Prot Posted January 26, 2018 Author Share Posted January 26, 2018 Agreed on the Mutalith. I'm assuming it's a tank cost... about 130-145 points. (I don't know if it actually shoots anything though so maybe not). I do like it though. Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994528 Share on other sites More sharing options...
Zodd1888 Posted January 26, 2018 Share Posted January 26, 2018 I figure it'll be around Maulerfiend cost. Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994531 Share on other sites More sharing options...
Varyn Posted January 26, 2018 Share Posted January 26, 2018 this is the most interesting part for me: "As well as new ways to use classic units like Rubric Marines, powerful rules to benefit your Sorcerers" might be grasping at straws but there could be an alternate rubric unit entry in the codex? I guess they probably just mean a rubric specific strategem. Still, very encouraging news in the post Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994539 Share on other sites More sharing options...
Archaeinox Posted January 26, 2018 Share Posted January 26, 2018 Dont read too much into it. They're just upselling Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994543 Share on other sites More sharing options...
Zodd1888 Posted January 26, 2018 Share Posted January 26, 2018 It may be referencing updated special rules? Maybe they went more rules instead of dropping points? We'll see soon. Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994552 Share on other sites More sharing options...
Scammel Posted January 26, 2018 Share Posted January 26, 2018 'Alongside a Mutalith' is a new way to use Rubric Marines. I'm assuming it's a tank cost... about 130-145 points. I heard 150 somewhere? Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994558 Share on other sites More sharing options...
Sonoftherubric21 Posted January 26, 2018 Share Posted January 26, 2018 'Alongside a Mutalith' is a new way to use Rubric Marines. I'm assuming it's a tank cost... about 130-145 points. I heard 150 somewhere? 150 was quoted more then once, id assume its in that range. very close. Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994560 Share on other sites More sharing options...
Khalan Posted January 26, 2018 Share Posted January 26, 2018 3 would be fun just to pulse 3 MW to everything in an aura. Do we know when it's activated? Can they still advance and use it? Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994583 Share on other sites More sharing options...
BoomWolf Posted January 26, 2018 Share Posted January 26, 2018 this is the most interesting part for me: "As well as new ways to use classic units like Rubric Marines, powerful rules to benefit your Sorcerers" Probably referring to the fact they can get actual spells now. Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994661 Share on other sites More sharing options...
Khalan Posted January 26, 2018 Share Posted January 26, 2018 Also they mentioned using Boon of Change on enlightened so maybe it isn't characters only? Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994670 Share on other sites More sharing options...
Raven1 Posted January 26, 2018 Share Posted January 26, 2018 Except i thought it was not on demons unless discs dont confer demon anymore but I'm pretty sure they do Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994691 Share on other sites More sharing options...
Skerr Posted January 26, 2018 Share Posted January 26, 2018 @Raven1, right i need one also. After i finished my last unit my wife asked if my army was done. I said "Baby, armies are never really done..." I was very pleased to see the various powers, how they work, cost, etc... I am really digging the menagerie... The beast also give that opportunity i was hoping to buff SOTs to str 5! My SOTs erase my buddies banshees and scorpions when they hit back so looking forward to str5 ap-3 on the marine chapters in my group. Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994698 Share on other sites More sharing options...
Paladin777 Posted January 27, 2018 Share Posted January 27, 2018 Or 2+ for that matter with veterans of the long war! Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994715 Share on other sites More sharing options...
Skerr Posted January 27, 2018 Share Posted January 27, 2018 Your my hero! Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994723 Share on other sites More sharing options...
Zodd1888 Posted January 27, 2018 Share Posted January 27, 2018 Warpflamer 15 points per as said in Tabletop tactics. So brutal. Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994731 Share on other sites More sharing options...
Khalan Posted January 27, 2018 Share Posted January 27, 2018 Is that same price or higher? Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994734 Share on other sites More sharing options...
hhhdan Posted January 27, 2018 Share Posted January 27, 2018 Ahriman: · Same cost on foot and on disk. Same stats, same abilities, except the aura. · Aura changed to: re-roll 1s to hit for friendly thousand sons units within 6” · Has access to dark hereticus and change (so no tzeentch daemon discipline for him) Daemon prince: (WOW) · Same cost and same stats. · 4++ invul save instead of 5++ save. · Aura of re-roll 1s for thousand sons and tzeentch daemons units within 6” · Can manifest 2 powers and deny 1 · Knows smite and 2 powers from any of the 3 disciplines Exalted sorcerer: · On foot same cost/ on disc 132 (14 pts cheaper) · Can take plasma pistol, warp flame pistol, Sorcerer: · 95 pts, so 5 pts more expensive than csm sorcerer... Terminator sorcerer: · 120 pts, so 20 pts cheaper than in csm codex... · Option to take a familiar. It gives +1 to the first psychic test in each psychic phase :D (not sure if it is in base cost or some extra cost.) Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994736 Share on other sites More sharing options...
