Nova_chron Posted July 18, 2014 Share Posted July 18, 2014 Pin his hand and swap heads that way he can be Ragnar or krom Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3749112 Share on other sites More sharing options...
Rift Blade Posted July 19, 2014 Share Posted July 19, 2014 Gotta agree about Krom not being worth it. But also agree though that the rules in this box set should be taken with a lot of salt. They remind me a lot of an introduction to the game box set. The units & rules in it seem watered down. I could be wrong but I hope not. It would seem to indicate though that our po9ints cost are going to change for various units. As for the the model Krom itself, I think its a really good model. Lots of conversion & magnetizing potential. Easily be a good basis for a your own Ragnar model. Anyways, my 2 cents. Guess we'll just have to wait for the codex itself. Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3749130 Share on other sites More sharing options...
Rune_Priest_Rhapsody Posted July 19, 2014 Share Posted July 19, 2014 I think the Krom kit has great conversion potential in general. Great bits and in enough pieces to use on other models or swap out for other weapons. I've got the idea to remove the bolter hand and replace it with the pointy finger from the new sternguard kit, attach a storm shield to his wrist and take him to town. Looks like Runic Armor to me, so it will be. Now you have a sweet looking simply converted 2+3+ axe wielding killing machine!! End of Line Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3749156 Share on other sites More sharing options...
CatSmasher Posted July 19, 2014 Author Share Posted July 19, 2014 I think the Krom kit has great conversion potential in general. Great bits and in enough pieces to use on other models or swap out for other weapons. I've got the idea to remove the bolter hand and replace it with the pointy finger from the new sternguard kit, attach a storm shield to his wrist and take him to town. Looks like Runic Armor to me, so it will be. Now you have a sweet looking simply converted 2+3+ axe wielding killing machine!! End of Line SS on the back or belt... idea stolen. Then you could play it wysiwyg either way... awesome. Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3749159 Share on other sites More sharing options...
Nova_chron Posted July 19, 2014 Share Posted July 19, 2014 Personally after seeing the rules and points costs from a friend with the box and I am sure some will shout heresy... I like what I am seeing the formation rules are fun and fit the fluff. Really looking forward to playing with him after I get the wolves built and painted Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3749175 Share on other sites More sharing options...
Jarl Kjaran Coldheart Posted July 19, 2014 Share Posted July 19, 2014 what I did with my Krom http://i69.photobucket.com/albums/i65/kieran_m/Space%20Wolves%20vol%205678/100E6198_zpsf82552c6.jpg http://i69.photobucket.com/albums/i65/kieran_m/Space%20Wolves%20vol%205678/100E6200_zpsd1d8a9c3.jpg Not 100% on the head, but I love the sword+axe combo. WLK Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3749302 Share on other sites More sharing options...
Dantay VI Posted July 19, 2014 Share Posted July 19, 2014 Nicely done WLK Sternguard head looks pretty good Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3749312 Share on other sites More sharing options...
Baulder Posted July 19, 2014 Share Posted July 19, 2014 I think the Krom kit has great conversion potential in general. Great bits and in enough pieces to use on other models or swap out for other weapons. I've got the idea to remove the bolter hand and replace it with the pointy finger from the new sternguard kit, attach a storm shield to his wrist and take him to town. Looks like Runic Armor to me, so it will be. Now you have a sweet looking simply converted 2+3+ axe wielding killing machine!! End of Line SS on the back or belt... idea stolen. Then you could play it wysiwyg either way... awesome. I did something similar with my bran redmaw conversion. Works well as doubling up as a wolf lord with axe and shield. Incidentally, I wouldn't be surprised if folks start converting Krom into Bran, he already has the axe and belt. Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3749317 Share on other sites More sharing options...
Dantay VI Posted July 19, 2014 Share Posted July 19, 2014 Its basically the same loadout as Bran. Bolt pistol, Axe called Langnvast. Big difference is hat he has rune armour, plus the special rules and different saga. But WYSISWG wise, pretty similar. Bran is also 210 points Maybe just change the head to something a bit more feral and you'd be good to go Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3749323 Share on other sites More sharing options...
viddar Posted July 19, 2014 Share Posted July 19, 2014 I think krom's armor would pass for runic armor granted I think the only official model with runic armor is our iron priest Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3749868 Share on other sites More sharing options...
Iacton Qruze Posted July 20, 2014 Share Posted July 20, 2014 Yeah this guy is just a meat popsicle. I don't leave home with a wolf lord that costs less than 200 points. I love the model though. He'll make a good 30k Praetor when I change his chestpiece and head out. Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3750047 Share on other sites More sharing options...
Grimtooth Posted July 20, 2014 Share Posted July 20, 2014 Its basically the same loadout as Bran. Bolt pistol, Axe called Langnvast. Big difference is hat he has rune armour, plus the special rules and different saga. But WYSISWG wise, pretty similar. Bran is also 210 points Maybe just change the head to something a bit more feral and you'd be good to go Might have just decided my use for the Krom model. Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3750052 Share on other sites More sharing options...
