Brovius Posted August 19, 2014 Share Posted August 19, 2014 They are not forced to balance knights in isolation. Have you seen LotD, you instant lose if you don't use allies.Interesting choice of word there, you might like the look of the new Psylencer Are you saying what I think you're saying? I sure am. Ranged Force weapons! Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782428 Share on other sites More sharing options...
Quozzo Posted August 19, 2014 Share Posted August 19, 2014 They are not forced to balance knights in isolation. Have you seen LotD, you instant lose if you don't use allies.Interesting choice of word there, you might like the look of the new Psylencer Are you saying what I think you're saying? I sure am. Ranged Force weapons! Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782430 Share on other sites More sharing options...
Adeptus Posted August 19, 2014 Share Posted August 19, 2014 I'm getting a tingly feeling thinking about the gattling psilencer now.. Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782461 Share on other sites More sharing options...
Brovius Posted August 19, 2014 Share Posted August 19, 2014 It's also worth mentioning that Crowe isn't an eternal loner anymore. BHCs (and Crowe) have attacks on their profile, 2 and 3 respectively. BHCs must challenge, and in challenges they can either reroll saves (while still attacking) or gain Smash. Crowe does not have to challenge, but in challenges he uses both stances at the same time. Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782471 Share on other sites More sharing options...
Zeratil Posted August 19, 2014 Share Posted August 19, 2014 Ooh, interesting... thanks for the info. Any other titbits you can offer? Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782541 Share on other sites More sharing options...
Captain Coolpants Posted August 19, 2014 Share Posted August 19, 2014 Is there any proof of these ranged force weapons? Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782544 Share on other sites More sharing options...
Bionicman Posted August 19, 2014 Share Posted August 19, 2014 Ahhh! Moreinfomoreinfomoreinfo! This release has been as secretive as the grey knights themselves so far. Will get my dex on friday or thursday if lucky but cmon, its less than a week and no information dropping? Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782545 Share on other sites More sharing options...
GOFADK Posted August 19, 2014 Share Posted August 19, 2014 I just talked to my local GW and he believes that GK get their own Codex powers again and not Santic?!? Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782563 Share on other sites More sharing options...
Brovius Posted August 19, 2014 Share Posted August 19, 2014 ~Psycannons became Salvo 2/4 as expected. Heavy Psycannon has a dual profile, area saturation is the same (Heavy 1, large blast) but has a Salvo 3/6 option too.~Purifiers inflict Soulblaze on all melee attacks, Incinerators have Soulblaze as well.~Librarians are cheeeeeeeeeaaaap. We're talking ML3 (still in TDA) for the price of a current Psyriflemen dread (unfortunately Psybolts really are gone now)~Brother-Captains are ML1, can be upgraded to a GM (+1A and ML2) for the same price as the GM's current ML-upgrade. Still under the 200pt mark.~Nemesis Force Weapons have a few reworks. No more +1 invuln in melee for swords, halberds are +1S instead of +2I and the warding stave is +2S, AP4 and grants Adamantium Will.~Paladin Apothecary is the same price as the current Apothecary upgrade (a solid 55pts less) and becomes a character. As reported, NFWs now cost points to upgrade, the previously spoiled figures are correct. ~The Titansword is +3S and AP2, all NFW have Daemonbane (successful Force activation grants rerolls to wound and armour pen against Daemons. ~NDK is a Monstrous Creature (character), same base cost, and all it's options got cheaper. PT is 45 points less than before, and the melee upgrades are dirt-cheap. With how awesome Psylencers are now, you'll be glad to know the Gatling Psylencer dropped 5pts. Â RELICS!!~The Soul Glaive is a halberd that lets you reroll failed Force tests, and while Force is in effect, the weilder rerolls to hit, wound and armour pen rolls. Costs as much as a GK Strike. ~The Bone Shard of Solor gives the weilder a 3++ while within 12" of a Daemon, increasing to a 2++ for Daemons of Khorne within the same distance. Half a GK Strike in points~Domina Liber Daemonica grants 1 extra psychic power but has to be rolled on the Sanctic chart. The bearer and all friendly GK units within 6" reroll 1s on psychic tests from Sanctic. Costs as much as a GKT Psycannon~Cuirass of Sacrifice is TDA with FnP and IWND, costs 5 points less than a GK Strike~The Nemesis Banner is a 12" Fearless bubble for GKs, GKs in the squad get +1A and Daemons treat the fearless bubble as dangerous terrain, but is pretty pricey and only available for Paladins (as is the Brotherhood banner). ~The Fury of Deimos is an Assault 3, 36" master-crafted Storm Bolter with Precision Shot. Not too bad, same points cost as the Bone Shard.Sanctic is repeated in the book (so no new powers), squads have the same psychic powers as they do in the FAQ, except that Purifiers have Banishment, Hammerhand AND Cleansign Flame. BCs, GMs and Librarians have the same power access as before. Draigo has Gate of Infinity!No new characters or units as predicted/previously rumoured. Â Still no Psycannon upgrades for vehicles. Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782566 Share on other sites More sharing options...
Valerian Posted August 19, 2014 Author Share Posted August 19, 2014 Sweet. Â Â EDIT: What does regular Brotherhood Banner do now? Â EDIT 2: Falchions +1 Attack? Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782570 Share on other sites More sharing options...
boreas Posted August 19, 2014 Share Posted August 19, 2014 Ouch, salvo psycannons is bad (no more assaulting after shooting, IIRC). I guess small units dedicated to shooting will be in order, or exclusive use on termies. Â Another question: is the terminator pricing real? Â And you left the real question out: are falchions 2 attacks??? :P Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782572 Share on other sites More sharing options...
