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^I dunno, when Levi's first came out I would have been inclined to agree.

 

But the forgotten legion guys are getting some pretty good mileage out of "death blossom" leviathans with two storm cannons and two assault cannons. It's a shed-load of 24" shooting. 

Siege drill/melta combo. Turn one killed a knight. Turn 2 killed a land raider, turn 4 killed the whole command squad except that one dude..... Who had a melta bomb.... And planted it on my reactor core.... And I died was carried to the Forge by a boxdread called Grump.

FTFY.

Has anyone tried the double-Grav Leviathan out before?

 

Combined with Phosphex that could seriously mess-up somethings day.

 

I have visions of an Iron Warrior list that uses one with Perturabo so that it and a Lightning can come in turn one, blow up a spartan and then mulch the juicy insides....

grav, claw, flamers, phosphex.

 

The firedrakes almost killed him, knocked him down to 1hp but he had killed three of them at  his initiative which lead to the failed leadership and SA.

 

The grav is kind of interesting in that if you shoot it at a multi-wound unit you aren't going to kill anything but all his other guns make up for that a bit.

grav, claw, flamers, phosphex.

 

The firedrakes almost killed him, knocked him down to 1hp but he had killed three of them at  his initiative which lead to the failed leadership and SA.

 

The grav is kind of interesting in that if you shoot it at a multi-wound unit you aren't going to kill anything but all his other guns make up for that a bit.

 

That's why I always run a claw with grav, makes mincemeat out of multiwound models that the grav can't put down in 1 shot

 

 

grav, claw, flamers, phosphex.

 

The firedrakes almost killed him, knocked him down to 1hp but he had killed three of them at his initiative which lead to the failed leadership and SA.

 

The grav is kind of interesting in that if you shoot it at a multi-wound unit you aren't going to kill anything but all his other guns make up for that a bit.

That's why I always run a claw with grav, makes mincemeat out of multiwound models that the grav can't put down in 1 shot

His attacks were ID'ing the Firedrakes anyways in this case :p but otherwise a good point.

  • 2 weeks later...

Ran into an argument about the Melta Lance only being available in 40k and not 30k today. Is there an definitive proof that it is available to the 30k variant of the Leviathan?

Its in book six, retribution. Same cost as a grav flux bombard.

 

Ran into an argument about the Melta Lance only being available in 40k and not 30k today. Is there an definitive proof that it is available to the 30k variant of the Leviathan?

Its in book six, retribution. Same cost as a grav flux bombard.

 

Ah I see Book six page 237   , its funny cause this guy owns book  six and I  dont , well cant wait to speak with him again 

Got in 2 more games over the weekend with the leviathan.  This time against 40k necrons.  Load out was melta lance, claw, volkites, drop pod.  He was, again, the MVP of my army in both games.  This dude just walks around stomping holes in people, even against mass gauss fire.  The pod absorbs so much of it and his 4++/4hp takes up the rest, then he is in combat mashing everything.

 

I am thinking that volkites may be a bit superflous.  The melta lance is so devastating when you can drop in and pop rear/side armor that i almost never have a need to plink away with them.  I am thinking that i'll save those 10pts and just run the flamers from now on.

Yes, i am liking the idea of the flamers for overwatch.  Most units don't want to get into close combat with the levi at all but its inevitable sometimes and they may chose to charge rather than get charged by it, facing overwatch from two heavy flamers will make that decisison all the harder.

Edited by Guiltysparc

I like variety, so it's hot nipples for grav Levi and tingly nipples for melta Levi. The first can now do what no other dread wants to do, destroying large swaths of troops (Auxilia, Adsecularis, Militia). Two heavy flamers and the bombard leaves a blob in a bad place, even before the phosphex. For the second, the additional S6 is nice when targeting squadrons or jinking stuff just to pile on hits.

 

Speaking of which, I know people look down on the storm cannon and on double range load outs, but I saw a Blood Angels Death Blossom last weekend (double storm double ass cans), and it was doing a number on pretty much anything it targeted. He worked around the obvious weakness of being tied up in melee by dropping it and keeping it close to max range and it was escorted by a melee vet squad.

Are talons worth running? Once done mixing and matching options there clocking in close 1k. Plus having foot slog them, they can't take pods in talon or am I wrong on that.

 

 

Plus don't want to be that guy that brought 3 of them. One is fun to run 3 just screams dick move.

 

 

 

Not tactic question but is there link floating around on best way magnetize the arms?

Av13, 4HP and 4++ they might have but a single failed save vs an Explodes Result = Bye Bye Leviathan. And with a maximum threat range of 30" with their Calivers (+6" for movement), while 3 Footslogging at you is indeed a scary thing, you're not without tools to deal with them properly.

 

And besides, its like you said. If someone wants to invest 1/3rd of their 3k list into 3 Models? I have no problem with it.

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