TheMelancholic Posted September 14, 2017 Share Posted September 14, 2017 Am I allowed to post a points list I found? Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886546 Share on other sites More sharing options...
Marshal Loss Posted September 14, 2017 Share Posted September 14, 2017 You found? It's posted and being discussed in News & Rumours already. Repost here if you want, but it might be removed at some point Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886554 Share on other sites More sharing options...
Bulwyf Posted September 14, 2017 Share Posted September 14, 2017 It has been posted elsewhere on this site and around the net so I don't see why not. We need to start theory crafting up some 2k lists now. Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886560 Share on other sites More sharing options...
Plaguecaster Posted September 14, 2017 Share Posted September 14, 2017 I mean it's not like people can be bothered waiting a couple of days to actually have the codex ;) can't wait to read some of the actual fluff to see what the DG have been up to all these years, I just wonder how long till GW release the FAQ/ errata for the codex :D Â I'm really liking the new Blight grenade character purifier I think??? who can cause blight grenades to inflict mortal wounds, use both the blight grenade strategem and VOTLW so a full squad of plague marines are all throwing blight grenades that are inflicting mortal wounds on a 5+ :D Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886575 Share on other sites More sharing options...
Praetoria Posted September 14, 2017 Share Posted September 14, 2017 Â You could walk say 40 poxwalkers up the table with Typhus and a Sorc...cast this on them and bring along one of those new drone things for +1 cover. Â Would take some dedicated firepower to shift them? Â Â Doesn't the unit need to be fully within the radius (7 inches) of the drones? I cant see it possible fitting 20 let alone 40 in that radius. Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886589 Share on other sites More sharing options...
TheMelancholic Posted September 14, 2017 Share Posted September 14, 2017 Okay, well here is the points list: Â Â Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886591 Share on other sites More sharing options...
General Strike Posted September 15, 2017 Share Posted September 15, 2017 Are the terminators armed with Baleswords then? A point more than an bubonic axe. Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886691 Share on other sites More sharing options...
Drudge Dreadnought Posted September 15, 2017 Share Posted September 15, 2017 So from what I'm seeing from unit entries and battle reports, it looks like DG is solid on defense and on anti-elite. But it seems that they are severally lacking in mobility, and perhaps more importantly, ranged firepower. Â They get T5, DR, plague weapons, and good access to power weapons, but do these make up for less bodies, an extra turn or two to get into close combat, and a lack of efficient ways to spam special or heavy weapons? Â Plague marines are nice for MSU plasma spam, but they die to overheats just as easily. Same with Blight Lords and Combi plasma. Â There's no way to take a large amount of heavy weapons beyond the usual predator. Nice special like blight launchers are good AV, but not enough to handle heavy armor lists. Â Their various plague flamers are better than regular ones, but it looks like they'll need it as they don't have enough models in general to let regular bolters and other small arms take care of hordes. Being forced to take a flamer unit will give them an edge against hordes, but drag them down for all comers. Â They have a ton of nice powerful abilities, but it really seems like they are going to need them. Â In short, DG seems to be great vs low model count elite armies, and against fast CC armies forced to charge them. But it seems like it will have a hard time bringing enough firepower to deal with large amounts of Armor, hordes, or even just MeQs. And it will still lose to dedicated heavy CC armies that can bring a lot of bodies (Berzerkers.) Â Thoughts? Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886702 Share on other sites More sharing options...
Bloody Legionnaire Posted September 15, 2017 Share Posted September 15, 2017 So from what I'm seeing from unit entries and battle reports, it looks like DG is solid on defense and on anti-elite. But it seems that they are severally lacking in mobility, and perhaps more importantly, ranged firepower.  They get T5, DR, plague weapons, and good access to power weapons, but do these make up for less bodies, an extra turn or two to get into close combat, and a lack of efficient ways to spam special or heavy weapons?  Plague marines are nice for MSU plasma spam, but they die to overheats just as easily. Same with Blight Lords and Combi plasma.  There's no way to take a large amount of heavy weapons beyond the usual predator. Nice special like blight launchers are good AV, but not enough to handle heavy armor lists.  Their various plague flamers are better than regular ones, but it looks like they'll need it as they don't have enough models in general to let regular bolters and other small arms take care of hordes. Being forced to take a flamer unit will give them an edge against hordes, but drag them down for all comers.  They have a ton of nice powerful abilities, but it really seems like they are going to need them.  In short, DG seems to be great vs low model count elite armies, and against fast CC armies forced to charge them. But it seems like it will have a hard time bringing enough firepower to deal with large amounts of Armor, hordes, or even just MeQs. And it will still lose to dedicated heavy CC armies that can bring a lot of bodies (Berzerkers.)  Thoughts? I am sure once all of their new units are released you're going to see the lack in "ranged" support go away. The Plaguecrawler is receiving quite a bit of optimism and I'm sure it's going to fit in right where the "ranged" lack is for DG. Predators are decent ranged fire power for any CSM army let alone DG. I think the elite theme will work out well for DG. Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886707 Share on other sites More sharing options...
