Brofist Posted March 14, 2017 Share Posted March 14, 2017 Can't have both, right? It's one LOW or the other. Link to comment Share on other sites More sharing options...
Herald of Magnus Posted March 14, 2017 Share Posted March 14, 2017 Unless you take the Onslaught Force Organisation Chart which allows two lord of wars though. Link to comment Share on other sites More sharing options...
Memento Of Prospero Posted March 15, 2017 Share Posted March 15, 2017 Unless you play with the cool kids that use a flat 25% allowance for LoW like us ;) Link to comment Share on other sites More sharing options...
Herald of Magnus Posted March 15, 2017 Share Posted March 15, 2017 Yeah still getting used to all these rules that weren't here when I used to play but in fairness a knight isn't too expensive and neither is Ferrus so in just over 3k points you could make it work. They're like 100 points too much for 3k. Link to comment Share on other sites More sharing options...
Baluc Posted March 15, 2017 Share Posted March 15, 2017 LoW is always seperate detachment, Ferrus Manus Master of Mechanisms special rule only affects the primary detachment. Link to comment Share on other sites More sharing options...
corvus.calvariam Posted March 15, 2017 Share Posted March 15, 2017 Hey guys, I was thinking of running an ununsual Iron Hands list, using the Sky Hunter Phalanx RoW. On paper, Iron Hand jetbikes seem pretty good with a 2+ and inviolate armor, but I'm wondering if anyone has any actual experience running them. After some playing around, I came up with this list at 2,500 points. Autek Mor Primus Medicae - cataphractii, combi-weapon, chainfist Command squad - 3x legionaries, cataphractii, 3x combi-weapons, 2x powerfists, chainfist Terminator squad - 5x legionaries, cataphractii, 5x combi-weapons, 4x powerfists, chainfist Sky Hunter squadron - 6x legionaries, 2x volkite culverins Sky Hunter squadron - 6x legionaries, 2x volkite culverins Dreadclaw Dreadclaw 2x Javelins - each with multi-melta, missile launchers and 2x hunter-killer missiles Fire Raptor - reaper autocannons, hellstrike missiles, blessed autosimulacra Sky Slayer Squadron - 5x legionaries, 5x multi-meltas Sky Slayer Squadron - 5x legionaries, 5x plasma cannons Thoughts? Comments? Any help would be appreciated! Link to comment Share on other sites More sharing options...
Memento Of Prospero Posted March 16, 2017 Share Posted March 16, 2017 Invalid due to Rigid Tactics unfortunately, unless you cheese it by having characters count as units I guess... Link to comment Share on other sites More sharing options...
corvus.calvariam Posted March 16, 2017 Share Posted March 16, 2017 Uh.. cheese it? Rigid Tactics specifically calls out independent characters, so I don't see the need for any creative rules reading there. Link to comment Share on other sites More sharing options...
Emperors Teeth Posted March 16, 2017 Share Posted March 16, 2017 INFANTRY Autek Mor INFANTRY Primus Medicae - cataphractii, combi-weapon, chainfist INFANTRY Command squad - 3x legionaries, cataphractii, 3x combi-weapons, 2x powerfists, chainfist INFANTRY Terminator squad - 5x legionaries, cataphractii, 5x combi-weapons, 4x powerfists, chainfist BIKE Sky Hunter squadron - 6x legionaries, 2x volkite culverins BIKE Sky Hunter squadron - 6x legionaries, 2x volkite culverins Dreadclaw Dreadclaw 2x Javelins - each with multi-melta, missile launchers and 2x hunter-killer missiles Fire Raptor - reaper autocannons, hellstrike missiles, blessed autosimulacra BIKE Sky Slayer Squadron - 5x legionaries, 5x multi-meltas BIKE Sky Slayer Squadron - 5x legionaries, 5x plasma cannons Thoughts? Comments? Any help would be appreciated! The list is legal. There are not a greater number of units of bike/jetbike/jump than there are of infantry, including Independent Characters. Link to comment Share on other sites More sharing options...
