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Get Ready For Chapter Approved


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Calling it now: the biggest loser of CA is the Typhon Heavy Seige Tank.

 

It needed to drop by 150-200 points to be worth considering next to IG superheavies.

 

It *increased* by 200.

 

The Eldar Revenant Titan would like to contest that with it's need to be 400 points less and instead increasing 800.  Objectively WORSE than the Knight Porphyrion, no Invul if it doesn't move.  Only two more wounds.  Likely to have a worse invul even if it does move.  Was 1200 points (Compared to the 800 points-ish Knight Porph).

 

Said titan has raise to 2000 points, the same as the Warhound Titan.  A unit it used to be 300 points less than, and STILL far worse.  Unless there's a very big rules Errata for them, they're worthless, as you're going to lose them turn 1 due to no invul.  No ability to save versus Mortal Wounds like Imperial./Chaos ones can.  ETc.

 

EDIT:  Typoed Warlord when I meant Warhound!

Edited by Dulahan
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Calling it now: the biggest loser of CA is the Typhon Heavy Seige Tank.

 

It needed to drop by 150-200 points to be worth considering next to IG superheavies.

 

It *increased* by 200.

 

The Eldar Revenant Titan would like to contest that with it's need to be 400 points less and instead increasing 800.  Objectively WORSE than the Knight Porphyrion, no Invul if it doesn't move.  Only two more wounds.  Likely to have a worse invul even if it does move.  Was 1200 points (Compared to the 800 points-ish Knight Porph).

 

Said titan has raise to 2000 points, the same as the Warlord Titan.  A unit it used to be 300 points less than, and STILL far worse.  Unless there's a very big rules Errata for them, they're worthless, as you're going to lose them turn 1 due to no invul.  No ability to save versus Mortal Wounds like Imperial./Chaos ones can.  ETc.

 

 

Well that's terrible. Surely there's more to it?

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Calling it now: the biggest loser of CA is the Typhon Heavy Seige Tank.

 

It needed to drop by 150-200 points to be worth considering next to IG superheavies.

 

It *increased* by 200.

The Eldar Revenant Titan would like to contest that with it's need to be 400 points less and instead increasing 800. Objectively WORSE than the Knight Porphyrion, no Invul if it doesn't move. Only two more wounds. Likely to have a worse invul even if it does move. Was 1200 points (Compared to the 800 points-ish Knight Porph).

 

Said titan has raise to 2000 points, the same as the Warlord Titan. A unit it used to be 300 points less than, and STILL far worse. Unless there's a very big rules Errata for them, they're worthless, as you're going to lose them turn 1 due to no invul. No ability to save versus Mortal Wounds like Imperial./Chaos ones can. ETc.

Huh. I stand corrected. A lot of the points changed had the right idea (though not all - Hurricane Bolters are now 5x what a Storm Bolter costs... but are literally equal to 3 Storm Bolters that can’t split fire?) but the FW big stuff is just mind boggling.

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I assume you don't have them now because they plan to make actual models for them, whereas the ndk grandmaster they have absolutely zero plans to release as its own thing.

Ok, but you do know that the codex is out and this is the year update. So "fastest" GK players may get some sort of a fix to their stuff in a book form, is in a year. Now am a chaos/tyranid player, so years of no fun is nothing new to me, but we were told that 8th is suppose to be different. So telling someone to wait for a year to maybe get updated is imo not optimal, and considering we got an update now, how can they be sure that the new update is going to be done well next time?

 

and it is not like all the index changes are making the game bad. some are great, healthy for the game. But there are a ton that make no sense. I wouldn't be suprised, if soon a IA faq would pop up.

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I assume you don't have them now because they plan to make actual models for them, whereas the ndk grandmaster they have absolutely zero plans to release as its own thing.

Ok, but you do know that the codex is out and this is the year update. So "fastest" GK players may get some sort of a fix to their stuff in a book form, is in a year. Now am a chaos/tyranid player, so years of no fun is nothing new to me, but we were told that 8th is suppose to be different. So telling someone to wait for a year to maybe get updated is imo not optimal, and considering we got an update now, how can they be sure that the new update is going to be done well next time?

 

and it is not like all the index changes are making the game bad. some are great, healthy for the game. But there are a ton that make no sense. I wouldn't be suprised, if soon a IA faq would pop up.

