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All look pretty good. I've never lost more than 1 Berzerker to morale so far so it hasn't affected me much, but it would be very nice to just not care about it at all. EC and NLs look super good and the others seem appropriate. 

 

IWs will hopefully not be cookie-cutter from the Imperial Fists. *shrug*

All look pretty good. I've never lost more than 1 Berzerker to morale so far so it hasn't affected me much, but it would be very nice to just not care about it at all. EC and NLs look super good and the others seem appropriate.

 

IWs will hopefully not be cookie-cutter from the Imperial Fists. *shrug*

I hope IW isn't that boring/lazy. I actually want to start an IW army for once

Maybe I'm underestimating the effects of morale and battleshock in general, but if this is true the Word Bearers legion trait seems kind of lame.

Nah, I'm with you. I have yet to see battleshock matter on a regular level. Also it's what any loyal Marine has by default while our default thing is getting more hits on 6s against them. :sweat:

At first i was disapointed by EC trait (with so much salt i got HBP). But always striking first is huge. The down side is agaisnt another melee army you will want to stay still and shoot, as being charge or charge yourself dont change so much. And that's not very EC to stay still (i would have hope a +2 to Advance and charge distance for eg). 

 

We will see. For SM CT alone didnt mean everything. It's need the chapter stratagem to get a real vision of the chapter. 

 

Night lord seems too good to be true. Charge two raptor + 1 Lord with jetpack and you get... -5 to Ld ? Like a Space marine units can loose 4 Space marine with a 6 on Ld test after you killed just one unit ?

Standing still is very EC if it means that you can maltreat the enemy with even more sonic blasts just to stab them once they reach you. EC aren't just suicidal maniacs, they're also huge sadists. :wink:

Edited by sfPanzer

Maybe I'm underestimating the effects of morale and battleshock in general, but if this is true the Word Bearers legion trait seems kind of lame.

Yeah, not the most interesting trait. I'd expect a stratagem that lets you summon slightly more easily, too.

 

Maybe I'm underestimating the effects of morale and battleshock in general, but if this is true the Word Bearers legion trait seems kind of lame.

 

Nah, I'm with you. I have yet to see battleshock matter on a regular level. Also it's what any loyal Marine has by default while our default thing is getting more hits on 6s against them. :sweat:
I don't think the raptor debuff stacks, still -4 ain't bad. Soften the unit up first with butcher cannons for -6ld.

 

Edit, sorry replied to wrong person

Edited by Gordon Shumway

 

 

Maybe I'm underestimating the effects of morale and battleshock in general, but if this is true the Word Bearers legion trait seems kind of lame.

Nah, I'm with you. I have yet to see battleshock matter on a regular level. Also it's what any loyal Marine has by default while our default thing is getting more hits on 6s against them. :sweat:
I don't think the raptor debuff stacks, still -4 ain't bad. Soften the unit up first with butcher cannons for -6ld.

 

Edit, sorry replied to wrong person

 

Who said anything about raptors?

I'd like to see the final wording on stuff.  Firing while advancing for black legion is... hrm.  I was actually hoping for something more specifically anti-imperial, for all that would have been more situational.  I'm not sure what I think of it - the armies I've run so far in 8th never had much opportunity to advance at all, since my units are typically either standing still to fire heavies or deep striking or blowing smoke or charging later in the turn, none of which allow advancing in the same turn, anyway.

Edited by malisteen

Yea i guess. I just dont see EC as a camping army. The change for Assault for Sonic blaster was a big plus. But as DG get their Daemon god unique ability (remember the Live on warhammer TV were all DG, including Hellbrute got the 5+ FnP ? Maybee it was a leak of DG codex, or even all cult legion specific abilities : getting the one of their God). Not so surprising.  

Article is up!  Emperors Children!  Trait is strikes first!

 

Also, possessed are now two wound models, at no change to their current points!

 

The slaaneshi psychic power grants a slaaneshi heretic astartes unit a 5+ FNP save!

 

Endless Cacophony strategem - 2 command points to let a slaaneshi infantry or bike unit fire twice in the shooting phase!  doesn't seem to be legion locked, either.  Nice for noise marines & havocs.  Sadly doesn't work on rapiers, since during the game the weapons platforms are a separate unit, and don't have the infantry keyword.

 

 

EDIT: gods, slaaneshi terminators are now a solid alternative to Khornate!  Deep strike in rapid fire range with your combi plas, have a sorcerer cast prescience on them (assuming prescience stays around in the codex), then burn two command points on endless cacophony to fire again!  If you're playing Emperor's Children, they even get to threaten charge-interrupting first strikes against anything that tries to charge!  Plus, would prescience's +1 to hit count in overwatch?  I forget the wording on that...

Edited by malisteen

they were already a little bit better in the index.  Does two wounds put them over the top into decent?  I don't know.  Skeptical, but hopeful.  If renegades really do advance and charge, then footslogging renegade possessed, with their increased movement plus an extra d6 before charging, could be a thing.  Something to look at for the handful of Crimson Slaughter fans out there.

 

Hrm.  Assault bolters & plasma guns.  I don't know, that could be pretty good.  Again, I'm usually either charging, deep striking, or not moving at all.  Might need to shift my unit preferences if I want to make much use of that trait.  We'll see.

 

The slaaneshi power looks really nice.  Between that and their icon being my favorite, I might have to shift my alignment preferences slaaneshiwards.

Edited by malisteen

Expect FW FAQ soon after codex release. I don't think rapiere are to be exclued for this stratagem. And don't think FW dread will not have Legion trait (they aren't Hellbrute right ?)

 

Kinda strange they don't present the EC specific stratagem. But that one is gold.

 

Add Endless cacophony to always first in close combat and music of the Apocalyspe and hysterical frenzy.. yea blood for the blood god is just sweet when I get so many way to act two time à turn with my models.

I edited it into a previous comment, but deep striking slaaneshi terminators with combi plasma, prescience (assuming it stays around), and endless cacophony could be amazing, a solid alternative to the melee focused khornate terminators that currently seem to be the going favorite.

Anyone find it weird that Helbrute are subject to Legion rules but Chaos Dreadnoughts aren't - as far as this article implies?

 

If the Black Legion and Renegades traits are accurate they could be very nice

 

I don't find that weird at all, the GW model is the helbrute, chaos dreadnoughts are a forgeworld thing.  That said, it's not even really an issue, since the FAQ for the FW chaos index added the 'helbrute' keyword to most (all?  I forget) of the chaos dreadnought variants anyway.

 

EDIT: the EC article also gives what is probably the order for the remaining legion preview articles - Emperor’s Children, Iron Warriors, Night Lords, World Eaters, Alpha Legion, Black Legion, Word Bearers and the Renegade Chapters.  Iron Warriors, at least, are confirmed for the next slot.

 

I'm actually really happy with the preview overall.  We got to see the legion trait, a general unit change that should be of interest to everyone in the possessed bit, and some slaaneshi-but-not-EC-locked options in the psychic power and stratagem.  If that's the model the rest of the preview articles follow, then every one should be of interest to every chaos marine player, regardless of whether you play that particular army.

 

That said, I can't imagine there are that many major stat or rule changes on par with an extra wound for possessed, but we'll see.  I'm hopeful for changes to obliterators.  With the Iron Warrior preview tomorrow, we may not have to wait long to find out.

Edited by malisteen

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