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  1. "You are the will of the Emperor. You are the bitter hate of the Lord Commander. You are the fire that the Primogenitors keep close, unleashed upon the enemy. You are the quick blade, the sniper's shot, the hidden hunters. You are the Riven- and worlds will tremble beneath your feet." - Commander Morrigar (later Chapter Master Morrigar), at the battle of Novus Neptu <<<Astropathic duct ready.... Receiving.... ....WARNING...Inquisition Eyes Only...>>> Adeptus Astartes Chapter: The Riven Founding: Ultima Geneseed: [ERROR- Data corrupted] Chapter homeworld: Fleet-based, currently thought to be in Imperium Nihilus Chapter colors: Dark green, bronze trim Chapter emblem: A broken shield Chapter tactics: Urban combat specialty, infiltration/elimination of command elements Summary of Chapter- The Riven are an Ultima Founding chapter, comprised entirely of Primaris Space Marines. Presumed to be descended from the Ultramarines (records are inconclusive/corrupted), the Riven have fought alongside the Ultramarines throughout the Indomitus Crusade. The chapter specializes in urban combat, sending out first wave attacks comprised of infiltrators and saboteurs to destabilize and destroy enemy command posts and defensive emplacements. After the first wave has accomplished its goals, the second wave descends on the target. Infantry-heavy attacks are lead by melee specialist and backed by marine-portable heavy weaponry. The Riven have shown some variance in codex structure, though not enough to be considered fully divergent. Their companies utilize Vanguard specialists in an equal ratio to traditional infantry squads like Intercessors. The Riven's heavy armour is limited (note- possible issues with Mechanicus?), so their heavier weaponry is generally regulated to squads such as Eradicators, Aggressors, and light vehicles such as the Invader ATV. In keeping with their long associations with the Ultramarines, many members of the Riven have received Ultramarine honour badges and commendations. The Riven also contribute to the legendary Victrix Guard of the Ultramarines, sending off the finest members of their veteran honour guard to serve with their brother chapter.
  2. Welcome to my Blood Angels painting blog! My army is based on the 4th Company, along with reinforcements from other companies. The disposition of my assembled, part painted and fully painted forces are as follows: ++GLORY TO THE FOURTH!++ ++Angels of the Blood++ ++Chapter Command++ ++High Command++ Commander Cervan Dante - High Lord of the Blood Angels Primaris Dante The Sanguinor ++Sanguinary Priesthood++ Brother Corbulo - Sanguinary Highest Priest Brother Olburoc - Sanguinary Higher Priest Sanguinary High Priest ++Reclusium++ Reclusiarch Xenith - JP, Crozius, Powerfist Chaplain Lemartes, Guardian of the Lost Chaplain Diabocca - JP, Crozius and Infernus Pistol Chaplain - JP, Crozius, Grav Pistol Chaplain - TDA, Crozius, Storm Bolter Chaplain Tarentus - TDA, Crozius, Combi Flamer ++Librarius++ Chief Librarian Mephiston, Lord of Death High Epistolary Nostiphem, Master of Twilight Chief Librarian Primaris Mephiston, third of his name. Codicier Librarian - JP, Force Halberd Lexicanum Librarian - TDA, Force Sword, Combi Plasma Lexicanum Librarian - JP, Force Sword, hand flamer Epistolary - Force Stave Epistolary - TDA, Force Stave Lexicanum Varus - Storm Bolter, Force Stave Heresy Codicier - Force Sword ++Sanguinary Guard (10 Marines)++ Sanguinary Ancient Remiel, The Exaltation The Host of Mikhael (5), The Grace of Sanguinius The Host of Gabriel (4), The Strength of Sanguinius ++The Lost Company (12 Marines)++ Death Company Captain w/ TH Death Company Squad (6 with jump packs) Death Company Squad (5 with jump packs) ++1st Company (30 Marines)++ Brother Captain Donato Captain Karlaen, The Shield of Baal Company Ancient Darrago (SB/PF) Company Ancient (TH) 1st Sternguard Squad (5) 2nd Vanguard Squad (7) 3rd Vanguard Squad (5) 4th Space Marine Heroes Sternguard Squad (9) ++Terminator Squads: 31 Brothers++ Redemptor, 1st Assault Terminator Squad (4 w/THSS) Invictor, 2nd Tactical Terminator Squad (5 w/AC) Avengor, 3rd Assault Terminator Squad (5 w/LC) Damnator, 4th Tactical Terminator Squad Alphaeus (5 w/HF) Venator, 5th Assault Terminator Squad Victorno (2xTH, 2xLC) Vindictor, 6th Tactical Terminator Squad ( 2x SB, CML) Destructor, 7th Terminator Squad (5x Cataphractii) Vexator: 8th Terminator Squad Signator, 9th Support Terminator Squad: (Brother Ferruan, 1CML; 1AC) Praetor: 10th Terminator Squad ++3rd Company (12 Marines)++ Captain Erasmus Tycho Psycho Tycho Games Day Captain Machiavi, Lieutenant to Tycho. 6th - Tactical Squad (10) ++4th Company (102 Marines)++ Captain De Bosola, the Lord Adjudicator Company Champion 1st - Tactical Squad Venusian (10 flamer, hand flamer, heavy flamer) 2nd - Tactical Squad Terranostro (10 melta, combi melta, multimelta) 3rd- Tactical Squad Solon (10 plasma, combi plas, plasma cannon) 4th - Tactical Squad Mercurio (10 flamer, heavy bolter) 5th - Tactical Squad Jovor (10, Grav gun, grav cannon) 6th - Tactical Squad Santurini (10 Combi plas, plasma gun, las cannon) 7th - Assault Squad Neptus (10) 8th - Assault Squad Marsellus (10) 9th - Devastator Squad Plutaxo (10) 10th - Devastator Squad Urannon (10) ++5th Company (19 Marines)++ Captain Sendini - Keeper of the Arsenal Primaris Lieutenant Verrocchio Primaris Ancient 1st Intercessor Squad Donato (5) 2nd Intercessor Squad Calpurnius (5) 9th Aggressor Squad Bronzino (3) ++6th Company (1 Marine)++ Captain Raxiatel, Caller of the Fires ++7th Company (2 Marines)++ 1st Squadron (1 Land Speeder Tornado) ++8th Company (24 Marines)++ 1st - Assault Squad (9) 5th Bike Squadron (3) 7th Squadron (2 Attack Bikes) 8th Squadron (2 Land Speeder Typhoons) 10th Squadron (2 Attack Bikes) ++10th Company (28 Marines)++ 1st Squad - (10 BP/CCW) 2nd Squad (5 Shotguns) 3rd Squad - (4 sniper rifles, HB) 4th Squad - 5 Shotguns 7th Squad (3 bikes) Land Speeder Storm ++Hall of Ancients (7 Brothers)++ #2 Imperator Furioso - Dreadnought w/Multimelta #2 Balthasar the Prophet - Furioso Librarian #3 Kaspar the Destroyer - Death Company Dreadnought #4 Ancient Borgio - Dreadnought #5 Bellerophon - Contemptor Dreadnought #6 Leviathan Class Dreadnought #7 Melchior the Harbinger - Chaplain Venerable Dreadnought ++Motor Pool (19)++ #1 Eternal Vigil - Whirlwind #2 Iron Blood - Baal Class Predator (Magnetised) #3 Iron Faith - Baal Class Predator (Flamestorm) #4 Praetorian of Baal - Destructor Class Predator (Auto-Las) #5 Wall of Terra - Vindicator #6 Tyrant's Bane - Land Raider Proteus #7 Invictus - Land Raider Crusader #8 Wrath of Heaven - Hunter/Stalker Support Tank #9 Interfector - Sicaran Venator #10 Aegis Eternal - Land Raider Excelsior #11 Iron Fire - Baal Class Predator' (Heresy-Era Brrrrrt Pattern) #20 Midae Ultio - Kratos Assault Tank #21 Spartan Assault Tank #22 Martyr - Deimos Vindicator #23 Spear of Telesto - Predator Annihilator #24 'Metatron' - Typhon Siege Tank #25 Land Raider Phobos/Redeemer #1 Chaeron - Death Company Rhino #2 Razorback (TLAC) #3 Rhino Primaris #4 Razorback (TLHB) #5 Mars Pattern Rhino Drop Pod ++Air Support++ #1 Thunder's Echo - Stormhawk My painting backlog can be found here: XBA: The Grey Pile of Shame Credit is due to DiegoGisbertLlorens on Deviant Art for the artwork in my signature, and also to teef, who's banner I used in the first post.
