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Courtesy of veteranoob, our legion tidbits from the new book. Not too bad

 

4 Night Lords -again, for me, fluffy as censored.gif! smile.png

must: same as above

gains: In midnight clad: VotLW gain fear, night vision. stealth; Skyborne horror: raptors are troops; Terror tactics: enemy locked in combat w/you must -2 leadership for Fear

WT: H7Run; re-eroll to-wound 1 in assault; Hatred; re-roll cover saves; WL&unit get HoWrath; Rampage

relics:

scourging chain (10)melee weapons gain shred;

Claws of Black Hunt (40) Ap3 rending/shredding master-crafted claws;

Curzes Orb (20) (ha!) re-roll 1 on run, hit & wound;

Stormbolt Plate (20) 2+ armor (cover improves by 1);

Viox Daemonicus (30) enemy w/in 6” -1 Ldsh & -1 from reserve rolls smile.png

Talons of Night Terror (20) each fight sub phase make additional D3 attacks (or D6 if turn you charged) S user AP5, melee, shred

army: Strike Hard/Fast: re-roll failed charge; Nocturnal Warfare: You assure Night Fight if want…during that turn all your non-vehicles cover improved by 1

core: Chaos warband OR Raptor Talon

command: Lord of Legion

Aux: the 8

tac obj: kill a character, make successful charge, your DS reserves kill a unit, destroy enemy in assault (D3 for 3); D3 if kill at least 2 units controlling obj; enemy fails pin, fear or moral (improves)

Hmm not bad. What's really exciting for me is that I have an actuall alternative to playing my heresy night lords when no one wants to play it.

 

We probably will end up being a pretty small force seeing as we need to pay for votl. Having fear as our main thing is rather annoying.

I believe votlw is free, veterannoob began shorthand typing general or repeated rules and 3 legions before the Night Lords got it for free if conditions were met. One I believe was no marks and no special characters, then you could declare it a night lords detachment then getting votlw free. If I'm wrong that is a bummer. Overall they're very fluffy, I wouldn't have expected anything less with regards to fear it's quite irritating we can't even intimidate the loyalists.

 

Also might I declare my warriors of the Abyss Walkers commanded by Talvor Kardos the 76th company?

Edited by MyD4rkPassenger

Good news about vets being free. One thing that's really cool is that we have a lot of alpha strike protection now since we get stealth and the plus one for night fights means on the first turn we get a 2+ cover save if we are in ruins. With this rule bikes are definitely the way forward since we now have a 3+ jink save as well as daemon princes.

 

Raptors I'm not really all that excited about depending on the rules. They really need a Mark to be useful in cc and the aside from stealth and re rolling to charge they don't get anything.

 

Honestly I'm Justin exited for legion rules.

My test tartaros terminator - what do you think about the gold scull motif? 

35b8b06a2d.jpg

I like it! Adds some flair to the tartaros, needs more meat trophies potentially.

 

So can we discuss the new legion tactics here or should we create a seperate topic choice for it? 

Hi there finally done with this one :)

 

88th Company captain, Seynivarian N'kaal aka "The scaly-one".

 

Fluff here :

Seynivarian was a Terran born Night lords from the VIII Legion.
Acceding the captain rank a few years before the legion was reunited with the Primarch, he was quickly known for being more a tactician than a murderer and get noticed for his skills in matter of unusual warfare.
He and his company get to be assigned along with the Alpha legion more often than all other captains and it get to influence Seynivarian way of war.
His taste for bringing confusion and anarchy even as fear before the killing blow was deliver earn him the nickname of "The scaly ones" within the legion.
His company "The Erinys Brotherhood" if one of the most disciplined (as much as a Night lords company could be) is also one of the more secretive and distrust among the VIII legion.

 

http://img4.hostingpics.net/pics/513633DSC02890.jpg

http://img4.hostingpics.net/pics/262365DSC02891.jpg

http://img4.hostingpics.net/pics/669793DSC02892.jpg

http://img4.hostingpics.net/pics/315913DSC02893.jpg

http://img4.hostingpics.net/pics/328320DSC02894.jpghttp://img4.hostingpics.net/pics/593514DSC02896.jpg

http://img4.hostingpics.net/pics/198607DSC02899.jpg

 

What do you think of him brothers and sisters of the Eight ? :)

 

Malchy

Good news about vets being free. One thing that's really cool is that we have a lot of alpha strike protection now since we get stealth and the plus one for night fights means on the first turn we get a 2+ cover save if we are in ruins. With this rule bikes are definitely the way forward since we now have a 3+ jink save as well as daemon princes.

