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Primaris Units/ vehicles, wishtheory list


Guest Triszin

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The Repulsor is way too big for that imo. It's more of a Landraider than a Rhino chassis.

 

To bad, I had hope to make a "upgrade" Rhino line.

A Repulsor without a turret as the standard Rhino.

A Repulsor with side sponsons and a different weapon in the turret or a turret swap for the Predator.

And so on

16 pages long thread, so I'm sure everything has probably been mentioned dozens of times already.

 

Primaris Techmarines.

Primaris bikes/speeders.

Primaris dedicated battletank(s).

Primaris dedicated transport(s).

 

Aaand finally: A proper CQC dedicated troop choice. Sword equipped "Intercessors" would be my pick. Probably the Templar in me speaking.

 

The Chainsword in Bolter & Chainsword seriously needs its representation among Primaris forces beyond the odd SW or BA sergeant though.

 

I've long been of the opinion that the move to Primaris represents a MUCH needed streamlining of the gargantuan space marine line. But I feel they need to add at the very least this much before they fully can stand on their own.

I would love to see a unit with Onslaught Gattling Cannons, essentially being a Primaris-scaled version of Forge World Rotor Cannon (an alternative to Hellblasters, in a similar Legion Support Squad style). Could be a bit too good though with 60 S5 AP-1 shots at 10 men (but fixes Horde army dominance).

 

I also liked the idea from earlier in the thread of a "boarding squad" style unit. I think there is a lot of potential in this idea. A unit with Repulsor Shields (Your opponent must subtract 2 from any charge rolls made for units that declare a charge against this unit) and then either a melee weapon or Absolver Bolt Pistol (perhaps have it that the squad can choose to be power sword or absolver to give additional roles) would be interesting. It becomes a great defensive unit either able to hold objectives (special rule perhaps rather than Troops choice) or bubble-wrap/combo something important. Furthermore without an Invulnerable Save or increased Armour Save it keeps them distinct from Combat/Storm shields and keeps 2+ the preserve of Legacy Astartes yet would still be a competitive choice and keep the amazing shield aesthetic I love the idea of.

 

More vehicles would certainly be welcome, but finding design space that doesn't impede on other factions/legacy Marines is tricky. If the Replusor gets a points cut and the Redemptor gets a cut and perhaps additional weapon options then those are relatively solid choices. Aggressors need work, not only are they a little flimsy (I feel they should be W3 too) but the Flamer versions are completely pointless. If Relentless Advance was changed to "can charge after advancing" and perhaps Boltstorms changed from Assault to Pistol then suddenly the Flamers are in a good place as they become the more aggressive option whilst Boltstorms are more stand-off damage soaks.

 

That fan-made concept art from earlier in the thread of the Primaris Terminator looks brilliant, if you combined that with the old RT idea of Terminators with carapace-mounted guns (say a miniaturised Autocannon or Las Talon) then you would end up with a visually stunning unit - hopefully having a heavy weapon keeps them distinct from Aggressors even if you have another shooting/melee heavy mixed unit (perhaps here T4 W2 2+/5++ whilst Aggressors get T5 W3 3+).

I would love to see a unit with Onslaught Gattling Cannons, essentially being a Primaris-scaled version of Forge World Rotor Cannon (an alternative to Hellblasters, in a similar Legion Support Squad style). Could be a bit too good though with 60 S5 AP-1 shots at 10 men (but fixes Horde army dominance).

 

I would make an army of nothing but those

I think aggressors with flamers do need to become better, but I wouldn't nerf the bolter varient. I think they need more ways to enter the battlefield. They're just too slow on foot or in a repulsor (which puts a huge target on them). So more ways to deep strike them in, and possibly a rule that extends their range enough to shoot them that turn (or in general a 10" flamer would help immensely). 

 

I also think unit upgrade models should be considered. The ideal of an onslaught gattling cannon unit does sound cool but I think it would be tricky to make it balanced, but a single model with one would do wonders for a squad of intercessors. Units like Reivers could have a power weapon option or a gunslinger with 2 pistols there is a lot of design space there.  

 

 

 

 

They really should. They don't benefit from one of the Aggressors special rules at all and almost never from the other. I'd also be fine if they'd turn their weapon into heavy flamers so they would be more powerful and actually benefit from the advance&shoot special rule lol

Now thar we've seen the Honor Guard I'm hopping we can take them as a bigger unit similar to Sanguinary Guard.

 

I'm hoping their swords are relic blades and now just a standard power sword, and that the shield offer a 3++

 

Could be a good unit!!

Now thar we've seen the Honor Guard I'm hopping we can take them as a bigger unit similar to Sanguinary Guard.

 

I'm hoping their swords are relic blades and now just a standard power sword, and that the shield offer a 3++

 

Could be a good unit!!

I fear there's three possible scenarios for the honour guard - Ultramarine only (unlikely), part of the Marneus data sheet (like Celestine's Gemini), or the first pieces of a future codex unit available to everybody.

 

They're adorned with a ridiculous amount of Ultra iconography that makes it difficult to see them as a codex unit. Their wargear isn't something you can build with the current Primaris line, either. However, aside from the shoulder symbols, the icons could be interchangeable with other codexes depending on how the model is built, but I think we're ultimately looking at an Ultra only unit.

