Jump to content

The Expeditions of Forgeworld Halo Prime (Pictures)


MoGuy

Recommended Posts

Note that the Infiltrators can't infiltrate if an independent character is with them, and the Inquisitor is also unable to keep up with the dunestrider rule. At least, that is how we play it.

If you are charging in with a melee unit, you can definitely have the Vanguards follow depending on the target naturally, consider having a 5 man unit just for that purpose.

I have had some surprising victories in melee with mine.

 

Psychotrope are always worth it.

Link to comment
Share on other sites

That is true. Most of the time I fight against Drop Pod Salamanders, KDK or Daemons, so for me the Infiltrators are more of a counter charge unit and I don't need to worry to make it into CC that much. But if you need to engage the enemy realy quick, the attached Inquisitor might hold them up.

Link to comment
Share on other sites

Quick question : have you considered  fluffing your inquisitor as a member of the Ordo Machinum ? Despite the number of mechanicum (and co.) fans here, I'm surprised not to see more of this ordo (I know it's not one of the big hitters, though it deserves to be :P)

Link to comment
Share on other sites

I'm currently on vacation so I have to use my phone. I'll keep it breef:

 

Yes, Inquisitor cant infiltrate with the Infiltrators. I will have to use them for counter charge or just use the scout move (Rules only say IC cant infiltrate if they dont have the rule, it doesnt say that they cant join a scouting units. Alternative I can give bin the book and use its scout move).

 

For the Fluff it would make sense for my Inquisitor to be of the Ordo Machinum or the Ordo Xenos.

 

The Inquisition seems to be very rarely played. I can find only a handful of bat reps on youtube about them. Just like Harlequins or Militarum Tempestus.

Link to comment
Share on other sites

Update time!

 

I have started to build my Inquisition and wanted to share my progress. So far I have Inquisitor Solomon Lok whom I have completely painted, his special Serco Skull (primed), his special Servitor (primed) and a box of Chaos Cultists, which I'll use to represent Acolytes.

 

 

 

http://www.bilder-upload.eu/upload/968e02-1458733211.jpg

 

I have begun to use the Roll Maker I bought and modeled some tentacles on my Inquisitor. On the tabletop I want to play him as a Psyker who uses Biomancy so I thought this would be a nice touch.

 

http://www.bilder-upload.eu/upload/f4faa5-1458733223.jpg

 

http://www.bilder-upload.eu/upload/cc03ba-1458733239.jpg

 

I also have given the Servo Skull some Mechandrites/Cable.

 

http://www.bilder-upload.eu/upload/7ee791-1458733251.jpg

 

The model looks really awesome. Actually looks like the Servo Skull is freneticaly writing down everything he can. :'D

 

 

 

If you have any tips for fielding the Inquisition, feel free to leave them here. I am eager to learn more. >: )

Link to comment
Share on other sites

I hope you are ready for the Inquisition!

 

As some of you may know, I have started a small Inquisitorial force to ally with my Ad Mech. 

 

I currently have:

 

2x Psyker

5x Acolytes

1x Inquisitor 

1x Servo Skull

5x Possessed

 

I also have started with a conversion on a Cairn Wraith. 

 

 

 

http://www.bilder-upload.eu/upload/3d8660-1458955803.jpg

 

 

 

He already has his mechandrite-body. I have a ton of bits left from the Vanguard/Rangers and Infiltrators/Ruststalkers which I'll glue to more mechandrites. On the Tabletop I can use him to either represent another Dominus, a Datasmith, a Ministrorum Priest or a Psyker for my Inquisition.

 

Speaking of the Inquisition, let's begin!