  3. I have been wanting to build an Accipiters army since I first saw them years ago and have finally got down to it. Since they have no official lore on them besides a profile of a marine, I have come up with my own. Quick background(any advice on any of this would be appreciated. Trying to make it sound as close to official style lore as possible) 1.Raven Guard successor. When they were founded or a mystery of when, I have not decided on yet. 2.They were created as a chapter to hunt down traitor astartes. With Corax's hatred of the traitors, plus the fact they are named Accipiters which is the largest bird of prey family with many in it feeding on birds. It made sense for them to go after their own. Since they are loyalists that would mean killing traitor marines. The chapter will of course fight other enemies of the Imperium but see it as almost a waste of time. 3. Fleet based chapter. This is so they can hunt down traitors at all times and work as a full chapter in almost all engagements. 4. The chapter was in protracted void conflict with chaos forces when the Cicatrix Maledictum split the Imperium in two. Unfortunately the entire chapter was close to the tear and 90% of the chapters ships were destroyed or vanished in an instant. (Maybe some of the chapter could exit the warp later on and this gives me modeling opportunities.) 5.After crossing paths with Guillimans Indomitus Crusade they were brought back to full strength with Primaris. 6. Highest ranking first born marine was Forgemaster Bryus who decided to cross the Rubicon Primaris and what was left of the firstborn did as well. Bryus is chapter master. 7.Highly aggressive chapter that prefers close range combat which is achieved through transport. They utilise Raven Guard style combat tactics still but not to such a high degree. Subtly, precision, aggression are the three combat tenets they follow for almost all situations. Use camouflage paint on units when it makes sense too. Ok so thats the basics. I will add things as I go or change things if anyone has good ideas. I'm pondering what to do about apothecaries, techmarines, chaplains, etc color schemes. Maybe pick one dark color to paint them all like black and do shoulder pads accipiter blue? paint on the upper half that is normally blue the color that unit would be and do shoulder pad blue? paint them as normal? I am also kicking around the idea of the companies being very specialized towards one type of combat after the 4th company. (5th company being a stealth based company, 6th be a strictly close combat based company, etc) Since they will almost always be fighting as a full chapter this could work well. 1st to 4th would be well rounded style companies. Or is that redundant because of how space marine companies are already designed? Anyway here is some pics of what I've got done so far. The Accipiter blue shows up darker then it is in person. I changed backgrounds and light but it didn't seem to help. I think its my phone I have not painted the company number in roman numeral on the left knee pad because I can not get it to look good through out. So instead I painted the company color. Maybe the chapter changed that way of doing things after the primaris inclusion. The right knee pad is red with the symbol for 1st. This is 1st squad. The dust through out the models is gonna be toned down in areas when I get a chance. Come up with markings for ranking, original firstborn status, unit type, etc. Will be Raven guard symbols from legion days. Sergeant has the symbol for tactical on his tilting shield and a veteran marking on the powerfist. All characters will have tilting shields with rankings on them. Still working on the Gladiator. Need to lighten the turret and containers blue. Also weathering and base is not done. This was my test model for the chapter. Need to change the base to fit with the rest. More to come soon. Working on building a few characters and a Infiltrator unit that will be dust tan color similar to the bases with blacked out metals. Cheers Primarch83
  4. =] Just like it says, showcase your Completed Primaris Space Marines here [= Sub-Forum Showcases Blood Angels Dark Angels
  5. Greetings I own the following Space Wolves models: - Space Wolves Army Set (Wolf Guard Battle Leader, Wolf Priest, Headtakers, Grey Hunters, Blood Claws, Fenrisian Wolves) - Space Wolves Combat Patrol (Wolf Guard Battle Leader, Wolf Guard Terminators, Wulfen, Blood Claws) - Logan, Arjack, Njal, Ragnar, Primaris Battle Leader from 8th Ed., Ulfric - Headtakers, Wolf Guard Terminators, Wolf Priest, Wolf Scouts In short, I have all the new primaris models but I would like to expand the army. Unfortunately the rest of the Space Wolves range is firstborn and there are also rumors of the Thunderwolf Cavalry going to legends. I would not like to include models which do not work with the Space Wolves rules nor play well with our HQ choices. How would you expand the Space Wolves army? Dreadnoughts, Vehicles, where to source the anti-tank? Support characters? Which models are in your opinion, future-proof or a safe buy for the Space Wolves?
  6. A while back I experimented with some new Space Marine paint schemes and found one I liked. I just was happy with the one I had originally chosen. I finally let loose the arrow to land where it may. Now at this point I have a conundrum. Is the red bolter housing too busy; should I go with a more neutral off-black? The squad and chapter markings are going to be red, if that makes a difference.
