Jump to content

Recommended Posts

The red flayed flesh effect on the right leg and arm looks great. Thats some really awesome free hand work.

 

I'm further convinced I want to convert the new BA jump chaplain into a jump Lord. It's cheating with the flayed flesh being molded into the plastic though. To me the model just begs to be converted into a Night Lord. Anybody here use it for a conversion yet?

He looks great! A little too much BFTBG for my taste, but he more than makes up for that with his awesome pose and spear. That breacher shield icon, was that sculpted by you yourself?

 

One thinng though about the lave base of the base - it'd make it far more realistic if you go hot to cold from the inside out. You're drybrushed (hot) yellow on top of the (cold) black, which seems kinda weird to me. If you'd painted the base of the base yellow and worked your way up to red, and then drybrushed it black, that'd convey the high inner temperature of the stone much more to me. :tu:

Cheers all :D 

 

Dardl - the red is my attempt at flayed flesh/muscle sorta effects, like on Astorath the grim, only painted rather than sculpted. Something I'm leaning towards doing on a lot more of my marines to make them a bit more personalised :)

 

For reference:

300px-Astorath.jpg

 

Aug: Each time I say I'll use less BFTBG...each time I lie :p The shield is actually some custom work done by ML Shields, they do a lovely variety of lasercut breaching shields, they've got a thread in the News part of the forum.

 

Yeah, the lava base could use some work. I had done a dark red/light red/orange/yellow drybrushing scheme moving outwards but it doesn't work as well, especially without any actual lava. I'll take a look at it tonight, and how it looks next to the rest of the force. Thanks for the suggestion though! If it stays lava-y I 'll prob go with that :)

Well hello all! It's certainly been a while since I poked my head in but felt the need to say hi!

 

With the deadlock of winter setting in my hobby juices have begun flowing once again and the racecar can take a backseat until spring. Hope all has been well for everyone and I'm going to do my best to stay active on here!

 

With all that being said I have a few questions pertaining to the hobby we all love so dearly that only the bet killers in the known universe can answer. Bear in mind this questions are in regards to an HH NL army/list.

 

How do you all model a paragon blade on your HQ? And do you have any suggestions on a model that might be fitting for the role? I'm hoping for something with a slightly more dynamic pose.

 

Say you were running a command squad with said HQ, how would you equip them? I was thinking maybe 2-3 with chainglaives, 1-2 with power fist, and possibly volkite Chargers? Also looking for suggestions on models to use as a base for these as well.

 

Last part, would you run an apothecary with this unit and if yes, how would you equip him?

Well hello all! It's certainly been a while since I poked my head in but felt the need to say hi!

 

With the deadlock of winter setting in my hobby juices have begun flowing once again and the racecar can take a backseat until spring. Hope all has been well for everyone and I'm going to do my best to stay active on here!

 

With all that being said I have a few questions pertaining to the hobby we all love so dearly that only the bet killers in the known universe can answer. Bear in mind this questions are in regards to an HH NL army/list.

 

How do you all model a paragon blade on your HQ? And do you have any suggestions on a model that might be fitting for the role? I'm hoping for something with a slightly more dynamic pose.

 

Say you were running a command squad with said HQ, how would you equip them? I was thinking maybe 2-3 with chainglaives, 1-2 with power fist, and possibly volkite Chargers? Also looking for suggestions on models to use as a base for these as well.

 

Last part, would you run an apothecary with this unit and if yes, how would you equip him?

 

Welcome back brother

 

Paragon blades - could really be anything, so if you wanted to model it as a chainglaive, go for it. Otherwise I'd just go with a suitably fancy looking melee weapon, or alternatively suitably evil/vicious looking melee weapon. Modelwise I've always found conversions off FW character series models to be my preference, loken is quite good for a dynamic pose, or by mixing in some FW legs and GW/alternative other parts you can get movement off. 