Starting with the man himself, Inquisitor Kraken:

 

 

http://www.bilder-upload.eu/upload/a0617e-1458955987.jpg

 

 

The model is Solomon Lok from FW, but since I want my Inquisitor to get into CC (without a Termi Armour, since Termi + Hammer is the standard, boring CC build) and use Biomancy, I gave him some tentacles, hence his name "Kraken". Those Tentacles are indeed painted with moot green and a highlight color, but I might change it. Suggestions? Maybe some more fleshy color? The base in front of him will be his token. Since I will field him and two to three other Psykers, it will get confusing with the Psy-Cards, so I made a token for every Psyker that I can place on his set of power cards so that I won't mix them up. And yes, it does look like a five-year old could have drawn the =][=... T_T

 

 

 

http://www.bilder-upload.eu/upload/220354-1458956622.jpg

 

 

This is Solomon Lok's special Servo Skull, whom I gave some mechandrites and "rastalocks". I'll call her Sola Scriptura. I mean just look at the pile of juicy date she is scribbeling down! 

 

Now for some more "conversion". Since librarians are hilariously overpriced (25€ for ONE model!), I decided to use the good old Wizards of the Empire from Warhammer Fantasy. Lo and behold these awesome models!

 

 

 

http://www.bilder-upload.eu/upload/519aac-1458956343.jpg

 

 

 

I don't have a name for him yet. Since he has parts from the "Lore of Death Wizard", I might call him Mortimer. But that doesn't really fit into the grimdarkness of 40K. It sounds like he could be a normal husband or smth. Suggestions for his name are welcome! :) Also: That Scythe with the Roses is BEAUTYFUL! If someone is looking for Psykers, buy these guys! You get them for ~18€ and you can make two Wizards out of one box, with some really nice bits to spare (like a flask whitch's gas forms a skull etc.).

 

 

 

http://www.bilder-upload.eu/upload/105c35-1458956555.jpg

 

 

 

The "Lore of Fire Wizard". Also nameless. Suggestions welcome. ^^ (Also AWESOME Model!)

 

And last but not least, my Acolytes:

 

 

http://www.bilder-upload.eu/upload/1d2fbf-1458956747.jpg

 

 

They are Chaos Cultists, but don't worry, I shaved of all the chaos icons from them, so they are not Heretics. 

 

To make my dream of a more punchy henchmen warband come true, I have also ordered some backup from the Inquisition. Ordered are:

 

1x Valykrie (had no luck on eBay and since I get 15% off at my local store, I'll buy her there)

4x Crusaders (love the models)

4x Death Cult Assassins (hooray for more deadly women in 40K besides the Sororitas!)

1x Inquisitor w/ Combi Weapon (will be used to represent Coteaz)

1x Priest w/ Chainsword

 

I still have some Dark Elves from Warhammer Fantasy here and their Assassin Model will be a perfect model to represent another DCA, so I have effectively 5x Assassins. ^^

Link to comment
Share on other sites

I would go with Mort Blane, the "mex" is a tad too much for my taste. Amadeus Volk sounds awesome! Love the little nudge towards Volkite. Ties in well with his fiery appearance. Thanks for the suggestions. smile.png

Link to comment
Share on other sites

Moving along with more pictures.

 

Today I dug out my old Warhammer Fantasy Dark Elves because I knew that I owned some Assassins and even the Special Assassin Character, whom I never got around to paint.

 

So today was the big day for those old guys and they finally got their paint on. :)

 

I'll use them to represent Death Cult Assassins (even though I have already ordered the "real" models, but one can never have enough Assassins!).

 

Death Cult Assassin Leader

 

 

 

http://www.bilder-upload.eu/upload/383109-1459023180.jpg

 

http://www.bilder-upload.eu/upload/8a4878-1459023199.jpg

 

http://www.bilder-upload.eu/upload/8cc202-1459023221.jpg

 

 

 

He is the perfect model for a Death Cult Assassin. Since they are equipped with two Power Swords, I painted his daggers blue and gave them a soft blend from darker to more lighter blue. This his hard to see on the pics but one can notice it a bit in the last picture. I love those textured bases with models jumping from stuff etc. but to make it more pop, I added the skull of one of my Skeleton Warriors and some grass and dirt.

 

Assassin

 

 

 

http://www.bilder-upload.eu/upload/aaf2ff-1459023478.jpg

 

 

I have about five of these guys here and they seemed like they would also make fine DCAs.

