Berzul Posted July 31, 2018 Share Posted July 31, 2018 (edited) So, Kill Team is out, the game is great, and all is right with the world. Of course, I jumped into it with my usual marines, as I AM a Dark Angels player, but I do look forward to assembling the teams that came with the Start Set. Specially the Skitarii. Since I am not and have never been even close to an Ad Mech player, I would love to hear your considerations on my planned list. Here goes: Hidden Content Kill Team - Skitarii - 100pts LeaderVanguard Alpha (Leader), with Phosphor Blast Pistol and Power Sword SpecialistsRanger Alpha (Zealot), with Phosphor Blast Pistol and Power SwordRanger Gunner (Sniper), with a Transuranic ArquebusVanguard Gunner (Scout), with a Plastma Caliver First Fire TeamRanger with Omnispex and Galvanic RifleRanger with Galvanic RifleRanger Gunner with Arc Rifle Second Fire TeamVanguard with Radium Carbine and Enhanced Data-TetherVanguard with Radium Carbine The idea behind the team as listed is as follows: Hidden Content First, the Sniper Ranger with the Transuranic Arquebus is joined by the Omnispex Ranger from the First Fire Team, who acts as a spotter. This gives him a 4+ (3+ with Tactics) weapon, rerolling 1s, and ignoring obscured. They hang back and pick shots at prime targets. Second, you place the Vanguard Alpha with a Ranger and a Vanguard, and the Ranger Alpha with another Ranger and another Vanguard. This gives you 2 teams of 3 that have one melee focused warrior, one mid-range focused warrior, and one long range support warrior. The even split of teams (one taking the Enhanced Data-Tether, the other taking the Arc Rifle) means that they present equivalent threat to the enemy, dividing his focus. And, should a team get focus-fired upon, and taken out, the whole teams effectiveness is less dramatic than if I lost all my rangers or all my vanguards at once. Each team can push the mid field, press the offensive, and engage in some melee once things get tough, and hopefully handle themselves. Thirdly, you have the final Specialist. The Scout. I see this guy as a lone operative type of warrior, darting out of LOS across the field with its advance rerolls, to go and breach the enemy lines to take out heavies and snipers with his Caliver, or even hunt down more elite units and lone heroes. Although he is on his own, the Ehanced Data-Tether should give him a hand in resisting the nerve checks, for when he gets hurt along the way. I would welcome any criticism and suggestions on how to improve the list. Thank you! Edited August 31, 2018 by Excessus Merged topics, topic name change Ahistorian 1 Back to top Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/ Share on other sites More sharing options...
RandomMarine Posted July 31, 2018 Share Posted July 31, 2018 Inflitrator princeps as a combat specialist with Taser goad is real good. Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5134939 Share on other sites More sharing options...
Berzul Posted July 31, 2018 Author Share Posted July 31, 2018 Yeah, but I only have the models from the starter set, so far, saddly Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5134989 Share on other sites More sharing options...
RandomMarine Posted August 2, 2018 Share Posted August 2, 2018 Vanguard alpha with blast pistol and sword is solid as a cc specialist . You could build a ranger alpha for your leader. Build all 3 special weapon options use the gesturing arm to build Comms specialist then 4 vanguard for the fire team Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5136891 Share on other sites More sharing options...
Orpheus108 Posted August 8, 2018 Share Posted August 8, 2018 Has anyone used ruststalkers and/infiltrators, how are they in the game, are they useful? Don't know a great deal about using AdMech, I do like them. I've got the skitarri from the box set and the skitarri from forgbane, so I'll build one set as rangers, the others as vanguard, just don't know whether to get some stalkers or infiltrators. Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5140835 Share on other sites More sharing options...
Panzer Posted August 8, 2018 Share Posted August 8, 2018 I missed the opportunity to see Infiltrators in action two days ago, however they do seem very solid. I think I'd keep the Stubcarbine and Powersword. The Taser goad is good as well but not much more than the Powersword (if at all) but the Stubcarbine is a lot better than the Flechette blaster imo. The LD debuff is great as well since it makes it a good bit more likely for enemy models to get shaken once the enemy team is broken or they get some flesh wounds. The Ruststalker on the other hand I don't rate very highly. They don't seem to be that much stronger than Infiltrators in melee (+1A and relying on 6s on the wound roll instead of having proper AP or mass of high strength attacks), don't have any shooting weapon and are lacking any form of aura or other special rule the Infiltrators don't have. Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5140927 Share on other sites More sharing options...
Orpheus108 Posted August 9, 2018 Share Posted August 9, 2018 I like the infiltrators as the rust stalkers dont have ranged weapons, but the infiltrators are a all round model to harass the opposition. May have to get some infiltrators to add to the vanguard and rangers I think Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5141271 Share on other sites More sharing options...
