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Codex Next Week


lonewolf81

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I reread the relic on the previews for the armor of russ. I do not see anything that stops Bjorn from taking that relic. It doesn't say anything about infantry only? 

 

Hah that just came up in conversation for me actually. The wording on the preview is super non-exclusive but im waiting to see the full relic and Bjorn rules in the codex before getting excited.

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I think the general unrest is coming from the fact that our long awaited and worth the wait Codex has an error that GW says in one sentence was a recent change and the other sentence says that it was a misprint they had seen but could not do anything about. FAQs are put out to re-balance after thousands of people have play tested it over two weeks which may affect the Codex. This is something that is changing right out the gate and only for the English versions which is a large breath of the player base. Personally I am happy we have the rules and I would have appreciated some further token (i.e. here is a free sticker we will be sending out you can place over your incorrect page!) but do not need one.

I reread the relic on the previews for the armor of russ. I do not see anything that stops Bjorn from taking that relic. It doesn't say anything about infantry only? 

 

Named characters cannot take relics, I know that it states that somewhere (not sure where).

 

That would be super lame. I would understand not letting Bjorn wield it but I see no reason that say, Ragnar, wouldn't be able to take a Relic. Named characters seem the most likely to have the relics damn it! 

 

But I suppose you could view their standard loadout as full of relics? :huh.:

 

Also, that would ruin my plan of putting the stormbolter Relic onto Logan! Which would be super cool! :censored:

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I think the general unrest is coming from the fact that our long awaited and worth the wait Codex has an error that GW says in one sentence was a recent change and the other sentence says that it was a misprint they had seen but could not do anything about. FAQs are put out to re-balance after thousands of people have play tested it over two weeks which may affect the Codex. This is something that is changing right out the gate and only for the English versions which is a large breath of the player base. Personally I am happy we have the rules and I would have appreciated some further token (i.e. here is a free sticker we will be sending out you can place over your incorrect page!) but do not need one.

I reread the relic on the previews for the armor of russ. I do not see anything that stops Bjorn from taking that relic. It doesn't say anything about infantry only? 

 

Named characters cannot take relics, I know that it states that somewhere (not sure where).

 

That would be super lame. I would understand not letting Bjorn wield it but I see no reason that say, Ragnar, wouldn't be able to take a Relic. Named characters seem the most likely to have the relics damn it! 

 

But I suppose you could view their standard loadout as full of relics? :huh.:

 

 

It's true tho. Named characters can't take relics. They usually have their own relics already anyway. It's the trade-of for them having unique abilities and stuff you can't have on any other model in your army.

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I think the general unrest is coming from the fact that our long awaited and worth the wait Codex has an error that GW says in one sentence was a recent change and the other sentence says that it was a misprint they had seen but could not do anything about. FAQs are put out to re-balance after thousands of people have play tested it over two weeks which may affect the Codex. This is something that is changing right out the gate and only for the English versions which is a large breath of the player base. Personally I am happy we have the rules and I would have appreciated some further token (i.e. here is a free sticker we will be sending out you can place over your incorrect page!) but do not need one.

 

 

I reread the relic on the previews for the armor of russ. I do not see anything that stops Bjorn from taking that relic. It doesn't say anything about infantry only?

Named characters cannot take relics, I know that it states that somewhere (not sure where).

That would be super lame. I would understand not letting Bjorn wield it but I see no reason that say, Ragnar, wouldn't be able to take a Relic. Named characters seem the most likely to have the relics damn it!

 

But I suppose you could view their standard loadout as full of relics? :huh.:

 

Also, that would ruin my plan of putting the stormbolter Relic onto Logan! Which would be super cool! :censored:

In all Codices named character's can't take relics. And yes they already have Relics. The Murderclaws. Truclaw. Glacius. Frostfang. The Axe of Morkak. The Staff of the Stormcaller. Foehammer. Wyrmclaw. The Claw of Jackawolf. I think only Ulrik wields no special weapons. And since you can't double down on relics it makes sense.
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Living Lightning is actually pretty terrible for a horde smasher since you have to kill the target unit for it to jump to the next which is very unlikely with just 1d3 Mortal wounds. It excels at killing elite units and cleaning up tiny fragments of bigger units tho. 

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Living Lightning is actually pretty terrible for a horde smasher since you have to kill the target unit for it to jump to the next which is very unlikely with just 1d3 Mortal wounds. It excels at killing elite units and cleaning up tiny fragments of bigger units tho. 