  7. Having been barely keeping up with the hobby for several years, Indomitus reignited my passion for 40k last year, so I decided to try to actually build a force. This time it will be Primaris space marines, but still my beloved 3rd Company of the Ultramarines. The plan is to build the complete company, including officers and attached specialists and a dreadnought, plus a ten-man Deathwatch kill team, and such a project needs a fresh thread, so here I am. In terms of bulding the company, I will be dividing it into combat squads, to avoid becoming overwhelmed or bored, and alternate those with Deathwatchers and officers, so that it will go Combat Squad > Deathwatch > Combat Squad > Officer > Combat Squad > Deathwatch... and so on. This should offer a decent balance between progress and sameness of models. I started an Intercessor veteran sergeant (the 30th anniversary model) as a one-off before I decided to make a full army, so I decided to finish him before doing the rest of the combat squad. If you visit the Ultramarines subforum, you may have seen him, but here he is again with one of the Necrons the 3rd is fighting: The Necron is really just a color scheme test model, not the start of an army, any time soon at least. The rest of Combat Squad Ardias is in progress, with their bodies only needing cleanup: The bolt rifle arms are coming along too, I just need to highlight the black and tidy up everything before gluing them on. Then it's just the other arms, backpacks and heads and then finishing touches. Of course, an Intercessor squad isn't the end of it. I have plenty of plans for all the squads and in particular the command cadre. I don't feel like typing out all the minute details of my plan that I've spent the last nine months overthinking, so for now I will just finish off with something black for now:
  8. Hey Guys! So, like so many others here, I've decided to create a PLOG (or BLOG) for the creation of my primaris army. Important: I plan to actually try and get around to painting this stuff, unlike my hundreds of standard Blood Angels Astartes. The original goal had been to build the starter set and get those painted, but a nice chap I know offered to trade his Primaris for my Death Guard, which i (unsurprisingly) accepted. I had also ordered a few bits from Bits and Kits too... Anyway, so why do I care about Primaris? For me they look how I've always imagined marines, the proportions look so much better than just about any True Scale marine I've seen, although there are a few that I thing come pretty close. I also am in the minority, in that I like the way the background is going, I actually like the idea that the Imperium isn't on a total back foot for the first time in probably the full 10 millenia since the Heresy! I can totally get behind the idea that a secret project to create better Astartes was sanctioned but because of the bureaucracy and shear inefficiency of the Imperium, such a project could then languish when it was desperately needed. Sure, I get that it's "Just GW trying to sell models", of course it is, its a business. But for me at least, I actually like the way the background is going (WE MOVED FORWARD IN TIME! HOORAY!!). As some of you may know, I've been in the hobby around 21 years now. And I've also been a member of this forum for the since 2004, I've seen so many inspirational things come out of this forum and I'm always greatful for the awesome stuff people come up with! So thanks for that As any of you that came across my old Blood Angels blog, or maybe some of my older porjects even on here will know, I usually like to do fairly substantial conversions, lots of reposing and sculpting. I imagine this project will eventually get more of that too, but for now, I'm focusing on keeping things reasonably simple, so I can get things to a point I'm happy to paint in a reasonable amount of time and (hopefully!) actually get stuff painted. I'll still be doing conversions on things of course, but probably not much in the way of heavy sculpting beyond stuff like hair and little details. The concept for my army, will be the soldiers assigned to 2nd Company to replenish it after the events of Angels Blade/Traitors Hate and then the Devastation of Baal. Once that book (or other helpful sources) comes out, I'll probably do a minor reshuffle to fit whatever official format GW Assigns Primaris in the Blood Angels chapter. I am hoping the info on existing Astartes being 'upgraded' proves to be true, but if not I'll work around it. But I'd like to 'upgrade' my Aphael to Primaris status, probably once I've got the new captain in hand and can work it out. Anyway, so here's what I've done so far! EVERY IMAGE IS CLICKABLE TO SEE A LARGER VERSION What you see above is Four Intercessor squads, Two Hellblaster squads, Three Ancients, Four Lieutenants and a Captain in Gravis Armour. There are also a set of Intercessors, but I cannot finish building those till I have painted the heads and sprayed the bodies. For the Lieutenants, I have built two stock, with a a shoulder pad change on one of them and some BA blood drop bling added to both - didnt bother taking extra pictures of those two. I then have a second ranged Lieutenant with a bit more of an involved conversion: He has a hand from one lieutenant, body from the other, an arm from a lieutenant with the hand from a sergeant, a shoulder pad swap, replaced the pistol on his waist with one from the mk3 kit, head from a hellblaster sergeant. Overall I'm pretty happy that I've managed to make him quite distinctive from the standard two. I then have probably my favourite model so far - Again, the conversion is simple, but I feel it's worked very nicely for pose, leaning forward like he has just completed an arcing slash with the sword. I need to sculpt hair on him still, unsure on exact style I'll go for, probably messy short hair. For the Intercessors, Squad 1: This squad has a few shoulder pad swaps (every squad has a few), Sergeant is close to stock, different right arm (one from a lieutenant, with the bolter from the sergeant, used the sergeant arm, but replaced the hand with one holding a bolter clip from the blood angels tactical squad. Sqaud 2: This unit is almost built stock, just some shoulder pad changes. Squad 3: This squad again had a few shoulder pad changes, sergeant uses a bionic arm from devastators, head is a sergeant head with hair shaved down (he'll stay bald), quite happy with how he looks. Squad 4: This unit is again, fairly stock, simple head swap on the walking and shooting marine, sergeant had a shoulder swap (this was the first unit I built) Next Is Ancient 1 and Hellblaster Squad 2: The Hellblaster squad has every model with a shoulder swap, sergeant uses head from a Lieutentant and has both pads swapped.Ancient is totally stock except for a tiny bit of BA bling added to his belt (one of the scroll pouches). Ancient 2, Hellblaster Squad 1 and Ancient 3: Ancient 2 has a head from assault squad and both shoulder pads replaced. Hellblasters have a couple pads replaced but are otherwise totally standard, Ancient 3 has a bolter arm from a sergeant, head from devastators and a little bling added to his backpack, banner top replaced with a bit from BA tactical kit - I see this Ancient as a marine that was 'upgraded', or if that turns out to not be something that happens, one of the first BA Primaris, along the lines of the Ancient from Dark Imperium Book. And finally, a shot of Everything that is built as it stands: The Gravis Captains back isn't stuck on, so I can paint the helmet easier. It's a stock model, I'm thinking of trying to do a fairly elaborate conversion with the second, but thats low priority for now. So, still to build I have: a third hellblaster squad, a fifth intercessor squad, a second inceptor squad, a second gravis captain and two more lieutenants. I plan to build the Inceptors for sure, but may hold off on the others for now. I will definitely be picking up two Repulsors, a Redemptor, both the regular and birthday Captains, the Librarian and probably just the one set of Reivers for the time being. I personally love the Repulsor, it looks awesome, I'm very interested to see the rules for it, I am excited to see how it plays and hopeful that it'll help with Primaris playability on the table - I recognise that they aren't deemed good currently. The Redemptor looks great, I am interested to see what build options it has, something with a smaller central plate would be good, and I'm really wanting an exposed helmet sat in there instead of the sarcophagus, but think I may be able to convert that using spare BA dread bits anyway. The HQ models all look good, albeit a little unexciting, but they'll also likely be where I focus most of my conversion efforts. The Reivers show great promise in concept, and I absolutely love the stripped down armour, but the poses aren't great, so I'll see what I can do there... a fellow Frater over in the BA forum suggested they might look good with Alabaster Death Masks... and now I need to at least look at that for an option!. Anyway, if you got this far, thanks for reading! C&C welcome as always.
