Slasher956 Posted September 17, 2018 Share Posted September 17, 2018 Trouble is how will any changes to SoF affect the Crusaders in the AM (GUARD!) codex? Will it be errarted so they have the same SoF as the sisters (like now) or as they have the rules written in their entry it'll be the same unit in two 'dexs have two separate rules with the same name? Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5167955 Share on other sites More sharing options...
Atrus Posted September 17, 2018 Share Posted September 17, 2018 They wont. Those crusader imposters can be stuck with their entry. They are unworthy of true faith. Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5167959 Share on other sites More sharing options...
Beams Posted September 17, 2018 Share Posted September 17, 2018 Wish it was november. Gaming club is doing a tournament then and itd be nice to rock up with bells and whistles for sisters. In regard to the aforementioned psychic blowback. If the shield of faith denial worked on a 6 + roll regardless of what the psyker rolled, it would make it's be worthwhile ( with the exception of the psyker rolling double sixes). Keep it simple like: "If a unit with the SoF special rule is the target of a successful enemy psychic power, roll a d6. On a 6+ the psychic power is negated. If the psychic power was passed on a double 6, the power cannot be negated." Hey if orks can alwats hit on 6s no matter what and get more licks in, why cant we always deny on a 6? ;) While we're at it. Give Imagifiers in addition to what they do: "Friendly Adepta Sororitas units of the same ORDER within 6" of an Imagifier add 1 to their SoF invulnerable saves. The effects of multiple Imagifiers do not stack." And to Dialogus in addition to what they do: "Friendly Adepta Sororitas units of the same ORDER within 6" of a Dialogus add 1 to their SoF deny the witch rolls. The effects of multiple Dialogus do not stack." I think the Imagifier would have to go up to 65 pts, but would totally be worth it. Imagifier + Celestine means 4++ squads and 4++/4++ seraphim. Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5168044 Share on other sites More sharing options...
Slasher956 Posted September 17, 2018 Share Posted September 17, 2018 Unless they change Celestines wording to be that she counts as an Imagifier for all ORDERs, which depending on how they changes AoF could cover everything. Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5168074 Share on other sites More sharing options...
Atrus Posted September 17, 2018 Share Posted September 17, 2018 Well theres something right there. Fix the seraphim reroll save ability and clarify Celestines bonus to invo save whether its a +1 or if it make units have their SoF invo become 5+ so theres no confusion as to whether seraphim rerolls are 6+/5+ or 5+/5+. Seriously, seraphim reroll problem is fixed in a single word. Change "must reroll" to "may reroll" like everyone else who gets options to reroll. I wouldnt be surprised to see our warlord traits come in along the lines of "reroll failed SoF invo" and "reroll failed SoF deny" ...rolls of 1, just to make it super sad. Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5168252 Share on other sites More sharing options...
Beams Posted September 18, 2018 Share Posted September 18, 2018 Well theres something right there. Fix the seraphim reroll save ability and clarify Celestines bonus to invo save whether its a +1 or if it make units have their SoF invo become 5+ so theres no confusion as to whether seraphim rerolls are 6+/5+ or 5+/5+. Seriously, seraphim reroll problem is fixed in a single word. Change "must reroll" to "may reroll" like everyone else who gets options to reroll. I wouldnt be surprised to see our warlord traits come in along the lines of "reroll failed SoF invo" and "reroll failed SoF deny" ...rolls of 1, just to make it super sad. It increases their save, not their roll, so it's always a 5++/5++ Also, a reroll failed invuln would make our tanks amazing. 5++/5++ on Repressors will be /brutal/ Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5168429 Share on other sites More sharing options...
Atrus Posted September 18, 2018 Share Posted September 18, 2018 Oh well now that youve said that, we all know now it would only apply to INFANTRY keyword units now :p Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5168495 Share on other sites More sharing options...
ERJAK Posted September 21, 2018 Share Posted September 21, 2018 Wish it was november. Gaming club is doing a tournament then and itd be nice to rock up with bells and whistles for sisters. In regard to the aforementioned psychic blowback. If the shield of faith denial worked on a 6 + roll regardless of what the psyker rolled, it would make it's be worthwhile ( with the exception of the psyker rolling double sixes). Keep it simple like: "If a unit with the SoF special rule is the target of a successful enemy psychic power, roll a d6. On a 6+ the psychic power is negated. If the psychic power was passed on a double 6, the power cannot be negated." Hey if orks can alwats hit on 6s no matter what and get more licks in, why cant we always deny on a 6? While we're at it. Give Imagifiers in addition to what they do: "Friendly Adepta Sororitas units of the same ORDER within 6" of an Imagifier add 1 to their SoF invulnerable saves. The effects of multiple Imagifiers do not stack." And to Dialogus in addition to what they do: "Friendly Adepta Sororitas units of the same ORDER within 6" of a Dialogus add 1 to their SoF deny the witch rolls. The effects of multiple Dialogus do not stack." I think the Imagifier would have to go up to 65 pts, but would totally be worth it. Imagifier + Celestine means 4++ squads and 4++/4++ seraphim. That would be just enough to make an imagifier worth 40pts, especially considering it would only really be good for blunting alphastrike. Still doesn't fix the whole 'wait for me gals!' problem imagifiers have. Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5170805 Share on other sites More sharing options...