 

Command squad - they can't take chainglaives (iirc). Although they count as 'characters' for the challenging part, they don't count as characters for the 'any character who can take a power weapon can switch to a chainglaive'. Keeping that in mind, power fists are always nice. My squad that runs with sev tends to be tooled up fully with combat shields, and fists/axes. Chargers are also a reasonably good idea bearing in mind they're assault. Model wise, if they're jump units could work with night raptors, replace arms/weapons as appropriate, alternatively don't think there's one singular squad that would be perfect. 

 

Apothecary - depends if it was the primary damage dealing part of the army. If no, yes a normal apoc. If yes, probably a primus. When they're in the thick of it the added surviveablity will help, imo.

Gigor fellhand is a good model and cheaply accessible for conversion purposes, and as for paragon blades, anything you can get your hands on that you like. You've paid the points, it's a paragon blade, sword, axe, glaive you name it!

Hey all!

 

New to forum and starting a night lords army! Had my chaos lord painted and wanted to post him up but don't think it will let me :/

 

any who was looking to get some advice on this list. I'm not a huge fan of helldrakes and don't think that are very fluffy myself. 

 

What do you fear mongering murderers think of this? 

 

 

Murder Talon 

 

Warband: 1105pts 

 

Chaos lord: Warlord,stormbolt plate, Bike, Votlw, Power axe, Sigil: 150pts 

 

Sorcerer: Aml x 2, Bike,Votlw,Force Sword.Sigil,Spell Familiar,Vox Daemonicus : 185pts 

 

Chosen x 5: 4 x Melta Gun,votlw,Rhino: 165pts 

 

Chaos bikers x 5: votlw,metla gun x 2: 130pts 

 

Chaos bikers x 5: votlw,metla gun x 2: 130pts 

 

Chaos Bikers x 3: votlw, Melta x 2: 90pts 

 

Havocs x 5: votlw,lascannon x 2,rhino: 150pts 

 

Csm x 5: votlw plasma gun,: 90pts 

 

Csm x 5: votlw plasma gun: 90pts 

 

Raptor Talon 640pts

 

Chaos Lord: Scourging chains,votlw, Jump pack,powersword: 115pts 

 

Warp Talons x 5 :votlwr :160pts 

 

Raptors x 5: votlw, melta gun x 2, melta bombs: 120pts 

 

Raptors x 5: votlw, melta gun x 2 melta bombs: 120pts 

 

Raptors x 5: votlw, melta gun x 2 melta bombs: 120pts 

 

Aux: 

 

chaos spawn x 1: 30pts 

Hey guys so I was having a think. 

 

If I replace the warp talons with another squad of raptors and I take the rhino off the havocs I can give my two csm squads two rhinos would that be better? 

 

How do people find warp talons in the raptor talon? 

 

Also should i swap the vox for curzes orb on the sorcerer? 

 

And one more thing, are sorcerers fluffy for night lords? 

Edited by Dardl

I think anything in the codex short of cult marines (maaaaaybe not berserkers), dark apostles, and summoning spam could be fluffy for Night Lords. (Although Obliterators and Mutilators are a stretch IMO.) I see the disdain for Chaos as a trait primarily of the heresy era Night Lords. If your guys have spent 10,000 years in the Eye it will bring some measure of corruption especially in the guys ruthless enough to climb to the top. If your warband has been hanging out on the back of an asteroid field raiding fringe systems and ducking the Inquisition or something like that maybe not.

 

Krieg Ascerbus is just as iconic a Night Lords archetypal leader as Talos Valcoran. If anything I think Talos is the exception rather than the standard, and that's part of what made him interesting. So with the Night Lords reputation for pragmatism over honor it's not hard to imagine a warband following anybody strong enough to secure power, regardless of their feelings about what sorcery he dabbled in to get there.

 

In my opinion even daemon engines are fair game. Sure you can sow terror by raining destruction down from conventional astartes aircraft, but we're out of replacement parts and the dark mechanicum forgeworld two systems away is having a sale on spooky, scary, fire-breathing pterodactyls. I know Sevatar was grossed out by shaking hands with the Gal Vorbak, but he's been dead for 10,000 years he won't mind.