  9. 432 downloads

    Fulminators Primaries* Space Marine Chapter. By request of Ulfgrim Alvsbane. (*Okay, these are really just my standard Space Marine sized decals with the word 'Primaris' added on.)
  10. 563 downloads

    Blades of Vengeance Primaris Chapter. By request of Paulie771.
  11. Greetings I have a question for the fellow hobbyists. I am about to embark into a long term project of painting the monopose Primaris Space Marines kits, which come from the following sets: - Dark Imperium - Shadowspear - Indomitus - Leviathan - Easy To Build, Intercessors, Reivers, Redemptor Dreadnought, Aggressors, Firestrike Servo-Turret, Primaris Invader ATV. So the question is which space marine chapter to paint? I am reliant on the transfer sheets which came with the boxes, I also want this to be a classic codex chapter so company color on shoulder trim, red helmets for sergeants, etc. What I don't want is this to be one of the main chapters so successors or Ultima Founding. Also every Easy To Build or monopose model from the future boxsets is going to be added to the collection. As I have said, this is a long term project and I am now in an analysis paralysis which chapter to paint. Thank you for your input.
  12. ++Message Begins++ From: Uraan Hask, Munitorum To: Alvael von Muriax, Gvnr. Aegina Quintus Request for aid acknowledged. Astartes designation Knights Cardinal. V company en route. Q. Iunius Scaevola commanding. Thought for the Day: Take certainty in servitude, that you might not be free to doubt ++Message Ends++ So, like many a hobbyist, I recently acquired Dark Imperium (last Tuesday, to be precise). I split the box with a friend, and took the Primaris half, having long been a fan of truescaling and suchlike embiggening techniques. I decided, having mainly done small projects in the 31st Millennium, to go the whole hog and make a Primaris only successor chapter. The fact that I had a load of IX legion bits lying around decided the progenitor. Thus were born the Knights Cardinal, a fleet based chapter stuck deep in the Plague Wars (for now). They are named according to Roman conventions, but with different meanings, therefore the Praenomen (first one) indicates the Company, in this case 5th, the Nomen (middle one) marks him as belonging to one of the gens, or families, of the Chapter, which function almost like lodges, encouraging inter-company and inter-rank fraternisation, although Chapter rank determines one's position within the gens. The final name, the Cognomen, is the personal name, though this may alter over time, reflecting rank, position, or exploits. The assembly was really easy, the only issues being the conversion work on the Captain, clipping away existing shoulder pads to replace them with BA ones, and basing the Inceptors in a way which didn't look like they would fall off their silly flying stands every time I attempted to transport them. As a recently graduated student, I have had a lot of free time to work on them, so this post will be something of an image dump, I'm afraid. More reasonably sized updates will follow, along with incredibly long silences. So, here are the models, in various states of completion Quintus Flavius Victorius (left) and Quintus Iunius Scaevola (who you have already seen) Quintus Manius Caelestius and his Intercessors (completed) Quintus Albius Venator (left) and Quintus Aemelius Bonosus and his Intercessors Quintus Aurelius Domitianus and his Hellblasters Quintus Albius Falconius and his Inceptors And currently on the painting table, Quintus Julius Signifer (also the Hellblasters) Thanks for reading
  13. Well I’ve managed to finally get three squads of Primaris Marines done for my Crimson Fists. I really like this model and I have to say they are more fun to paint than normal marines. First up I’ve done a squad of Hellblasters: I think the plasma coils on these boys have come out really well. Next I have done two five man squads of Intercessors: Like I say I have really enjoyed painting these guys and I’m pleased with how they have turned out. I’m going to try my hand at some characters next. There’s some more pictures spread over numerous posts and other hobby related bits over on my blog at: http://classicastartes.blogspot.co.uk/?m=0