Sturm Moonwolf Posted July 20, 2014 Share Posted July 20, 2014 I'm waiting for the codex to come out before I decide how to modify my Krom, and as a someone mentioned earlier, it would make a good basis for Bran, i was thinking that last night when i got my box. Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3750075 Share on other sites More sharing options...
Grimtooth Posted July 20, 2014 Share Posted July 20, 2014 I would go with a nice bearded and wild looking Chaos Marauder head and then just paint him to match up with Bran. Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3750090 Share on other sites More sharing options...
Brother Amarel Posted July 20, 2014 Share Posted July 20, 2014 *headdesk* GW... RANDOMNESS IS THE OPPOSITE OF FORGE YOUR NARRATIVE! While I agree with the sentiment, I think it's a sensible way to keep them in the current edition. Also, regarding the earlier Grey Hunter points cost comments, I make them 14pts each assuming upgrade costs to be the same as standard Tacs (not sure how 15 or 16 points was worked out). Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3750127 Share on other sites More sharing options...
Nrthstar Posted July 22, 2014 Share Posted July 22, 2014 I'm prepped to magnetized my Krom, I love the model though! I thought about magnetizing the torso too so I could drop him on a thunderwolf, bust just figured screw it. Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3752177 Share on other sites More sharing options...
Torin Posted July 22, 2014 Share Posted July 22, 2014 i would be much happier if they just give krom MOtW(5+ rending) and toughness 5 instead. Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3752266 Share on other sites More sharing options...
Nrthstar Posted July 22, 2014 Share Posted July 22, 2014 That would be cool, but that's what Bran Redmaw is for fluff wise. There's no mention of Krom going Wolfen. Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3752508 Share on other sites More sharing options...
Rune_Priest_Rhapsody Posted July 22, 2014 Share Posted July 22, 2014 I think for his points, Krom is just a really solid HQ. He isn't tooled out to the teeth, nor is he severely lacking (a combi or PP would be nice, but not necessary) in a certain area. His focus fire ability is really nice and I can see it doing decent within this edition. As IQ commented on the meat shield, I also think he is a nice addition to a tooled up RP or TWL. Still waiting on my box set... Want to make me some Krom!! End of Line Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3752666 Share on other sites More sharing options...
Bulldogging Posted July 22, 2014 Share Posted July 22, 2014 I think for his points, Krom is just a really solid HQ. He isn't tooled out to the teeth, nor is he severely lacking (a combi or PP would be nice, but not necessary) in a certain area. His focus fire ability is really nice and I can see it doing decent within this edition. As IQ commented on the meat shield, I also think he is a nice addition to a tooled up RP or TWL. Still waiting on my box set... Want to make me some Krom!! End of Line How will you get him and his 3 squads in range of the same target though? They aren't allowed to take dedicated transports. That's what i've been struggling with. I can get over how silly his lack of 2+ and a decent weapon are, but I really wanted his formation to work. Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3752671 Share on other sites More sharing options...
Rune_Priest_Rhapsody Posted July 22, 2014 Share Posted July 22, 2014 I think for his points, Krom is just a really solid HQ. He isn't tooled out to the teeth, nor is he severely lacking (a combi or PP would be nice, but not necessary) in a certain area. His focus fire ability is really nice and I can see it doing decent within this edition. As IQ commented on the meat shield, I also think he is a nice addition to a tooled up RP or TWL. Still waiting on my box set... Want to make me some Krom!! End of Line How will you get him and his 3 squads in range of the same target though? They aren't allowed to take dedicated transports. That's what i've been struggling with. I can get over how silly his lack of 2+ and a decent weapon are, but I really wanted his formation to work. By using him outside the Stormclaw campaign... End of Line Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3752731 Share on other sites More sharing options...
Valerian Posted July 22, 2014 Share Posted July 22, 2014 I'm sure everyone will be able to build a nice alternate-Krom when the actual codex hits. He's a great looking model with an axe, so you really can't go wrong there. Just make him a DIY Wolf Lord with Runic Armour, Belt of Russ, Saga (Warlord Trait) of your choosing (or random roll, if that's what it is), and an appropriate Relic of the Fang Frost Axe (I'm sure there will be one). He won't have the special rules, like Furious Charge and the special targetting rule, but who really cares? V Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3752759 Share on other sites More sharing options...
Nrthstar Posted July 22, 2014 Share Posted July 22, 2014 Exactly, and I love the model so much I'm gong to carefully magnetize him so i can swap him out quick and easy. Only downside is I don't have more of those awesome shoulderpads of his, but i'll make due :P Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3752772 Share on other sites More sharing options...
Bulldogging Posted July 22, 2014 Share Posted July 22, 2014 By using him outside the Stormclaw campaign... End of Line You can't alter a formation like that, unless the rules in the formation allow it. Granted, I'm going by second hand information because GW shipping speed is slower than they told me it would be..but the formation does not allow modifications. So, Krom's formation is not allowed DT. Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3752790 Share on other sites More sharing options...
Rune Priest Jbickb Posted July 22, 2014 Share Posted July 22, 2014 I feel your shipping speed pain man Link to comment https://bolterandchainsword.com/topic/293829-krom-dragongaze-rules/page/5/#findComment-3752805 Share on other sites More sharing options...
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