Jump to content

Sisters speculation topic


Aqui

Recommended Posts

Order of the Bloody Rose will be pretty solid on some Repentia. Four attacks on the charge (with a priest) rerolling everything (with a mistress), hitting at strength 8 (or 7, I can never keep track of modifiers). Now if only they could get better models...

Statline modifiers first, then weapon modifiers. So S8.

It's funny that Bloody rose can run 9ppm 3+ save ork boyz.

We don't know what CA will do to the points. And considering that you only get that during the first round of combat, Sisters are still generally worse at melee than the Orks (who are S/T4 now compared to the Sisters 3, also Orks hit on 3+s in melee and have exploding dice options).

 

So no, we don't have 9ppm 3+ save boyz, we have 9ppm 3+ save Guardsmen who can hit like Marines during the first round of combat.

Statline modifiers first, then weapon modifiers. So S8.

 

Brackets, then order, then multiplication and division, then addition and subtraction.

 

Sorry but i'm pretty sure basic math says it's s7. 

 

Also the designers commentary says this too:

 

 

 

Q: If a rule modifies a model’s Strength
characteristic, and that model is equipped
with a melee weapon that also has a
modifier (e.g. ‘x2’), could you explain
the order in which the modifiers are
applied to the characteristics and the
weapon’s Strength?
A: First you must determine the model’s
current Strength characteristic. To do so
apply all modifiers to it that multiply or
divide the value, then apply any that add
or subtract to it. Having done this, you
then modify this value as described by the
weapon’s Strength characteristic.

 

Statline modifiers first, then weapon modifiers. So S8.

 

Brackets, then order, then multiplication and division, then addition and subtraction.

 

Sorry but i'm pretty sure basic math says it's s7. 

 

Also the designers commentary says this too:

 

 

 

Q: If a rule modifies a model’s Strength
characteristic, and that model is equipped
with a melee weapon that also has a
modifier (e.g. ‘x2’), could you explain
the order in which the modifiers are
applied to the characteristics and the
weapon’s Strength?
A: First you must determine the model’s
current Strength characteristic. To do so
apply all modifiers to it that multiply or
divide the value, then apply any that add
or subtract to it. Having done this, you
then modify this value as described by the
weapon’s Strength characteristic.

 

You just posted something that said to first determine the model's Strength Characteristic THEN modify it by the weapon's modifiers. It's (S+1)x2 which is 8.

it's just nice to have something sisters related to talk about again which isn't bitching and moaning about being left behind the power curve again in another edition. /cry I strayed! i started tau and necrons and knights. i bought 2 big knights, 3 normal knights and 4 baby knights. i just couldn't handle watching my repressors getting popped open and my dominions slaughtered at the start of every game.

Huzzah. A melee orientated rule for a primarily shooting focused army, just what the Adepta Hospitallier ordered.

Goes and looks at colour of paint on SoB models in case... God Emperor damn it all.

Sarcasm aside this could work out ok if the model to point ratio is good.

 

It's funny that Bloody rose can run 9ppm 3+ save ork boyz.

We don't know what CA will do to the points. And considering that you only get that during the first round of combat, Sisters are still generally worse at melee than the Orks (who are S/T4 now compared to the Sisters 3, also Orks hit on 3+s in melee and have exploding dice options).

 

So no, we don't have 9ppm 3+ save boyz, we have 9ppm 3+ save Guardsmen who can hit like Marines during the first round of combat.

 

Could you be more of a wet blanket dude? It was an amusing comparative anecdote, no need to get all huffy about it.

 

Besides that, the whole 'UM, ACSHULLLY!!!' thing wasn't super necessary either.  There was absolutely no point to this comment, especially considering the fact that you didn't do anything but regurgitate statlines.

Well hand flamers just became more useful! For one shot at least. Against T3 targets. :wink:

 

*Edit*

 

Holy ~ !

 

They ARE making rules for the Major Orders! I've been waiting for this for YEARS!  WOOT!!!

 

Celestine has no <Order> however if you run Order of the Bloody Rose it looks like any other Adepta Sosoritas model can benefit from Quick to Anger. Possibly even Repressors? Although I would not be surprised if vehicles were excluded.

 

This preview is extremely encouraging!!!!!!!

 

Now I'm hoping whatever Order of the Sacred Rose gets I will be able to fit into my usual play style.

Wasn't expecting my girls to get their trait first! Looks like the workout I've been giving myself practicing pinning with my khorne zerkers might translate over into sisters - who'd have thought?

Granted, the future release of the plastic range is an excuse to repaint, but...

Wasn't expecting my girls to get their trait first! Looks like the workout I've been giving myself practicing pinning with my khorne zerkers might translate over into sisters - who'd have thought?

 

Granted, the future release of the plastic range is an excuse to repaint, but...

 

Just imagine what you might be able to do if they give Seraphim true melee options and you have that Bloody Rose ability. 

Huzzah. A melee orientated rule for a primarily shooting focused army, just what the Adepta Hospitallier ordered.

 

Goes and looks at colour of paint on SoB models in case... God Emperor damn it all.

 

Sarcasm aside this could work out ok if the model to point ratio is good.

I mean, Ive always run Martyred Lady. They are my favorite, for all the reasons - Look, lore, characters, etc.

 

But seeing the rules for Bloody Rose, they look so fun that I might repaint large swathes of my army, and model my Celestians with bayonents.

 

I'm just hoping they'll leak the rules for Martyred Lady so I can decide.

2 things I saw from the video... 1st the penitent engines where there.. now are they going to stay the same as they are now faction keyword wise?

 

2nd the Imagifier was in a squad...now is it thats how they have them painted OR are they going back to being a unit upgrade?

 

Or am I just reading to much into the video :(

Veridyan as well.  So hopefully we get her as a named HQ.  PenEngines in the actual Sisters list would help with detachments, if they make them useable. 

 

Imagifer on her own wasn't a thing until 8ed pulled her into elites and gave her a 4+ for an AoF.  Going back to a Simulacrum Imperialis upgrade for squads that then does something to alleviate the scaling issue with AoF and their availability would be most welcome.  Not sure if that's whats intended, or how they would do it.

 

It's not a pretty spot they are in with having to release the Beta Dex without any new models, in prep for getting new models... 

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.