sbarnby71 Posted March 19, 2019 Author Share Posted March 19, 2019 The thunder hammer wielder and his base look great! As for his left hand, frost claws will get in the way when he wields the hammer. Best give him a shield; or a pistol with a chain linking its butt to the Space Wolf's shoulder (see lanyards used with real world pistols for reference), so he can lay down suppressive fire as he charges forth to bring the enemy within reach of his hammer, the lanyard preventing him from losing the pistol when he releases it so he can wield the hammer with both hands. I do have some wrist mounted weapons from the Blood Angels Sanuinary Guard kit and also the Grey Knights that might fit in well - will give them a try. Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5279247 Share on other sites More sharing options...
Bjorn Firewalker Posted March 19, 2019 Share Posted March 19, 2019 My concern with wrist-mounted weapons is the chance they'll get in the way with wielding a handheld weapon. In the thunder hammer wielder's case, suppose he wants to spin the hammer to build up momentum for a crushing blow, or to force an enemy knife wielder to back off. Will a wrist-mounted storm bolter's barrels get in the way of the spinning hammer shaft, and get bent out-of-shape as a direct consequence? Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5279266 Share on other sites More sharing options...
sbarnby71 Posted March 19, 2019 Author Share Posted March 19, 2019 My concern with wrist-mounted weapons is the chance they'll get in the way with wielding a handheld weapon. In the thunder hammer wielder's case, suppose he wants to spin the hammer to build up momentum for a crushing blow, or to force an enemy knife wielder to back off. Will a wrist-mounted storm bolter's barrels get in the way of the spinning hammer shaft, and get bent out-of-shape as a direct consequence? I'll just have to see how it looks, I hear what you're saying about the muzzle of the weapon extending over the hand would limit the movement, but also I see a hammer of that size not being easily wielded no matter how super human a SM is, I see it as just a massive smash hammer - I'm thinking back to my D&D days and the reduced Rate of Attack applied to double handed weapons. Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5279276 Share on other sites More sharing options...
PeteySödes Posted March 19, 2019 Share Posted March 19, 2019 I'm thinking back to my D&D days and the reduced Rate of Attack applied to double handed weapons. Off topic but as a sword nerd this always annoyed me. Hammers sure, but the video game-y idea of slow two handed weapons....grrr Nadir 1 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5279707 Share on other sites More sharing options...
sbarnby71 Posted March 20, 2019 Author Share Posted March 20, 2019 I'm thinking back to my D&D days and the reduced Rate of Attack applied to double handed weapons. Off topic but as a sword nerd this always annoyed me. Hammers sure, but the video game-y idea of slow two handed weapons....grrr Yep totally agree on that, a sword is balaned at the hilt (generally), so much easier to swing, where as a Warhammer has no balance due to the weight of the head vs the shaft, so will always be difficult to return after the swing. Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5280072 Share on other sites More sharing options...
sbarnby71 Posted March 21, 2019 Author Share Posted March 21, 2019 (edited) Started working on the dues from the Shadowspear box set, first up is the Rune Priest (Librarian). The sword is my first issue, not wolfie enough for me, so I set about removing it and using the axe head from Haldor and the handle from the SW Terminator Axe: Needs a bit of filling with GS and should look ok. Had to remove the power cable from the gauntlet as they got in the way of the longer handle, I might add some new power cables later but I figure the Axe head has it's own power plant, so maybe not. This is how it looks attached to the body: Next I removed all the Librarian symbols from the gauntlets, these will be replaced by Runes and also the backpack, not sure what will replace that, possibly just SW decal. I don't plan to do too much conversion on this, so the right arm will stay stock and the head. I have ordered a few different camo decals to try out on the cape as I know if I try and paint it, it will suck. Thanks for looking. Edited March 21, 2019 by sbarnby71 Konnavaer and Kassill 2 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5281043 Share on other sites More sharing options...
sbarnby71 Posted March 22, 2019 Author Share Posted March 22, 2019 (edited) Added some more detail last night: Removed the keys from his belt and added a wolf skull (and wolf tail, but it's not in this picture). Then added a SW belt buckle to the front - had to trim the back of the buckle down and trim part of front of his robe to fit, just need to do some GS filling to rebuild the robe I'm thinking of added a wolf talisman necklace in his right hand like we see on the Primaris Apothecary, so the talisman is giving his thoughts more power, if you know what I mean. Thanks for looking. Edited March 22, 2019 by sbarnby71 HvitrValdyr, Kassill and Konnavaer 3 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5281836 Share on other sites More sharing options...
