Karhedron Posted August 30, 2017 Share Posted August 30, 2017 I think rerolls are allowed, even for overwatch. It is positive or negative modifiers that are not applied (IIRC). Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4872771 Share on other sites More sharing options...
Panda_Saurus_Rex Posted August 30, 2017 Share Posted August 30, 2017 Hey guys, pedantic rule question here: Can you reroll Overwatch hits and wounds? Guy I played earlier today insisted that his Gulliman & bubble friends can because "Rerolls" is not considered a "Modifier". I couldn't find the proper ruling to tell him otherwise.. Yes you can. We can do it too with Captains re-rolling ones, Lts, and Dante. Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4872773 Share on other sites More sharing options...
sebs_evo7 Posted August 31, 2017 Share Posted August 31, 2017 Yeh i play against an imperium all stars list that features guille and nothing is more frustrating than that re roll hits/wounds Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4873046 Share on other sites More sharing options...
Panzer Posted August 31, 2017 Share Posted August 31, 2017 Hey guys, pedantic rule question here: Can you reroll Overwatch hits and wounds? Guy I played earlier today insisted that his Gulliman & bubble friends can because "Rerolls" is not considered a "Modifier". I couldn't find the proper ruling to tell him otherwise.. Not pedantic at all. Re-rolls are allowed, they are no modifier. Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4873067 Share on other sites More sharing options...
Dont-Be-Haten Posted August 31, 2017 Share Posted August 31, 2017 Looks like we may be Past November on the codex. Good call whomever said December + next three up through the grapevine are Eldar, Nids, IG. Also, if we don't have something by the time chapter approves comes out, we will get a bone, or "something" Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4873167 Share on other sites More sharing options...
Charlo Posted August 31, 2017 Share Posted August 31, 2017 Probably Obj Sec (like they said in an earlier article as everyone is getting it on their troops... Which will make hordes just delightful) and probably some place holder chapter tactics at a push. Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4873244 Share on other sites More sharing options...
Dont-Be-Haten Posted August 31, 2017 Share Posted August 31, 2017 Sounds agreeable. On Nids and the future of Blood Angels, is anyone getting ready for a campaign of any type to get Some awesome story driven goodness In? Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4873302 Share on other sites More sharing options...
Panzer Posted August 31, 2017 Share Posted August 31, 2017 Probably Obj Sec (like they said in an earlier article as everyone is getting it on their troops... Which will make hordes just delightful) and probably some place holder chapter tactics at a push.Almost sure it will be more than just that. Chapter approved is supposed to include a lot more things than just that according to their article. Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4873331 Share on other sites More sharing options...
Panda_Saurus_Rex Posted August 31, 2017 Share Posted August 31, 2017 Sounds agreeable. On Nids and the future of Blood Angels, is anyone getting ready for a campaign of any type to get Some awesome story driven goodness In? In my area we are doing a big BA v Nids campaign right now. So far Nids have taken it but there have also been shenanigans happening (messing up power levels, gun strengths) because a majority of the players on both sides are new. There is supposed to be a big game (4K points a side) coming up on Sep 16th and I am playing a smaller, 1500 point game against a newer Nid guy this Saturday. Damon Nightman and Dont-Be-Haten 2 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4873577 Share on other sites More sharing options...
Panzer Posted August 31, 2017 Share Posted August 31, 2017 Sounds agreeable. On Nids and the future of Blood Angels, is anyone getting ready for a campaign of any type to get Some awesome story driven goodness In? In my area we are doing a big BA v Nids campaign right now. So far Nids have taken it but there have also been shenanigans happening (messing up power levels, gun strengths) because a majority of the players on both sides are new. There is supposed to be a big game (4K points a side) coming up on Sep 16th and I am playing a smaller, 1500 point game against a newer Nid guy this Saturday. It's okay, just let a huge Khorne army steamroll the Nids and then some Primaris and Guilliman arrive to clean up. :D Panda_Saurus_Rex, Silverson, Arkhanist and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4873621 Share on other sites More sharing options...
Indefragable Posted September 1, 2017 Share Posted September 1, 2017 Hey guys, pedantic rule question here: Can you reroll Overwatch hits and wounds? Guy I played earlier today insisted that his Gulliman & bubble friends can because "Rerolls" is not considered a "Modifier". I couldn't find the proper ruling to tell him otherwise.. Uh...I wouldn't see why not. RG let's you re-roll failed To Hit and To Wound rolls. It's the same as a Capt letting you re-roll 1's To Hit. Both would work in Overwatch. You would still need to fish for 6's. His reasoning is whst confuses me. Were you using Reivers that shut off Overwatch or something? Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4874306 Share on other sites More sharing options...
Dont-Be-Haten Posted September 1, 2017 Share Posted September 1, 2017 That's awesome Panda. I'm in the midst of starting one myself. Witch custom mission options and the like. Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4874310 Share on other sites More sharing options...
Thoridon Posted September 1, 2017 Share Posted September 1, 2017 Today I realised the morale roll is 1 D6 plus losses, not 2 D6. I thought my units were falling apart easily after a couple of kills... Oops! Silverson, Indefragable and Karhedron 3 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4874593 Share on other sites More sharing options...