Beams Posted September 22, 2018 Share Posted September 22, 2018 Wish it was november. Gaming club is doing a tournament then and itd be nice to rock up with bells and whistles for sisters. In regard to the aforementioned psychic blowback. If the shield of faith denial worked on a 6 + roll regardless of what the psyker rolled, it would make it's be worthwhile ( with the exception of the psyker rolling double sixes). Keep it simple like: "If a unit with the SoF special rule is the target of a successful enemy psychic power, roll a d6. On a 6+ the psychic power is negated. If the psychic power was passed on a double 6, the power cannot be negated." Hey if orks can alwats hit on 6s no matter what and get more licks in, why cant we always deny on a 6? While we're at it. Give Imagifiers in addition to what they do: "Friendly Adepta Sororitas units of the same ORDER within 6" of an Imagifier add 1 to their SoF invulnerable saves. The effects of multiple Imagifiers do not stack." And to Dialogus in addition to what they do: "Friendly Adepta Sororitas units of the same ORDER within 6" of a Dialogus add 1 to their SoF deny the witch rolls. The effects of multiple Dialogus do not stack." I think the Imagifier would have to go up to 65 pts, but would totally be worth it. Imagifier + Celestine means 4++ squads and 4++/4++ seraphim. That would be just enough to make an imagifier worth 40pts, especially considering it would only really be good for blunting alphastrike. Still doesn't fix the whole 'wait for me gals!' problem imagifiers have. Judging by your previous posts, we clearly have different playstyles. An Imagifier will never be worth it for a 5 man squad with no upgrades, but is always worth it for a 10 woman multimelta squad or a 10 woman Dominion. Hell, an imagifier costs about the same as a single woman with a multimelta, and averages an additional 2 shots a turn, more with command point reroll. Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5170854 Share on other sites More sharing options...
CaptainMarsh Posted October 11, 2018 Share Posted October 11, 2018 If you bring large units, Imagifers can absolutely be worth their points. If you don't, they have a harder time justifying themselves. Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5171797 Share on other sites More sharing options...
Montford Posted October 11, 2018 Share Posted October 11, 2018 I have found Imagifiers to be well worth the points, even if none of the three I take get an Act of Faith in a given turn. Over the course of the game they will pay for themselves as the Acts of Faith are so incredibly useful and effective. Using Imagifiers really helps. I always roll for the Imagifiers before I roll for the 2+ anywhere on the board AoF. For example if the one I park with my Retributors gets her Act then I can use the 2+ one elsewhere, so that gives me some flexibility. If she does not get her AoF then I need to decide if giving the Retributors an extra shot, or moving them to get their heavy weapons closer with no shooting penalty later in the turn, is more important than using the Act elsewhere. However I'll take that 50/50 chance because the AoF are so powerful. To me its worth the points. Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5171841 Share on other sites More sharing options...
Slasher956 Posted October 30, 2018 Share Posted October 30, 2018 Just thinking about what Faction bonuses the ORDERS could get...... Our Martyred Lady - stuborn - lose max of 1 model to failed moral check Bloody Rose - swift & ferocious assault - re-roll advance moves, count rapid fire weapons as assault & ignore the -1 to hit with assault weapons Valorous Heart - penitent / repentant - err dont know Sacred Rose - Calm & disciplined - ignore the -1 to hit on heavy weapons after moving Ebon Chalice - oldest / Ancient knowledge - all infantry gain ObSec, plus something else Argent Shroud -Selfless heroism / Strong faith - +1 to SoF Invuns (if it stays like the Index) or a 6+ invun if not, +1 to AoF rolls side note... I think we'll be getting a new /updated exorcist model as the ones on sale at WHW are still the 3rd Ed Hybrid kit.... in fact EVERYTHING* sisters is still metal and not finecast *Canons V, the Saint & her bodyguard excepted Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5181701 Share on other sites More sharing options...
Beams Posted October 30, 2018 Share Posted October 30, 2018 I'd think Valorous Heart would be melee focused -- +1 attack on the charge? +1 strength ala Catachans? 6" Heroic Intervention ala Space Wolfs? Hopefully not reroll hits on the charge. Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5181719 Share on other sites More sharing options...