 

Raptors I'm not really all that excited about depending on the rules. They really need a Mark to be useful in cc and the aside from stealth and re rolling to charge they don't get anything.

 

Honestly I'm Justin exited for legion rules.

 

:cussing bikes...ugh...I'm so sick of bikes being the go to unit for CSM. Worst :cussing models in the game. They look so stupid on the table.

Courtesy of veteranoob, our legion tidbits from the new book. Not too bad

 

4 Night Lords -again, for me, fluffy as censored.gif! smile.png

must: same as above

gains: In midnight clad: VotLW gain fear, night vision. stealth; Skyborne horror: raptors are troops; Terror tactics: enemy locked in combat w/you must -2 leadership for Fear

WT: H7Run; re-eroll to-wound 1 in assault; Hatred; re-roll cover saves; WL&unit get HoWrath; Rampage

relics:

scourging chain (10)melee weapons gain shred;

Claws of Black Hunt (40) Ap3 rending/shredding master-crafted claws;

Curzes Orb (20) (ha!) re-roll 1 on run, hit & wound;

Stormbolt Plate (20) 2+ armor (cover improves by 1);

Viox Daemonicus (30) enemy w/in 6” -1 Ldsh & -1 from reserve rolls smile.png

Talons of Night Terror (20) each fight sub phase make additional D3 attacks (or D6 if turn you charged) S user AP5, melee, shred

army: Strike Hard/Fast: re-roll failed charge; Nocturnal Warfare: You assure Night Fight if want…during that turn all your non-vehicles cover improved by 1

core: Chaos warband OR Raptor Talon

command: Lord of Legion

Aux: the 8

tac obj: kill a character, make successful charge, your DS reserves kill a unit, destroy enemy in assault (D3 for 3); D3 if kill at least 2 units controlling obj; enemy fails pin, fear or moral (improves)

 

Seems ok till you read the amazing stuff that most of the other legions got. Night Lords got pathetic rules compared to basically every other legion. Raptors as troops...great...over-costed below average unit that I never see on the table. Lots of fear based abilities which are situational at best and completely useless against many armies and particularly our main foe.

 

Sorry but I'm totally underwhelmed by the treatment of NL in the book.  

Edited by Trystram

@ Malacharion That looks pretty awesome, love the trophy on top. Would you mind saying what paints you used, love the lightish blue to it.

In regards to our rules the most frustrating thing is no marks allowed at all and the disallowance of more than one relic on a character. In regards to bikes I guess its a case of to each their own. Personally I love the idea of a  durable fast assualt unit. Our relics aren' all that good it seems unfortunately.

 

We can do a lot of leadership manipulation, which is pretty good, for example, we can take the vox, raptor talon, \ the heldrake formation, and belakor for potentially -7 leadership checks and -9 fear checks. 

Edited by ThatOneMarshal

I've always fancied the Night Lords. Just couldn't fully pull the trigger on them until now. So stoked for the new stuff. Already working on my Vargheist models to count as spawn! >}

Curious to see what type of legion specific formations (if any) they may get. Apparently I need to invest in some bikers as well D: Cheers all!

I've always fancied the Night Lords. Just couldn't fully pull the trigger on them until now. So stoked for the new stuff. Already working on my Vargheist models to count as spawn! >}

 

Curious to see what type of legion specific formations (if any) they may get. Apparently I need to invest in some bikers as well D: Cheers all!

 

Yep, after 6 years all GW can come with is CSM are the Hells Angels of the 40K universe...

 

 

I've always fancied the Night Lords. Just couldn't fully pull the trigger on them until now. So stoked for the new stuff. Already working on my Vargheist models to count as spawn! >}

 

Curious to see what type of legion specific formations (if any) they may get. Apparently I need to invest in some bikers as well D: Cheers all!

Yep, after 6 years all GW can come with is CSM are the Hells Angels of the 40K universe...
Mate, it's not all doom and gloom. Talos would not be pleased.

 

Edit: out of curiosity what would you want exactly? Army wide hit and run? Modifiers that affect ATSKNF? Army wide rending? I mean other armies got other goodies yes, but for me this is exactly what I wanted from owning a 40k army. The only difference being that the causes terror instead of fear and simply counted as -2 LD when taking any leadership tests and then fear at -2 for non fearless non ATSKNF. Otherwise I feel like everything is pretty spot on. Not much changed from the 3.5 fed if I recall.