Memento Of Prospero Posted March 16, 2017 Share Posted March 16, 2017 Uh, I had never noticed that independent characters were inclusive, and not exclusive. And I must a read that rule a hundred times lol. Getting old is glorious. Charlo 1 Back to top Link to comment Share on other sites More sharing options...
Brofist Posted March 17, 2017 Share Posted March 17, 2017 Your not getting old, you're just playing warhammer. The game where you have to re-read your rule books every few months to remember how to play the game. Link to comment Share on other sites More sharing options...
Memento Of Prospero Posted March 23, 2017 Share Posted March 23, 2017 I also need to play more, I've been clocking less than a game every 2 weeks lately. Link to comment Share on other sites More sharing options...
FinkleLord Posted March 30, 2017 Share Posted March 30, 2017 Hey guys, very knew to 30K but have been playing 40K Sons of Medusa for years. Recently (Adepticon) I bought into 30K Iron Hands and picked up the books and some models I knew that I loved. Been reading the forum here for a bit and gathered a couple things, but I do have some questions. What is the Rite of War typical for us? I enjoy the idea of running multiple Land Raiders I picked up probably more Immortals than I should have, but I love how they look. What is the best way to equip them? I picked up Volkite Chargers for them. Any other boots on the ground (other than the Gorgons and basic Tacs) are good for us? Best HQ other than Autek Mor, he is a beast. Kitted out Praetor? Here is a list of what I currently own: Leviathan Dreadnought - Claw and Storm Cannon (that was all they had left) 10x Immortals 5x Iron Hands Legion MKIII Squad Dereado Dreadnought - Base Arms Contemptor Dreadnought - CC Arms with Plasma/Grav Special Event Praetor in Cataphractii Terminator Armor - Combi Volkite and Hammer (I have plenty of MKIII Tacs from Prospero so I am not concerned about getting bodies for that) Thanks! Link to comment Share on other sites More sharing options...
Teun135 Posted March 30, 2017 Share Posted March 30, 2017 Hey guys, very knew to 30K but have been playing 40K Sons of Medusa for years. Recently (Adepticon) I bought into 30K Iron Hands and picked up the books and some models I knew that I loved. Been reading the forum here for a bit and gathered a couple things, but I do have some questions. What is the Rite of War typical for us? I enjoy the idea of running multiple Land Raiders I picked up probably more Immortals than I should have, but I love how they look. What is the best way to equip them? I picked up Volkite Chargers for them. Any other boots on the ground (other than the Gorgons and basic Tacs) are good for us? Best HQ other than Autek Mor, he is a beast. Kitted out Praetor? Here is a list of what I currently own: Leviathan Dreadnought - Claw and Storm Cannon (that was all they had left) 10x Immortals 5x Iron Hands Legion MKIII Squad Dereado Dreadnought - Base Arms Contemptor Dreadnought - CC Arms with Plasma/Grav Special Event Praetor in Cataphractii Terminator Armor - Combi Volkite and Hammer (I have plenty of MKIII Tacs from Prospero so I am not concerned about getting bodies for that) Thanks! The Rite of War that is both fluffy and powerful for us is The Head of the Gorgon. It especially matches your idea to run lots of Land Raiders! It allows any unit that has a Rhino as a dedicated transport to instead take a Land Raider Proteus. It also lets any of our vehicles take Blessed Autosimulacra for free (it's like a pseudo It Will Not Die) and yes, that includes Dreadnoughts! Furthermore, it lets you take Mechanicum Battle-automata Maniples as elites choices in your army, your infantry in your own deployment zone gain Stubborn, and vehicles with the Tank type that are placed in reserve get the Outflank special rule. So having land raiders with 3 TL lascannons that outflank is a pretty good strategy. Sure, they may not be Assault Transports, but you are going to be shooting them down more often than running into combat anyway. The downsides are that you can only take one Consul type other than a Forge Lord, you can take no allies, and you only get one Fast Attack slot. Most of those are not typically a big issue for us Iron Hands players, though! You picked up the perfect amount of Immortals, as you need 10 to field a squad. Not quite sure why they only sell them in packs of 5 since you can't run them that way. I find they work best when equipped with full Volkite Chargers. They are not relentless, so Graviton Guns look cool but being a Heavy weapon are not the most effective unless you plan to keep them in one spot. In 30k, only Troops or units with a special rule are scoring, and the Medusan Immortals are neither, sadly. Some people prefer to run them as standard Breachers instead so they can score, and just use the models for Immortals because they look cool. I prefer to run an Iron Father Praetor, as it is fluffy for my mechanized force, but there is no single "best" HQ out there. We have a lot of tools in the box. If you are taking a tank-heavy list, Orth is a great HQ to stick in a tank. Delagatus are great for low-points games where you need access to a RoW, Praetors are the standard way to get it. The Praetor you snagged for the event will work great, as Cataphractii looks especially good in Iron Hands colors ;) If you want to convert him into an Iron Father, all you need to do is stick a servo arm on the back somewhere and it usually does the trick! Link to comment Share on other sites More sharing options...
