jbaeza94 Posted August 2, 2019 Share Posted August 2, 2019 Hey guys, i have a homebrew chapter, and id like to develop some custom rules for the chapter master. At the moment, he is a counts as azrael from the DA codex, but he is a bit different. Biggest wysiwyg is he has a spear instead of a sword, he has a servo skull instead of a watcher in the dark, and he is primaris. Id like help pricing him out and developing rules that work. i dont want op. i want generally fair, and pleasant to play against. ive been reading alot of what other chapter masters offer, and i think i might have something to work with. So first, stats. Im using standard chapter master stats, +1 w for primaris, i didnt add the +1a because that seems too op, even though calgar got it. M 6 WS 2+ BS 2+ S 4 T 4 W 7 A 5 LD 9 SV 2+ Equipment Bolt Pistol (normal rules) Master Crafted Combi Plasma on a servo arm (Normal stats) frag/krak grenade Power Spear- so my idea is standard relic blade, s+2 ap-3 Dd3, with a special rule. i have three in mind, but would only use one: Tip of the Spear: add +1 to s and ap if this unit charged this turn (inspired by the old power spear rules) or Two Handed: 2 variants:when two handed is used, this weapon adds +1 to s (or ap, not sure) at the cost of -1 to hit, or when two handed is used, this weapon causes D3 instead of Dd3 at the cost of -1 to hit Another thing ive noticed, Samael, Belial, and Ezekiel have S+1 ap-3 D2 weapons, while azrael and the other company masters have thefirst stat. which would be a more appropriate base stat to use? Special Rules: Inner Circle (he is DA after all) Chapter Master Iron Halo Targeting Servo Skull: One is a buff for the master, and one is an aura buff for other units. The Servo Skull aids Razgriz in melee combat and fires the servo mounted Combi Plasma at his foes. This unit may fire its Combi Plasma in melee combat at bs6 The Servo Skull identifies hidden enemies to nearby units. If this unit is not in melee combat, select one friendly Dark Angels infantry unit within 6" of this model. Until the end of this turn, that unit ignores cover modifiers for enemy units within line of sight of both units. Price: Azrael is 180 primaris vs normal variants range from 5 to 13pts difference. i dont think my spear is better or worse than azraels sword, same stats, except his adds an additional mortal wound on 6+s. thoughts on a point value? how much would you increase/decrease each rule by? Targeting Servo Skull vs Supreme Tactician and Lions Helm. Lions helm adds 4++ to friendly units within 6 inches, and supreme tactician gives an additional cp. how does TSS stack up against these? Is it OP and need a nerf? or are they balanced? thanks alot guys for any help youll provide. Link to comment https://bolterandchainsword.com/topic/357463-custom-chapter-master-rules-development/ Share on other sites More sharing options...
Claws and Effect Posted August 4, 2019 Share Posted August 4, 2019 Seems fair on both rules and points cost. Nothing particularly jumps out as being over or underpowered. All I can suggest from here is to playtest him and see if he works on the table the same as his rules suggest on paper. Link to comment https://bolterandchainsword.com/topic/357463-custom-chapter-master-rules-development/#findComment-5357527 Share on other sites More sharing options...
jbaeza94 Posted August 6, 2019 Author Share Posted August 6, 2019 alright! seems that im off to a good start then! Link to comment https://bolterandchainsword.com/topic/357463-custom-chapter-master-rules-development/#findComment-5359959 Share on other sites More sharing options...
Gederas Posted August 6, 2019 Share Posted August 6, 2019 The datasheet looks good, but you left the Primaris keyword off the Keywords line. Link to comment https://bolterandchainsword.com/topic/357463-custom-chapter-master-rules-development/#findComment-5360032 Share on other sites More sharing options...
Bjorn Firewalker Posted August 6, 2019 Share Posted August 6, 2019 Good job. I admire the effort you put in Razgriz's model, stats and Special Rules. Link to comment https://bolterandchainsword.com/topic/357463-custom-chapter-master-rules-development/#findComment-5360040 Share on other sites More sharing options...
jbaeza94 Posted August 8, 2019 Author Share Posted August 8, 2019 Thank you @Gederas. i fixed it. thank you @Bjorn Firewalker. Its been a process. Now with the chapter creation rules coming in the SM dex, i can start thinking of army rules. Link to comment https://bolterandchainsword.com/topic/357463-custom-chapter-master-rules-development/#findComment-5361545 Share on other sites More sharing options...
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