hhhdan Posted January 27, 2018 Share Posted January 27, 2018 Rubric marines: · Aspiring sorcerer is same cost as rubrics · Same cost – 18, same cost for bolter – 2. So still 20 pts. · Soul reaper cannon is per 10, so 5 man squads can’t take it anymore. · Soul reaper is like in csm codex – 15 pts. · Warpflamer is still 15 pts · Icon of flame – 5 pts, same rule · Same rule for all is dust. 5++ invul. · Smite is still a weakened version, but know one power from change discipline Tzaangors: · Same cost, same datasheet. No extra options. Cultists: · Same as csm codex. Horrors: · Same as daemons codex Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994737 Share on other sites More sharing options...
BoomWolf Posted January 27, 2018 Share Posted January 27, 2018 Soulreaper 1/10 makes no sense. I assume they will quickly FAQ either our rubric to be soulreaper at 5, or the CSM to be soulreaper at 10. Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994742 Share on other sites More sharing options...
hhhdan Posted January 27, 2018 Share Posted January 27, 2018 Soulreaper 1/10 makes no sense. I assume they will quickly FAQ either our rubric to be soulreaper at 5, or the CSM to be soulreaper at 10. yeah it is quite weird.. Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994744 Share on other sites More sharing options...
Jivanmukta Posted January 27, 2018 Share Posted January 27, 2018 I'm not seeing how Magnus is "more shooty" as they said. Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994748 Share on other sites More sharing options...
hhhdan Posted January 27, 2018 Share Posted January 27, 2018 Tzaangor Shaman: · 82 pts base + force stave, so 90 pts on disc. No option to take on foot. · Aura: +1 to hit for friendly tzaangor units within 6” · 5++ invul · Elixir: re-roll the first failed psychic test in the battle (one use) · Knows 1 power from change discipline · Daemon keyword. Flamers: · Same as daemons codex Scarab Occult: · Sorcerer is same price as other terminators. But still 33 pts per model base. · Same cost for power sword, same cost for inferno combi bolter. So 40 pts a model total. · Same cost for heavy warp flamer, same cost for hellfire missiles. · All is dust is same. 5++ still. · Sorcerer can cast a power from change discipline. Weaker smite still. Helbrute: · Same as CSM codex Tzaangor Enlightened: · 15 pts base. No option to be on foot. · WS3+ BS3+ S4 T4 2W 5++ A2 · Spear is 1pt. Bow is 2 pts. Chainsword/autopistol is 0 pts. · Each hit roll of 6+ is autowound, so melee and ranged with any weapons. (excluding disk blades). · Daemon keyword. Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994750 Share on other sites More sharing options...
hhhdan Posted January 27, 2018 Share Posted January 27, 2018 Scremers: · Same as in daemon’s codex Chaos Spawn: · Same as in CSM codex · Designer’s note that any abilities that allow you to create a chaos spawn during the game, unless specified otherwise, you have to pay reinforcement points. Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994753 Share on other sites More sharing options...
BoomWolf Posted January 27, 2018 Share Posted January 27, 2018 Warlord traits: Arrogance of eons (dtw reroll) Undying form: reduce all damage by 1 (minimum 1) Aetherstride: can advance and charge, can reroll charge distance. Lord of prospine lore (+1 spell known) Otherwordly presiceince: +1 to invul saves, make 3+ High Magistar: +1 to casting So we really DID get the worst trait by far in CA. honestly, its going to be though call. 2,3,5 and 6 are ALL pretty damn good. Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994754 Share on other sites More sharing options...
Archaeinox Posted January 27, 2018 Share Posted January 27, 2018 For what it's worth, you can swap warlords before deployment in a new game AND choose an appropriate warlord. So, against GK or Eldar for example, Aeons is great. Just earlier I locked a nurgle player down in the psychic phase. Link to comment https://bolterandchainsword.com/topic/343600-thousand-sons-preorder-january27/page/9/#findComment-4994756 Share on other sites More sharing options...
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