Marshal Ommadon Posted April 18, 2015 Author Share Posted April 18, 2015 Exactly! To me you either field 3 Dunecrawlers with 2 Neutron Lasers and 1 Phosphor Blaster or you field like 2 Dunecrawlers both with Icarus Arrays (or both setups if you have the points/money). PS I have my 3 boxes of Dunecrawlers and they are very sweet kits! From the looks of it in the instructions the main weapons attach much the same way as the arms of a Knight Titan do. They have that insert and rotate to secure mechanism. Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4012249 Share on other sites More sharing options...
ronin_cse Posted April 18, 2015 Share Posted April 18, 2015 Exactly! To me you either field 3 Dunecrawlers with 2 Neutron Lasers and 1 Phosphor Blaster or you field like 2 Dunecrawlers both with Icarus Arrays (or both setups if you have the points/money). PS I have my 3 boxes of Dunecrawlers and they are very sweet kits! From the looks of it in the instructions the main weapons attach much the same way as the arms of a Knight Titan do. They have that insert and rotate to secure mechanism. Sadly mine are in the mail . Going to a 1500 pt local tournament on Sunday and just going to try taking one with a laser and one with an icarus array. Obviously they should go in larger squads I just don't have that many yet and I want to experiment Edit: Any idea how easy it would be to magnetize the main weapon options? Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4012278 Share on other sites More sharing options...
Battybattybats Posted April 18, 2015 Share Posted April 18, 2015 looking at the instructions and parts magnetising the weapons looks possible. If you want all the options you need to magnetise the dome with the opus mechanika that goes on the side so you can swap that with the Icarus missile pod. The there's several different housings the guns attach to, so they need to be magnetised too, but crucially the phosphor and icarus use the same housing part so you'll need to magnetise the barrels of those guns so they attach neatly to the housing as well. Deciding exactly where to put the magnets inside the housings could be a bit tricky as each has holes for the gun barrels at different spots.The trickiest part looks to be the hatch for the stubber-gunner. That might need drilling all the way through the hinge and pinning so it can be opened and closed perhaps. Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4012291 Share on other sites More sharing options...
Vel'Cona Posted April 18, 2015 Share Posted April 18, 2015 One thing to note about the Icarus Array is you can use the Interceptor on the Autocannon and still fire your weapons at a DIFFERENT target in the shooting phase. So technically you don't have to waste all your other Onager's shooting to use a bit of the Icarus Array's AA, but you would have to waste it all to use the full suite, which kind of stinks. Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4012294 Share on other sites More sharing options...
heron Posted April 18, 2015 Share Posted April 18, 2015 Not sure that anyone has pointed it out yet but there are two good clues for future Admech releases in the Onager kit. First, there is an alternate foot for the crawler included on the sprue, sort of a flat pad that looks like either something that you would use to make "heavier" footprint, or that you would attach to make something a more stable stationary base (like the legs on a mobile crane). The instructions, in their non-verbal way, pass it off as a modelling option. Since there is no picture in the codex or any WD of the Onager with this option that I have seen, nor is there any mention in the codex that this is an upgrade, it looks to be a specific build option for a future kit. The second clue is that all of the leg assembly is contained on one sprue, similar to how they did the defiler, so it basically becomes a re-usable sprue for any number of smallish walkers in the future. Food for thought, but it made me think that there might be either a Legio cybernetic version of the Onager (something more like a walker robot) or the much anticipated transport. Time will tell. Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4012765 Share on other sites More sharing options...
Kilofix Posted April 18, 2015 Share Posted April 18, 2015 Not sure that anyone has pointed it out yet but there are two good clues for future Admech releases in the Onager kit. First, there is an alternate foot for the crawler included on the sprue, sort of a flat pad that looks like either something that you would use to make "heavier" footprint, or that you would attach to make something a more stable stationary base (like the legs on a mobile crane). The instructions, in their non-verbal way, pass it off as a modelling option. Since there is no picture in the codex or any WD of the Onager with this option that I have seen, nor is there any mention in the codex that this is an upgrade, it looks to be a specific build option for a future kit. The second clue is that all of the leg assembly is contained on one sprue, similar to how they did the defiler, so it basically becomes a re-usable sprue for any number of smallish walkers in the future. Food for thought, but it made me think that there might be either a Legio cybernetic version of the Onager (something more like a walker robot) or the much anticipated transport. Time will tell. WD63 has a picture of the Onager with the sand shoe. Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4012771 Share on other sites More sharing options...
heron Posted April 18, 2015 Share Posted April 18, 2015 Good catch. Did they discuss it in the article? Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4012800 Share on other sites More sharing options...
