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World Eaters 121st Shock Brigade


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  • 2 weeks later...

Last unit completed for the Imperial Truth's Scorched Earth event! These are my World Eaters artillery. According to the background, all the Legions maintained units to suit any style of war, although obviously each had their specialisation. So although the World Eaters will maintain an artillery formation, World Eaters being World Eaters, nobody is ever going to want to serve there, behind the lines and away from the thrill of close combat. Not when there are units that get given chain axes. So I figure only Marines that have done something wrong get sent to the artillery - it's a punishment for failure or for upsetting the wrong officer. These crew have been stripped of their chain axes and blue shoulder pads and have been relegated to artillery crew. They'll get their axes back when they redeem themselves.

 

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  • 3 weeks later...

They are indeed Chaos Marauder arms mostly! The pointing and binocular arms are from Catachan Jungle Fighters.

 

In other news, these guys got their outing at The Imperial Truth Podcast's Scorched Earth event and did pretty well! I came in the top third for gaming, taking many Skulls and destroying many Typhons and Spartans. The best skull I took was Konrad Kurze's. The World Eaters also won the judge's award for best painted army and the Deredeo won best individual figure! I won one of the urban FAT mat gaming mats as a prize! The whole weekend was amazing!

I'll post some photos from the event tonight.

Sorry for the delay, but here's my event report!

 

The Imperial Truth’s Scorched Earth Heresy event has been and gone, and was a huge amount of fun! Greg Dann put on a great event, and you can hear about it at his excellent podcast, The Imperial Truth, here. The event (I use the word ‘event’ rather than tournament, as Greg was keen for it to not be seen as a hyper-competitive tournament) was held at Firestorm games on the 8th and 9th of August and was attended by around 30 players. Firestorm is a great venue – I had previously visited their old site in an old machine shop, which was rough, but well run. The new venue is excellent, with plenty of space, and is clean and well lit, which as many gamers will know is not always standard for gaming venues! They have a well-stocked store attached and serve alcoholic and non-alcoholic drinks throughout the day. They also provided lunch both days. The scenery there is generally very good – but then I would say that as much of it was built and painted by Jay Goldfinch of Bristol Vanguard!

 

Greg’s rules pack featured five missions, adapted from the missions in Forgeworld’s various Heresy books, which caught some people off guard. Fortunately, I’ve played most of these missions, so had a much greater idea of what to expect! I think alternative missions like these are a great way of testing people’s skill at playing the game, as you have to deal with situations not experienced before.  I think Greg’s intention was to introduce some variation so that accepted ‘winning’ army lists might be thrown off course, in keeping with his plan of not being a ‘competitive’ tournament. In addition, he had plenty of non-gaming awards, for painting, most sporting, originality and just generally being cool. I regard myself as being pretty good at the game, but there are definitely better than me out there! In the end I finished in the top third, winning three games and losing two. I was quite happy with that – it seemed representative to me. One of the things I like most about gaming weekends like this is getting to meet new people who might have different approaches to the hobby and building and painting armies, and learning from them. I wasn’t disappointed this front! I played against five different armies, including Sons of Horus, Night Lords, Ultramarines, Salamanders and Death Guard. Armour 14 was a definite theme however, facing against three Typhon Heavy Siege Tanks (I destroyed two) and four Spartan Assault Tanks (smashing three). The main lesson of this was that anything that can have melta bombs, must have melta bombs! As I say, it’s great learning from these events – it’s by far the best way of getting better at these games. I did much better on the painting front, winning the figure painting competition and the judges’ award for best army. A fantastic Frontline urban gaming mat was my prize for this, along with a resin kit from Curious Constructs. The prizes were superb at this event!

 

The other great thing about this event was that it really felt like a Heresy event. Everyone came in the right spirit, with armies they’d made a real effort to make look right and feel like they belonged in the 31st millennium. One thing I occasionally see is obviously 40k models put into service as proxy models – mk7 Space Marines in a Heresy army. Whilst there’s not necessarily anything wrong with that, it can’t beat seeing an army modelled and painted specifically for the Heresy. And it doesn’t need to be expensive resin – Jason Gaylard’s excellent Night Lords (which won the players’ award for best army), feature many plastic Chaos and Space Marine parts in order to keep costs down. However, through careful choice of parts and a bit of converting, it still looks and feels like the Night Lords you read about in Forgeworld and Black Library’s Heresy books.

