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Maybe it’s a sign of the state of Mechanicus to see that no one seems to be talking much about them in the Kill Team forum!

 

But so far I admit I have struggled the most with them. Recently I added 2 Sicaran Infiltrators with tasers and Flechette Blasters ( my standard 40k load out) to the roster. It won me a game against Necrons this time but that is because I played purely to the mission. Necrons are quite resilient, and their Mind Scarab Strat was a crazy revelation for me.

 

Anyway I’m staring to think they are over costed. Their issues remind me of their current 40k problems. Unless taking a special weapon , you are looking at a very lethargic weapon which will probably have you hitting on 5s and wounding on 5s against T4.

 

But I find you need these guys if you want the data tether or the better device ( forgot the name). My T3 Team is pretty wimpy and I’m starting to think that I need to go nearly full assault. What are you guys finding?

There's a Kill Team Skitarii tactica a bit further down in this subforum. As for Admech, I haven't had a chance to try them out yet (hopefully I can squeeze in a game with them tomorrow).
In regular 40k I almost prefer the unsung hero loadout on the infiltrators (stubcarbine&powersword) because of their longer range weapons. Here I just think powerswords are going to be practical since regular marines are actually pretty durable in KT. So a zealot princeps with that loadout could do some work. The enhanced data-tether seems overcosted to me though..

 

Plasma is always going to be a solid choice. Radium carbines do 3 damage on a wound roll of 6+ so I sort of wonder if there's a possible list with just spamming those guys.
This is the list I had in mind:

 
++ Kill Team List (Adeptus Mechanicus) [100pts] ++
 
+ Leader +
 
Skitarii Vanguard Alpha [10pts]: Arc maul, Arc Pistol, Leader
 
+ Specialists +
 
Infiltrator Princeps [15pts]: Stubcarbine and Powersword, Zealot
 
Skitarii Ranger [10pts]: Comms, Omnispex
 
Skitarii Vanguard Gunner [13pts]: Plasma caliver, Sniper
 
+ Non-specialists +
 
Sicarian Infiltrator [15pts]
. Flechette Blaster and Taser Goad: Taser goad
 
Skitarii Ranger [9pts]
 
Skitarii Ranger Gunner [15pts]: Transuranic arquebus
 
Skitarii Vanguard Gunner [13pts]: Plasma caliver
 
++ Total: [100pts] ++
 
Obviously it might be risky to make the leader a close combat soldier but I just love the imagery. Not sure if the arquebus is going to be good but if it's buffed by both comms and an omnispex it should be terrifying.

Well my last game my list was actually quite similar. I can’t tell you about the Arquebus because mine was constantly under pressure and suffered a 2 storey fall.

 

The plasma is okay, but again I’m finding the poor range on the weapons force you to take your squishy Team and get closer or you’re hitting on 5’s a lot.

 

The idea with the power weapon may work but I will say my Taser dude often caused 4-5 wounds each assault phase thanks to being a combat specialist and exploding.

Maybe it’s a sign of the state of Mechanicus to see that no one seems to be talking much about them in the Kill Team forum!

 

 

Mostly because it's named Skitarii due absence of any Cult Mechanicus units in the Core book. :P

http://www.bolterandchainsword.com/topic/349267-kill-team-tactica-skitarii/

We're just going to go with what GW names it, regardless of what the model type is.
 
BTW: If we could get feedback from someone actually playing AdMech in KT that would be really nice. As I've mentioned I think it's partly why they included so much of the Forgebane stuff in the KT box... No one is buying it/using it.
 
Back to the drawing board:

+++ New Roster (Warhammer 40,000: Kill Team (2018)) [95pts] +++

++ Kill Team List (Adeptus Mechanicus) ++

+ Configuration +

List Configuration: Matched Play: Kill Team

+ Leader +

Skitarii Vanguard Alpha: Arc maul, Leader, Phosphor blast pistol
. . Rules: Bionics, Canticles of the Omnissiah, Rad-saturation

+ Specialists +

Ruststalker Princeps: Chordclaw, Combat, Transonic blades
. . Rules: Bionics, Canticles of the Omnissiah

Skitarii Ranger Gunner: Comms, Plasma caliver
. . Rules: Bionics, Canticles of the Omnissiah

Skitarii Vanguard Gunner: Sniper, Transuranic arquebus
. . Rules: Bionics, Canticles of the Omnissiah, Rad-saturation

+ Non-specialists +

Infiltrator Princeps
. . Rules: Bionics, Canticles of the Omnissiah, Neurostatic Aura
. . Flechette Blaster and Taser Goad: Taser goad

Sicarian Infiltrator
. . Rules: Bionics, Canticles of the Omnissiah, Neurostatic Aura
. . Flechette Blaster and Taser Goad: Taser goad

Skitarii Vanguard Gunner: Arc Rifle
. . Rules: Bionics, Canticles of the Omnissiah, Rad-saturation

Created with BattleScribe
 
The problem here is I'm left with an odd point value and the distinct feeling I'm exchanging a mediocre CC ability for perhaps 2 more bodies.
 
