King Jackal Posted March 18, 2015 Share Posted March 18, 2015 https://www.facebook.com/BlogForTheBloodGod Interesting that a Forgefiend is featured on the cover of a Khorne release Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3980432 Share on other sites More sharing options...
Sception Posted March 18, 2015 Author Share Posted March 18, 2015 seriously doubting that, as this would be the first time for a GW codex to include FW products. As a supplement to CSM/CD, IA13 options would be elegible anyway. I don't mean statted up in the codex, I just mean access generally. Like, either indirectly, the way our existing CSM supplements do (black legion and crimson slaughter have access to IA13 options because they have access to CSM options and units more generally, and thus access to those units that FW adds to the parent book), or directly via FAQ/Errata from FW itself. I don't expect the dreadclaw to be a unit in the book, what I'm hoping for is that it is available as an option to the book. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3980437 Share on other sites More sharing options...
Teetengee Posted March 18, 2015 Share Posted March 18, 2015 I am really hoping that since it is marketed as a codex, there might be completely new rules for the units, similar to harlequins. I am perfectly happy to have super rules discontinuities for about a year if they then decide to split chaos over several codices much like the imperials over the next year or two. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3980463 Share on other sites More sharing options...
Lagrath Posted March 18, 2015 Share Posted March 18, 2015 Can anyone read what comes with the Skulltaker edition? Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3980554 Share on other sites More sharing options...
Nehekhare Posted March 18, 2015 Share Posted March 18, 2015 Can anyone read what comes with the Skulltaker edition? overspending. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3980856 Share on other sites More sharing options...
Uprising Posted March 18, 2015 Share Posted March 18, 2015 Can anyone read what comes with the Skulltaker edition? overspending. Depend on the person if it worth it to them or not. I will not start this debate again, this is a warning. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3980929 Share on other sites More sharing options...
Lagrath Posted March 18, 2015 Share Posted March 18, 2015 Found this online: Blood for the Blood God Rule For every Unit that is killed enemy or friend you gain a Blood point for it.You can spend your points once a turn to summon some daemons or give some cool abilities to your guys(fnp is mentioned).For 8 Points you will get a Bloodthirster for free. Units Nearly every CSM unit is metioned except obliterators and psi-guys.Every khorne daemon is in there. So, pretty cool with Renegades for the 2+ or 5+ come-back. Or with lots of small 10-man zombie squads...or lots of 1-wyvern units, etc. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3980936 Share on other sites More sharing options...
Uprising Posted March 19, 2015 Share Posted March 19, 2015 Found this online: Blood for the Blood God Rule For every Unit that is killed enemy or friend you gain a Blood point for it. You can spend your points once a turn to summon some daemons or give some cool abilities to your guys(fnp is mentioned). For 8 Points you will get a Bloodthirster for free. Units Nearly every CSM unit is metioned except obliterators and psi-guys. Every khorne daemon is in there. So, pretty cool with Renegades for the 2+ or 5+ come-back. Or with lots of small 10-man zombie squads...or lots of 1-wyvern units, etc. let see, we could use this for single models(solo spawn, or most vehicles and walkers), and cultist/R&H are extremely cheap(50 pts for 10 cultist, 10 rabble or platoons for 30 pts, vets squads of 5 for 35 pts). With Tyrant overlord we can shoot them off the field or in combat with artillery(hello wyvern). Let the blood flow, R&H msu army will be getting a bloodthrister a turn. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3980940 Share on other sites More sharing options...
Khornestar Posted March 19, 2015 Share Posted March 19, 2015 I think the limited edition will come with the art book/painting guide, the cards, perhaps dice and counters of sorts, the codex, and a case thing. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3980959 Share on other sites More sharing options...
Kol Saresk Posted March 19, 2015 Share Posted March 19, 2015 Typically the special editions are variant cover, slipcase, and added artwork. Anything else is hopeful wishes. To my knowledge, they have included dice, counters or datacards and since the White Dwarf leak shows datacards as a separate item, we can bank on it not being part of the special edition. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3980989 Share on other sites More sharing options...
ThatOneMarshal Posted March 19, 2015 Share Posted March 19, 2015 Blood thirster rules are on NATFKA. http://natfka.blogspot.com/2015/03/bloodthirster-rules-for-40k-leaked.html?m=1 I don't know how to feel about this. Str D is nice but initiative 1 sucks ass. If he fights a knight I'm pretty sure he's dead. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3980991 Share on other sites More sharing options...
Kol Saresk Posted March 19, 2015 Share Posted March 19, 2015 Eh, it's only one of them. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3981002 Share on other sites More sharing options...
Lagrath Posted March 19, 2015 Share Posted March 19, 2015 A Knight will need 5's to hit the BT. So on average, 1/3 hits, which will be negated on a 5++, which needs a 6 to actually kill the BT. So if the BT charges the Knight, there is only a 1/54 chance that the Knight will be instant-killed by the D. However, if the Knight lands 2 or more hits, and the BT fails 2 or more of those hits on the ++ save, then the BT does indeed die. Also: the D stomp will hurt. My recommendation: hit the BT with either a grimoire or cursed earth from nearby horrors or the IA:13 vehicle aura for +1 to Khorne, or some combination thereof. That BT will be hella beefy with 2 greater gifts and a 2++ save! (Edit: and by the way, don't forget one of the greater gifts is re-rolling invul saves...you can make the BT nearly immune to anything on a Knight save a 6 on a D). On a separate topic: here is what I think is most interesting. I doubt that the other dieties, assuming they get their own books, will be left without an army-wide tally now that Khorne gets one (especially since this idea started with epidemius). So what kinds of tallies do other gods get, if Khorne is "kill units?" My guesses: -Tzeentch: successful casts or something to do with # of warp dice used -Nurgle: FNP and/or ITWND rolls and/or poisoned hits -Slaanesh: rending hits or fleet rolls or failed morale/fear/pinning tests Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3981003 Share on other sites More sharing options...