 

Yea better to take murderous hurricane and hope they dont kill you out of a charge.

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Yes, Crozius Arcanum and Power Fist Wolf Priests can be a thing. And, with two combat weapon profiles, there is an option to split or use each however one intends. 8th does not penalize for specialist weapons, however, with the Hunters Unleashed Faction Trait, that combo will favor the PF on the charge, whenever that WP can HI, which should be every single chance one can over multiple turns.

 

And, since the option for Chainswords is in the Index, GH packs can still each take a Chainsword however one wants. Until the points value of said CS's changes, there's no reason to pass on them, either. That +1 Attack paired with the +1 to hit from HU, means it's always a need now. Still, if CS's ever cost 1 or more points, this concept may well need to be reviewed.

 

As far as other options go, the classic Blood Claw Pack with a WGPL and WP shoved into either a LRC or a Stormwolf, or, points allowing, one of each transport with a pack in each, still seems a solid assault element, at least as far as clearing things like Gaunts might be concerned. WG TDA with an attached hero can either Teleport in, or, with either an air or ground transport, mobility is achieved.

 

Hm, there's a great deal of wiggle room for weapon options; I guess my question is, if anyone is privy to some advanced access to the actual Codex, please, by all means, weigh in.

Thank the All father, I have one that I shelved since the index arrived. Good to see his legal again.

 

On that note, are GH options still the same?

ie - sgt gets CCW option, 1 plasma pistol and 1 special weapon (2x at 10 men) or this change too?

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Thank the All father, I have one that I shelved since the index arrived. Good to see his legal again.

On that note, are GH options still the same?

ie - sgt gets CCW option, 1 plasma pistol and 1 special weapon (2x at 10 men) or this change too?

 

 

I heard rumour that pack leaders lost frost gear but i thiiiiiink that was it for changes.

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Living Lightning is actually pretty terrible for a horde smasher since you have to kill the target unit for it to jump to the next which is very unlikely with just 1d3 Mortal wounds. It excels at killing elite units and cleaning up tiny fragments of bigger units tho.

Yea better to take murderous hurricane and hope they dont kill you out of a charge.

I forgot about Murderius Hurricane. That would be better, I am thinking of taking 3x Rune Priests anyways, their Psychic Powers are really good.

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Living Lightning is actually pretty terrible for a horde smasher since you have to kill the target unit for it to jump to the next which is very unlikely with just 1d3 Mortal wounds. It excels at killing elite units and cleaning up tiny fragments of bigger units tho.

Yea better to take murderous hurricane and hope they dont kill you out of a charge.

I forgot about Murderius Hurricane. That would be better, I am thinking of taking 3x Rune Priests anyways, their Psychic Powers are really good.

 

 

Absolutely! I was mostly continuing the thought experiment for a saga seeker lone wolf style Priest to kill hordes.

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I don't think it is two different stories regarding the book changes. At some point, maybe months ago, they realized the warlord traits were subpar and, more relevantly, someone came up with the deeds idea which is, in my opinion, the absolute best part of the codex for both power and flavor. This codex was probably started at the same time as the SM book and has been gradually iterated on (since it's clear that the delayed release was for the sake of the sales schedule and not for any big development in lore, rules, or models). When the books were sent to print, they accidentally sent the second to last draft. So it was both a "change based on feedback" and a "misprint". Simple enough.

 

I'm not sure how I feel about the whole thing. On the one hand, it really does suck to know our book has probably existed in a very similar form to this for over a year and we've just had to wait for the sake of GWs quarterly reports. Having to pay a (frankly obscene) price for a hardcover with a known error before day one is just salt in the wound. If we are going to pay so much more for our rules than, say, FFG games, we should be able to expect higher quality.

 

On the other hand, I was hoping our power would come from new rules for our existing models and not from having to buy new ones. I wanted a trait, stratagems, and powers that highlight our fire support, counter charging, and a pocketful of unique heroes. And we absolutely got that. The faction trait is great. Deeds are great. The Lone Wolf Stratagem is brilliant and the Long Fang stratagem is cool. Rune Priests look like tons of fun. Our relics are cool. From a glance I think our wolves are going to play just how I'd like them to, and all with models I already own. So Russ or other new models would have justified the wait more, but this update is much more practical for those of us who want to keep fielding our existing collections.