So far I think Plasma isn't that great, and since the cruddy weapon range forces you to move forward, the zero cost Arc Rifle might actually be a better choice from 12" away.
 
The opposite idea would look something like this:

+++ New Roster (Warhammer 40,000: Kill Team (2018)) [100pts] +++

++ Kill Team List (Adeptus Mechanicus) ++

+ Configuration +

List Configuration: Campaign: Command Roster

Resources: 1x Intelligence, 1x Materiel, 1x Morale, 1x Territory

+ Leader +

Skitarii Vanguard Alpha: Arc maul, Leader, Phosphor blast pistol
. . Rules: Bionics, Canticles of the Omnissiah, Rad-saturation

+ Specialists +

Infiltrator Princeps: Combat
. . Rules: Bionics, Canticles of the Omnissiah, Neurostatic Aura
. . Flechette Blaster and Taser Goad: Taser goad

Skitarii Ranger Gunner: Comms, Transuranic arquebus
. . Rules: Bionics, Canticles of the Omnissiah

Skitarii Vanguard Gunner: Sniper, Transuranic arquebus
. . Rules: Bionics, Canticles of the Omnissiah, Rad-saturation

+ Non-specialists +

Skitarii Ranger: Omnispex
. . Rules: Bionics, Canticles of the Omnissiah

Skitarii Ranger Alpha: Galvanic rifle
. . Rules: Bionics, Canticles of the Omnissiah

Skitarii Vanguard: Enhanced Data-tether
. . Rules: Bionics, Canticles of the Omnissiah, Rad-saturation

Skitarii Vanguard Gunner: Arc Rifle
. . Rules: Bionics, Canticles of the Omnissiah, Rad-saturation

Created with BattleScribe

 

 

List 1 is more CC oriented, list 2 is putting that responsibility on one specialist. While list 2 might actually do more damage, the problem is getting to objectives.

 

I've pulled plasma entirely in list 2 to get the body count up. Also I'm realizing how huge a Data Tether is to the AdMech. Very easy to get them to bottle.

Edited by Prot

So far I've only got 10 rangers and 10 vanguard I've built and looking at getting maybe a rust stalker and infiltrator to use one of them as a combat or zealot specialist.

 

While going through various list builds I thought that maybe a vanguard alpha as a zealot specialist. Since they can use the tasergoad, also with a phosphor pistol. My leader is a ranger alpha with the same pistol but armed with a power maul (just a cool looking weapon is why I use it).

 

Has anyone else used an alpha as a zealot?

 

And here's my list I made with him

 

 

++ Kill Team List (Adeptus Mechanicus) [96pts] ++

 

+ Configuration +

 

List Configuration: Matched Play: Kill Team

 

+ Leader +

 

Skitarii Ranger Alpha [11pts]: Leader, Phosphor blast pistol, Taser goad

 

+ Specialists +

 

Skitarii Ranger Gunner [13pts]: Comms, Plasma caliver

 

Skitarii Ranger Gunner [15pts]: Sniper, Transuranic arquebus

 

Skitarii Vanguard Alpha [11pts]: Phosphor blast pistol, Taser goad, Zealot

 

+ Non-specialists +

 

Skitarii Ranger [14pts]: Enhanced Data-tether

 

Skitarii Ranger [9pts]

 

Skitarii Vanguard [10pts]: Omnispex

 

Skitarii Vanguard Gunner [13pts]: Plasma caliver

 

++ Total: [96pts] ++

  • 2 weeks later...

So I wanted to run AdMech with a little cc to help so I came up with this list.

 

 

++ Kill Team List (Adeptus Mechanicus) [98pts] ++

 

+ Configuration +

 

List Configuration: Matched Play: Kill Team

 

+ Leader +

 

Skitarii Ranger Alpha [11pts]: Leader, Phosphor blast pistol, Taser goad

 

+ Specialists +

 

Ruststalker Princeps [16pts]: Chordclaw, Transonic blades, Zealot

 

Skitarii Ranger Gunner [15pts]: Sniper, Transuranic arquebus

 

Skitarii Vanguard [14pts]: Comms, Enhanced Data-tether

 

+ Non-specialists +

 

Skitarii Ranger [10pts]: Omnispex

 

Skitarii Ranger Gunner [10pts]: Galvanic rifle

 

Skitarii Vanguard [9pts]

 

Skitarii Vanguard Gunner [13pts]: Plasma caliver

 

++ Total: [98pts] ++

 

The idea/story is the unit is lost and still on its last mission protocols with the last of a unit of ruststalkers, the princeps just follows the unit and flies into cc at seeing an enemy while the sniper covers his way in and the comms guy adds his +1 to make sure he hits his target.

