hairojin Posted December 10, 2014 Share Posted December 10, 2014 Found it, post #521 in the warseer thread: "He can buy a bike, but not a Terminator armour." Link to comment Share on other sites More sharing options...
Pascalnz Posted December 10, 2014 Share Posted December 10, 2014 I've only gone and got the thing:) updates soon Link to comment Share on other sites More sharing options...
Bartali Posted December 10, 2014 Share Posted December 10, 2014 Oooh @Pascalnz - Would love to know if/how Astorath has changed, equipment options for DC and if bikes are the same as the SM codex. Link to comment Share on other sites More sharing options...
Pascalnz Posted December 10, 2014 Share Posted December 10, 2014 so, one of the stand out little tidbits is that, 5 assault marines in a drop pod with two infernos pistols and 2 melta guns[you read that correctly:P] are 5 points LESS that before, when they only had one melta gun:). Dante is about the same price he was before, he also gains a tactical objective trait along with descent of angels... which, works on anything coming from reserves... like...drop pods:D, terms every darn thing gets to only scatter d6 and reroll failed reserve attempts. corbulo's +1 ini stacks with everything else, only his +1 ws doesn't stack with other priests. the sanguinor costs a storm raven now.... and flying him with corbulo in one, could be hilarious, with a 6 inch from the hull +1 WS,INI, ATT buff furious cost the same as they did before and magna grapples are a free replacement to smoke launchers. Frag canons now cost five points but are exactly the same :D!!! the libby dreads can get a melta gun to replace the storm bolter and the force weapon is an ap2 strx2 force weapon. furious are only ws 5 , but still a v13 Link to comment Share on other sites More sharing options...
Morticon Posted December 10, 2014 Share Posted December 10, 2014 I've only gone and got the thing:) updates soon YAAAAAAAAAAAAAAAAY !!!!! Link to comment Share on other sites More sharing options...
appiah4 Posted December 10, 2014 Share Posted December 10, 2014 Sexcellent. Command Squad details please. Link to comment Share on other sites More sharing options...
Morticon Posted December 10, 2014 Share Posted December 10, 2014 We're going to get a lot of traffic in the next few hours. A reminder to all B&C members and guests to keep things productive, constructive and welcoming, please. Thanks. Link to comment Share on other sites More sharing options...
Pascalnz Posted December 10, 2014 Share Posted December 10, 2014 Astorath is very sad, same stats as before and his warlord trait is adamantium will.. his axe is +1 strength ap2..two handed unwieldily. but on a 6 it auto wounds and causes instant death[of course you can still save that wound normally] he's the only guy that makes DC reroll to wound no a charge. otherwise he has the usual rules for a chaplain and FC of course....he costs 5 points less than captain karl at least. Death company no longer have a limit on how many pistol weapons or melee weapons[no grav pistols though] and you can get up to 15 in a squad... 3 points a jump pack same price as the old lot base Link to comment Share on other sites More sharing options...
appiah4 Posted December 10, 2014 Share Posted December 10, 2014 Curious: Any points difference between DC Furioso and normal Furioso? Or same price, but one gets WS5 AV13, other gets Rage and NCSMW? Blood Talons 10 pts as rumored? What difference do they make, only Shredding? Link to comment Share on other sites More sharing options...
Pascalnz Posted December 10, 2014 Share Posted December 10, 2014 command squad looks just the same as a standard squad, they can take jump packs for 25 and the squad costs a century. standard 3 vets a company champion and a noviciate I have a feeling the next Shield of baal book will have something like it for terms. otherwise, they couldn't use that sweet banner Link to comment Share on other sites More sharing options...
Ushtarador Posted December 10, 2014 Share Posted December 10, 2014 Awwww yeah FRAG CANNONS!! golly gee is this about 4 meltas in 5 guys, can you elaborate?^^ Link to comment Share on other sites More sharing options...
appiah4 Posted December 10, 2014 Share Posted December 10, 2014 Awwww yeah FRAG CANNONS!! is this about 4 meltas in 5 guys, can you elaborate?^^ Sergeant can dual wield melta pistols methinks, and you can take 2 meltaguns regardless of numbers..? Link to comment Share on other sites More sharing options...