 

Not being devout isn't necessarily the same as being puritanically abstinent. Unless of course, you want your dudes to be that way, which is interesting and characterful in its own right. But the background material doesn't rule out much. Only you can decide if a unit matches the fluff of your warband. If you think a spooky, scary sorcerer psychically screaming at people until they get so scared they die feels like Night Lords then make it fit your fluff.

I think anything in the codex short of cult marines (maaaaaybe not berserkers), dark apostles, and summoning spam could be fluffy for Night Lords. (Although Obliterators and Mutilators are a stretch IMO.) I see the disdain for Chaos as a trait primarily of the heresy era Night Lords. If your guys have spent 10,000 years in the Eye it will bring some measure of corruption especially in the guys ruthless enough to climb to the top. If your warband has been hanging out on the back of an asteroid field raiding fringe systems and ducking the Inquisition or something like that maybe not.

 

Krieg Ascerbus is just as iconic a Night Lords archetypal leader as Talos Valcoran. If anything I think Talos is the exception rather than the standard, and that's part of what made him interesting. So with the Night Lords reputation for pragmatism over honor it's not hard to imagine a warband following anybody strong enough to secure power, regardless of their feelings about what sorcery he dabbled in to get there.

 

In my opinion even daemon engines are fair game. Sure you can sow terror by raining destruction down from conventional astartes aircraft, but we're out of replacement parts and the dark mechanicum forgeworld two systems away is having a sale on spooky, scary, fire-breathing pterodactyls. I know Sevatar was grossed out by shaking hands with the Gal Vorbak, but he's been dead for 10,000 years he won't mind.

 

Not being devout isn't necessarily the same as being puritanically abstinent. Unless of course, you want your dudes to be that way, which is interesting and characterful in its own right. But the background material doesn't rule out much. Only you can decide if a unit matches the fluff of your warband. If you think a spooky, scary sorcerer psychically screaming at people until they get so scared they die feels like Night Lords then make it fit your fluff.

QFFT!!! And that second F was intentional! This is exactly how I think about it.

I think anything in the codex short of cult marines (maaaaaybe not berserkers), dark apostles, and summoning spam could be fluffy for Night Lords. (Although Obliterators and Mutilators are a stretch IMO.) I see the disdain for Chaos as a trait primarily of the heresy era Night Lords. If your guys have spent 10,000 years in the Eye it will bring some measure of corruption especially in the guys ruthless enough to climb to the top. If your warband has been hanging out on the back of an asteroid field raiding fringe systems and ducking the Inquisition or something like that maybe not.

 

Krieg Ascerbus is just as iconic a Night Lords archetypal leader as Talos Valcoran. If anything I think Talos is the exception rather than the standard, and that's part of what made him interesting. So with the Night Lords reputation for pragmatism over honor it's not hard to imagine a warband following anybody strong enough to secure power, regardless of their feelings about what sorcery he dabbled in to get there.

 

In my opinion even daemon engines are fair game. Sure you can sow terror by raining destruction down from conventional astartes aircraft, but we're out of replacement parts and the dark mechanicum forgeworld two systems away is having a sale on spooky, scary, fire-breathing pterodactyls. I know Sevatar was grossed out by shaking hands with the Gal Vorbak, but he's been dead for 10,000 years he won't mind.

 

Not being devout isn't necessarily the same as being puritanically abstinent. Unless of course, you want your dudes to be that way, which is interesting and characterful in its own right. But the background material doesn't rule out much. Only you can decide if a unit matches the fluff of your warband. If you think a spooky, scary sorcerer psychically screaming at people until they get so scared they die feels like Night Lords then make it fit your fluff.

 

Abaddon sums it up best in the Talon of Horus - "Being virtuous is easy when there isn't a loaded bolter held to your head or the heads of your brothers" or something along those lines. For every puritan there'll be those who chase the blessings of the Warp for one reason or another. As a Legion there might have been the inherent distrust of all things spawned from beyond the veil but by no means is it universal in the Dark Millenium :D

I'm further convinced I want to convert the new BA jump chaplain into a jump Lord. It's cheating with the flayed flesh being molded into the plastic though. To me the model just begs to be converted into a Night Lord. Anybody here use it for a conversion yet?

