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8th Edition: Zeal Rising


d3m01iti0n

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Banner is still handy considering we can expect more casualties due to Battleshock and the somewhat lackluster ATSKNF...

 

Also... what in the Emperor's name is an "Imperial Space Marine" which can be seen in the Elite points section...

I thought all "loyal" Marines were "Imperial" Space Marines...

 

They're single models... worth 60 pts...

 

edit: It's the Rogue Trader original Space Marine duh... :p

 

Goes to show when you don't get the limited edition stuff :p

Just rereading over the rules again, and my God, the sheer output of attacks and damage when running a Black Tide with all 3 HQs is staggering. Wish I could mathhammer. Extra attack on 6s. D3 damage from the Black Sword. D3 damage from the Sword of the High Marshalls, potential 7 swings with the extra attack on 6s. Rerolls. Str 8 EC. It's absolutely disgusting. It's almost like our Vows and Chapter Tactics rolled into one.

 

I'm ranting. It's a good day. This is the morale booster I needed for the hobby because I've been in such a slump. I need a new Helbrecht and Crusader squad ASAP. One on either side of the HQ blob with a bolter squad in backfield. I'll figure out what to do with LRCs later. Maybe just run them empty to generate a wall of threat with the Crusaders behind them. Or if rules permit, run the HQs in the LRC with Crusader bubble wrapping.

Ok looking at the honor guard and relic blade paired with Helbrecht.  21 points for the honor guard and 21 for the relic blade but I'm trying to work out if this is worth it? 2A S7 -3ap D D3

 

Also looking at the company vets two attacks base at only 3 points more than a crusader along with a power swords for only 4 points and (+1S) buff.  You also can mix in some plasma or combi weapons or even plasma pistols as the re-roll to hit is huge.  

 

At S5 to me both the power sword and lightning claw seem to be the top damage deals for points.  I have gone through everything and nothing is over T8 via GW prime without looking into FW.

Let's say 20 Crusaders roll attacks, rerolls, etc, and when it's all said and done, 30 of those successful To Hits are 6s. That's 30 extra attacks. At S5.

 

All friend Keyword: Black Templar units get the character buffs. Since the characters all contain the keyword, they all benefit. Terrifying.

 

Not to mention that rolling the whole kit n kaboodle provides 10 ablative wounds through Neos, who until I'm told otherwise could possibly be healed by an Apothecary, and refuse to fall back as long as your Cenos are alive. Now imagine two of these blobs getting buffed, running X amount of LRCs, I haven't done out the points to see what I can fit at 2000. It's a wall of threat. What do you shoot? The Crusaders are scary. The Raiders are nigh invincible. Maybe there is an Ironclad stomping along in there too, who also carries the BT word and is similarly buffed. Primaris who? Devastators what?

No they do not stack it is once and done for the 6+ and can't self propagate. As it is written dealing with Key words Black Templar and the model generating it has that key word so he would get that ability also.

Yes and no on the attack. Bonus attacks will not generate more, but the initial set of attacks can each generate bonus attacks. Any hit roll of 6+ generates an additional attack but that's it.

So having gone through the leaks for marines.

 

Grimaldus is going to quite fun no doubt, makes us one of the few armies that are able to generate additional attacks, and servitors are dirt cheap they also have a great bonus that forces them to be priority targets.

 

Helbrecht will be mean hanging with assault units as he should.

 

Our champion is basically rerolling everything when doing his job.

Servitors will hide behind Crusader Squads they buff and cannot even be sniped because they aren't characters. There's little to no way to take them out if the are in midst of Crusaders! :D

You guys having good things to say about the Emp's Champion and the rest of our characters is giving me a lot of hope. At first when I saw the stats on the Black Sword I thought it was taking a rather large nerf without the ability to insta-gib. I'll need to have another look. 

Holy Terra, I think I already hear people crying about the OP Templars! :v

 

If by any chance this turns out to be true, despite the stuff Xenos have and witchcraft that we will be missing, this would explain the origins of the Great Rift.

Based on what I'm seeing from xenos lovers around the web, it sounds like Tau and Eldar were (rightly) hit with the nerf stick, whether by points or rules. Oddly enough, I'm excited by the boon given to orks, as it sounds like they're going to be able to put a TON of orks on the board, thus allowing us to live out our Helsreach fantasies. With the synergies afforded to us by our Triumverate, there is going to be a TON of green skins for us to chainsword.

 

I don't want to have my heart dashed by lofty expectation, but I'd be a liar if I said I wasn't swooning a little over these rules. I'd also like to say, as I hoped, we'll still be able to live out our Templar fantasies regardless of chapter tactics. Obviously, I'm looking forward to them, but the way these rules have shaped up, we'll be able to run Templar like the good ol' days and them some.

 

Just as a little aside, we got twice as many pages of rules/fluff than several founding chapters. Not worth reading in to it too much, but encouraging none the less.

So when are we gonna be seeing chapter tactics? Anyone know?

We might not as they are not in the indexes and GW has not confirmed that they will come later at this point.  

 

 

You guys having good things to say about the Emp's Champion and the rest of our characters is giving me a lot of hope. At first when I saw the stats on the Black Sword I thought it was taking a rather large nerf without the ability to insta-gib. I'll need to have another look. 

 

 

Between the amount of attacks and synergies of the three characters he will be eating characters.  You are not chancing the instal-gib now you are leaving them a pile of dead heretic on the ground.  

Our new character buffs are essentially chapter tactics and they're totally on point. If and when we see a dex, I imagine we could see a Holy Hand Grenade, movement buffs, and maybe fluffy drawbacks like you must charge any psyker within 12 inches, but gain a VP if you kill him.

Our new character buffs are essentially chapter tactics and they're totally on point. If and when we see a dex, I imagine we could see a Holy Hand Grenade, movement buffs, and maybe fluffy drawbacks like you must charge any psyker within 12 inches, but gain a VP if you kill him.

CT has to be the one we had before - the antipsyker buff. That's the only thing we're missing. I will help myself with an inquisitorial sub-detachment for now.

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