Jarkaira Posted February 4, 2017 Share Posted February 4, 2017 IMO Preternatural Senses ignore Night Fighting for them while Night Fighting is still going on and NL gets benefits still. Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4644800 Share on other sites More sharing options...
Dantay VI Posted February 4, 2017 Share Posted February 4, 2017 No night fighting is still in play, its just Wolves can see in the dark. SW benefits do not confer over to say SA allies, who would still suffer the effects Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4644803 Share on other sites More sharing options...
pufnstuf Posted February 4, 2017 Share Posted February 4, 2017 In regards to TS, I can make a loyalist army with magnus at its head as far as I can tell... None of their units actually say traitor only which is interesting. Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4644812 Share on other sites More sharing options...
helterskelter Posted February 4, 2017 Author Share Posted February 4, 2017 In regards to TS, I can make a loyalist army with magnus at its head as far as I can tell... None of their units actually say traitor only which is interesting. At the time they weren't fighting for horus and still technically aren't where black library are up to, so with another technicality they arent traitors yet. Thus no eyes or eagles for them? Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4644817 Share on other sites More sharing options...
SkimaskMohawk Posted February 4, 2017 Share Posted February 4, 2017 Despite it requiring night fight to be in effect, the initiative and run speed isn't a benefit of night fight, but instead the rule from the RoW. Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4644820 Share on other sites More sharing options...
Blindhamster Posted February 4, 2017 Share Posted February 4, 2017 Preternatural senses: may ignore the effects of night fighting. The bonus to the initiative happens at night. Which is ignored. There's no lamentation at all by the way? Wouldn't read too much into plain text I'm just saying the way to play needs to be altered to suit a little better. Haven't made one woe is me post. Wouldn't wolves just ignore the negative effects to them, rather than negating the positive effects to night Lords? Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4644829 Share on other sites More sharing options...
Scribe Posted February 4, 2017 Share Posted February 4, 2017 Hmm, some cool stuff. 1. Regarding the Magnus tears. If you bring Primarchs to a competitive game, expect dickery. Thats not FW's fault, its Invisibility's fault. 2. The TS's stuff looks solid. 3. The Custodes stuff looks super great. 4. That Sisters vehicle? Weird! lol All in all, some filling in on some units, some great new models, new factions, and some OP rule sets, all to be as expected. Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4644831 Share on other sites More sharing options...
helterskelter Posted February 4, 2017 Author Share Posted February 4, 2017 Preternatural senses: may ignore the effects of night fighting. The bonus to the initiative happens at night. Which is ignored. There's no lamentation at all by the way? Wouldn't read too much into plain text I'm just saying the way to play needs to be altered to suit a little better. Haven't made one woe is me post. Wouldn't wolves just ignore the negative effects to them, rather than negating the positive effects to night Lords? To be honest I'm over thinking it now. It made sense in my head :p Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4644844 Share on other sites More sharing options...
Runefyre Posted February 4, 2017 Share Posted February 4, 2017 The Magnus debacle is fws fault. You don't create a uber-psyker without taking the powers he uses into account. For a book that's been in the works forever,they really dropped the ball with Magnus. Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4644873 Share on other sites More sharing options...
Scribe Posted February 4, 2017 Share Posted February 4, 2017 No, I disagree. If you play 30K like 40K is played, aka full of deathstars that completely disregard the spirit of the game, then yes at very high points limits its going to be a problem. At reasonable games, between reasonable players? Its not. Lets not pretend that Russ is not super strong in Melee as well. Magnus, as the most psychically attuned Primarch, is insanely powerful if his powers are not countered. News, at 11. Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4644956 Share on other sites More sharing options...
Petitioner's City Posted February 4, 2017 Share Posted February 4, 2017 And one day there will be a level 6 or higher emperor to really box the Crimson King in :D Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4644994 Share on other sites More sharing options...
noigrim Posted February 4, 2017 Share Posted February 4, 2017 Custodes don't have land raiders/spartans/stormegales right? Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4645001 Share on other sites More sharing options...
Athrawes Posted February 4, 2017 Share Posted February 4, 2017 The Magnus debacle is fws fault. You don't create a uber-psyker without taking the powers he uses into account. For a book that's been in the works forever,they really dropped the ball with Magnus. Dude, you keep complaining about Magnus. You complaine about the chance that he rolls invisibility, and that it goes off, which can be denied. Meanwhile, Russ' armor flat out means WS4 models cannot hit him after a turn. No way to counter short of staying out of b2b contact. At least you have a chance to stop Magnus. They are both really powerful. Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4645008 Share on other sites More sharing options...