 

Critic away and thoughts

I choose the rust stalker for the extra attack

 That much is obvious since the Ruststalker has literally nothing else over the Infiltrator than the +1A but gives up the superior melee weapons, the pistol and the LD debuff aura.

  • 1 month later...

I'm new to KT but my AdMech have been dominant. I tried infiltrators and ruststalkers but was underwhelmed by both. I have had huge success from having a Vanguard Alpha with arc pistol and arc maul or taser goad as a Zealot. Remorseless Fist for reroll, 3 attacks that hit on 3, wound MEQ on 2. Mine has killed everything he has charged, including Boss Nobs, Deathwatch Veterans with storm shield, and a Plague Champion. Unfortunately you can only have one, so I do like to bring an Infiltrator or something to distract long enough for him to do his job.

 

My team for the last few games has been Ranger Alpha leader (gear doesn't matter, but usually cc), Plasma Ranger Heavy, Plasma Ranger Sniper, the Zealot, one more Plasma Ranger, 3 Arc Vanguard, one ranger with Omnispex. Omnispex follows the sniper, the heavy rushes ahead and starts blasting. The plasma and arc do enough damage that my Zealot makes it in unharmed, usually.

I'm still running just vanguard and rangers, I've tried dual arquebus in a team and I surprised myself they went well. The other team was worried about being sniped so try running through the ruins right into my team and shot to pieces. Ibe against Eldar, harlequins, marines and guard.

 

I did have trouble against marines, just a little tougher to take out. Against the Eldar and harlequins it was fun and horde guard was a great game as there was so many targets to hit.

If a Sicaran Infiltrator Level 2 Combat Specialist with the Warrior Adept ability armed with a taser goad is is within 6" of a Vanguard with a data tether and the Conqueror Doctrina is used, does the taser goad trigger 3 hits on a 3+?

If a Sicaran Infiltrator Level 2 Combat Specialist with the Warrior Adept ability armed with a taser goad is is within 6" of a Vanguard with a data tether and the Conqueror Doctrina is used, does the taser goad trigger 3 hits on a 3+?

 

That's right. Just like in regular 40k to-hit modificators work like that since the special rule of the taser goad doesn't say it needs to be a natural 6.

 

If a Sicaran Infiltrator Level 2 Combat Specialist with the Warrior Adept ability armed with a taser goad is is within 6" of a Vanguard with a data tether and the Conqueror Doctrina is used, does the taser goad trigger 3 hits on a 3+?

 

 

That's right. Just like in regular 40k to-hit modificators work like that since the special rule of the taser goad doesn't say it needs to be a natural 6.

Good, because that's how I read it; I just wanted to make sure I wasn't missing something.

Either one of them, because you can have both on your Rooster. Seriously, you either take a one-man-army + drinking buddies Dominus or a support Engineer and praying that he never sees combat. Most of the time the dominus is overpriced and you would get much more firepower with an enginseer. Unless you play one of these missions where you need tanky Commander, like "Duel of Honour". Thats what I would build the Dominus for.

I've been running the following with very good results. 

Some good dice rolls don't hurt and aggressive movement helps.  Also remembering I can chose a canticle (shroud psalm) once helps
Plasma with Omnispex support has done some serious work.


++ Kill Team List (Adeptus Mechanicus) [100pts] ++

+ Configuration +

List Configuration: Matched Play: Kill Team

+ Leader +

Skitarii Vanguard Alpha [11pts]: Leader, Phosphor blast pistol, Radium carbine, Taser goad

+ Specialists +

Infiltrator Princeps [15pts]: Stubcarbine and Powersword, Zealot

Sicarian Ruststalker [14pts]: Combat, Transonic blades

Skitarii Ranger Gunner [13pts]: Plasma caliver, Sniper

+ Non-specialists +

Sicarian Infiltrator [14pts]: Stubcarbine and Powersword

Sicarian Infiltrator [14pts]: Stubcarbine and Powersword

Skitarii Ranger [9pts]

Skitarii Vanguard [10pts]: Omnispex

++ Total: [100pts] ++

Created with BattleScribe

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