  14. Greetings brothers of the blood! So I've been hard at work recently on my Crimson Fists force, but as soon as I saw the assault intercessors from the Indomitus box I just knew I wanted to paint them up as the sons of Seth. The close support stuff just doesn't fit with my Fists, who I wanted to remain a more backline/shooty force. I just recently finished the Ragnar Blackmanes novel where he heads to Cretacia and that sealed the deal for me. I want to have this force as a sort of spearhead for one of the fleets pushing back the Tyranids and other foul stuff out in the galaxy after the Devastation of Baal. Maybe having even joined up with one of the Indomitus Fleets. Lot's of transports, outriders and close assault units. I have no idea what company to do yet, I'm thinking 2nd as I have a bunch of yellow blood drop transfers floating around, but I also like the green of the 5th. Now I know Seth wasn't happy with the Primaris at first, but I figured a hundred or so years have passed to get to this stage, some have started to fall to the twin curses and I'd assume he's more accepting of them now. So it will be a purely Primaris force, possibly backed up by some terminator heroes models I've got kicking about considering they've just had a bump on the tabletop. I've made a start on a test model and boy are these guys fun to paint. Expect more soon! (Ignore the scratch on his shoulder pad, had an accident with a hobby knife) i
  15. Hi gang! I wanted to share with you some photos from my most recent project. Having recently spent a lot of time working on the original legions and their colours (specifically Iron Hands, White Scars, Night Lords and Iron Warriors), I decided it was time to come up with my own scheme when looking at starting a Primaris force. Alas, this produced a contingent of marines I like to call 'The Ashen Wardens'. I managed to get this 1500 point force painted up within 6 weeks, no mean feat for me as I'm usually a very slow painter. To inaugurate this new chapter of marines, a good friend and I played a narrative campaign tree based on the one found in the new rule book and had a blast creating the back story for this newly forged band of warriors as they came face to face with a branch of Mortarion's forces following their defeat at Konor. Ultimately the Wardens emerged victorious! Who knows what deeds these heroic warriors will undertake in the months and years to come, but for now, please enjoy these photographs I took of the models in all their resplendent glory.
  16. Hi everybody ! The first mini of my Ravenwing is ...Sephiroth, my Investigator, Gardian of Souls. http://i73.servimg.com/u/f73/13/17/29/53/dsc07825.jpg http://i73.servimg.com/u/f73/13/17/29/53/dsc07826.jpg http://i73.servimg.com/u/f73/13/17/29/53/dsc07827.jpg http://i73.servimg.com/u/f73/13/17/29/53/dsc07828.jpg I see you... http://i73.servimg.com/u/f73/13/17/29/53/dsc07829.jpg The First Strike Squadron : 3 Calibanit's battle brother : http://i79.servimg.com/u/f79/13/17/29/53/dsc08013.jpg http://i79.servimg.com/u/f79/13/17/29/53/dsc08010.jpg http://i79.servimg.com/u/f79/13/17/29/53/dsc08011.jpg http://i79.servimg.com/u/f79/13/17/29/53/dsc08012.jpg http://i73.servimg.com/u/f73/13/17/29/53/dsc07910.jpg Calibanit Heraldic : http://i73.servimg.com/u/f73/13/17/29/53/dsc07912.jpg
  17. Hi, I'm new here, and I wanted to share my Redemptor Dreadnought Rakmus Stormhand pictures. http://i1371.photobucket.com/albums/ag316/Rick_Quigley/11_zpsgf1tvcfk.jpg http://i1371.photobucket.com/albums/ag316/Rick_Quigley/12_zpsu9opnq0z.jpg http://i1371.photobucket.com/albums/ag316/Rick_Quigley/13_zpsoh9t0zxd.jpg http://i1371.photobucket.com/albums/ag316/Rick_Quigley/14_zpsjad7d9lf.jpg http://i1371.photobucket.com/albums/ag316/Rick_Quigley/15_zpskxiwzgbc.jpg
  18. Warhawks <Raven Guard> Successor Chapter: Ultima Founding First I want to show my appreciation for a number of you who have helped me in the planning stages of this project. Race Bannon thank you for responding to a number of PMs. SanguinaryGuardsmen and Claws&Effect for advice on building. Ishagu, Blindhamster, and Captain Idaho only to name a few on enlightening discussion on the rules and units of 8th I was unfamiliar with. Thank you. Above is the foundation for the 2000 point army I plan on building. I can't quite do exactly a Primaris (only) Chapter. Two reasons. First is I feel I need access at least to some Infiltrators to be competitive, and there will be tournaments in this army's future have no doubt. Secondly, Xiphon Interceptor. Flyers like the Valkyrie were just making there debut when I left the game during 5th edition, so I have never played with them. I have fallen in love with this model and when the army is ready to jump to a full 2,000 I will be purchasing one (hopefully in a batch with guys from the local GW store ) I suspect mounting bolt guns to the Sniper Scouts is going to be the toughest project but ... I'm also in the process of trying to trade for some Terminator Lightning Claws from a Imperial Fist player. The Blood Hawks are going to have their own version of Kayvaan Shrike using a "spare" Interceptor model, but like Race says "No pics? Didn't happen. To that point, I will be posting my progress in this thread weekly. Do NOT expect any great feats of conversion or painting. I'll go through my quick and dirty painting process later in the thread but after a year of chemo a while back my hands (and feet) arent what they use to be. Still, I think I have a process that will make them table worthy. (Just can't play with unpainted models First up two boxes on Intercessors to base coat with Armory Primer, Dragon Red and Desert Yellow.
