Panzer Posted November 21, 2017 Share Posted November 21, 2017 I think it makes more sense to iron out how Harlequins and Dark Eldar work in the context of their own armies before working on how they function in the Ynnari. Well Harlequins as well for sure. No reason why they can't do Ynnari and Harlequin as well eventually. Not 100% sure about Dark Eldar tho. Wouldn't be surprised about either way there. Link to comment Share on other sites More sharing options...
Happy-inquisitor Posted November 21, 2017 Share Posted November 21, 2017 Fresh rumour batch - same source as was pretty on the mark last time but usual levels of salt to be applied http://natfka.blogspot.co.uk/2017/11/chapter-approved-details-tau-orks-and.html 01RTB01 1 Back to top Link to comment Share on other sites More sharing options...
Interrogator-Chaplain Ezra Posted November 21, 2017 Author Share Posted November 21, 2017 AP2 ork relic? Sure. Link to comment Share on other sites More sharing options...
Ishagu Posted November 21, 2017 Share Posted November 21, 2017 What's wrong? I'm assuming they mean -2 Link to comment Share on other sites More sharing options...
Rik Lightstar Posted November 21, 2017 Share Posted November 21, 2017 I'm lost, I've missed something about Reivers, anybody mind recapping that for me? Rik Silas7 1 Back to top Link to comment Share on other sites More sharing options...
Blindhamster Posted November 21, 2017 Share Posted November 21, 2017 Only that a space wolf strategem lets them use bolters, bolt rifles, auto bolt rifles and bolt carbine as pistol 2 weapons. Seems situational to me, but fitting Link to comment Share on other sites More sharing options...
Plaguecaster Posted November 21, 2017 Share Posted November 21, 2017 (edited) If that's the only weapons for the create a land raider it seems a bit disappointing but I suppose you can always use it for a basis for adding more weapons though I have been stockpiling the weapon options from the Bloat drone and plaguecrawler so I could easily outfit over half a doezen of them all armed with the Death Guard weapons :D Plague spitter side sponsons with hull mounted heavy blight launcher, double entrophy Cannon side sponsons with hull mounted blight launcher or my personal favourite double heavy blight launcher side sponsons with hull mounted heavy blight launcher I fear I'll be a very busy converter for the next few years :D (even though I have more than enough conversion projects as it is ) Edited November 21, 2017 by Plaguecaster Noserenda 1 Back to top Link to comment Share on other sites More sharing options...
Kythnos Posted November 21, 2017 Share Posted November 21, 2017 Fresh rumour batch - same source as was pretty on the mark last time but usual levels of salt to be applied http://natfka.blogspot.co.uk/2017/11/chapter-approved-details-tau-orks-and.html That would be a very disappointing list of weapos for the Land Raider. Where is all the funky stuff (Hades autocannon etc)? Link to comment Share on other sites More sharing options...
Raven1 Posted November 21, 2017 Share Posted November 21, 2017 Fresh rumour batch - same source as was pretty on the mark last time but usual levels of salt to be applied http://natfka.blogspot.co.uk/2017/11/chapter-approved-details-tau-orks-and.html That would be a very disappointing list of weapos for the Land Raider. Where is all the funky stuff (Hades autocannon etc)? If it's open play only so don't understand why not include all the option. Otherwise no thanks. Link to comment Share on other sites More sharing options...
MagicHat Posted November 21, 2017 Share Posted November 21, 2017 Would the defiler reaper autocannon fit in the turret hatch? That list so far looks like a straight up kitbash list so far. Link to comment Share on other sites More sharing options...
Montford Posted November 21, 2017 Share Posted November 21, 2017 (edited) Next post on that same site identifies 11 Factions in the CA book getting a Warlord Trait, Relic and at least one Strategem: Grey Wolves, Tau, Thousand Sons, Adepta Sororitas, Genestealers, Necrons, Orks, Imperial Knights, Harlequins, Deathwatch and Dark Eldar. Strategum for the Space Wolves allows boltguns to be fire as if they were Pistol 2 while within 1 inch of an enemy unit. That would be very handy. *edit* BoLS has posted the very same rumor information and images. Edited November 21, 2017 by Montford981 Link to comment Share on other sites More sharing options...
NovemberIX Posted November 22, 2017 Share Posted November 22, 2017 Hmm, Build a Raider is somewhat disappointing in the lack of overall options, but it wasn't completely unexpected. It's a start I suppose, though I do feel like there was a missed opportunity to use the stormfang sponsons. I guess the Flamer Raider is gonna be my only new build. Frater Cornelius 1 Back to top Link to comment Share on other sites More sharing options...
tkni Posted November 22, 2017 Share Posted November 22, 2017 Well, the flamestorm/heavy flamer dual sponson loadout would appear to leave enough transport capacity for a 5-man heavy flamer dev squad, so I'm happy enough :D (I'm assuming they mean HF not F for the secondary sponsons, given the pic we've seen uses them) Link to comment Share on other sites More sharing options...
Shinespider Posted November 22, 2017 Share Posted November 22, 2017 Land Raider is almost precisely what I thought it would be - a chance to mix-and-match existing options. The whole "secondary sponsons" thing is a surprise, though. Link to comment Share on other sites More sharing options...