Aqui Posted October 30, 2018 Author Share Posted October 30, 2018 I think Valorous Heart, as they're known for far more Repentia than other orders would probably get either a feel no pain save and or a charge bonus. That said, who knows how they're gonna approach this... Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5181795 Share on other sites More sharing options...
Montford Posted October 30, 2018 Share Posted October 30, 2018 Just thinking about what Faction bonuses the ORDERS could get...… Sacred Rose - Calm & disciplined - ignore the -1 to hit on heavy weapons after moving That would be nice, as would an Exorcist rolling 2D3 instead of 1D6 for number of shots. Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5181931 Share on other sites More sharing options...
robofish7591 Posted October 30, 2018 Share Posted October 30, 2018 Exorcists really need a rework now that every "blast" has been changed to d3 or d6 roll. The exorcist kind of lost what made it special previously... it also needs a damage boost too! Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5181934 Share on other sites More sharing options...
Atrus Posted October 31, 2018 Share Posted October 31, 2018 Exorcist just needs to be Dd6, reroll failed wounds against vehicles to be fixed healthily. Basically give it the rules of the custodes launcher. I cant remember it exactly but its along those lines. I dont mind its unreliable amount of shots. Cannot accept the unreliable damage. Got excited in last nights game where one actually got 3 shots through the wounds and saves and then only rolled....4 damage. Dd6 would at least have scored 7 which is where it needs to be. Exorcist does need a way to be augmented though. Cannoness only does so much. Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5182058 Share on other sites More sharing options...
Slasher956 Posted October 31, 2018 Share Posted October 31, 2018 I think Valorous Heart, as they're known for far more Repentia than other orders would probably get either a feel no pain save and or a charge bonus. That said, who knows how they're gonna approach this... Trouble is with this (6+ FNP) is it either goes with the Invun save (SoF not changed) or its the same as giving a 6+ Invun save :( ... hard one.... but the subject her is speculation.... what would we like to see I was thinking the Exorcist should get the Imganifers rule about generating AoF*.... after all they are mini mobile shrines *depending on how AoF work in the Beta 'dex of course Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5182142 Share on other sites More sharing options...
Aqui Posted October 31, 2018 Author Share Posted October 31, 2018 I hadn't thought of that. Hmm... Does anyone think having Laud Hailers back would be of any benefit? Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5182159 Share on other sites More sharing options...
Atrus Posted October 31, 2018 Share Posted October 31, 2018 Laud Hailers would be good especially as it would allow us to have the effect of a dialogus without having to have a dialogus. Downside, the dialogus becomes less desirable than it already is. A lot of the old armoury would be good. Blessed Ammunition ignoring cover would make heavy bolters especially happy. Holy Promethium...i dont actually remember what this did, but im sure itd be good to have it back. Psyocculums to target psykers (like greyfax does). There is so much that would be great to have back. Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5182182 Share on other sites More sharing options...
Slasher956 Posted October 31, 2018 Share Posted October 31, 2018 Holy promethium did something about the leadership tests IIRC.... be nice to lower leadership by 2 if a unit takes wounds.... With Loud Hailers you could have them +1 LD to <order> units in 6".... and Dialogus can give a re-roll to moral checks for friendly Ministorum /Guard units Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5182195 Share on other sites More sharing options...
Beams Posted October 31, 2018 Share Posted October 31, 2018 I still think exorcist should be roll either 1, 2 or 3 dice for shots, but on any doubles it jams and doesn't fire. I think skaven in AoS had a rule like that. Makes it seem as unpredictable but deadly as it's supposed to be. Most other tanks of it's class got the fire twice rule, even Orkz Gunwagon, so I don't see why it wouldn't get something similar. Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5182250 Share on other sites More sharing options...
robofish7591 Posted October 31, 2018 Share Posted October 31, 2018 I can totally see blessed ammunition or holy promethium being a stratagem, kind of how grey knights got psybolt ammo as one of theirs. Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5182367 Share on other sites More sharing options...
BitsHammer Posted November 2, 2018 Share Posted November 2, 2018 From the studio preview: Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5183958 Share on other sites More sharing options...
Ficinus Posted November 2, 2018 Share Posted November 2, 2018 Order of the Bloody Rose will be pretty solid on some Repentia. Four attacks on the charge (with a priest) rerolling everything (with a mistress), hitting at strength 8 (or 7, I can never keep track of modifiers). Now if only they could get better models... Link to comment https://bolterandchainsword.com/topic/347326-sisters-speculation-topic/page/11/#findComment-5183973 Share on other sites More sharing options...
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