Zodd1888 Posted September 15, 2017 Share Posted September 15, 2017 I don't think I said this yet but Dolorous Knell + NL/Spawn = amazing. Great combo. Â Edit: Failed at legion recognition. Too much reading Legion. Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886711 Share on other sites More sharing options...
Plaguecaster Posted September 15, 2017 Share Posted September 15, 2017 So from what I'm seeing from unit entries and battle reports, it looks like DG is solid on defense and on anti-elite. But it seems that they are severally lacking in mobility, and perhaps more importantly, ranged firepower. Â They get T5, DR, plague weapons, and good access to power weapons, but do these make up for less bodies, an extra turn or two to get into close combat, and a lack of efficient ways to spam special or heavy weapons? Â Plague marines are nice for MSU plasma spam, but they die to overheats just as easily. Same with Blight Lords and Combi plasma. Â There's no way to take a large amount of heavy weapons beyond the usual predator. Nice special like blight launchers are good AV, but not enough to handle heavy armor lists. Â Their various plague flamers are better than regular ones, but it looks like they'll need it as they don't have enough models in general to let regular bolters and other small arms take care of hordes. Being forced to take a flamer unit will give them an edge against hordes, but drag them down for all comers. Â They have a ton of nice powerful abilities, but it really seems like they are going to need them. Â In short, DG seems to be great vs low model count elite armies, and against fast CC armies forced to charge them. But it seems like it will have a hard time bringing enough firepower to deal with large amounts of Armor, hordes, or even just MeQs. And it will still lose to dedicated heavy CC armies that can bring a lot of bodies (Berzerkers.) Â Thoughts? There's always Forgeworld to help out though I know some people abhor having to use them Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886728 Share on other sites More sharing options...
Withershadow Posted September 15, 2017 Share Posted September 15, 2017 Nurgle Raptors + that bell. -2Ld and roll 2 dice pick highest for morale. Not Night Lords vicious, but pretty nice. Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886730 Share on other sites More sharing options...
General Strike Posted September 15, 2017 Share Posted September 15, 2017 My favorite thing is calling Blightlord Terminators BLTs. So would you like a Plasma BLT or a Bubonic BLT? Â I think I need batreps with Mortarion before I get him to use him. Plague Marines are expensive but can pack a real punch and weather a lot of hits. The only batrep i've seen had blightlords with combi bolters and axes charge into a Razorback and die. Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886817 Share on other sites More sharing options...
TheMelancholic Posted September 15, 2017 Share Posted September 15, 2017 My favorite thing is calling Blightlord Terminators BLTs. So would you like a Plasma BLT or a Bubonic BLT?  I think I need batreps with Mortarion before I get him to use him. Plague Marines are expensive but can pack a real punch and weather a lot of hits. The only batrep i've seen had blightlords with combi bolters and axes charge into a Razorback and die.  Agreed. All of this theorycrafting is nice, but I don't think we can really know the true viability of a unit until it's effectiveness has been experienced firsthand.  Blightlords look good, but I think the MWG guy (I assume this is the batrep you watched, seeing as the Blightlords charged a razorback and died in that) had a run of bad luck overcharging his termi-lord and having him die (1/36 odds...it does happen) and then loosing his main source of anti-tank damage. Also I don't really like MWG batreps because they seem to forget alot (like Morty's host of plagues, Death to the False Emperor...psychic powers e.c.t.).  I think they are worth the price hike v normal terminators. The amount of extra features you get for a minimal amount of points really ups their resilience, especially against small arms fire. I'll consider running one squad of five with combi-plasmas and an autocannon as a serious feature in a 1,500-2K list. Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886821 Share on other sites More sharing options...