LegionOfMars Posted August 9, 2018 Share Posted August 9, 2018 My team so far, C&C welcome ++ Kill Team List (Adeptus Mechanicus) [89pts] ++ + Configuration + List Configuration: Matched Play: Kill Team + Leader + Skitarii Vanguard Alpha [10pts]: Leader, Radium carbine + Specialists + Infiltrator Princeps [15pts]: Combat, Stubcarbine and Powersword Skitarii Ranger Gunner [15pts]: Sniper, Transuranic arquebus Skitarii Vanguard Gunner [13pts]: Heavy, Plasma caliver + Non-specialists + Skitarii Ranger [9pts] Skitarii Ranger [9pts] Skitarii Vanguard [9pts] Skitarii Vanguard [9pts] ++ Total: [89pts] ++ Still need to add omnispex and such Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5141835 Share on other sites More sharing options...
Orpheus108 Posted August 10, 2018 Share Posted August 10, 2018 So I've only got so far the skitarri from KT box and the skitarri from forgebane. So I was thinking of making 10 rangers and 10 vanguard, I see the transuranic arquebus as a must add, mainly because people see that on the far side if the board and see it as a really big threat, and hopefully make the mistake at coming in closer to take him out. Thinking on this, I can see maybe adding 2-3 rust stalkers to get into hth to take them out, that those come in close going after the arquebus. And maybe swinging the vanguard/rangers around to shoot the other team to pieces and take and hold objectives. I'd like to see if anyone has any luck in running all 4 of the units in KT Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5141985 Share on other sites More sharing options...
Panzer Posted August 10, 2018 Share Posted August 10, 2018 Thinking on this, I can see maybe adding 2-3 rust stalkers to get into hth to take them out, that those come in close going after the arquebus. And maybe swinging the vanguard/rangers around to shoot the other team to pieces and take and hold objectives. I'd honestly take Infiltrators over Ruststalkers even for melee. Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5142012 Share on other sites More sharing options...
Orpheus108 Posted August 11, 2018 Share Posted August 11, 2018 Has anyone run 2 arquebus yet, I was looking at maybe trying a ranger and a vanguard arquebus guy on somewhere on each corner and use them up high to harass the enemy, to see how it goes. Is it worth it? Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5142557 Share on other sites More sharing options...
Berzul Posted August 19, 2018 Author Share Posted August 19, 2018 (edited) Ive been thinking up lists after some 10 games. Trying to put what I've come to realize about the game to use. How would this be? Vangard Alpha (Leader) with Power Sword and Phosphor Pistol Ranger Alpha (Zealot) with Power Sword and Phosphor Pistol Ranger Gunner (Sniper) with Arquebus Vanguard Gunner (Heavy) with Plastma Caliver Ranger with Arc Rifle Ranger with Arc Rifle Ranger with Galvanic Rifle and Enhanced Data-Tether Vanguard with Radium Carbine Vanguard with Radium Carbine The idea is to put a screen, with the three Vanguards together, advancing and shooting. Behind them, the Alphas, supported by the rangers. In the back, the Arquebus, with the Galvanic Ranger to cover him. Im struggling with how to put an Omnispex in there for the Plastma Caliver... But I cannot find the extra point anywhere. Edited August 19, 2018 by Berzul Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5148555 Share on other sites More sharing options...
DuskRaider Posted August 20, 2018 Share Posted August 20, 2018 Here's what I've come up with for my Dark Mechanicum Heretek Kill Team: ++ Kill Team List (Adeptus Mechanicus) [100pts] +++ Configuration +List Configuration: Matched Play: Kill Team+ Leader +Skitarii Vanguard Alpha [11pts]: Leader, Phosphor blast pistol, Taser goad+ Specialists +Skitarii Ranger [10pts]: Comms, OmnispexSkitarii Ranger Gunner [15pts]: Sniper, Transuranic arquebusSkitarii Vanguard Gunner [13pts]: Heavy, Plasma caliver+ Non-specialists +Sicarian Ruststalker [15pts]. Transonic Razor and Chordclaw: ChordclawSkitarii Vanguard [9pts]Skitarii Vanguard [9pts]Skitarii Vanguard [9pts]Skitarii Vanguard [9pts]++ Total: [100pts] ++ Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5148927 Share on other sites More sharing options...
Orpheus108 Posted August 21, 2018 Share Posted August 21, 2018 @Duskraider, nice team, that's almost what I've made, using 1 ruststalkers and put combat specialist on him and get him up the map quick. My other list I'm building, im looking at using 2 arquebus in the team. I'd like to hear how it plays out Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5149614 Share on other sites More sharing options...