sbarnby71 Posted March 25, 2019 Author Share Posted March 25, 2019 (edited) Rebuilt the bits of the robe I had to hack off to make the belt buckle fit and added a braid of hair to his collection of bits and bobs on his belt, then started work on the necklace, drilled a hole through the hand and added picture wire: Then chopped it down a bit more in length as it looked a bit too long and glued the join inside the hand: I'm going to add the rune stone, teeth and wolf tails after I've painted the model as they will be fragile and I know I'm going to break them off. Now to try and paint the camo on his cape, not looking forward to this part. Edited March 25, 2019 by sbarnby71 HvitrValdyr, Dantay VI and Kassill 3 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5283984 Share on other sites More sharing options...
sbarnby71 Posted April 5, 2019 Author Share Posted April 5, 2019 Finished the first coats on the Rune Priest, I avoided my normal yellow knee-pad as this dude is meant to be stealthy: And the camo decals I ordered from Japan finally turned up. Ideally I wanted more standard camo (stripes), but couldn't find any for a decent price: I'm hoping they work out. They are Gundam decals and I've heard they can be very thick, so not sure how well they will work on so many folds in the cape, but I have the decal softener stuff. Will keep you posted. PeteySödes 1 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5291441 Share on other sites More sharing options...
sbarnby71 Posted April 9, 2019 Author Share Posted April 9, 2019 (edited) GW are about to release these two and I think they would make amazing Wolf Priests with a bit of work: 1st one will be the most complex as he has a lot of cables or tentacles that need covering, so I'd duplicate the wolf pelt from left to right, not sure what is going on with the cabling on the warhammer, but that striding pose and hammer is a must have for me. 2nd one will be simple, swap head, backpack, right hand for a hand holding a pistol, then scrape some of the arrows from the armour trim but leave the exposed bones. Edited April 29, 2019 by sbarnby71 Watcher and Aothaine 2 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5293420 Share on other sites More sharing options...
Rune Priest Jbickb Posted April 9, 2019 Share Posted April 9, 2019 I had similar thoughts about converting those, especially the hammer lord. I really like his stance. sbarnby71 1 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5293487 Share on other sites More sharing options...
sbarnby71 Posted April 9, 2019 Author Share Posted April 9, 2019 I had similar thoughts about converting those, especially the hammer lord. I really like his stance. That striding pose is just awesome, looks so meancing. Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5293492 Share on other sites More sharing options...
Nadir Posted April 10, 2019 Share Posted April 10, 2019 I have the hammer lord. It is a pain to convert because of a lot of chaos-like cables going out of his cracked armour :( But that executioner looks promising. Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5294090 Share on other sites More sharing options...
sbarnby71 Posted April 29, 2019 Author Share Posted April 29, 2019 (edited) Finally got a few hours to work on my Wolf Priests and as the Executioner is way simpler to convert I started easy. I had thought about trying to keep the left shoulder pad with some re-shaping but with the extra horus eye bits on the arm, I went with a Terminator sized Shoulder pad from Spellcrow: And added some fur around the waist, I didn't want to cover up too much of the cloak as I really like the course stitching going on. Added a wolf skull to the chest and to be honest it does not need too much work as a lot of the chaos stuff is just bones and they fit in with the look I want. I did start filling the tentacle/pipes bits. For the head this is from the new line of PuppetsWar heads and the backpack is from Geigor Fell-Hand: I don't want to use the hand holding the severed heads as this looks too Chaos for me. I did try out some ideas of holding a Wolf Helm, like the Ulrik model, but I wanted something different so they stand out from each other. My current preference is the Terminator Volkite Charger from the Burning of Prospero set, it has a baroque feel to it that ties in with his armour (I've not got a pic yet as I'm building an arm to hold it). My other preference is just a clenched fist. On the head side of things I was optimistic when I saw some pics of the alternative head it comes with that has a leather mask, which would tie in with the 30K Wolves, but it has too many issues to try and put right (cables, weird teeth). Edited April 29, 2019 by sbarnby71 CaptainStabby, Kassill, Aothaine and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5303715 Share on other sites More sharing options...