  19. My current smashface 2k Warhawks <Raven Guard> list. This is an exercise in why not what is in the list. + HQ + Korvin Kestrel <Kayvaan Shrike> Relatively cheap and flexible, if underpowered in melee Primaris Chaplain: Warlord, Master of Ambush, Swift and Deadly, The Vox Espiritum, Master of Sanctity, Litany of Hate, Exhortation of Rage, Canticle of Hate (Aura) For good or ill a must have at the moment. Usually has lived most the game in my games so far and makes the Assault Intercessors a threat on Turn 1 that has to be dealt with leaving one of the forward deployed Incursor units unscathed. + Troops + 10 man Assault Intercessor Squad: Sgt Plasma pistol, Power fist See Chaplain Above 5 man Incursor Squad 5 man Incursor Squad Generally with 5 Primary Objectives both will be forward deployed with the Eliminators holding my deployment zones Objective, with 6 Primary Objectives one will remain in the backfield guarding the second Objective, while the second unit grabs most defensible Objective in the midfield. Caveat: If opportunity for a shot at killing a character in Turn 1 seems possible I might use Eliminators in the midfield and both Incursors in the backfield. + Elites + 5 man Bladeguard Veteran Squad 5 man Bladeguard Veteran Squad Designed to Infiltrate (2 CP) forward pregame to reinforce or flip the midfield Primary Objectives if needed. Advancing is a gamble but the Chaplain's relic often makes it possible. Even better when I can use them to intercept opponents looking to engage the Incursors. + Fast Attack + 5 man Bolter Inceptor Squad 5 man Bolter Inceptor Squad cheap Arrive Turn 2 as cover fire for the Incursors and Bladeguard. This combination of units, 1 ObSec, 1 Assault, 1 Fire Support is what I refer to as a Strike Teams. They are 505 points each and are responsible for securing the midfield. The Chaplain and Assault Intercessors are there also but they are more a Distraction Carnifex (without it being obviously so I hope) as what I really want from them is to draw units or unit fire away from the Strike Teams. + Heavy Support + 3 man Eliminator Squad See Troops Above 5 man Eradicator Squad 5 man Eradicator Squad I haven't used these yet but they are tagging in for the Aggressors. Same points now with the +5 pts per model in the FAQ. I'll be more than happy to put the Aggressors back in if it doesn't work out. I love Aggressors RoF and the powerfist are nice when close to the Chappy or Kestrel. Either way this is going to usually be another 2 CP investment with Strike from the Shadows. They are suppose to Strike from the Shadows delete the biggest baddest unit possible (preferably one without a 4++) and then die from the counter strike. Which is why I have two. Redundancy without spamming is your friend. I say without spamming not because I think spam in of itself is bad. I just feel it makes you a one trick pony and reduces your flexibility factor. Which is how gatekeepers shut you down rounds one and two of a tournament. So there you have what I have but more importantly why. Honestly I'd never upgrade the Assault Intercessor Sgt like that as its a distraction unit but very little point options for a All-Primaris Only army. Better than couple years ago though. List is designed to excel at grabbing the Primaries. I will always take Deploy Scramblers and Engage on All Fronts unit GW comes up with more "on your turn" Secondaries. Third Secondary is normally Opponent or Mission Specific. Another reason to keep your list flexible.