Edited by Dont-Be-Haten

 

 

I've always fancied the Night Lords. Just couldn't fully pull the trigger on them until now. So stoked for the new stuff. Already working on my Vargheist models to count as spawn! >}

 

Curious to see what type of legion specific formations (if any) they may get. Apparently I need to invest in some bikers as well D: Cheers all!

Yep, after 6 years all GW can come with is CSM are the Hells Angels of the 40K universe...
Mate, it's not all doom and gloom. Talos would not be pleased.

 

 

How so? I really don't see much positives for NL in this release. Regular CSM are still rubbish. +1 leadership won't change that. +1 cover save, really? Basically nothing has changed. Unless you play Nurgle you are still playing with over-costed sub-pr units. Fear? I mean c'mon. Fear has not been a useful rule for like 10 years. Just another situational rule that is a lazy attempt to try and make a fluffy legion. Just look at Soul Blaze, they are still peddling that stinky rule for Tzeentch armies...ugh...seriously, so disappointed about this release.

Edited by Trystram
Edited above. Being able to do some of the cool combos has me excited. I live in a Grav-happy meta. So barring a bollouck's 'Hunters-Eye' White Scars warlord I always have a 5+ if I go to ground in the open. And a resilient squad in cover. Night Lords aren't an army to go head to head or toe to toe with the foe with other Astartes. I don't know what you would expect from Atheists tainted murderers otherwise though...

Edited above. Being able to do some of the cool combos has me excited. I live in a Grav-happy meta. So barring a bollouck's 'Hunters-Eye' White Scars warlord I always have a 5+ if I go to ground in the open. And a resilient squad in cover. Night Lords aren't an army to go head to head or toe to toe with the foe with other Astartes. I don't know what you would expect from Atheists tainted murderers otherwise though...

A grav happy meta? So basically you play against mainly Space Marines. Congratulations, half of your new Legion rules are completely worthless. Awesome...

Edited by Trystram

 

Edited above. Being able to do some of the cool combos has me excited. I live in a Grav-happy meta. So barring a bollouck's 'Hunters-Eye' White Scars warlord I always have a 5+ if I go to ground in the open. And a resilient squad in cover. Night Lords aren't an army to go head to head or toe to toe with the foe with other Astartes. I don't know what you would expect from Atheists tainted murderers otherwise though...

A grav happy meta? So basically you play against mainly Space Marines. Congratulations, half of your new Legion rules are completely worthless. Awesome...

 

At least GW finally threw us a bone? It's something. IMO I'll be sticking to the Legion rules when I get around to playing, but I don't think it's really all that doom and gloom.

 

 

Edited above. Being able to do some of the cool combos has me excited. I live in a Grav-happy meta. So barring a bollouck's 'Hunters-Eye' White Scars warlord I always have a 5+ if I go to ground in the open. And a resilient squad in cover. Night Lords aren't an army to go head to head or toe to toe with the foe with other Astartes. I don't know what you would expect from Atheists tainted murderers otherwise though...

 

A grav happy meta? So basically you play against mainly Space Marines. Congratulations, half of your new Legion rules are completely worthless. Awesome...

At least GW finally threw us a bone? It's something. IMO I'll be sticking to the Legion rules when I get around to playing, but I don't think it's really all that doom and gloom.

It's just sad that we have to be happy with mediocre crap becuase we have been neglected for so long. I was just hoping for a bit more creativity than +1 cover save and fear. What a joke.

No matter what CSM is still weak since this is supplementing the oldest codex in the game. If you're going to complain I'd direct it at the codex itself. In regards to fear, GW has been peddling Night Lords as spooky marines since the beginning. The only thing I'd hope for is maybe more hit and run, but at least it's not the word bearers. Personally I can't wait to tear into my friend's Militarum Tempestus and orks.

 but at least it's not the word bearers. 

 

Ha, so true. :sad.: The night lords rules are great, but at least they are something to work with. The traitor legion rules make me wish I played NLs in 30k and 40k, not just 30k. 

 

Really though, I do think the NL rules are something to work with. Sure raptors aren't great, but you don't really have to use them. Biker heavy army with stealth and +2 cover at night is pretty solid. 

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