Link to comment
Share on other sites

I just finished all the conversion. People at from my local gaming group asked if I could convert the Psykers a bit to make them fit better into 40K. Said and done!

 

Mort Blane

 

 

 

http://www.bilder-upload.eu/upload/447e42-1459194006.jpg

 

http://www.bilder-upload.eu/upload/e09b0b-1459194014.jpg

 

 

 

Mort is now rocking a Servo Skull (from the Infiltrator Princeps) and some tubes, along with the Ad Mech Symbol (from the Onager Kit).

 

Amadeus Volk

 

 

 

http://www.bilder-upload.eu/upload/02babc-1459194098.jpg

 

http://www.bilder-upload.eu/upload/58d035-1459194105.jpg

 

 

 

Amadeus also got some Ad Mech love and now has a Galvanic Rifle (Ranger Kit and the part that holds the rifle is from the Onager Kit), a Servo Skull (Skull from a Warhammer Fantasy Skeleton, tubes with the Tube Maker from Green Stuff World) and a Vox Com (Ranger Kit).

 

Tech-Priest Cairn

 

 

 

http://www.bilder-upload.eu/upload/43abf9-1459194249.jpg

 

http://www.bilder-upload.eu/upload/795653-1459194279.jpg

 

 

 

If someone has a better name, feel free to speak up! :) Till then he will be called Cairn. Model is the Cairn Wraith from the Fantasy/AoS Vampire Counts. Tubes were made with Green Stuff World's Tube Maker (money well spend!). The tubes on his back are from the Onager Kit, as are the antennae. The "hands" of his mechandrites are the tips of the Taser Goats from the Infiltrator Kit. The Power Sword is from the Ranger Kit and the Pistol is a Flachette Blaster from the Infiltrator Kit. 

 

Now all that is left is to base them properly. :)

Link to comment
Share on other sites

 

 

I don't like the tentacle theme very much to be honest... looks to Nurgle for me

 

Nurgle doesn't have a monopoly on tentacles. But I am always open for constructive criticism. How would you model the Biomancy (assuming you are talking about Kraken's tentacles and not the mechandrites)? Or maybe just change the color?

Link to comment
Share on other sites

Nice dudes! Those psykers look downright evil.

 

If youre trying to do some terrain on the cheap look into some foamcore (may go by different names depending where you live) but its basically a thin layer of foam sandwiched between some card stock. You can get it at most dollar stores for cheap, all you need is a sharp hobby knife, some white glue to seal the foam edges, a little sand for texture and whatever cheap paint you like.

Link to comment
Share on other sites

Thank you for the kind words, guys! smile.png

Great work with the mechadendrites. I've got one of those tentacle/tube making devices but I haven't used it yet.

*Shia Labouf* DO IT!!!

If youre trying to do some terrain on the cheap look into some foamcore

In Germany one can find it on the internet as "Foam Board" or as "Kapa Platte". Don't buy it at a craft/art store, it is extremely expensive. I got mine from a buddy. biggrin.png Already build a terrain piece from it but I'm not satisfied with the look...

New pictures! I made some cards in Excel for my Inquisition. Now I don't have to scroll through my mobile phone to find the charts. smile.png

http://www.bilder-upload.eu/upload/c9999d-1459873352.jpg

The one with the skull on it is the chart for the Psychotroke Grenades and the one with the sword is for the Daemon Blade. They are also laminated so they won't tear. ^^

Link to comment
Share on other sites

Very good idea! I might have to steal it msn-wink.gif

That is the Ad Mech spirit! Steal the good ideas from your colleagues! :D But make sure that I don't catch you doing so, otherwise I too will have to act as the Ad Mech decrees and bury you in cement, along with your data libraries. ;)

Link to comment
Share on other sites

Alright, guys, my Inquisition is coming together and I wanted to share a list I slapped together based on the idea of an all-out attack force. (And the reason I'm not using the Army Lists section is because it is not nearly as active as this part of the board)

 

Requisitioner Maniple 

 

 

 

Inquisition

 

