2013 Share Posted October 31, 2013 I don't know if everyone already figured this out but when the ROW limits us to one consul, that means one centurion with a consul upgrade. So if you have 3 HQ slots you have one praetor (for the ROW) and can take two centurions, only one can have an upgrade. I wasn't sure if centurions counted as consuls as they had the consul special rule. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3509893 Share on other sites More sharing options...
Kol Saresk Posted October 31, 2013 Share Posted October 31, 2013 Just to answer curiosity, this is from Forgeworld regarding questions on the Night Lords' color scheme and the modelling for the chain-glaive. Hi Here is the colour scheme for the Night Lords: NIGHT LORDS COLOUR SCHEME 1. The models were undercoated with GW Black Spray 2. The models were dry brushed with Rub and Buff Pewter, bringing the black undercoat upto a silver colour. 3. Tamaiya Clear Blue and Clear Red were mixed together to make a clear purple which was applied over the whole model in 3-4 very thin coats. 4. Once the model had dried, the whole thing was airbrushed with a layer of Auto Air colour Transparent Blue. 5. The Lightning strikes were painted on with Administratum Grey as a base coat. Then were the lightning strikes meet, it was highlighted with white. 6. Once the model had dried, it was protected with a coating of GW Purity Seal. As for the Nostraman Chainglaive it can be anyway but it must be a 2 handed weapon with a chain blade. Verity 1 Back to top Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3509940 Share on other sites More sharing options...
Scribe Posted October 31, 2013 Share Posted October 31, 2013 (edited) You Kol, are money. Thunor: I take it to mean one model with the Consul rule, period. Edited October 31, 2013 by Scribe of Khorne Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3509985 Share on other sites More sharing options...
Kol Saresk Posted October 31, 2013 Share Posted October 31, 2013 You Kol, are money.Please feel free to donate to the cause. Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3509997 Share on other sites More sharing options...
Adra'Melek Posted October 31, 2013 Share Posted October 31, 2013 You Kol, are money. Thunor: I take it to mean one model with the Consul rule, period. I contact FW Hi there. Using the Terror Assault ROW means that you are limited to only one Centurion with a Consul upgrade per detachment but you may have more that one un-upgraded Centurion representing non specialist line officers. If there is anything further we can do to assist you, or if you have any queries about the information we have requested or provided, please telephone us. Regards, Forge World Link to comment https://bolterandchainsword.com/topic/281652-hh10-night-lords-tactics/page/7/#findComment-3510025 Share on other sites More sharing options...
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