Kilofix Posted April 18, 2015 Share Posted April 18, 2015 Good catch. Did they discuss it in the article? “The Onager comes with sand shoes, optional extras that enable the Dunecrawler to traverse harsh terrain. These can be left off or even modelled stowed up against the legs” Excerpt From: Dwarf, White. “White Dwarf Issue 63: 11th April 2015.” iBooks. This material may be protected by copyright. Check out this book on the iBooks Store: https://itun.es/us/y-8M6.l Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4012806 Share on other sites More sharing options...
ronin_cse Posted April 18, 2015 Share Posted April 18, 2015 One thing to note about the Icarus Array is you can use the Interceptor on the Autocannon and still fire your weapons at a DIFFERENT target in the shooting phase. So technically you don't have to waste all your other Onager's shooting to use a bit of the Icarus Array's AA, but you would have to waste it all to use the full suite, which kind of stinks. Yeah but that's still only two shots, unless you get really lucky it likely isn't enough for most AA needs. Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4012848 Share on other sites More sharing options...
Kilofix Posted April 19, 2015 Share Posted April 19, 2015 Onager. One sand shoe is stowed up for this photo just to demo the option. Built trusses for the weapon pod so that I can attach either the cover or the missile pod. There are also enough harnesses for 3 of the 4 weapons so you can build and magnetize 3 options. Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4013036 Share on other sites More sharing options...
MithrilForge Posted April 19, 2015 Share Posted April 19, 2015 Thanks for the pics and description Kilofix , I'm not seeing mine till Friday (my Gaming mates are buying me my Skitarii starter force for my birthday ) so its good to see this stuff earlier so when i get it i know exactly how to go about it!! i also see you cranked out some more units as well...your quite the Fabricator General! Mithril Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4013066 Share on other sites More sharing options...
Vel'Cona Posted April 19, 2015 Share Posted April 19, 2015 Oh man, now I'm really psyched to get working on my Onagers! Ease of magnetization is a big factor here, because honestly every configuration (beyond the stock one) has a place. Wish I could bring myself to order more, but I'm trying not to outpace my painting. Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4013105 Share on other sites More sharing options...
Battybattybats Posted April 19, 2015 Share Posted April 19, 2015 Not sure that anyone has pointed it out yet but there are two good clues for future Admech releases in the Onager kit. First, there is an alternate foot for the crawler included on the sprue, sort of a flat pad that looks like either something that you would use to make "heavier" footprint, or that you would attach to make something a more stable stationary base (like the legs on a mobile crane). The instructions, in their non-verbal way, pass it off as a modelling option. Since there is no picture in the codex or any WD of the Onager with this option that I have seen, nor is there any mention in the codex that this is an upgrade, it looks to be a specific build option for a future kit. The second clue is that all of the leg assembly is contained on one sprue, similar to how they did the defiler, so it basically becomes a re-usable sprue for any number of smallish walkers in the future. Food for thought, but it made me think that there might be either a Legio cybernetic version of the Onager (something more like a walker robot) or the much anticipated transport. Time will tell. While others have already replied about the sandshoes, that the leg assembly is all on one sprue is cool, it may indicate very cool future intentions whether soon or in later years. It particularly may be useful for Forgeworld and i very much hope to see a forgeworld variant come out. Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4013184 Share on other sites More sharing options...
Lord Daidalos Posted April 19, 2015 Share Posted April 19, 2015 Maybe I´m missing something here, but...One of the most important buffs/synergies the Dunecrawler might provide seems to me to be the concussive from neutron-laser: To HIT an enemy would be enough to reduce Ini to 1... Taser-Infiltrators (together with Vanguard?) after that seems to be one of very few things to kill the new Canoptech-Phantoms... Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4013368 Share on other sites More sharing options...
