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The Spartan is a heavy support choice though isn't it? Or can they take it as dedicated? :ohmy.:

Squads of 6+ Terminators and 11+ Breachers can take Spartans as Dedicateds.

Nice! Even Grave Wardens? I'm guessing this is an LACL book update?

 

 

The Spartan is a heavy support choice though isn't it? Or can they take it as dedicated? :ohmy.:

Squads of 6+ Terminators and 11+ Breachers can take Spartans as Dedicateds.

Nice! Even Grave Wardens? I'm guessing this is an LACL book update?

 

Yes GW have the Option.

 

So, you can, with POTL run SO MANY SPARTANS if you were inclined.

Actually, Breachers can't take a Spartan as a DT. But Legion Terminators and Grave Wardens can take them, plus they don't need to be 6+ either! It's in the wording (though, I used to think exactly the same).

Wardens can only take Spartans if they number a full 10 models tho. Yay. edit: 10 models or less, I can't read today. Weird wording there, as they can't not number 10 or less

 

I would say follow Hesh's advice and run your regular Cataphractii as relatively barebones with alchem combi-flamers, but then I noticed the plastic set doesn't include basic power weapons and I'm not sure it has enough combi weapons (seems like just TL bolters?). 

 

But yeah, Grave Wardens kinda suck despite looking incredibly awesome. Toxin is kind of a weak rule vs Legion opponents and their Krak rounds are only slightly better than the normal termi shooting weapons (bolters or volkite chargers). I wish they could Overwatch on top of their Death Cloud effects. ON PAPER they totally wreck Solar Auxilia (S6 AP4 vs T3 4+), but then in practice your average SA opponent will actually be spamming vehicles and pie plates over masses of 4+ save infantry.

Edited by LetsYouDown

Actually, Breachers can't take a Spartan as a DT. But Legion Terminators and Grave Wardens can take them, plus they don't need to be 6+ either! It's in the wording (though, I used to think exactly the same).

Hmmm Might be confusing them with Phalanx Warders who can :\

Grave Wardens in Phobos could make pretty decent assault units against Astartes, but that means they need a Land Raider Phobos Carry.

 

It's 15 Power Fist attacks on the charge. That's the same as a Terminator Squad similarly equipped, but their shooting isn't as good (although they do get Shred Combi-Flamer options), until you need to kill Solar Auxilia or worse. 

I plan to use five GW in a Phobos as a genuine counter measure unit. Lascannons and chain Fists to hurt heavy armour, S6 to kill light vehicles, then all your other skills clear out the trash, plus assaulting the unit isn't fun having to go through difficult terrain and defensive grenades!

 

Semi expensive unit but I imagine effective. Tends to get less flack when you have a spartan with Mortarion in it too.

Since our current rite of war, the reaping, is quite difficult to use - has anyone had more success running onslaught force org (say take mortarion and a typhon) or by using Morturg as the warlord and infiltrating chem flamers?


I understand you can't have Morturg warlord if mortarion is present (that's why I said 'or by using Morturg as the warlord), but why can't mortarion be taken in an Onslaught force org?

Edited by disease

Okay... Best three/ your favourite three units that benefit the most from Mortugs warlord trait... GO!

 

1. Grave Wardens and Primus Medicare. Chunky and ready to deal the pain.

2. Destroyers. Get those bombs in range! Add Moritat to taste.

3. Blob of Tacs or assault. I think assault guys infiltrating and then having the crazy maneuverability that they do will make your opponent sweat!

So here's something I've been wondering: how are the Death Guard in relation to the other legions rules wise? Where would you say they rank? What kind of playstyle to the death guard have and how is Mortarion rules wise? I've been reading Flight of the Einstein and they are bringing me away from my Night Lords.

 

I've been looking at a mass infantry list that relies on close quarters fighting and superior, bigger firepower to supplement this. Also I think they could make a good ally to my trench warfare themed night lords that I've been thinking about.

Depends on your meta I guess, where I play they're quite prominent but I'm not sure I'd say they were high tier. A solid medium imo.

 

Mortarion is a great Primarch, although he shines against certain armies more than others. Against some armies (Mechanicum with lots of multiwound beasties) he can make his points back in very short order and singlehandedly win you a game. He gives a lot to the army as well. Shadow of the Reaper is amazing and what elevates him from slow guy with a pointy stick to a teleporting slenderman death machine. but if there aren't high point multi wound models for him to reap then he's pretty average. He can kill hordes rapidly with perfect positioning but then again so can Deathshroud & I haven't seen a DG army yet that doesn't have a multitude of ways to kill infantry.

 

If I played DG, I'd definitely run him in 2500+ as he's a lot of fun and games I have against local DG players using him are always pretty tense

Yeah ill agree with Morty, his mobility is pretty mad. If he's in a spartan you can even get a turn one charge with move disembark, warp and charge. Disordered but you don't care because sweep attack.

 

Either that or you can go loyalist with Mortug. Infiltrating any 3 non vehicle units (but with dedicated transports) let's you get right in the enemies face turn one. Sure they might have interceptor, but good luck intercepting an AV 14 box or three.

 

Reaping is fun too, you keep your troops moving and your fast guys don't get hurt by dangerous terrain from MTC. Plus rad grenades are rad. Scoring heavy weapon squads and vets outside of pride are a nice bit of fluff and power.

 

Oh and sniper vets in a Rhino with two heavy flamers are like RG Mordethyn, but get to shoot the templates all game.

Repeat after me; Sweep Attack sucks

 

It isn't even an autohit, so it basically does nothing.

I wouldn't say so. Mortarion has 5 attacks, you end up with 6 dudes in Base to Base that's an extra attack. It doesn't have a downside so it can't suck really. Sure that's rare but it's better than nor having it.

 

I agree though it should be an auto hit, like Vulkans hammer blasts.

Unwieldy is needed to make Sweep remotely useable.

 

You are unlikely to have more than 4 enemies in CC. On Deathshroud, it isn't too bad. But Mortarion? Nah. If it was like the sweep of a Knight Cerastus-Castigator which autohit or used Deflagrate, sure. But it doesn't. All I can hope is that Daemonpowered Morty gains it.

 

That said, he does just rinse through Castellax which most others, sans vulkan) struggle with.

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