Ordo Malleus Inquisitor (Inquisitor Kraken) w/ 2x Daemon Blades, Power Armour, 1x Servo Skull, Empyrian Brain Mines, The Liber Heresius and Mastery Level 1

 

Ordo Xenos Inquisitor w/ Needle Pistol, Force Sword, Power Armour, Psychotroke and Rad Grenades and Mastery Level 1

 

Henchmen Warband:

1x Priest w/ Power Axe and Combi-Flamer

5x Crusaders

6x Death Cult Assassins

1x Land Raider Crusader w/ Dozer Blade

 

Cult Mechanicus  (Formation from the Start Collecting Box)

 

Tech-Priest Dominus w/ Volkite Blaster, Makro Pistol, Converterfield and Anzion's Pseudogenetor

 

10x Vanguard w/ Datalink and 3x Arc Rifles

 

1x Onager Dunecralwer

 

Skitarii

 

10x Vanguard w/ Omnispex and 3x Arc Rifles

 

10x Rangers w/ Omnispex

 

2x Sydonian Dragoons

 

1x Sydonian Dragoon

 

5x Ruststalkers

 

5x Infiltrators w/ Omniscient Mask and Tasers/Blasters

 

1849 points

 

 

 

The reasoning behind this list is pretty simple. The Adeptus Mechanicus can shoot really well and it is even pretty damn fun to play the army like that. We aren't a static gunline but rather have many different units operating at different ranges.

 

We also have some very interesting CC units that sadly pale in comparison to our shooty units. Now my idea is to flip this 180 and try to create a list that enables our CC-oriented units to actually shine!

 

The battle plan:

 

The Henchmen Warband and the Dominus (along with one or both of the Inquisitors) will ride in the Land Raider and try to reach the enemy lines as quickly as possible. I just re-read the Dominus' rules and it says that he can even repair a vehicle that he is transported in, meaning that he could repair potential damage on the Land Raider Crusader. I'll rush that METAL BAWKS forward 12" on Turn 1 and just pop smoke (or just go flat-out into better cover if available). I'll now use the Liber Heresius to get Counter Attack (or is it Counter Charge in English?). 

 

Now there suddenly is this massive tank, loaded up to the brim with close-combat goodness that will annihilate pretty much anything it charges. Alongside it, I'll run my Dragoons and infiltrate my Infiltrators. If the enemy manages to blow up the Raider - fine, the Henchmen Warband will probably still be alright since I purposefully gave them so many Crusaders to tank wounds. If the enemy now wants to charge my blob of doom - let them come! With Counter Charge I'll still get all of my attacks, just as if I had charged them. Inquisitor Kraken will use Biomancy which will either boost the survivability of the whole squad to ridiculous level (Endurance) or aid the Inquisitor's close combat capability (Iron Arm, Enfeeble, Warp Speed). 

 

Let's break this down into numbers to get a grasp at THE WHOLE NEW SPECTRUM OF PAIN that awaits the enemy:

 

Crusaders: 10 S3 AP3 Attacks

 

Assassins: 24 S4 AP3 Attacks (at Initiative 6 and WS5)

 

Priest: 3 S4 AP2 Attacks 

 

Tech-Priest Dominus: 4 S5 AP2 Attacks (+ D6 S4 AP- Attacks) -> alternatively he could make his attacks with his Dataspike since it is also a CC weapon, thus I can pretty reliably take down vehicles as well

 

Inquisitor Kraken: Depending on the powers from the Daemon Blades up to 7 S6 AP2 attacks (at initiative 4!), which can be modified further with Psychic Powers

 

Ordo Xenos Inquisitor: 5 S3 AP3 attacks (Force Sword) or 5 S3 AP2 attacks (Needle Pistol - does the poison also apply in combat?)

 

 

The Assassins alone will probably be enough to mow down any MEQ unit and with the amount of AP2 attacks that the group has, even TEQs won't be a problem. Vehicles can be cut down with the haywire attacks from the Dominus and MCs will fall to the sheer number of attacks.