Leif Bearclaw Posted April 19, 2015 Share Posted April 19, 2015 Maybe I´m missing something here, but... One of the most important buffs/synergies the Dunecrawler might provide seems to me to be the concussive from neutron-laser: To HIT an enemy would be enough to reduce Ini to 1... Taser-Infiltrators (together with Vanguard?) after that seems to be one of very few things to kill the new Canoptech-Phantoms... Yes you are missing something, because that's not how Concussive works I'm afraid. You need to do an unsaved wound in order to drop the initiative (ans it's one a model by model, not unit basis). So any Wraiths (which is what I assume you mean) are either dead from ID, or absolutely fine. Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4013497 Share on other sites More sharing options...
Lord Daidalos Posted April 19, 2015 Share Posted April 19, 2015 Maybe I´m missing something here, but... One of the most important buffs/synergies the Dunecrawler might provide seems to me to be the concussive from neutron-laser: To HIT an enemy would be enough to reduce Ini to 1... Taser-Infiltrators (together with Vanguard?) after that seems to be one of very few things to kill the new Canoptech-Phantoms... Yes you are missing something, because that's not how Concussive works I'm afraid. You need to do an unsaved wound in order to drop the initiative (ans it's one a model by model, not unit basis). So any Wraiths (which is what I assume you mean) are either dead from ID, or absolutely fine. Duh... yes, Wraiths... my bad.^^ Tragic. So quite nice against MCs but not against the necrons (maybe small success against Harvester-Formation, but...). Thanks for pointing that out anyway. Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4013592 Share on other sites More sharing options...
Kilofix Posted April 19, 2015 Share Posted April 19, 2015 Does it remind anyone else of a Tachikoma? Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4013959 Share on other sites More sharing options...
Olis Posted April 19, 2015 Share Posted April 19, 2015 Ehhh... If I squint really hard... yeah, I suppose. Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4013964 Share on other sites More sharing options...
Dusktiger Posted April 20, 2015 Share Posted April 20, 2015 maybe more logikoma than tachikoma; those were alot more boxy and didnt have the big pilot's butt on them. so today im sharing my solution to the weapons loadouts. this is how i magnetized them: I started off by making an opening wide enough for a 3/16x1/32 to fit near the top of the slit in the gun housings. i aligned the holes so they mostly line up directly behind the top barrel of the gun option you're mounting. then, i cut off the top half of the tab on the gun cylinder the plate attaches to. i then test fitted the parts beside eachother to gauge and approx. idea where to centre my pilot hole to countersink the 2nd magnet. after that, this is how it looked: both gun options mount flush and firmly enough that they wont budge or fall off. i didn't magnetize for the Icarus weapons, since my end goal involves purchasing enough onagers that i can stand to glue the icarus weapons on permanently to the ones i want to be that loadout. the only ones that need modularity are the landbased weapons, since i might want to change those for what ill face. Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4013968 Share on other sites More sharing options...
Tiger9gamer Posted April 20, 2015 Share Posted April 20, 2015 Wow You guys are amazing. I really just said "screw it" and glued the neutron laser in place. Though I agree it looks amazing! and it was really fun to put together so far! Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4013974 Share on other sites More sharing options...
jeffersonian000 Posted April 20, 2015 Share Posted April 20, 2015 Does it remind anyone else of a Tachikoma? OMG, I have to paint all of mine blue! SJ Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4014032 Share on other sites More sharing options...
FashaTheDog Posted April 20, 2015 Share Posted April 20, 2015 · Hidden by Dusktiger, April 20, 2015 - off topic video link Hidden by Dusktiger, April 20, 2015 - off topic video link https://www.youtube.com/watch?v=kN50ENE_HUU Just replace every 'god' with 'Omnissiah" and all references to 'ghost' as 'machine spirit.' Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4014045
jeffersonian000 Posted April 20, 2015 Share Posted April 20, 2015 · Hidden by Dusktiger, April 20, 2015 - off topic video link Hidden by Dusktiger, April 20, 2015 - off topic video link I still cry each time I see this screen. SJ Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4014618
Charlo Posted April 20, 2015 Share Posted April 20, 2015 Kilofix you need to stop, your army looks more awesome with each picture I see! Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4014665 Share on other sites More sharing options...
Tiger9gamer Posted April 21, 2015 Share Posted April 21, 2015 how do you stop the head from tilting towards the weapon side? did you glue it down? Link to comment https://bolterandchainsword.com/topic/305964-starting-out-4-onager-dunecrawlers/page/3/#findComment-4015435 Share on other sites More sharing options...
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