 

Still, it is not at all unreasonable to say that GW should recall the books and ship out new ones. Yeah, that's a huge loss for them, but that's the risk you accept when you choose to make your product such a premium value with hardcover color books. If they offered a $5-$10 book with just the rules it'd be a different story.

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The book things really gets me. I play in a meta where I'm going to have to literally show them the pdf or website every game, at least at first, to show that what's in the book is wrong and this is the correct warlord options. Having to pay $40 bucks just to be annoyed for multiple opponents because they screwed up the print books and won't correct them is insulting.

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Maybe I am too forgiving but since it's a change for the better I am not going to cancel my preorder or complain too much. I just simply posted a question asking for assurance they had combed through the rest of the book as well for errors, such as point costs issues before I get excited about wulfen dreads costing, what was it, 137? 

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I'm sorry to cut into the conversation but this situation with your codices is just unacceptable. 

 

 

1. You pay full price for a finished product. - you should expect that it would be finished upon release. And it is clearly not.

 

2. The FAQ that comes out 2 weeks after release sometimes invalidate more than a few rules (IG for example), which basically means that rules weren't proofread or tested enough. Either way, it's editorial or rules testing team fault. Especially that most of the codices were written somewhere in November last year (so I've heard). On top of that, you have this Warlord trait situation.

 

3. Not to mention that plenty of fluff in codices is just copy paste from previous edition books.

 

 

And they expect you to pay the premium for hardback version, which upon release is: incomplete, have probably more than a few errors, features page or a two of new fluff and a few new artworks of primaris marines. That is just insulting.

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I don't think it is two different stories regarding the book changes. At some point, maybe months ago, they realized the warlord traits were subpar and, more relevantly, someone came up with the deeds idea which is, in my opinion, the absolute best part of the codex for both power and flavor. This codex was probably started at the same time as the SM book and has been gradually iterated on (since it's clear that the delayed release was for the sake of the sales schedule and not for any big development in lore, rules, or models). When the books were sent to print, they accidentally sent the second to last draft. So it was both a "change based on feedback" and a "misprint". Simple enough.

 

I'm not sure how I feel about the whole thing. On the one hand, it really does suck to know our book has probably existed in a very similar form to this for over a year and we've just had to wait for the sake of GWs quarterly reports. Having to pay a (frankly obscene) price for a hardcover with a known error before day one is just salt in the wound. If we are going to pay so much more for our rules than, say, FFG games, we should be able to expect higher quality.

 

On the other hand, I was hoping our power would come from new rules for our existing models and not from having to buy new ones. I wanted a trait, stratagems, and powers that highlight our fire support, counter charging, and a pocketful of unique heroes. And we absolutely got that. The faction trait is great. Deeds are great. The Lone Wolf Stratagem is brilliant and the Long Fang stratagem is cool. Rune Priests look like tons of fun. Our relics are cool. From a glance I think our wolves are going to play just how I'd like them to, and all with models I already own. So Russ or other new models would have justified the wait more, but this update is much more practical for those of us who want to keep fielding our existing collections.

 

Still, it is not at all unreasonable to say that GW should recall the books and ship out new ones. Yeah, that's a huge loss for them, but that's the risk you accept when you choose to make your product such a premium value with hardcover color books. If they offered a $5-$10 book with just the rules it'd be a different story.

They're blatantly lying with the excuses they have published. The evidence that the codex was prepared last year is in plain sight. Just look at the filename of the PDF, it references itself as 2017 version, P138.

Just like codex: wulfen edition, another fine product sent to market by the summer placement work experience kid.

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I don't think it is two different stories regarding the book changes. At some point, maybe months ago, they realized the warlord traits were subpar and, more relevantly, someone came up with the deeds idea which is, in my opinion, the absolute best part of the codex for both power and flavor. This codex was probably started at the same time as the SM book and has been gradually iterated on (since it's clear that the delayed release was for the sake of the sales schedule and not for any big development in lore, rules, or models). When the books were sent to print, they accidentally sent the second to last draft. So it was both a "change based on feedback" and a "misprint". Simple enough.

 

I'm not sure how I feel about the whole thing. On the one hand, it really does suck to know our book has probably existed in a very similar form to this for over a year and we've just had to wait for the sake of GWs quarterly reports. Having to pay a (frankly obscene) price for a hardcover with a known error before day one is just salt in the wound. If we are going to pay so much more for our rules than, say, FFG games, we should be able to expect higher quality.