 

So at the end of Turn 2 these guys will stand in the open and be subject to appropriate amounts of fire. Nothing I (or any other melee Death Star) can do about that. Except using the canticles to get stealth for some better survivability. Although the Crusaders should be a tough shield and protect my guys. Artillery is a problem of course but I can't counter that. I'll try of course to get back into the Land Raider if it is still alive but until my Dragoons reach the backline, I can't deal with them. I'll let the Ordo Xenos Inquisitor roll on Divination, so he might be able to give the group a 4++ if he rolls lucky, but his main role is to allow me to re-roll to hit even in the second round of combat or after the Priest dies.

 

So, whilst the enemy will shoot everything he has at this unit, my other units can advance. If some troops have come my way, the Vanguard will probably be in range on Turn 2 to fire, if not, they will have reached their targets now.

 

The Infiltrators will try to get into CC with their primary targets (blobs, MEQs, transports/vehicle -> Dataspike from the Princeps), as will the Ruststalkers. I have already fielded the later with great success with my Inquisition and this will again be the test to see if they can pull their weight if I put them in a CC army.

 

 

All in all, this is not an overly competitive list but it sounds fun to play and may very well overwhelm the opponent with all the close combat threats. 

 

Possible changes:

  • Drop two/three Arc Rifles to give the Onager the Icarus Weapons or Neutron Laser
  • Drop a Dragoon and three Arc Rifles to give a Squad of Vanguard three Plasma Calivers
  • Drop the Dragoons for another Onager w/ a weapon of choice
  • Drop a Dragoon/Arc Rifles for one/two squads of 2/3 Acolytes and a Psyker for more Psychic support

So, what do you guys think? Will this army slaughter its way across the battlefield or bring shame upon itself?

Link to comment
Share on other sites

I like this list! Although I think it may have some trouble surviving as most of the units are squishy (apart from the crusaders/land raider/etc). I assume when you say "DS" you mean AP (amour piercing)? Also I think maybe add a few psykers into the warband for warp charges. If you can find the points I would swap the arc rifles in the dominus maniple for plasma calivers so you can use the formation benefit of rerolling misses and avoiding gets hot. Finally put psybolts on the land raider so the hurricane bolters/ assault cannon have +1 strength. Apart from that this list looks like it will smash hard and fast - may your enemies fall swiftly brother >:)
Link to comment
Share on other sites

 

 

 Although I think it may have some trouble surviving as most of the units are squishy

 

It almost feels (heresy incoming) Dark Eldar-esque. Very fast, very squishy but lots of power! Depending on their performance, I might replace the Ruststalkers/Infiltrators with a Valkyrie, loaded up with Arco-Flagellants, a Priest and some Crusaders to tank wounds. 

 

 

 

 I assume when you say "DS" you mean AP (amour piercing)? 

 

Whoops, sorry! Yes, I mean AP (should be fixed now). DS is short for "Durchschlag", the German pendant of AP/Armour Piercing. :)

 

 

 

Finally put psybolts on the land raider so the hurricane bolters/ assault cannon have +1 strength

 

The Land Raider/Henchmen Combo is so expensive already that those few points won't even matter anymore. Since I go hard in the paint here, I'll go all the way and try to fit the psybolts in the list. Thanks for the suggestion!

Link to comment
Share on other sites

Looks fun and powerful MoGuy. You are making me want to mess around with some Inquisition elements in my Ad Mech lists! If you didn't want to do the Icarus on the Onager you can always take the Raiment of the Technomartyr for some Cognis shooting at Flyers instead of Anzion's wavey tenticles. It is not like you need any more CC capability in that unit!

Link to comment
Share on other sites

 

 

You are making me want to mess around with some Inquisition elements in my Ad Mech lists!

 

Go for it! :D Since the Inquisition only has HQ and Elite slots, they use an "Inquisitorial Detachment" which means that you only have to take a single Inquisitor/HQ choice to have a battleforged army. This makes them really neat allies, since you don't have to invest tons of money into building up a new force (if you don't want to). 