Funny you should mention that I've actually started taking the model apart to rebuild my Warlord on bike. Ive only dryfit him but will try keeping the leg as he needs a bionic one in that side anyway.

Once my FW bits arrive I'll be taking the wings off a Night Raptor helm and adding it to that helm for a Vox Daemonicus.

 

Also who confirmed Sev is dead? I trust in Uzas.

 

-Noctem

 

I'm further convinced I want to convert the new BA jump chaplain into a jump Lord. It's cheating with the flayed flesh being molded into the plastic though. To me the model just begs to be converted into a Night Lord. Anybody here use it for a conversion yet?

Funny you should mention that I've actually started taking the model apart to rebuild my Warlord on bike. Ive only dryfit him but will try keeping the leg as he needs a bionic one in that side anyway.

Once my FW bits arrive I'll be taking the wings off a Night Raptor helm and adding it to that helm for a Vox Daemonicus.

 

Also who confirmed Sev is dead? I trust in Uzas.

 

-Noctem

 

 

ADB ;) He is kinda in the know and all that.

 

And it was Mercutian who claimed Sevatar was still flaying and scalping with the best of them

Well, to be fair, I think all A D-B has said on the matter is that for all intents and purposes, Sevatar is dead by 40K and we will never see him in 40K. It's still up in the air whether he is actually dead or just "I don't give a flip" and has gone his own merry way to Candyland.

 

Could be wrong though.

 

And I'd also argue that Night Lords should have access to Cult Troops.

 

Reasons being that they're sadistic murderers addicted to the slaughter(Berzerkers), they use nukes(remember, radiation is entropy incarnate, perfect for Nurgle), chemical, and biological weapons of mass destruction, and they have the Vox Daemonicus, among other sonic weaponry(Noise Marines). The only difficult one would be the Rubrics, for obvious reasons. But I could see a super-paranoid sorcerer enslaving the minds of his brothers and then using them as meatshields.

I'd say "it depends" when time has come to position your warband. I like to see the Legion divided regarding Chaos because it is primarily divided about Fear itself.

 

The "conversation" between Acerbus and Sahaal represents nicely this gap between two different philosophies: on the one hand a conservative Legionary who sticks to the basic atheist credo of the Legion (Fear as a tool / there are no gods) and on the other one the opportunistic leader (Fear as a goal / Chaos is a tool). My own understanding of that part and of the general fluff is that those two currents exist within the Legion, depending of the Warband, and that Talos may be not the standard but is not a singularity. Halasker at least is quite close to him.

 

One  thing anyway seems still common to both "factions": Chaos is not the purpose which is consistent with the canon lore since 2nd ed..

 

Celtic_Cauldron

It's actually great how the night lords are so varied from warband to warband. 

I think I'm going to have my 51st Company as varied. Some worship chaos and some don't. I will have my Sorceror as fallen to chaos but my biker lord as a pure follower of Conrad. 

And the raptor lord just won't care as he all he wants to do is cause fear and slaughter.

Man night lords fluff is so incredible. 

I have been reading the first night lords book. I find Talos a bit pretentious but you have to admire his conviction.

Anyways no spoilers if possible :tongue.:   
 

Edited by Dardl

Anyone know if a Night Lords Techmarine colour scheme 30k was ever described or pictured officially? Sneaking one in as a Rapier crewman and realised I've never come across an official description.

I'm going for more Techmarine than warpsmith, but I'm guessing traitors don't adhere to the Red armour scheme and the Warpsmith is silver but I'm guessing he's just painted like that for effect or is a Iron Warrior.

 

Either way if there is an official scheme I'd like to use it or I'm just going to paint his helmet skull silver and use the normal Night Lords scheme.

 

Thanks

-Noctem

Anyone know if a Night Lords Techmarine colour scheme 30k was ever described or pictured officially? Sneaking one in as a Rapier crewman and realised I've never come across an official description.