Chaplain Gunzhard Posted September 1, 2017 Share Posted September 1, 2017 Today I realised the morale roll is 1 D6 plus losses, not 2 D6. I thought my units were falling apart easily after a couple of kills... Oops! And you get rerolls as space marine, and the ancient banner essentially makes your units within 6" fearless, and other random buffs spread about... Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4874767 Share on other sites More sharing options...
Panzer Posted September 2, 2017 Share Posted September 2, 2017 Today I realised the morale roll is 1 D6 plus losses, not 2 D6. I thought my units were falling apart easily after a couple of kills... Oops! That's why MSU is still so good. Before you are in any real danger to suffer more losses due morale the squad is usually gone anyway unlike with big units. :P Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4874948 Share on other sites More sharing options...
SnorriSnorrison Posted September 2, 2017 Share Posted September 2, 2017 (edited) So I've sifted through the rules a bit, even some of the fluff. 1. Don't like Primaris Marines, they're pretty lame. The models look nice, though. Reivers sound pretty awesome as a stand-in for scouts(or what scouts should be -> stealth troops that disrupt enemy lines and strike from the shadows. Add terror of the unknown and you're good). Fluff-wise, they're all horrible. 2. Guillaume being back is terrible for the 40k universe in my opinion. Now they're all going to want their Primarchs back. Good times. 3. Who the hell is Cawl? Most unnecessary plot-driven inclusion ever. 4. Until we actually receive a codex, it's hard to make any judgement on our strength. Character rules are nice for lone characters(since theire's only lone characters now), however making a 9-inch charge from reserves is a huge risk - and every army get's alpha strike now. It would be cool to see Blood Angels get an advantage @ jump pack assaults again. However, Raven Guard get that now...:/ 5. Sadly, Sniper Scouts are auto-include over Tacticals. The sniper rules are so damn effective against other armies' buff characters, it's insane. Mortal wounds? YES PLEASE. 6. 2 wounds on terminators and SG seem nice, but the 2+ save is a liability without an invulnerable save. Too much AP around. Or, let's say, SG have a hard time without a 4++ FnP. The new rule for Sanguinary Priests seems cool. Reanimating dead models is strong! Painting up my Captain with Jump Pack, Inferno Pistol and Relic Blade(finally we get those). Keen to take the Blooded to the tabletop again! Edit: What is up with the Reply box...? There's no real formatting and no emoticons for me to choose from... Edited September 2, 2017 by SnorriSnorrison Indefragable 1 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4875106 Share on other sites More sharing options...
Karhedron Posted September 2, 2017 Share Posted September 2, 2017 1. Don't like Primaris Marines, they're pretty lame. The models look nice, though. Reivers sound pretty awesome as a stand-in for scouts(or what scouts should be -> stealth troops that disrupt enemy lines and strike from the shadows. Add terror of the unknown and you're good). Fluff-wise, they're all horrible. Intercessors make better objective campers than Tac squads IMHO. Reivers don't do it for me, I prefer my assault troops flying as Sanguinius intended. However if you play Reivers as veteran-scouts (like Space Wolves), that would be kinda cool. Hellblasters are 50 shades of awesome! Make sure you have a Captain nearby so they can reroll 1s when overcharging and the amount of firepower they put out is fanastic. For a couple more points than a plasma Vetyou get an xetra 6" range, twice the wounds and twice the attacks. Aggressors are OK but you really need to eb playing UMs or possibly Salamanders to get the best out of them. 2. Guillaume being back is terrible for the 40k universe in my opinion. Now they're all going to want their Primarchs back. Good times. For better or worse, that is true. 3. Who the hell is Cawl? Most unnecessary plot-driven inclusion ever. When have you known GW to pass up the opportunity to include a new model? 4. Until we actually receive a codex, it's hard to make any judgement on our strength. Character rules are nice for lone characters(since theire's only lone characters now), however making a 9-inch charge from reserves is a huge risk - and every army get's alpha strike now. It would be cool to see Blood Angels get an advantage @ jump pack assaults again. However, Raven Guard get that now...:/ People have oppinions based on previous editions. How they pan out beyond the Index list remains to be seen. 5. Sadly, Sniper Scouts are auto-include over Tacticals. The sniper rules are so damn effective against other armies' buff characters, it's insane. Mortal wounds? YES PLEASE. 100-ish points to inflict on average 1 mortal wound every 2 turns is not exactly a powerhouse unit. Given that most Characters have 3+ wounds these days. A Sniper squad will struggle to kill a single character, even if they spend all game firing at it. 6. 2 wounds on terminators and SG seem nice, but the 2+ save is a liability without an invulnerable save. Too much AP around. Or, let's say, SG have a hard time without a 4++ FnP. The new rule for Sanguinary Priests seems cool. Reanimating dead models is strong! Given that AP2 weapons are no longer a thing, the lack of an invulnerable save makes less difference than it used to. SG get a 5+ save against lascannons and plasma weapons, just like Termies. Relatively few weapons have AP-4 or better. SnorriSnorrison and Blindhamster 2 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4875307 Share on other sites More sharing options...
marine7312000 Posted September 2, 2017 Share Posted September 2, 2017 For everyone's knowledge, Conversion World from ebay http://www.ebay.com/usr/conversion_world?_trksid=p2053788.m1543.l2754, will be shutting down his ebay store once his current stock sells. They sent an email out to all previous customers with the update a few days ago. They plan to open an actual webstore sometime in the next few months but I figured I'd let people know. He had some really cool stuff specifically for BA on ebay but is down to only generic stuff left. Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4875330 Share on other sites More sharing options...