 

I wouldn't call them "ideal" allies but they bring a lot of stuff that we can use or even lack. The Inquisition has the cheapest Psykers of any army and the cheapest Plasma of any army. They also give us access to transports that we can use. The Inquisitor himself is also very versatile and can be build to fill different support roles (Vanguard + Inquisitor w/ Rad Grenades is a match made in heaven). 

 

The downside is that almost all of the Inquisition's units are T3 and their armour saves are rather bad. Which is why the Crusaders are a godsend with their 3++ shields! Messing around with any combination of Henchmen is also really funny. One could field an entire army consisting of X Inquisitors and a tonne of Daemonhosts, which will roll up random powers every turn. Put them in Valkyries and rain down blobs of potential-deadly-shooting-or-assault on the enemy. 

 

...Or you just want to punch stuff like I do. I'll have a game coming up tomorrow at 1850 points against Daemon Kin. I'll field the list I posted and report how it went. 

 

Also, we will have an APOCALYPSE game sometime in June, Imperium vs. Eldar, 40K points PER SIDE. Until then I hope to get all my models done and just throw everything I have at the dreaded Space Elves. We even got a Warhound Titan on our side! 

Link to comment
Share on other sites

Seems like a very good way to get Psykers in with Ad Mech and some other shenanigans too, love the idea of Rad Grenades and Vanguard taking CSM's down to T2/T3 (Screw you Nurgle!). Plus the scope for kitbashing is amazing.

 

Good luck in your Apoc game. It sounds massive! I'm officially requesting plenty of pictures of you showing the Pointy Ears who's Boss.

Link to comment
Share on other sites

 

 

Seems like a very good way to get Psykers in with Ad Mech and some other shenanigans too, love the idea of Rad Grenades and Vanguard taking CSM's down to T2/T3 (Screw you Nurgle!)

 

Yes and no. While the Inquisition gives us cheap Warp Charges (two Acolytes w/ Bolters and a Psyker only cost 20 points), they are not a dominating force in the Psychic Phase like the Eldar are. What really, really annoys me is that we can't give our Inquisitors Mastery Level 2. This makes no sense whatsoever! They have some of the most potent Psykers in their ranks and yet the only way to get a Master Level 2 Inquisitor is by taking Coteaz. 

 

Other things that are "wrong" about the Codex are:

  • Nonsensical gear restrictions between the different Ordos. Example: Both Ordo Malleus and Hereticus Inquisitors can buy a Power Fist. The Ordo Xenos Inquisitor can't buy one, even though a Power Fist is a broadly available weapon.
  • Buying a Terminator Armour for the Malleus Inquisitor (the others can't even buy that armour) automatically replaces all of his wargear (even the auto-included grenades every Inquisitor has) with a Storm Bolter and a Hammer and only allows him to buy either a Combi-Weapon or a Psycannon.
  • There are only three available Elite Slots per Inquisitorial Detachment. One might think that an army with only two slots would have a lot of those slots available (like the Skitarii being able to take 6 troop slots) but no.
  • The Inquisitors neither have Feel No Pain nor any other invul save nor  the option to even buy an invul save like e.g. a Rosarius or some sort of Energy Field etc.
  • Deathcult Assassins having S4 while an Inquisitor/Crusader only have S3. Why do the nimble women in leather suits have S4, whilst the big Crusaders in heavy plate armour only have S3?
  • Speaking of Crusaders, their heavy plate armour only gives them a 5+ armour save...

And some more issues. With just a few changes the Codex could be so much better! Maybe some formations with X Assasins or X Crusaders etc. Making the Ordos an upgrade the Inquisitor can buy, which gives a unique special rule like hatred against Xenos/Daemons/Psykers etc. and access to nice wargear, whilst making the other wargear like Power Fists or the Incinerator available to every Inquisitor etc.

 

But alas, I don't think we will ever see another update of the Inquisition Codex. They will just gather more dust, just like the Sisters do. :/

 

 

 

Good luck in your Apoc game. It sounds massive! I'm officially requesting plenty of pictures of you showing the Pointy Ears who's Boss.

 

Will do!

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.