I'm going for more Techmarine than warpsmith, but I'm guessing traitors don't adhere to the Red armour scheme and the Warpsmith is silver but I'm guessing he's just painted like that for effect or is a Iron Warrior.

 

Either way if there is an official scheme I'd like to use it or I'm just going to paint his helmet skull silver and use the normal Night Lords scheme.

 

Thanks

-Noctem

 

Man, it must be ages since I posted anything here... I guess that boarding the 'Heresy Train' have put everything else on a backburner for me.

 

Regarding your question though... I've never seen any official depiction of any Night Lords Techmarine/Warpsmith so I'd say that you're free to do whatever you like, that's what I did myself anyway.

 

http://i102.photobucket.com/albums/m101/The-Bear-in-the-North/SAM_1146__zpsuoxbvquo.png

 

The VIIIth have never seemed like guys that follows in everyone else's footsteps, it's probably more important for them to look terryfying than making sure that people see that they are a Techmarine (as if there wouldn't be enough visual clues for that anyway even without red or silver armour...)

I also have an odd observation, in that the novels I've seen for 40k night Lords don't actually seem to have a techmarine or know one, talos has the magos Deltrian(sp?) And the ones in red tithe have a "heretek".

And i always thought the nature of techmarine would blend well with the NL personality :p

I also have an odd observation, in that the novels I've seen for 40k night Lords don't actually seem to have a techmarine or know one, talos has the magos Deltrian(sp?) And the ones in red tithe have a "heretek".

And i always thought the nature of techmarine would blend well with the NL personality :tongue.:

It's probably wherever the dice fell in terms of survival. Like Talos was his warband's apothecary. But because they needed warriors more than apothecaries, Talos gave up that role and it ended up going empty until they picked up Variel.So I'm sure somewhere out there are more than a few Techmarines, but I imagine in the warbands that are pressed for numbers, or very conveniently have a Dark Mech Priest onboard, might not see one. I mean come on, who wants to be fixing everyone else's armor when there's a skinning pit to fill?

Are we still doing sign-ups? Are those a thing? If so... athrillay, vyla. Sixty-Fourth Company signing in, under Sergeant Garathor, acting commander. Ave dominus nox, and all that.

 

Here are two of our command squad, investigating this thing called 'sunshine'. I don't think they approve.

 

20170113_104054.jpg?w=500

Edited by Kaptain Von

 

I also have an odd observation, in that the novels I've seen for 40k night Lords don't actually seem to have a techmarine or know one, talos has the magos Deltrian(sp?) And the ones in red tithe have a "heretek".

And i always thought the nature of techmarine would blend well with the NL personality :P

 

It's probably wherever the dice fell in terms of survival. Like Talos was his warband's apothecary. But because they needed warriors more than apothecaries, Talos gave up that role and it ended up going empty until they picked up Variel.So I'm sure somewhere out there are more than a few Techmarines, but I imagine in the warbands that are pressed for numbers, or very conveniently have a Dark Mech Priest onboard, might not see one. I mean come on, who wants to be fixing everyone else's armor when there's a skinning pit to fill?

I see the logic, hey look a slave that can do the non homicidal things we need to keep running *hands in Techmarine notice*. I'm guessing novel wise it's easier to play the mechanicus stereotypes to contrast the Night Lords.

 

But what if the Techmarine just bullies the Hereteks into doing the boring stuff while he designs his SAW tourture traps for captured victims. Ave Dominus Box want to play a game?

 

I'm putting mine in charge of a Rapier Team and he gets to outfit the three stolen fighters in my warband plenty to keep a psycho happy and chest deep in blood.

 

-Noctem

Welcome Captain Von! Von... what, exactly? Von Killystein? Von Flayburg Zum Deathdorf? ;)

IAbout Night Lords techmarines: almost three years ago, I wrote a piece of fluff for my Night Lords Contemptor Dreadnought Cilice Macelarius that featured a NL techmarine, if anyone is interested. :) :tu:

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.