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You use the latest profile for a unit and the latest point-cost available.

Actually I do believe they released in the FAQ that you can opt to use index units instead if you so wish.

 

No, you can only use the index if no current one exists, you cant use old values for a newer version. You can use the index for missing wargear though.

Okay, I understand that these leaks are incomplete and may yet be incorrect on some pieces - but assuming the information is solid for a moment, I'm trying to wrap my head around this.

 

Removed the Seekers reliable way to get advance and charge, putting that instead on a Herald - which they removed from a steed.

 

... Was Slaanesh moving too fast for folks somewhere?

Okay, I understand that these leaks are incomplete and may yet be incorrect on some pieces - but assuming the information is solid for a moment, I'm trying to wrap my head around this.

 

Removed the Seekers reliable way to get advance and charge, putting that instead on a Herald - which they removed from a steed.

 

... Was Slaanesh moving too fast for folks somewhere?

You'll still be able to take a Herald on Steed from the index and as the Loci are detachment rules they will (hopefully) affect the Herald from the Index.

 

So in theory seekers could be faster now with 14+d6+1 + a 2d6+1 rerollable charge

 

 

You use the latest profile for a unit and the latest point-cost available.

Actually I do believe they released in the FAQ that you can opt to use index units instead if you so wish.

 

No, you can only use the index if no current one exists, you cant use old values for a newer version. You can use the index for missing wargear though.

 

Right, that is what I am saying.  You have to use the latest stats/rules for a unit, but if some kind of option is not available (like a mount or a weapon), you use the Index point cost.

While I appreciate the response, it isn't overly responsive. 

 

My current position is, then, that the Index says a Herald on Steed/Seeker Chariot can take powers from the Slaanesh discipline. Therefore, if Slaaneshi powers are still in a discipline called 'Slaanesh' in the Codex, then an Index Herald can take Codex powers. However, if they change the name of the discipline, to 'Excess' or something, an Index Herald couldn't take them as they lack permission to access said discipline. 

 

I can't think of any reason why an Index Herald couldn't take a Codex Warlord Trait or Relic, but I've been known to be wrong. 

 

Think about Magnus, he's still an index model which only has access to 3 powers in the index but now has access to the full codex discipline. This discipline didn't change name but it would be very strange if they deliberately created two Slannesh disciplines.

 

If they did change the name I'm sure they'd allow the index unit to use it (although they do make a lot of oversights like that so might take an FAQ).

I'm assuming the new Nurgle heralds are making up for the fact that presumably there will be no Palanquin option. Is Epidemius confirmed to be in the new book too?

Not confirmed..but the guy with leaks said he was...  There wasn't an option for palanquin in the index so it will be very safe to assume that there wont be one in the codex:).

I'm going to go from taking zero Tz demons to at LEAST a patrol of them with 5 Flamers and, a Herald, some screamers and some pinks. 

 

Gaze of Fate is just too good to not use since I won't have a lot of CPs with my Thousand Sons and the power's re-roll will be a nice boost/buffer for my casters and let me save the CPs for Cabalistic Ritual.

No seeker or chariot for the slaanesh herald....honestly that one was a bit unexpected since they even sell the chariot as with Herald option. It might be the one case where I'll stick with the Index options because it's needed for my list and even if they decide to not let us use the index anymore I can still use them as regular unit.

Spoilpox and Rotigus rumours/leaks:

 

 

Spoilpox

 

5" 2+ 2+ S5 T5 4W 3A

 

6" pistol D3 S3 AP0 1

Maw S user -1 1 reroll wounds of 1

PlagueSword S User AP0 1 , reroll all wounds roll

 

Ability 1 : Add 2" mov to plaguebearer infantry

 

Ability 2: Add 1 to hit roll of PBs within 6". On a hit roll of 7+ for a PB within 6" of a model with this ability, you can make one additional attack. Does not generate more.

 

Rotigus

7" 2+ 3+ S7 T7 18W 5A

 

Streams of brackish filth 7" Assault 2D6 User -3 1 Reroll Failed Wounds.

Fanged Maw Strength User -1 1 Can make Additional D6 attacks with this weapon , each time he fits.

Gnarlrod Strength +2 -2 3 Reroll Failed Wounds

Nurgling Attacks

 

Deludge of Nurgle: Each successful psychic cast of 7 or more , closest enemy unit suffers 1 MW after power resolved.

Crushing Bulk: Same as GUO

Greater Daemon: Same as GUO.

 

Knows Smite & 3 powers from Nurgle. Cast and deny 2 powers.

 

Low 300s.

Looks like Rotigus is the more anti infantry version of the GUO's.. I wonder Delugde of nurgle have a max range.  But i think i will also stick with the generic GUO and give him a bell and flail.. the bell sounds really fun.

 

I would not say he is more anti infantry. He can generate a huge number of attacks, but most of them are S User and have a decent AP. Without doing the maths I think he can wreck tanks pretty good as well, especially when you boost his attacks with the Nurgle Locus (wound rolls of 6+ do 1 additional damage) and spells like Virulent Blessing (+1 to wound rolls and 7+ deals double damage).

 

Damn, Nurgle sounds nasty...

 

Looks like Rotigus is the more anti infantry version of the GUO's.. I wonder Delugde of nurgle have a max range.  But i think i will also stick with the generic GUO and give him a bell and flail.. the bell sounds really fun.

 

I would not say he is more anti infantry. He can generate a huge number of attacks, but most of them are S User and have a decent AP. Without doing the maths I think he can wreck tanks pretty good as well, especially when you boost his attacks with the Nurgle Locus (wound rolls of 6+ do 1 additional damage) and spells like Virulent Blessing (+1 to wound rolls and 7+ deals double damage).

 

Damn, Nurgle sounds nasty...

 

High str and decent AP is great for infantry aswell though.. Wouldnt the generic GUO with sword be better vs high wound targets?.. quick someone do the math:)

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