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Got Exterminatus and the WD:)


Pascalnz

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hey guys just got the new stuff, I'll put up some stuff soon as I can

 

1. the angels fury spearhead forces as mad as everyone thinks, there are no hidden restrictions on what can come from deep strike reserve. what ever arrives does not scatter and can assault if within 12 inches of two teleport homers [models with them and a model with an effect that is embarked measures the effect from the hull soo good stuff], doesn't have to be a terminator etc etc

 

 

there are rules for detachments and formations for the archangels as well as a warlord chart and 3 relics. also rules for the blooded 2nd company and also for flesh tearers

 

warlord trait for arch angels

1.fearless

2.warlord gets counter attack

3re rolls failed to hits in a challenge

4 warlord and any unit he's in gets obsec

5 rerolls on failed moral or pinning within 12

6 warlord gets preferred enemy

 

3 relics

 

1 meltabomb cost sword for terminator sergeants. any roll to has instant death vs monstrous creatures..ap3

6 meltabomb Banner. acts as company banner but gives the unit with it preferred enemy[mmm yummy on thunder hammers]

1 melta bomb psychic hood. user is not affected by perils of the warp.

 

a couple of fun formations.

archangles sanguine wing:

2 veteran vanguards[must have packs]

1 sternguard

1 storm raven

 

you roll once for the whole formation to come in. it can be rerolled either way.

 

the VV's get either a lightning claw or power weapon for free on every member!!!!

the stern guard get either a storm bolter or combi weapon free on every member

 

stern guard must start in the raven

yum:)

 

archangels orbital intervention force:

 

3 of any type of term squad. they  must be held in deep strike reserve, they all arrive on one roll and can run then shoot on the turn they arrive.

 

Arch angels demi company: get stubborn reroll failed reserve rolls and d6 less scatter for everything in the formation. warlord gets to reroll trait

 

1 captain[can be carl] or a chaplain must be in term armour

2 furiosos

5 squads in any combination. both types of terms VV's or stern

 

The Archangels:

get stubborn, d6 less scatter, roll for reserves from turn one, you can reroll warlord trait

 

1captain[can be Karl]

1chaplain[no need for term armour.. could be an oversight]

4 furiosos dreads

10!!!squads of any combination from the VV's sterns or different term types

 

 

Last three formations

 

Blooded demi company:

If primary  reroll warlord trait

everyone gets red thirst.

 

1 captain or chaplain

1 command squad[if captain is chosen]

3 tacs

1 assault

1dev

1 dread

1furioso dread[only if chaplain is chosen

 

Strike force mortals:

everyone gets crusader

 

at the start of any fight sub phase death company models from this formation that do not have rampage rule get +1 attack till the end of the phase if they are in a combat with more enemy models than friendly ones. this doesn't work on models that have made a disordered charge

 

1 chaplain

3 dc squads

2 dc dreads

1 raven gunship

 

Dante's avenging host:

1 blooded demi company formation

dante

mephiston

1 libby

1 sang priest

1 sang guard unit

3 ravens

 

you can reroll all failed reserve rolls for units in this formation with the deep strike special rule. in addition units in this formation scatter 1d6 less.

 

all non vehicle units in this formation have the obsec special rule:P

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Free combi weapons on eveyone!

Yes all those cool lightning claw models for vanguard veterans are useful!

I'm so happy. Bless your soul for you have made my day!

Also are these formations in the white dwarf or exterminatus becuase if its exterminatus well my brother asked me what I want for christmastongue.png

ok this will be the flesh tears post!..will get some edits going forwards

 

Relics... awfull. 

maybe the melt bomb costing shiel that can't be put on a terminator that grants a 3+ armour save and lets the user ignore poison

or the 2 melta bomb costing poisoned 2+ bolter.

th 3x meltabomb relic that can be taken by any type of dreadnought[except none can take relics.???] it gives extra armour and any Nid bio plasma can at best glance you.

 

warlord traits 

1 hatred for lord and unit

2 lord gets rampage

3warlord and unit gets hammer of wrath

4all Ba faction within 12 inches of lord get crusader

5 lord and unit get rage

6lord has fnp

 

the detachment

1hq

1troop

1 fast attack

 

optional

1hq

3 troop

3 elite

5fast attack

3 heavy 

1fort 

1LOW

 

benefits

reroll warlord trait

if anything in the detachment rolls 10 or higher on a charge they get the rage special rule[like orcs it's just what you roll not how far you actually go]

 

vanguard strike force

3 tacs

1 assault

1 vv

1 furioso

 

while the vv's are alive everyone gets to ignore the penalties for disordered charges

everyone gets red thirst[+1 ini on charge]

 

lysios relief force.

everyone gets crusader

all non vehicle units in this formation that do not have the deep strike special rule or the jump unit type must be embarked upon a transport vehicle which may not be a drop pod. All units in the formation must be placed in reserve. all units arrive at once on a  single reserve roll

 

Gabriel seth

1 tac

1 vv

1 baal pred

1 pred

1 storm raven

 

the defenders of cathedrum:

everyone gets counter attack and stubborn

1 terminator squad

1 death company squad

2 tac squads

1 ass squad

1 furioso

 

Strike force razor wind 

 

put lysios relief force and defenders of cathedral together

 

you can make reserve rolls from turn one and every non vehicle in the formation has fearless within 12inches of gabriel seth

 

That's it for Flesh tearers in exterminatus .

 

the exclusive white dwarf formation is

blood rain strike force

1 death company squad

1 VV

1 assault squad

1furioso

1 raven

 

All models in the formation must either have jump packs or be embarked on the raven

 

they all get crusader

anything that charges out of the raven gets fleet and rage that turn

everything must be in reserves and it all comes in on a single reserve roll, which gets a free reroll

when a unit arrives from deep strike reserves it gets counter attack and fearless till the start of your next turn.

 

That's all she wrote on FT

Old Night... that sanguine wing formation... that solves most of the problems with vanguard vets - suddenly they don't suck if their power weapons are free - and pairing them with sternguard and a storm raven is pretty good. That's not even too steep to be a part of my 1.5k army.

no probs guys, yes the sanguine wing can grant I think up to 400 free points worth of stuff on those vv's a sf's.  maybe chuck in a priest with relic jump pack ws5

I think you can combine it with the 

 

spearhead formation.... 4 storm ravens 3 obsec tac squads, free combi stern guard and 2 vet squads that can assault off the deep strike with free power weapon/lighning claw.

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