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The Blood Revenants (WIP): 1k list help


Damon Nightman

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Always remember to "shoot" (throw) grenades when in range. I used to always forget I could 3/4x melta and throw a grenade on one of the non melta guys.

 

Depending on what he brings always screen your models as best you can do he has to shoot through your units. A 5+ cover save against gauss is better than nothing. If he brings lychstar don't try to crash into it unless you absolutely have to, work around it. Your dreads will auto force necron Warriors to use our weapons are useless, unless he wants to tar pit it until his wraiths or lychguard can move within striking range.

 

Focus fire his wraiths with your dakka preds, T5 and 3++ aren't that scarey when you pump them full of mid strength weapons fire and force saves. Scarabs die in droves to template weapons, even though spyders can become annoying. Don't get discouraged by re-ans as that's just how the army plays, win through assault and weight of attacks.

 

Always stay out of rapid fire range with tanks/dreads until you are fairly certain you can get the assault off, or screen your dreads with death company squads to give him the aformentioned cover save and then multi assault.

Very good advice! Thank you DBH!

 

Would you recommend keeping the DC in front of the vehicles as much as possible in general just to try and keep the gauss away?

 

Also you think I should not drop pod the dreads in and keep them behind everything moving up?

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It really depends because necrons are tricky. A 10 man gauss squad outside of rapid fire range on average usually causes 1 glancing hit right? So I would screen your tanks when you're up close becaus ehe only needs 4s to wound your death company, but 6s elsewhere, you want to screen your tanks and death company when you get up close, this can also be read as your tanks having mobile cover. So for instance you would want to screen your redeemer because Necrons don't care as much about AV14 as normally would and so you would want to obscure it from your opposition's models. You screen your dreads with Death company when in rapid fire range so you can multi-charge.
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Finally got my game in! It would have been devastating if I could roll well but I ended up just whiffing everything and fed him all my units... Still a very fun game! Those wraiths and lychguard? are brutal tarpits.

 

Edit:

 

I got first turn and got everything into position to burn/assault some filthy robots, but failed the charges and did not so great in the shooting phase... I killed two scarabs, immobilized a ghost ark removing 1 HP after hitting with 4 melta shots in melta range, and put a wound on a destroyer... and literally everything unloaded, flamestorm cannons included. Combination of my rolls and his on point reanimation protocols. His 5 wraiths took out a 7 DC and a Chap (with some help) and then went on to take out both dreads. 

 

I was down by 2 points when we had to call it by the end of turn 4. We ran out of time, but there really wasn't anything I could have done to come back at that point anyway. 

 

I've won the last 2 campaign games, so giving up this one isn't too bad. Next game is Apoc with 2.5k each player (if that counts as Apoc). No idea how many people are on each team, maybe only 4v4 or 6v6 at most. 

 

Anyone have any ideas as to what I can add to the above list to get it up to 2.5k? I may be limited in models, but I'm thinking add a IK of some sort and assemble that grav bike squad I have to go with a biker techmarine... 

Edited by Brother Lemartes
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I'm going to give him a SG jump pack so I could give him wings... I'm leaning towards DC chap though. I think the armour is so unique it would be best used for the relic armour. I can use SG armour for an Astorath... Or maybe make the actual DC chap model my Astorath... So many options! Haha
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I'm really tempted to make my actual Astorath a DC chaplain with the armor bane relic (or just a monster crozius, could be the gilded crozius, I guess) just so the model will actually see the tabletop more.  If he didn't have such a dumb face that is impossible to fix I would buy a bunch to convert.  As it is I might buy a second just for the wings.  But I have been very unimpressed with Astorath on the tabletop.  He does fine against stuff that doesn't want to be in an assault but not so well against things that do, and since DC don't have characters they can't soak challenges so he gets slapped around a lot in my games.  Because of all that, I think not making him Astorath is probably better.

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Yeah, I don't actually plan on using Astorath anytime soon, but I would need to cut this guys bolt pistol off for the DC chap, which really shouldn't be too hard. My other DC chap could easily count as having the relic armour too... whatever I'm just going to make this guy a DC chap. Astorath can sit out for now. I'll wait to do him until I'm a better painter, and maybe by that time he will have a new sweet model or rules. Now to decide on how to make a proper crozius for my chap here...

Edited by Brother Lemartes
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I was thinking the same thing about the crozius! I want him to have an especially cool one too. It would be lame for him to have this sweet armour with a crappy looking weapon. I hope I can pull something off!

 

I'm already thinking about what colors to go with too. I kind of want him to be gold or silver instead of white (my normal DC chap color) to signify he's got some special armour... I have Gold for Capts already so I'm leaning towards silver honestly... I've not done much silver yet, so I may revert back to gold if I'm not liking what I come up with.

Edited by Brother Lemartes
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I think silver would be better of the options.

 

Try moving the double blood drops up as high as you can to allow for the length of the Chainsword to show. That might actually do wonders by itself.

 

Either way, I'm loving the way the model looks, and I think no matter what you do it will be epic.

 

+edited, went too in depth with the suggestions, sorry+

Edited by Arkangilos
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Basically I was going to suggest to do the under armor (the Mk 2 segments) in your standard chaplain color (white). Then, do the up armored (mk 3 sections) in Leadbelcher with a complete wash of nuln oil,  then highlighted in a bright silver. Do the entirety of the death mask in a bright silver (so it is brighter than the armor), and do the trimmings (such as the extra details, etc.) in a bright silver as well. 

 

So, for the death mask, if you have stormhost silver, I would base with that and then highlight with runefang silver. Maybe.

Edited by Arkangilos
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image


image



another update! I think i have everything where I want it for the most part! Not sure if i should mess with the angle of how he is swinging the crozius. Like how he is holding it is a bit more tilted from what I was expecting, but I still think it works...

Any suggestions as to what color to paint the shoulder pads if the main armor is silver? Gold? Silver still? Black? White? Edited by Brother Lemartes
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