Brovius Posted August 19, 2014 Share Posted August 19, 2014 Falchions are bought as a pair, S: user Specialist weapons. Just the one attack still.GKT pricing is real, but they do have to pay for melee weapon upgrades, which are one price no matter the model using them. Special weapons are bunkered into PA and TDA price-points though (which BCs and GMs have access to, no more Ballistic Skill tax!) and a GM with Psycannon clocks in at just over 200pts.Psycannon/sword GKTs are silly cheap now, slightly less than a Paladin. GKTs are the future, people! Â EDIT: Regular banner is 12" bubble of rerolling failed morale and pinning checks and +1A to GKs in the squad. Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782576 Share on other sites More sharing options...
Brovius Posted August 19, 2014 Share Posted August 19, 2014 Another interesting change: Psyk-out grenades changed a fair bit. Work like defensive grenades when charged by Psykers, can be thrown and they inflict Perils on one randomly determined Psyker in the squad that is hit by it (so like Mindstrike missiles but limited to  one Perils, doesn't need to hit the Psyker, just his squad which is interesting). Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782589 Share on other sites More sharing options...
Captain Coolpants Posted August 19, 2014 Share Posted August 19, 2014 Where is this info coming from?Because our CC weapoms have just been nerfed to hell.Helberds granting extra strength is pointless due to hammerhand, swords are no longer auto include for terminators, meaning we kinda have to upgrade them to another weapon. Making our cheaper terminators base cost not as outstanding as it should be.Psycannons have been COMPLETELY :cussed over!!! AND are more expensive, which again makes no sense for an assault army.Especially with our first turn deepstrike. Means none of out deepstriking units can actually shoot the psycannons...These chamges literally make no sense. I need proof BroviusEDIT:and I'm not too sure how to feel about the nades... A perils is nice, but an assault against a daemon prince or greater without them is just absolutely positively a death wish.++ EDIT. Do not dodge the swear filter. t++ Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782595 Share on other sites More sharing options...
Bionicman Posted August 19, 2014 Share Posted August 19, 2014 Don't like the changes to NFW too, esp warding staff and helberds? Oh boy. Incinerator and cheap Librarians is nice, i like. Still not sure how we should fight vehicles. Psycannons? Come on... Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782600 Share on other sites More sharing options...
BloodTzar Posted August 19, 2014 Share Posted August 19, 2014 THANK YOU!  Few questions;  A )can you write down what NFW do now? (I will miss that +2 I from hellbard, that is quite big hit, but I guess that's the way GW wants to shift meta from CC to shooty) B ) No more psy-razors? C ) Mind strikes are in/out? D ) Draigo is Lord of the War? any buffs? E) How are paladins priced now ? F ) Any SM additions into new GK codex to replace missing Inq stuff?  Thank you ~BT  PS. If these information are correct I have very nice spot for my GK's in the basement Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782601 Share on other sites More sharing options...
Brovius Posted August 19, 2014 Share Posted August 19, 2014 I would if I could (don't want my FLGS to get in trouble over it, it'll also lead to me not getting my discount or early releases from them). Â EDIT: BT's questions answered as follows- a) NFWs all have Daemonbane (while Force is active, they also allow rerolls to wound and armour pen against Daemons) b) Unfortunately, no c) Replaced with Stormstrike Missiles, S8 AP2 concussion, but we have the throwable Psyk-out grenades which are similar to Mindstrike. Better vs. one Psyker in a squad, worse vs. squads of Psykers. d) Yep, LoW treatment for him too. Titan Sword is S+3, AP2 and he's 30pts less. No force org manipulation though. e) Same as now, minimum squads of 3. Apothecaries are a whole Paladin cheaper. Land Raiders are dedicated transports (same for GKTs) f) Nope, no new units at all which is a bummer. We're expected to ally to get armour-cracking tools now. Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782602 Share on other sites More sharing options...
Valerian Posted August 19, 2014 Author Share Posted August 19, 2014 Brovius, Can Purifiers teleport (Deep Strike)? Â Clearly the leaked army build pictures were right on. Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782603 Share on other sites More sharing options...
Gentlemanloser Posted August 19, 2014 Share Posted August 19, 2014 How about the loss of Psybolt Ammo? Â No more S8 Autocannons? Â (So GK balanced on their own merit, right. ;) ) Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782606 Share on other sites More sharing options...
GOFADK Posted August 19, 2014 Share Posted August 19, 2014 is the range still 24" for psycannons? Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782612 Share on other sites More sharing options...
BloodTzar Posted August 19, 2014 Share Posted August 19, 2014 Thank you very much for answers ! Â My GK's are gone for 7th ed ... lets fight them dust for the Emperor ! Â ~BT Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782616 Share on other sites More sharing options...
Brovius Posted August 19, 2014 Share Posted August 19, 2014 Purifiers can't deepstrike still, neither can Purgs.Only change to Psycannons was the Salvo 2/4 profile, so still 24" range and rending. Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782623 Share on other sites More sharing options...
Gentlemanloser Posted August 19, 2014 Share Posted August 19, 2014 Is Crowe an IC? If not, outside of the formation, can he be attached to any units? Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782626 Share on other sites More sharing options...
Brovius Posted August 19, 2014 Share Posted August 19, 2014 He's finally got IC-status. A good omen for BA players! Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782631 Share on other sites More sharing options...
Black Cohort Posted August 19, 2014 Share Posted August 19, 2014 Anyone who didn't expect psycannons to become salvo was living in denial. Link to comment https://bolterandchainsword.com/topic/292163-grey-knights-7e-codex-rumor/page/8/#findComment-3782632 Share on other sites More sharing options...
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