Orpheus108 Posted August 21, 2018 Share Posted August 21, 2018 So here is my duel arquebus list, please critic away please ++ Kill Team List (Adeptus Mechanicus) [98pts] ++ + Configuration + List Configuration: Matched Play: Kill Team + Leader + Skitarii Ranger Alpha [11pts]: Galvanic rifle, Leader, Phosphor blast pistol, Taser goad + Specialists + Skitarii Ranger [10pts]: Omnispex, Scout Skitarii Vanguard Gunner [15pts]: Sniper, Transuranic arquebus Skitarii Vanguard Gunner [13pts]: Comms, Plasma caliver + Non-specialists + Skitarii Ranger Alpha [10pts]: Arc maul, Galvanic rifle, Phosphor blast pistol Skitarii Ranger Gunner [15pts]: Transuranic arquebus Skitarii Vanguard [14pts]: Enhanced Data-tether Skitarii Vanguard [10pts]: Omnispex ++ Total: [98pts] ++ Created with BattleScribe No idea how duel arquebus will go, after listening to Addeptus Mechanicus:Tech Priest , i came up with this list. The idea is to have the arquebus on either side up high covering the troops down below. One other change I'd make is to add a rust stalker princeps and make him a combat specialist, trying to get him into hth as quick as I can Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5149684 Share on other sites More sharing options...
DuskRaider Posted August 21, 2018 Share Posted August 21, 2018 I considered two Arquebus' but the issue is they cannot move and fire. You're probably going to need at least one turn to get them in a good vantage point and if you get unlucky enough to roll on a mission like the one where you need to go from one edge of the board to the other they're either going to be left behind and thus easy VP for your enemy or they're going to be nigh useless as they will never be able to fire. That's why I decided to go with a Plasma Caliver instead. The standard board size is much smaller which means you'll almost always be within shooting distance with it and it'll give most enemies a headache. As it is I've already committed two Specialists for the Sniper role (Arquebus Sniper with his Comm Spotter). MithrilForge and Interrogator Stobz 2 Back to top Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5149783 Share on other sites More sharing options...
_Valten_ Posted August 21, 2018 Share Posted August 21, 2018 Here's what I've been running recently. Vanguard Alpha - 10 (Leader) Radium Pistol - 0 Power Sword - 0 Vanguard Gunner - 10 (Sniper Specialist) Plasma Caliver - 3 Ranger Gunner - 10 Arc Rifle - 0 Vanguard - 9 (Comms Specialist) Radium Carbine - 0 Ranger - 9 Galvanic Rifle - 0 Omnispex - 1 Infiltrator - 14 Power Sword - 0 Stub Carbine - 0 Infiltrator Princeps - 15 Fletchette Blaster - 0 Taser Goad - 1 Ruststalker Princeps - 15 (Combat Specialist) Chordclaw - 1 Transonic Blades - 0 I've really been enjoying running 3 2W 8"M models and scouting 2 of them to get them into combat T1. I've separated the Omnispex and Comms specialist so if one gets taken out then my Plasma Sniper can still benefit from the other (assuming he isn't targetted first). So far I've played 4 games with this setup and won each one comfortably, having what I think is the right combination of bodies on the board and combat potential. Running CC models is a must IMO as 1/4 of the matched play missions require you to kill someone within 1" in order to accrue VPs. Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5149791 Share on other sites More sharing options...
Panzer Posted August 21, 2018 Share Posted August 21, 2018 Why Ruststalker over Infiltrator? I feel like the AP-3 and a shooting attack easily outweights the +1A and +1S. Plus Infiltrators have a handy LD debuff aura which Ruststalker are lacking. Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5149812 Share on other sites More sharing options...
DuskRaider Posted August 21, 2018 Share Posted August 21, 2018 I'm using a Ruststalker because it's the closest my model is rules-wise. And quite frankly, that's even a bit of a stretch. Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5149815 Share on other sites More sharing options...
Orpheus108 Posted August 21, 2018 Share Posted August 21, 2018 So with running a team, is it a max of 10 models in a team? On page 62, first column at the bottom, Battle-forged kill team, first dot point says 3 to 20 models in your team, I ask because having a skitarri, guard or gsc, you easily make a team of 15 to 20 Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5149890 Share on other sites More sharing options...
Panzer Posted August 21, 2018 Share Posted August 21, 2018 A team is 3-20 models. Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5149909 Share on other sites More sharing options...
Berzul Posted August 21, 2018 Author Share Posted August 21, 2018 (edited) with 100 points per list, and the cheapest model costing 9 points, at most you could take 11 (considering the cheapest leader will cost you 10), anyway. Edited August 21, 2018 by Berzul Panzer 1 Back to top Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5149927 Share on other sites More sharing options...
Orpheus108 Posted August 21, 2018 Share Posted August 21, 2018 (edited) Cheers But you could get away with 33 Gretchin for a laugh Edited August 21, 2018 by Orpheus108 Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5149954 Share on other sites More sharing options...
Berzul Posted August 21, 2018 Author Share Posted August 21, 2018 Well... 20, but yeah. Gretchin and Guardsmen lists are the most capable of maxing out at 20 models. Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5149960 Share on other sites More sharing options...
Panzer Posted August 21, 2018 Share Posted August 21, 2018 I'd rather go with 20 Cultists than with 20 Grots to be honest. They're just better at everything and can even take special weapons lol Link to comment https://bolterandchainsword.com/topic/349267-kill-team-tactica-adeptus-mechanicus/#findComment-5149973 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now