Konnavaer Posted April 29, 2019 Share Posted April 29, 2019 That wolf priest is looking amazing brother, really lovely work I was thinking of picking that mini up to work into a wolf lord too, such a nice sculpt and you've done a great job with it sbarnby71 1 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5303724 Share on other sites More sharing options...
sbarnby71 Posted April 30, 2019 Author Share Posted April 30, 2019 Got the Horn from the old Chaos Warriors sex and removed the hand and used a scalpel to make it slightly misshaped so it looks more like wood. This will be attached to his back with some straps: I wanted to make the axe he's carrying have a slight wolf feel to it so I'm going to use the wolf head from this TDA Thunder Hammer and trim it so it fits over the power generator on the axe. Don't want just clip off the power generator as I want to see how it looks (cause if it's crud then I'm stuck with it). Spend ages cutting this and using a dremel to hollow it out to fit, then the battery died, so got to wait for that to charge overnight grrrrr. I want the back story that this is a Chaos axe and this guys role is to weed out any Wolves who might turn in battle (Hersey I know, but we need someone to watch over us) and the blade seeks out those tainted by Chaos. Konnavaer 1 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5304393 Share on other sites More sharing options...
sbarnby71 Posted May 1, 2019 Author Share Posted May 1, 2019 (edited) Carried on hollowing out the Wolf Head and finally had to give in and remove the generator bit from the axe as the Wolf Head was becoming unstable, but here it is fixed in place: Need to do some filling on it. Now to me it looks a little odd, not sure if it's just the difference in the colours of the plastic, but hope it blends better when it's painted up. Edited May 1, 2019 by sbarnby71 PeteySödes 1 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5305054 Share on other sites More sharing options...
PeteySödes Posted May 1, 2019 Share Posted May 1, 2019 Looks good! I think the oddness may be the chaos “sloppy trim” on the blade. It you cleaned that up a bit in more of our style that likely would solve your perceived issue imo. Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5305188 Share on other sites More sharing options...
sbarnby71 Posted May 7, 2019 Author Share Posted May 7, 2019 (edited) Finished filling around the Wolf Head on the axe and building the right arm to hold the Volkite Charger (the right arm is not fixed yet as I want to get the basic paint job done before gluing it in final position) and added the Hunting Horn: Edited May 7, 2019 by sbarnby71 KJB, HvitrValdyr, TiguriusX and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5308671 Share on other sites More sharing options...
sbarnby71 Posted May 31, 2019 Author Share Posted May 31, 2019 Finally finished my Wolf Priest: Dantay VI, GrFlur, Konnavaer and 9 others 12 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5323559 Share on other sites More sharing options...
NightHowler Posted May 31, 2019 Share Posted May 31, 2019 Holy smokes man. That turned out really amazing! Love it. sbarnby71 1 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5323596 Share on other sites More sharing options...
Bjorn Firewalker Posted June 1, 2019 Share Posted June 1, 2019 Excellent work on the Wolf Priest. sbarnby71 1 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5323677 Share on other sites More sharing options...
sbarnby71 Posted June 2, 2019 Author Share Posted June 2, 2019 Made a start on my next model: The muzzle is made from a SW Chain Sword that took flippin' ages to cut down and remove the teeth from the under side of the mane. Will post some pics of the re-worked body soon (not a fan of the flying pose). Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5324525 Share on other sites More sharing options...
Rune Priest Jbickb Posted June 2, 2019 Share Posted June 2, 2019 (edited) Oh man might have to steal that wolf muzzle when I get around to mine. That looks pretty sweet Edited June 2, 2019 by jbickb sbarnby71 1 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5324536 Share on other sites More sharing options...
sbarnby71 Posted June 2, 2019 Author Share Posted June 2, 2019 Here's the update on the legs and body. I didn't like the flying idea but wanted to keep the thicker lower leg armour, so removed the pedal bits and stuff then chopped off at the knees and added them to legs from a Hellblaster, bit of pinning and green stuff and the stance is not 100% but once he's based I think it will look fine. Then added a pelt and Long Fang Skull: Had to hack the body apart too so the waist is from the Hellblaster too. Added a bit of green stuff to get the twist in the body I wanted. Removed the left shoulder pad to use an Aggressor one as it fits better with the heavy armour look I wanted. The head is from the Death Watch kit - I like the standard SM heads on Primaris as it makes their armour look massive like it does in the old art work of SMs: Once the green stuff has set I can rebuild the waist but may add a pelt at the back as a cover up. Where I chopped off the flying pedal bits I'm going to add pistons (well just rods) to make it look like his rammed pistons into the ground to give him more stability when firing at full rate. Want this guy as the squad leader so he will have more bling. I'm tempted to shorten the barrels on the other 2 and keep him as more of a long range shooter and the other two as close range support. Thanks for looking. KJB, GrFlur, moric and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/351170-barners-sw-primaris-progress/page/3/#findComment-5324733 Share on other sites More sharing options...
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