 

On the other hand, I was hoping our power would come from new rules for our existing models and not from having to buy new ones. I wanted a trait, stratagems, and powers that highlight our fire support, counter charging, and a pocketful of unique heroes. And we absolutely got that. The faction trait is great. Deeds are great. The Lone Wolf Stratagem is brilliant and the Long Fang stratagem is cool. Rune Priests look like tons of fun. Our relics are cool. From a glance I think our wolves are going to play just how I'd like them to, and all with models I already own. So Russ or other new models would have justified the wait more, but this update is much more practical for those of us who want to keep fielding our existing collections.

 

Still, it is not at all unreasonable to say that GW should recall the books and ship out new ones. Yeah, that's a huge loss for them, but that's the risk you accept when you choose to make your product such a premium value with hardcover color books. If they offered a $5-$10 book with just the rules it'd be a different story.

They're blatantly lying with the excuses they have published. The evidence that the codex was prepared last year is in plain sight. Just look at the filename of the PDF, it references itself as 2017 version, P138.

Just like codex: wulfen edition, another fine product sent to market by the summer placement work experience kid.

 

 

I am not so sure about all that. The link I am using says 2018. Maybe they had the barebones done before but I doubt it was all done and just sitting there. 

 

Games Workshop is trying to cope/handle the fastest and largest release cycles they have ever done. A new edition, new codexs PLUS new games on multiple fronts? 

 

It isn't like it was in the past where they sat on this :cuss forever "just because". 

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They're blatantly lying with the excuses they have published. The evidence that the codex was prepared last year is in plain sight. Just look at the filename of the PDF, it references itself as 2017 version, P138.

Just like codex: wulfen edition, another fine product sent to market by the summer placement work experience kid.

 

dont look much into that date.

 

GW has a 2 year release window, additionally it takes time to get stuff printed in china, then shipped (in containers over the ocean) to GW, then redistributed to local warehouses.

 

I'd worry if it said 2015 codex.

 

the 2017 date referenced is fine

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It's funny, it seems like non-wolves players are more upset about the problems with our Codex than we are.

 

I know, that for me, I'm just so happy to finally have a Codex (and one that looks pretty competitive) that I'm just happy to have it, errors and all.

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I don't think it is two different stories regarding the book changes. At some point, maybe months ago, they realized the warlord traits were subpar and, more relevantly, someone came up with the deeds idea which is, in my opinion, the absolute best part of the codex for both power and flavor. This codex was probably started at the same time as the SM book and has been gradually iterated on (since it's clear that the delayed release was for the sake of the sales schedule and not for any big development in lore, rules, or models). When the books were sent to print, they accidentally sent the second to last draft. So it was both a "change based on feedback" and a "misprint". Simple enough.

 

I'm not sure how I feel about the whole thing. On the one hand, it really does suck to know our book has probably existed in a very similar form to this for over a year and we've just had to wait for the sake of GWs quarterly reports. Having to pay a (frankly obscene) price for a hardcover with a known error before day one is just salt in the wound. If we are going to pay so much more for our rules than, say, FFG games, we should be able to expect higher quality.

 

On the other hand, I was hoping our power would come from new rules for our existing models and not from having to buy new ones. I wanted a trait, stratagems, and powers that highlight our fire support, counter charging, and a pocketful of unique heroes. And we absolutely got that. The faction trait is great. Deeds are great. The Lone Wolf Stratagem is brilliant and the Long Fang stratagem is cool. Rune Priests look like tons of fun. Our relics are cool. From a glance I think our wolves are going to play just how I'd like them to, and all with models I already own. So Russ or other new models would have justified the wait more, but this update is much more practical for those of us who want to keep fielding our existing collections.

 

Still, it is not at all unreasonable to say that GW should recall the books and ship out new ones. Yeah, that's a huge loss for them, but that's the risk you accept when you choose to make your product such a premium value with hardcover color books. If they offered a $5-$10 book with just the rules it'd be a different story.

 

The thing about the situation that impresses me, is that the Warlord traits would be lackluster but not super bad, and they chose to fix it before release. Bottom line is they could've waited and in two months or with the next chapter approved added in the changes to them and the reception would've been better. 

 

As far as recalling the books, I doubt that would be a good decision on their part. We don't know if they print them in large enough runs to get a great rate, We don't know how far in advance they need to schedule these runs, if their supplier can handle a drop in well. In addition how does this effect they're other releases (I'm willing to bet that GSC, Orks have been done just as long should they have to wait). That's before we even get into shipping the product. 

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