Closet Skeleton Posted September 15, 2017 Share Posted September 15, 2017 Plague Wing?  Battalion detachment Terminator Lord combi melta, bubotic/power axe (not sure what he can take) Terminator sorcerer force axe, combi melta 10 cultists 10 cultists 10 cultists 10 cultists  Vanguard detachment  Lord of Contagion Plagereaper  3 Deathshrouds  10 blight lords 8 bubotic axes, 2 flails of corruption, 8 combi-plasma  10 blight lords 8 bubotic axes, 2 flails of corruption, 8 combi-melta  1983 points  could probably cut some combi weapons to squeeze in another unit of cultists and be able to teleport everything.  All the blight lords Vanguard detachment HQ Chaos Lord in terminator armour with power axe and combi-bolter  Elites 10 Blight Lords 1 blight launcher, bubotic axes and combi bolters  10 Blight Lords 2 blight launchers, bubotic axes and combi bolters  10 Blight Lords 2 blight launchers, bubotic axes and combi bolters  10 Blight Lords 2 blight launchers, bubotic axes and combi bolters  1996 points  Zhe creeping death  Vanguard detachment Chaos lord, power axe and combiplasma  3 Myphitic blight haulers  Noxious Blightbringer, dolorous kell  plague surgeon  foul blightspawn  4 Deathshroud  10 Blight Lords, bubotic axes, combi bolters, 2 blight launchers, icon of despair  10 Blight Lords, bubotic axes, combi bolters, 2 blight launchers, icon of despair  2000 points exactly Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886829 Share on other sites More sharing options...
DuskRaider Posted September 15, 2017 Share Posted September 15, 2017 Are the terminators armed with Baleswords then? A point more than an bubonic axe. Â I believe they can choose either, with 1 in 5 taking special melee weapons (which does not effect your 1 in 5 ranged special weapon). Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886867 Share on other sites More sharing options...
Cryptix Posted September 15, 2017 Share Posted September 15, 2017 Aren't baleswordsq same cost as Axes? Both are 6 aren't they? Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4886992 Share on other sites More sharing options...
Marshal Loss Posted September 15, 2017 Share Posted September 15, 2017 Aren't baleswordsq same cost as Axes? Both are 6 aren't they? Â Swords are 6, axes are 5. Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4887037 Share on other sites More sharing options...
Khar'vros the Crazed Posted September 15, 2017 Share Posted September 15, 2017 Which are better? Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4887093 Share on other sites More sharing options...
Cryptix Posted September 15, 2017 Share Posted September 15, 2017 Swords have better AP but Axes have a STR bonus. The STR 4 of plague Marines is mitigated by the reroll 1s though, so it comes down to preference. I personally would never take baleswords when for 10 points more I can have the Flail. My Blightlord units will be Axe/Combi-Plasma with two flails. Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4887098 Share on other sites More sharing options...
Kilofix Posted September 15, 2017 Share Posted September 15, 2017 Trying to figure out how to fit something like this into 2K. Â Mortarion Surgeon Plaguecaster 3 x 7 Plague Marines w/Blight Launchers 2 Foetid Blight Drones 3 Myphitic Blight Haulers Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4887100 Share on other sites More sharing options...
General Strike Posted September 15, 2017 Share Posted September 15, 2017 470 60 110 (161) 483 (158) 316 (137) 411 Total: 1850 Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4887119 Share on other sites More sharing options...
Plaguecaster Posted September 15, 2017 Share Posted September 15, 2017 470 60 110 (161) 483 (158) 316 (137) 411 Total: 1850 Blight haulers are 142 altogether not 137Hauler (85) + missile launcher (25) + multi melta(27) + Bile Spurt (5). (85+25+27+5=142) so it'd be over 1850 by 15pts though it'll still fit under 2K just need another HQ or something so you can make it a battalion to gain some extra CPs Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4887442 Share on other sites More sharing options...
Marshal Loss Posted September 15, 2017 Share Posted September 15, 2017 I think the Surgeon is 65 points = 59 + a balesword (6) unless he has any other equipment he needs to purchase. Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4887444 Share on other sites More sharing options...
Plaguecaster Posted September 15, 2017 Share Posted September 15, 2017 I so wish at least some of the new characters were HQs, our proper DG characters (contagion and plague caster) are quite expensive (especially for filling battalion tax and/ or if you wanted Mortarion ) there is the lord or sorcere but since all they get is blight grenades (no T5 or no DR) they feel a bit lacking. Having something like a plague surgeon or putrefier as HQ would be awesome as I really want to try include all the new characters so I if they were HQs you could easily just take them in a command detachment opposed to a being elites with vanguard which still requires another HQ as well Link to comment https://bolterandchainsword.com/topic/335290-new-death-guard-in-8th-edition/page/24/#findComment-4887456 Share on other sites More sharing options...
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