Slayer le Boucher Posted March 19, 2015 Share Posted March 19, 2015 That reminds me of the old bonus summoning system from the 3rd ed codex( the one written by Jervis). +1 on the summon roll for units of Khorne if an assault as been succesfull this turn, +1 for Nurgle deamons if at least a model as failed a saving throw, +1 for Tzeentch deamons if a psychic test was succesfully rolled and +1 for Slaaneshi deamon sif a unit has failed a LD test. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3981063 Share on other sites More sharing options...
Rain Posted March 19, 2015 Share Posted March 19, 2015 The bigger issue is that T6 W5 3+/5++ is not really that tough. Especially to S6/7 shooting which the 2 armies that already roflstomp Melee Chaos (Eldar/Tau) have tons of. Compare that to a Riptide who is also T6 W5 but has FnP, a 2+ save, and a way to get a 3++. Plus it has guns. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3981085 Share on other sites More sharing options...
ThatOneMarshal Posted March 19, 2015 Share Posted March 19, 2015 We have a new detachment as well http://natfka.blogspot.com/2015/03/the-blood-host-detachment-and-blood.html?m=1 Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3981094 Share on other sites More sharing options...
Nehekhare Posted March 19, 2015 Share Posted March 19, 2015 this is a warning. you have been granted the fear USR. Found this online: Blood for the Blood God Rule For every Unit that is killed enemy or friend you gain a Blood point for it. You can spend your points once a turn to summon some daemons or give some cool abilities to your guys(fnp is mentioned). For 8 Points you will get a Bloodthirster for free. Units Nearly every CSM unit is metioned except obliterators and psi-guys. Every khorne daemon is in there. So, pretty cool with Renegades for the 2+ or 5+ come-back. Or with lots of small 10-man zombie squads...or lots of 1-wyvern units, etc. my first thought, but it depends on the wording of blood tithe and the conditions to unlock it as an army special rule. If it needs a daemonkin warlord, all is dust. boy would it be cool to have blood tithe, an unending host detachment and an ordnance tyrant! Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3981153 Share on other sites More sharing options...
Sception Posted March 19, 2015 Author Share Posted March 19, 2015 The bigger issue is that T6 W5 3+/5++ is not really that tough. Especially to S6/7 shooting which the 2 armies that already roflstomp Melee Chaos (Eldar/Tau) have tons of. Compare that to a Riptide who is also T6 W5 but has FnP, a 2+ save, and a way to get a 3++. Plus it has guns. I agree, though in its defense it does have a 4++ jink, and as mentioned there are a few ways to up its ++ save. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3981200 Share on other sites More sharing options...
Cheex Posted March 19, 2015 Share Posted March 19, 2015 If the rumor is right, in that you get buffs depending on amount of ALL units killed, then you can literally just sweep across the field with everything.I don't think my opponent would care very much for me literally sweeping the field Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3981202 Share on other sites More sharing options...
Tenebris Posted March 19, 2015 Share Posted March 19, 2015 MSU Berzerkers in Rhinos, Cultists on Objectives, Daemons to fill the other gaps. Cheap in points, expendable, perfect to ramp up the Blood Tithe. It might work and it can be quite potent if you manage to gang up on an enemy unit. I just hope that there will not be limits in HQ choices or that I would be forced to buy a Bloodthirster to unlock the detachments/formations. Summoning one is great, having to field one less so. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3981218 Share on other sites More sharing options...
Sception Posted March 19, 2015 Author Share Posted March 19, 2015 If you end up in a VP match, that BT's going to have a hard time earning back the points you threw away in cheap sacrificial units to get him Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3981240 Share on other sites More sharing options...
Kol Saresk Posted March 19, 2015 Share Posted March 19, 2015 There's also the question of whether or not you want to get the Bloodthirster. After all, you only get one point per unit, not model. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3981256 Share on other sites More sharing options...
Targetlock Posted March 19, 2015 Share Posted March 19, 2015 Sounds to me like a fun and interesting codex, very characterful too :) I may have to get this one for the Khorne part of my marine army. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3981301 Share on other sites More sharing options...
Khornestar Posted March 19, 2015 Share Posted March 19, 2015 Typically the special editions are variant cover, slipcase, and added artwork. Anything else is hopeful wishes. To my knowledge, they have included dice, counters or datacards and since the White Dwarf leak shows datacards as a separate item, we can bank on it not being part of the special edition. The White Dwarf specifically lists the Codex, second book, objective cards, and skull tokens to keep track of the blood tithe. You can see them in the picture describing the special edition, as well. No dice, though. Those are the skull tokens, I guess. Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3981383 Share on other sites More sharing options...
FENRISÚLFUR Posted March 19, 2015 Share Posted March 19, 2015 So far all the scuttlebutt about this release is focused on the Bloodtithe special rule and summoning Khorne daemons, but has anyone heard if there will be ways to make Khorne WE terminators and the like? Link to comment https://bolterandchainsword.com/topic/304696-codex-khorne-next-week/page/4/#findComment-3981391 Share on other sites More sharing options...
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