ShadowCore67 Posted March 31, 2017 Share Posted March 31, 2017 (edited) The Rite of War that is both fluffy and powerful for us is The Head of the Gorgon. It especially matches your idea to run lots of Land Raiders! It allows any unit that has a Rhino as a dedicated transport to instead take a Land Raider Proteus.The rite let's you take Phobos' too, not just Proteus'. Unless that was just recently changed?? Edited March 31, 2017 by ShadowCore67 Link to comment Share on other sites More sharing options...
Runefyre Posted March 31, 2017 Share Posted March 31, 2017 The Rite of War that is both fluffy and powerful for us is The Head of the Gorgon. It especially matches your idea to run lots of Land Raiders! It allows any unit that has a Rhino as a dedicated transport to instead take a Land Raider Proteus.The rite let's you take Phobos' too, not just Proteus'. Unless that was just recently changed?? You are correct, Proteus and Phobos are legal DT's for infantry units with 10 or less models in the unit if they already had access to a Rhino as DT. Link to comment Share on other sites More sharing options...
TheDecay Posted April 4, 2017 Share Posted April 4, 2017 Hey guys,My FLGS is going to be gearing up for a summer Heresy campaign and I just wanted to send my list out into the eternal ether that is the internet for a little feedback.The list is based on stuff I've got, and while I do have other models, I thought the Armoured Breakthrough Right of War would be fun to try.The list is 3k and we wont be playing with any LoW.HQMaster of Armour: Legion Sicaran Battle Tank, Dozer Blade, Lascannon Sponsons TroopsLegion Pred, Heavy Bolter Sponsons Legion Pred, Heavy Bolter Sponsons Legion Pred, Heavy Bolter Sponsons Support Squad, x5 Plasma Guns Elites Contemptor-Mortis Dread, x2 KheresLegion Vets, Marksmen, x3 Combi-Plas, x2 Missile Launchers w/ Suspensor WebRhino 10 Cataphractii, x2 Chainfist, x2 double Lightning Claws, x5 Fists, Sergeant with Hammer, Cyber Familiar, Grenade HarnessDedicated Spartan, Flare Shield, Dozer Blade, Ceramite 5 Gorgons, Chainfist, Graviton Gun Heavy SupportCaestus Assault Ram Deredeo Dread, Autocannons, Aiolos Launcher Proteus, Exploratory Augory Web, Ceramite, Dozer Blade, Hull Lascannon So Gorgons in the Caestus and Support Squad scouting in the Proteus Thoughts? Link to comment Share on other sites More sharing options...
Emperors Teeth Posted April 5, 2017 Share Posted April 5, 2017 (edited) Currently the list is illegal for an Armoured Breakthough list. Infantry units in an Armoured Breakthrough list MUST purchase a Dedicated Transport if they have the option, which they do. They don't have to ride in it, but they do have to by one, sorry. Same Applies to the Gorgons. They have a Dedicated Transport option, so must buy one. Quoted for reference: Limitations * All Infantry units that can do so must purchase a Dedicated Transport, and those without the option must be deployed mounted in... Don't get me wrong, I don't dislike the list, though wary of the small unit sizes of the power armoured squads. Edited April 5, 2017 by Emperors Teeth TheDecay 1 Back to top Link to comment Share on other sites More sharing options...