SnorriSnorrison Posted September 2, 2017 Share Posted September 2, 2017 Intercessors make better objective campers than Tac squads IMHO. Reivers don't do it for me, I prefer my assault troops flying as Sanguinius intended. However if you play Reivers as veteran-scouts (like Space Wolves), that would be kinda cool. Hellblasters are 50 shades of awesome! Make sure you have a Captain nearby so they can reroll 1s when overcharging and the amount of firepower they put out is fanastic. For a couple more points than a plasma Vetyou get an xetra 6" range, twice the wounds and twice the attacks. Aggressors are OK but you really need to eb playing UMs or possibly Salamanders to get the best out of them. I hear ya! Yes, was rather thinking about 2 small squads of veteran-scouts for Reivers, they really don't look like a 3+ armour save next to marines :D Otherwise, I'll try to keep clear of Primaris Marines. I don't like the fluff, and they'll look funny next to the rest of my force, being truescale and all that. When have you known GW to pass up the opportunity to include a new model? Right, right, fair enough. Maybe I had too high hopes for the fluff in 40k since...well, a long time. People have oppinions based on previous editions. How they pan out beyond the Index list remains to be seen. Yes, I was merely listing some of those I had in mind. Close quarter combat with deepstrike assault being our strong suit would be cool, as long as our shooting doesn't suffer too much. Devastators, Predators of many kinds, Stormravens...you get the idea. 100-ish points to inflict on average 1 mortal wound every 2 turns is not exactly a powerhouse unit. Given that most Characters have 3+ wounds these days. A Sniper squad will struggle to kill a single character, even if they spend all game firing at it.Well, 2 90-points squads with camo cloaks and sniper rifles will not only allow you to take a battalion detachment and fill your troops, they can take out a character in two turns - one, if you're lucky. Even ihef they don't deal mortal wounds, they chip away with S4 and AP 1, and lightly armoured non-MEQ characters have a good chance of biting the dust before they come in range of our more specialised forces. Not to underestimate. Given that AP2 weapons are no longer a thing, the lack of an invulnerable save makes less difference than it used to. SG get a 5+ save against lascannons and plasma weapons, just like Termies. Relatively few weapons have AP-4 or better. True, didn't look at it that way. A 5+ is a 5+ after all. Perhaps it's the multi-wound weapons we need to look out for. Thanks for taking the time to answer! I'm still looking at battle-reports online, trying to pick up the new rules. At least the objectives make the game more movement-based and interesting. Having to re-deploy some of your forces is a neat way of getting immersion on the tabletop. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4875426 Share on other sites More sharing options...
The4thHorseman Posted September 3, 2017 Share Posted September 3, 2017 Finished my Tarantula Air Defence Battery Today. LutherMax, Jolemai and Chaplain Gunzhard 3 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4875694 Share on other sites More sharing options...
Jolemai Posted September 4, 2017 Author Share Posted September 4, 2017 RTS 2017 is live! Will you pledge for the Angelic Host or have you some past failure to atone for with The Lost? Damon Nightman 1 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4876727 Share on other sites More sharing options...
Damon Nightman Posted September 4, 2017 Share Posted September 4, 2017 RTS 2017 is live! Will you pledge for the Angelic Host or have you some past failure to atone for with The Lost? Probably will take me a week or so to decide what I'm going to enter, but I'll be joining for sure! Jolemai 1 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4876925 Share on other sites More sharing options...
Blindhamster Posted September 4, 2017 Share Posted September 4, 2017 I should really join in too... try and get something finished for a change... Jolemai 1 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4876959 Share on other sites More sharing options...
Jolemai Posted September 4, 2017 Author Share Posted September 4, 2017 By all means chaps, you're more than welcome :) Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4876964 Share on other sites More sharing options...
durdle-durdle Posted September 5, 2017 Share Posted September 5, 2017 So, i've been proxying my death company with pistols and chainswords as death company with bolters and chainswords, and had some decent success in small games. I'm really liking it, and i've always been a fan of the "true grit" look with the bolter and ccw. I'm considering popping the bolt pistol arm off my guys and changing it out, but am deeply worried it may become an illegal loadout or cost points to do in the near future, when we get our 'dex. Do you guys think this is an unfounded fear, and i should just do it if i like it? Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/261/#findComment-4877220 Share on other sites More sharing options...
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