Panzer Posted November 22, 2017 Share Posted November 22, 2017 I feared the Landraider thing would end up like that. Only Open Play and such a limited amount of options...so much wasted potential. :( The T'au stuff is pretty underwhelming. Only the Stratagem is good....but it is REALLY good when applied to the current situation since it makes it much much easier to reach the 5th bonus of the Markerlight table which grants +1 to-hit among all the other things. Well, the flamestorm/heavy flamer dual sponson loadout would appear to leave enough transport capacity for a 5-man heavy flamer dev squad, so I'm happy enough (I'm assuming they mean HF not F for the secondary sponsons, given the pic we've seen uses them) The pic was showing Flamestorm cannons and Flamer tho, no? Link to comment Share on other sites More sharing options...
DuskRaider Posted November 22, 2017 Share Posted November 22, 2017 Yeah... the Land Raider thing seems to be a huge missed opportunity. What a shame. On the bright side, I do like the Orks' listed rules and I'm still hoping the point reductions are true. Link to comment Share on other sites More sharing options...
Frater Cornelius Posted November 22, 2017 Share Posted November 22, 2017 Only that a space wolf strategem lets them use bolters, bolt rifles, auto bolt rifles and bolt carbine as pistol 2 weapons. Seems situational to me, but fitting At least we now have a Marine faction that has Stratagems that include Primaris. Looking at C:SM, there are astoundingly few of those. Makes me hopeful for the future and peeved right now. Link to comment Share on other sites More sharing options...
Ishagu Posted November 22, 2017 Share Posted November 22, 2017 I don't know why people were expecting to be able to stick any weapons on a Landraider chassis. It was always going to be a few existing sponson/hull options and nothing more. On the other hand, with it being quite limited and regimented there's no reason to restrict it to open play. Slave to Darkness, Warhead01 and Plaguecaster 3 Back to top Link to comment Share on other sites More sharing options...
DuskRaider Posted November 22, 2017 Share Posted November 22, 2017 One could also argue that this opens the door for you TO add other weapons using the examples the VDR give you. Link to comment Share on other sites More sharing options...
Interrogator-Chaplain Ezra Posted November 22, 2017 Author Share Posted November 22, 2017 (edited) What's wrong? I'm assuming they mean -2I'm leaning towards "someone found old rumours from a previous edition, and did a quick update for clicks, but missing that one little bit." That is, the entire thing is rubbish made up crap to draw clicks. Edited November 22, 2017 by Jolemai Swear filter dodge Link to comment Share on other sites More sharing options...
TheWolfLord Posted November 22, 2017 Share Posted November 22, 2017 What's wrong? I'm assuming they mean -2I'm leaning towards "someone found old rumours from a previous edition, and did a quick update for clicks, but missing that one little bit."That is, the entire thing is rubbish made up crap to draw clicks. Considering many people omit the negative when describing ap it's much more likely to be that than a rehash of 7th edition rumours. Non of the other mechanics fit 7th edition and none of the rules are unreasonable or hard to believe. This poster was bang on for Space Wolves True Grit so they've earned a little bit of credibility from me. Link to comment Share on other sites More sharing options...
Closet Skeleton Posted November 22, 2017 Share Posted November 22, 2017 (edited) Nothing for Talons aswell. Or Inquisition. As a Talons, Inquisition, Sisters, and Tempestus fan, three of my four loves are not yet served. My faith is ironclad that all will be well. ? Tempestus Scions already got a proper trait in the Guard book. Inquisitors just need a rule that says they can slot into any detachment without causing you to lose traits. Talons on the other hand need a model release with some actual HQs (or just a Forge World book). Edited November 22, 2017 by Closet Skeleton Link to comment Share on other sites More sharing options...
Gentlemanloser Posted November 22, 2017 Share Posted November 22, 2017 And a warlord trait and relics and strats. These are basic gameplay elements all indicidual factions should have. With the seemingly slim picking in CA i can't understand why only 11 were chosen. It would be zero hardship to include a single warlord trait for the remaining factions. Link to comment Share on other sites More sharing options...
Jukkiz Posted November 22, 2017 Share Posted November 22, 2017 And a warlord trait and relics and strats. These are basic gameplay elements all indicidual factions should have. With the seemingly slim picking in CA i can't understand why only 11 were chosen. It would be zero hardship to include a single warlord trait for the remaining factions. SMs already got huge codex update that basically covers what they need and what little new codexes just came out. Maybe it´s based for those that don´t have codex upcoming yet, hard to know really. Link to comment Share on other sites More sharing options...
Ishagu Posted November 22, 2017 Share Posted November 22, 2017 (edited) Ahh the Space Marine codex. Generally uncompetitive jumble of units with no synergy outside of some obvious choices, and over-costed throughout. I am so excited for Chapter Approved because it might start to address Marines. I'm hoping for new stratagems as the ones in the marine codex suck, but that's unlikely. Edited November 22, 2017 by Ishagu CrusherJoe 1 Back to top Link to comment Share on other sites More sharing options...
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