They don't need to wait for a codex update to add new units to the game now though though. They can add new units when they make them. Primaris grey knights absolutely shouldn't be the same as normal primaris, They should have mkX aegis armour

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Posted · Hidden by Race Bannon, November 25, 2017 - Go to 4chan = bad
Hidden by Race Bannon, November 25, 2017 - Go to 4chan = bad

Dark Eldar

 

Death Watch Worth noting that someone corrected me, the first stratagem deals the mortal wounds on a 2+. Sorry I couldn't get you clearer pictures.

 

Harlequins

 

Thousand Sons

 

Necrons

 

Tau

 

Orks

 

Sisters of Battle

 

Space Wolves

 

I apologize for not getting Knights and GSC before the video was taken down.

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Ok, but you do know that the codex is out and this is the year update. So "fastest" GK players may get some sort of a fix to their stuff in a book form, is in a year. Now am a chaos/tyranid player, so years of no fun is nothing new to me, but we were told that 8th is suppose to be different. So telling someone to wait for a year to maybe get updated is imo not optimal, and considering we got an update now, how can they be sure that the new update is going to be done well next time?

 

and it is not like all the index changes are making the game bad. some are great, healthy for the game. But there are a ton that make no sense. I wouldn't be suprised, if soon a IA faq would pop up.

 

 

From the moment they slimmed down the GK codex by taking out the Inquisition and Assassins they have not really functioned against all-comers as a stand-alone pure force. They are just too over-specialised for that.

 

In the current environment they are too elite for their own good whereas the top competitive lists draw from a much wider unit choice. Mixed in with other Imperium forces they are much better. Massive points drops to make pure-GK forces competitive against Imperium-soup, Aeldari-soup and Chaos-soup lists would have resulted in units too efficient to be healthy for the overall balance of the game. In a Soup-dominated meta it is inevitable that competitive players will just cherry-pick the odd unit from GK that fills a gap in their list leaving most units from most codexes without much of a role.

 

GW wanted to use bonus rules to make pure armies more competitive but IMO dropped the ball on that by granting the bonus rules on a Detachment level rather than at an Army level as they did in AoS.

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There has to be a major update to the FW stuff then. Some thing s went down but a lot of (currently) bad things went up. It has to be a chapter approved supplement of some sort

 

But... why not just put those updates in the actual Chapter Approved book that changed their points? Such a sloppy, ineffecient process.

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There has to be a major update to the FW stuff then. Some thing s went down but a lot of (currently) bad things went up. It has to be a chapter approved supplement of some sort

 

But... why not just put those updates in the actual Chapter Approved book that changed their points? Such a sloppy, ineffecient process.

 

 

I dont know. The rumor is only points changes for FW and no rules in the book. Could be printing constraints and them wanting to include the scope of the game in the CA release so that FW is viewed as such a separate entity; but that's speculation as to the why.

 

My fear is that the increase the points and they dont chnage the rules at all. Going up while being bad makes no sense. They have to have seen the new bane-family rules; their buffs, access to regiment rules, and points decrease, right?.

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Because GK are fundamentally different from any other Chapter in the Imperium?

Not any more we're not. 10 brotherhoods, same codex design.

 

Unless by fundamentally different you mean denied all the stuff every other chapter gets for no reason. ;)

They follow the base organizational structure, but their mission and training is very different, as is their equipment. They frankly should have never grown beyond rentable squads for other Imperium armies, but oh well.
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I assume you don't have them now because they plan to make actual models for them, whereas the ndk grandmaster they have absolutely zero plans to release as its own thing.

 

Ok, but you do know that the codex is out and this is the year update. So "fastest" GK players may get some sort of a fix to their stuff in a book form, is in a year. Now am a chaos/tyranid player, so years of no fun is nothing new to me, but we were told that 8th is suppose to be different. So telling someone to wait for a year to maybe get updated is imo not optimal, and considering we got an update now, how can they be sure that the new update is going to be done well next time?

 

and it is not like all the index changes are making the game bad. some are great, healthy for the game. But there are a ton that make no sense. I wouldn't be suprised, if soon a IA faq would pop up.

There's a mid year balance change in March/April again, they mentioned it on Twitch yesterday. It's not a new book like CA though.

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The last rumour about the T'au Codex I've heard was talking about March....let's hope it doesn't take that long. I don't think I can wait another 3 months with such overcosted units and the CA stuff T'au gets is largely crap except for the Stratagem too. :ermm:

Edited by sfPanzer
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So question: Are these points changes reflected in the units' Power Levels or is PL being left unchanged despite the power of these units being reevaluated?

Well the points changes are explicitly aimed at Matched Play and Matched Play doesn't user PL except for summoning so I guess those will stay the same as before.

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