 

But if they start throwing every chapter master style unit into the Rubicon...they could each come with their own flavour of guard. Like Shrike accompanied by two lightning claw dudes for example.

I only really want two things, and I'll be all in on an entire new primaris army.  Cheap,effective transports and assault marines.

 

The cheap transport can be done in 2 ways.  the easiest way is to just allow them to ride in drop pods and rhinos like normal.  This would be wildly popular with most players IMO.  The cash grab option is to either make a separate repulsor or give an option for a repulsor with less weapons to be a transport.  I'm not against this, but I dislike this option more.  This could, however, give the option for a repulsor transport tank to be a combination drop pod and rhino, which would be pretty baller.  another option i've seen thrown around is a landspeeder storm-like transport, which would be okay, but i like tanks personally.

 

As far as assault marines, some gravis armored marines with power weapons and a single assault bolter each would make me so happy.  I'd settle for just a bolt pistol and power weapon though.  You could even give them a cool, distinct weapon, like a cavalry saber or something.  breacher marines with shields and close combat weapons would be awesome too.  I love gravis armor's look so much, but can't ever justify a captain on foot or something in my lists.

 

the rumor floating around forever has been biker primaris marines, which i guess could be fine as well.  If that is the case, i would love them to have lances or spears.  The idea of a knightly charge in 40K is pretty cool.  As a blood angels player though, I have to throw my support behind jump pack marines.

 

literally, I think these two things would sell many players on primaris marines.

the way the guy described it was "Calgar and his honour guard".

Pretty confident they'll be ultramarine only, at least at first.

 

I'd bet on:

  • 3+ normal save (they don't appear to have non standard mkX)
  • 3++ (they have what I would assume is a storm shield)
  • Power Sword (It doesn't look like a relic blade, which have always been large swords on official models). It MIGHT be master crafted, but i doubt it considering captains can't even get MC.

Give me breachers that get a 5++ shields

 

Please don't. A 5++ is only really useful against Plasma or anti-tank and is just wasted points against all the other anti-infantry weapons. Okay it's useful in melee against the heavy hitting stuff and Power swords as well but that's not an issue if you can't even get into melee anyway.

I only really want two things, and I'll be all in on an entire new primaris army. Cheap,effective transports and assault marines.

 

The cheap transport can be done in 2 ways. the easiest way is to just allow them to ride in drop pods and rhinos like normal. This would be wildly popular with most players IMO. The cash grab option is to either make a separate repulsor or give an option for a repulsor with less weapons to be a transport. I'm not against this, but I dislike this option more. This could, however, give the option for a repulsor transport tank to be a combination drop pod and rhino, which would be pretty baller. another option i've seen thrown around is a landspeeder storm-like transport, which would be okay, but i like tanks personally.

 

As far as assault marines, some gravis armored marines with power weapons and a single assault bolter each would make me so happy. I'd settle for just a bolt pistol and power weapon though. You could even give them a cool, distinct weapon, like a cavalry saber or something. breacher marines with shields and close combat weapons would be awesome too. I love gravis armor's look so much, but can't ever justify a captain on foot or something in my lists.

 

the rumor floating around forever has been biker primaris marines, which i guess could be fine as well. If that is the case, i would love them to have lances or spears. The idea of a knightly charge in 40K is pretty cool. As a blood angels player though, I have to throw my support behind jump pack marines.

 

literally, I think these two things would sell many players on primaris marines.

I don't think they should ever get a cheap transport. Primaris are an elite army. Their vehicles should also be elite.

 

Cheap mobility should come from strategems that allow different deployment options.

Either access to the current drop pod or a new drop pod (but keeping the same aesthetic).

 

The original epic drop pod is one of my favourite models and the idea of them being fired from orbit is just cool.

 

The fact that the repulsor can travel from orbit on it's own, makes me believe we won't see them though.

I don't think they should ever get a cheap transport. Primaris are an elite army. Their vehicles should also be elite.

 

Cheap mobility should come from strategems that allow different deployment options.

You've said this a few times, and I have to disagree. One of the key points of Space Marine warfare is mobility - they aren't going to march everywhere while they're on a planetary campaign, there's no way there's enough Repulsors to transport everyone in a Chapter, and I don't expect to see Overlord models (I think that's the flyer) anytime soon. I think they should have a Rhino-analog (note, this doesn't have to be a Rhino or even look like one) in order to quickly redeploy to new battlefields.

So they have to go back to their ship every time they want to redeploy? While I suppose it would be able to put them anywhere, Imperial teleportation is still incredibly dangerous in the fluff. Theoretically possible, but I still think it'd be easier to drive to where they're going, practically speaking.

I kiiinda want to disagree with Marines not getting cheap transports I think? They should be walking tanks with their Power armour and so not really needing the protection a transport offers. If they have to move battlezones bigger transports like Stormravens etc are sufficient and for mobility on site they should rely on Jump Packs and Bikes instead.


That they all should be teleporting around everytime is dumb tho, I agree. Also it's the Grey Knights and Deathwatchs thing for regular Power armour so I'd like them to keep their special thing among Astartes.

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