 

There were only a couple of (very) minor gripes: We had been told that bacon sandwiches would be available first thing Saturday morning and many of us planned accordingly – when these failed to materialise, there were some extremely hungry gamers! Also, whilst Greg had intended for it to be a relaxed, less competitive event, the format meant that it still felt a lot like a tournament. A well run tournament to be fair, but not exactly what was planned. Things like adding a narrative (and naming the missions, rather than simply calling them ‘Game 1’, etc.) and trying to match traitors against loyalists as much as possible would help here. Maybe adding a team format would go a long way. However, as I said, these are very minor compared to some events I've attended. Overall, it one of the best gaming weekends I’ve ever been on and I’m looking forward to future ones that Greg organises!

Here are some photos below!

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Sergeant Amarok’s Despoilers receive a charge from Sons of Horus. Obviously their skulls were taken and a pyre made of their Spartan transport (this game was a win).

 

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The World Eaters advance over the bridges of Ultramar, into the teeth of heavy weaponry.

 

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The Heavy Support Squad gives supporting fire to cover the advance. Sadly, there just wasn’t enough CHOOM and the Ultramarines heavy guns were too much for the poor World Eaters. Despite early gains, the pesky Ultramarines took two out of the three bridges, winning the game. Stupid Typhons!

 

http://blog.target-gaming.com/wp-content/uploads/2015/08/IMG_20150809_142705-300x210.jpg

 

The World Eaters’ guns bear down on Crysos Morturg’s loyalist Death Guard.

 

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The reason for this odd formation is to try to avoid the line of sight of yet another Typhon. It didn't work.

 

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Speaking of Death Guard…

 

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And finally, a bonus action shot of Chris Gent’s Word Bearers Fire Raptor. Didn’t get to play Chris (he won the overall event on gaming!), but managed to capture this on the board next to me.

Thanks for posting on the event, Captain! It sounds like you had an absolute blast (bacon shortages notwithstanding).

 

The action pics of your Eaters are just the best. Going through all the pics, I'm noticing so many cool little details I didn't get the first time.

 

So after this trial by blood and fire, do you have any units that you've shifted to the top of the painting "to do" list?

Thanks! I think my army is pretty good, but it was quite different from most forces there. Mine was always intended as a light-ish assault force, but most other armies were clearly from the 'heavy brigade'. Mine was one of the few forces without any armour value 14! I'm also feeling the super-heavy envy too - I'm sorely tempted by a big chunk of resin. Not sure what yet, but it probably won't be a Typhon - they're a bit passe! A Fellblade or a Falchion would be pretty cool!

I now have a mental image of Angron martialing his forces, when asked if he wants a Typhon he responds 'oh my no, they are so last compliance'.

 

Love your army dude, really nice write up of the event, would love to attend something like that one day.

These boys actually got built and painted last year, but I only just realised that I hadn't posted about them! I think Attack Bikes in Heresy are underrated. They’re cheap for what they do and get a good range of firepower and assault options. Mine are equipped with Autocannons, Melta Bombs and, of course, Chain Axes. It’s often a bit of a surprise for opponents when these guys charge into combat, getting Hammer of Wrath and then five attacks each (2 base, +1 for Bolt Pistol and Chain Axe, +2 for Rage). With Melta Bombs they can also take out vehicles with ease.

 

To maintain the Heresy aesthetic, I based them on Forgeworld’s Outrider models, which are really nice. But rather than add a sidecar, 40k style, I went for a rear seat with a gunner on the back of each bike. This was inspired by old background text, where it describes the Legions as using a variety of vehicles in this role, including quad bikes, sidecars and reinforced chassis with extra crew.

 

The Autocannons are simply Forgeworld’s Legion Autocannons repurposed, whilst the gunner’s legs are, oddly enough, the original RTB01 plastic legs as they were the only ones small enough to fit. I don’t think you notice that they’re a little small though!

 

The base and gunner were also magnetised so that if I ever feel like using them as Outriders, I still can!

 

http://blog.target-gaming.com/wp-content/uploads/2015/09/World-Eaters-Attack-Bike_01-300x290.jpg

 

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