TheDecay Posted April 5, 2017 Share Posted April 5, 2017 Currently the list is illegal for an Armoured Breakthough list. Infantry units in an Armoured Breakthrough list MUST purchase a Dedicated Transport if they have the option, which they do. They don't have to ride in it, but they do have to by one, sorry. Same Applies to the Gorgons. They have a Dedicated Transport option, so must buy one. Quoted for reference: Limitations * All Infantry units that can do so must purchase a Dedicated Transport, and those without the option must be deployed mounted in... Don't get me wrong, I don't dislike the list, though wary of the small unit sizes of the power armoured squads. Oops Vets are a full 10 man, but you're right I didn't realize they HAD to purchase dedicated transports, I just thought they all had to be IN transports...crap, back to the drawing board I guess Link to comment Share on other sites More sharing options...
corvus.calvariam Posted April 5, 2017 Share Posted April 5, 2017 (edited) You also need a Praetor for master of the legion, the HQ Sicaran alone won't let you take the row. Edited April 5, 2017 by raeho Link to comment Share on other sites More sharing options...
helterskelter Posted April 5, 2017 Share Posted April 5, 2017 It does actually. Master of armour counts as having master of the legion for the purposes of this particular rite. Link to comment Share on other sites More sharing options...
corvus.calvariam Posted April 5, 2017 Share Posted April 5, 2017 (edited) I don't see anything in the rule stating that it counts as a master of the legion, only that it gains the Command Tank upgrade and +1 BS if it's the warlord. By my understanding of it, a Master of Armor can't be taken if you take a Delegatus either, because if the Sicaran wants to be in the HQ slot, it has to be the warlord. Edited April 5, 2017 by raeho Link to comment Share on other sites More sharing options...
Memento Of Prospero Posted April 5, 2017 Share Posted April 5, 2017 I would advocate for a Praetor to avoid giving away slay the warlord too easily. The sicaran is an annoying tank, give extra VPs for killing it on top of that and it will go up in flames far too quickly. You are suprisingly light on ranged anti tank, I would advise lascannons on the troop preds. Link to comment Share on other sites More sharing options...
helterskelter Posted April 5, 2017 Share Posted April 5, 2017 @ raeho I'm literally sat with the red book in front of me, the exact line is: a single sicaran battle tank or predator of any type available in the legiones a started age of darkness army list may be taken as a company command vehicle, counting as a HQ choice and for the purposes of selecting this Rite of War only, counts as having master of the legion rule allowing this rite to be taken. Page 100 in the red book, is pretty clear. And I agree with wolfpack depending on your local scene, if you're confident you can keep the tank alive by all means run it solo, however you do have more chance keeping a praetor buried in a unit and alive. Pays your money, makes your choice. Link to comment Share on other sites More sharing options...
Unknown Legionnaire Posted April 5, 2017 Share Posted April 5, 2017 I don't see anything in the rule stating that it counts as a master of the legion, only that it gains the Command Tank upgrade and +1 BS if it's the warlord. By my understanding of it, a Master of Armor can't be taken if you take a Delegatus either, because if the Sicaran wants to be in the HQ slot, it has to be the warlord. page 100: Master of Armour: A single Sicaran Battle Tank or a Predator of any type available in the Legiones Astartes Age of Darkness Army list may be taken as a Company Command vehicle, counting as a HQ choice and for the purposes of selecting this Rite of War only, counts as having the Master of the Legion rule allowing this rite to be taken. The may also be the army’s Warlord. If this is the case instead of rolling for a Warlord Trait, this vehicle has the Super-heavy Command Tank vehicle upgrade (regardless of its type) and has +1 BS at no additional cost. Link to comment Share on other sites More sharing options...
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