SkimaskMohawk Posted February 4, 2017 Share Posted February 4, 2017 What is that even supposed to mean? One of the most common way of taking a primarch is by putting them with a bunch of cataphractii inside a spartan. Instant deathstar. Is it unfluffy to cast psychic powers as magnus, the second most powerful imperial psycher? Is 2500 a very high point limit? How is any of this "not the way 30k is supposed to be played"? IDK man, don't hold it against your opponent for using a combo that isn't even janky or dependant on shenanigans; forgeworld drops the ball with primarchs and absurdities, but just like horus' armour and Lorgar with invisible and terrify in 6th they'll fix it Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4645014 Share on other sites More sharing options...
Mango Polo Posted February 4, 2017 Share Posted February 4, 2017 Frankly, Invisibility Magnus seems like a pointless idea. I'll take ultra buff multiple D shots Magnus any day over that. Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4645024 Share on other sites More sharing options...
RandomMarine Posted February 4, 2017 Share Posted February 4, 2017 Well its like 5 months till 8th. IMO invisibility and psychic powers will get nerfed. Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4645040 Share on other sites More sharing options...
Scribe Posted February 4, 2017 Share Posted February 4, 2017 Maybe, but Invis went from strong (6th) to stronger did it not? :p Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4645052 Share on other sites More sharing options...
RandomMarine Posted February 4, 2017 Share Posted February 4, 2017 Yeah but its broken now before it was just strong I still think that psychic power usage should replace a combat phase Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4645078 Share on other sites More sharing options...
Nusquam Posted February 4, 2017 Share Posted February 4, 2017 Did anyone ask if Moritats were going to get an update to make them worth their points again? Same with Destroyers? Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4645105 Share on other sites More sharing options...
Runefyre Posted February 4, 2017 Share Posted February 4, 2017 It's important to note that Russ's armpour only affects models (not units) in base contact. So anybody who's merely within 2" of the pot chump who is in bob contact can strike with impunity. A canny player will be able to circumvent his armour with careful placement Magnus on the other hand has a 5/6 chance to land invisibility, which makes him literally untouchable. He casts on a 3+ and will always have more power dice than his opponent. Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4645150 Share on other sites More sharing options...
Scribe Posted February 4, 2017 Share Posted February 4, 2017 It's important to note that Russ's armpour only affects models (not units) in base contact. So anybody who's merely within 2" of the pot chump who is in bob contact can strike with impunity. A canny player will be able to circumvent his armour with careful placement Magnus on the other hand has a 5/6 chance to land invisibility, which makes him literally untouchable. He casts on a 3+ and will always have more power dice than his opponent. And costs how much with a 25% LoW limit again? Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4645162 Share on other sites More sharing options...
Runefyre Posted February 4, 2017 Share Posted February 4, 2017 It's important to note that Russ's armpour only affects models (not units) in base contact. So anybody who's merely within 2" of the pot chump who is in bob contact can strike with impunity. A canny player will be able to circumvent his armour with careful placement Magnus on the other hand has a 5/6 chance to land invisibility, which makes him literally untouchable. He casts on a 3+ and will always have more power dice than his opponent. And costs how much with a 25% LoW limit again? There is no cost justification for something that cannot be killed without the express presence of SoS. Plus he's what, 40 points over Russ? Not that much. Especially if you're like me and want to run Russ' Wolfkin. Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4645164 Share on other sites More sharing options...
Jimm Posted February 4, 2017 Share Posted February 4, 2017 It's important to note that Russ's armpour only affects models (not units) in base contact. So anybody who's merely within 2" of the pot chump who is in bob contact can strike with impunity. A canny player will be able to circumvent his armour with careful placement I'm glad I went with the new larger bases now!! I think where he's going to be a beast is in a challenge and my little Lorgar isn't going anywhere near him! Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4645167 Share on other sites More sharing options...
Jarkaira Posted February 4, 2017 Share Posted February 4, 2017 Well there is just a year or so until 40k gets streamlined thus meaning 30k will get it's own psychic powers so be a douchebag and use invisibility on Magnus for that time. Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4645171 Share on other sites More sharing options...
Nusquam Posted February 4, 2017 Share Posted February 4, 2017 It's important to note that Russ's armpour only affects models (not units) in base contact. So anybody who's merely within 2" of the pot chump who is in bob contact can strike with impunity. A canny player will be able to circumvent his armour with careful placement Magnus on the other hand has a 5/6 chance to land invisibility, which makes him literally untouchable. He casts on a 3+ and will always have more power dice than his opponent. And costs how much with a 25% LoW limit again? You can take him as an HQ in the Crimson RoW, and it gives him Deepstrike. The minimum points for it is 1,005. And while he has a 5/6 chance for invis, it's Thousand Sons, theres a lot of psykers fishing for invis. Use them to get it first then pour Magnus powers into cover-ignoring D blasts. Link to comment https://bolterandchainsword.com/topic/330574-heresy-weekender-news-and-discussion/page/6/#findComment-4645182 Share on other sites More sharing options...
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