Morticon Posted December 10, 2014 Share Posted December 10, 2014 Astorath is very sad, same stats as before and his warlord trait is adamantium will.. his axe is +1 strength ap2..two handed unwieldily. but on a 6 it auto wounds and causes instant death[of course you can still save that wound normally] he's the only guy that makes DC reroll to wound no a charge. otherwise he has the usual rules for a chaplain and FC of course....he costs 5 points less than captain karl at least. Death company no longer have a limit on how many pistol weapons or melee weapons[no grav pistols though] and you can get up to 15 in a squad... 3 points a jump pack same price as the old lot base DUDE O_O !!?!?! Thats INSANELY cheap. Link to comment Share on other sites More sharing options...
Pascalnz Posted December 10, 2014 Share Posted December 10, 2014 the bikes look the same bar furious charge I think.. 63 points base can get two special weapons, including grav, they can get an attack bike and up to 5 more.. that kind a stuff, nothing weird Link to comment Share on other sites More sharing options...
appiah4 Posted December 10, 2014 Share Posted December 10, 2014 command squad looks just the same as a standard squad, they can take jump packs for 25 and the squad costs a century. standard 3 vets a company champion and a noviciate I have a feeling the next Shield of baal book will have something like it for terms. otherwise, they couldn't use that sweet banner Novitiate has a chalice? i.e. +1WS? Link to comment Share on other sites More sharing options...
Pascalnz Posted December 10, 2014 Share Posted December 10, 2014 yup dual wielding inferno pistols on seargants is a thing.. wee..... super annoyingly, you can't buy them artificer armour.....and you can't buy arti armour for the sang priest either. oh, you can get a 50 point tech marine as your HQ Just a narethium for the noviciate Link to comment Share on other sites More sharing options...
appiah4 Posted December 10, 2014 Share Posted December 10, 2014 Question: 63 pt Bike squad - does not include vet sarge, does it? Come to think of it, Do ASM, Tac, Scout, etc. squads have options for non-vet sergeants? Link to comment Share on other sites More sharing options...
Ushtarador Posted December 10, 2014 Share Posted December 10, 2014 Weee gravgun bikers, finally I can paint some red ones :D 4 meltas in pod for ~100pts? Waat I still cant believe this^^ Link to comment Share on other sites More sharing options...
Quixus Posted December 10, 2014 Share Posted December 10, 2014 I've only gone and got the thing:) updates soon How, I thought the book would only come out on Saturday? If you do have it, plkease confirm that there are no more TDA priests. Are there any unit designation changes like the SM Captain on a bike making bikers troops? Link to comment Share on other sites More sharing options...
Pascalnz Posted December 10, 2014 Share Posted December 10, 2014 it's all standard 10 point upgrades for sergeants It's 135 points for 4 melts in a pod Link to comment Share on other sites More sharing options...
Bartali Posted December 10, 2014 Share Posted December 10, 2014 Astorath is very sad, same stats as before and his warlord trait is adamantium will.. his axe is +1 strength ap2..two handed unwieldily. but on a 6 it auto wounds and causes instant death[of course you can still save that wound normally] he's the only guy that makes DC reroll to wound no a charge. otherwise he has the usual rules for a chaplain and FC of course....he costs 5 points less than captain karl at least. Death company no longer have a limit on how many pistol weapons or melee weapons[no grav pistols though] and you can get up to 15 in a squad... 3 points a jump pack same price as the old lot base Thanks. Uggh that his axe is still unwieldy, but that's quite a points drop. I can definately see myself using him with a blob of 15 DC. Link to comment Share on other sites More sharing options...
appiah4 Posted December 10, 2014 Share Posted December 10, 2014 Do Captains have Artificer Armor? Relic Blade or equivalent? Link to comment Share on other sites More sharing options...
Pascalnz Posted December 10, 2014 Share Posted December 10, 2014 dante and some pods is soo dirty, only scattering d6 means you will always get in range of template and melta range:) Link to comment Share on other sites More sharing options...
appiah4 Posted December 10, 2014 Share Posted December 10, 2014 it's all standard 10 point upgrades for sergeants It's 135 points for 4 melts in a pod Hell yeah, no more Vet Sarge taxes for my Tac Squads! Link to comment Share on other sites More sharing options...
Pascalnz Posted December 10, 2014 Share Posted December 10, 2014 yes, relic blades and arti armour are options for the captain.... who is still pretty pointless looking at all the sweet baby love you can get form all the other choices:) Link to comment Share on other sites More sharing options...
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