  20. Knights of the Forge [Heraldry and variation image to come] ​Founding: Ultima Founding Lineage: Iron Hands Warcry: Unknown Number: Unknown Additional Notes: Primaris Chapter, Warders of the Rift - Containment Fleet Epsilon, Fleet Based Chapter. History Freshly forged from the depths of Mars, the first Primaris Marines that would go on to become the Knights of the Forge found themselves as part of Primarch Guilliman's Unnumbered Sons, fighting in the earliest days of the Indomitus Crusade as separate squads mixed with brothers from the other founding Legions. As the Indomitus Crusade ended and the Unnumbered Sons were ordered to disband - Guilliman gathered those of the Iron Hands. These were further broken down to go to the various successors of the Legion, such as the Brazen Claws and the Sons of Medusa and like those from the other Founding Legions, ordered to create new Chapters of Primaris Marines. 200 of these Primaris Marines would go on to become the Knights of the Forge - given a newly commissioned Battle Barge, still in creation in dry dock at the Forgeworld of Dantris III and ordered to join the other new Primaris chapters in the creation of Containment Fleet Epsilon, a new Fleet based group to be set up around the galactic southern rim of the Cicatrix Maledictum when the Battle Barge was complete. During the years at drydock, further Primaris Marines forged within Mars joined the ranks. During the founding years of what would be Containment Fleet Epsilon, the Primaris Marines took to the construction and fitting of their new ship with dedication. During these years, the Marines began creating forges within the ship. Communicating and swearing oathes to Mars and the Mechanicum, members of the Knights of the Forge were taught in the creation and maintenance of wargear. The Battle Barge began to include manufactorums and larger than standard storage bays for raw materials. The Marines helped with the construction, turning their minds to building their new home whilst the war across the Imperium raged. 3 years later, the Battle Barge Invicta Ferrum was ready for release, the Primaris Marines having created forges and workshops within the depths of the ship that would allow them to repair, modify and even create - in a much lesser extent than the Forgeworlds - wargear sanctioned by Belisarius Cawl and the Mechanicus. The Unnumbered Sons gathered to their Chapter Master - one Thoal Lalon - on the Command deck of the Invicta Ferrum. It was here, the Unnumbered Sons under his given command were reforged. Taking their name from the acts they had performed in the construction in the Invicta Ferrum, Thoal renamed the gathered marines and unified them as a new Chapter - the Knights of the Forge - taking the symbol of a haloed hammer as their Chapter sigil. Renamed and given purpose, the Knights of the Forge left Dantris III and joined the other Primaris Chapters ordered to the galactic Southern rim of the Cicatrix Maledictum. Here, Primaris Marines of the Crimson Fists, Dark Angels and Knights of the Chalice were already waiting. Thus, Containment Fleet Epsilon was created - and the Knights of the Forge began their given duty to the Emperor. Recent engagements the Knights of the Forge have partaken in include several battles with the Forces of Chaos, Containment Fleet Epsilon performing several successful defences of Imperial worlds amongst the galactic Southern rim of the Cicatrix Maledictum from several Chaos excursions - most recently from the daemonic hordes of Nurgle and their followers from the various Plague Marine Warbands that have risen up and a Khorne Warband - the Bloodied Brethren, who continue to strike out from the Cicatrix Maledictum. Containment Fleet Epsilon Containment Fleet Epsilon consists of fleet based elements from the Crimson Fists, the Dark Angels and the Knights of the Chalice along with the Knights of the Forge. These fleet based elements include Battle Barges and their supporting vessels, frigates and destroyers from the Imperial Navy along with supply shifts that perform runs to the various Forgeworlds to resupply. The Knights of the Forge often find themselves - during times after particularly brutal fighting - working the forges to aid in the repair and arms of the other members of Containment Fleet Epsilon's gear. As forge workers, the other members of the fleet have often given their thanks to the Knights of the Forge for their work, which the Knights of the Forge accept graciously but refuse to comment on. Chapter Organisation and Demeanour The Knights of the Forge are a Codex compliant Primaris chapter, their members broken up into companies with the usual additions found with Primaris Chapters. The Knights of the Forge have taken to different naming conventions - freshly inducted Marines from Mars are dubbed as 'Wrought' - both freshly gene-wrought from the vats of Mars and freshly inducted into the Knights of the Forge. Battle Brothers who have seen their share of combat and have been given permission to allow customisation of their arms and armour are dubbed 'Forged', taken and hammered on the anvil of war into capable members of the Knights of the Forge. Battle Brothers taken into the Veteran ranks and speciality divisions are known as the 'Tempered' - brothers who have taken to battle and performed great deeds of bravery. These members are often given authority over one of the numerous forges within the Invicta Ferrum and oversee the Wrought and the Forged in the creation and maintenance of gear. The Command elements of the Chapter are dubbed the Forge Masters - masters in both combat and the creation of wargear. Capable of creating arms and armour that even Salamanders would consider exceptional and as capable leaders, these few form the Command Hierarchy for the Knights of the Forge. Amongst their personal forges, the Forge Masters work. Often these are items created for themselves, in special circumstances these may be repairs or replacement items for notable members amongst the containment fleet to foster good relations. The Knights of the Forge take after their Founding Father in that they are capable metalworkers and creators, prone to short tempers and stern, unforgiving personalities. However, unlike their Founding Chapter - the Iron Hands - the Knights of the Forge do not take to replacing their limbs with cybernetics unless necessary to replace limbs lost in combat, the almost fanatical obsession with weakness of the flesh channelled instead into the forges. It is unknown if his is due to their lack of interaction with the Iron Hands and their Primarch or from some unforeseen change created by the Primaris program.
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