BluejayJunior Posted June 30, 2020 Share Posted June 30, 2020 You can still form a single line with large units and have the end models within 2" of two units. Go measure it out if you don't believe me. The end model can still have the next 2 models within 2" of it. Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5550977 Share on other sites More sharing options...
Wassa Posted June 30, 2020 Share Posted June 30, 2020 You can form lines yes. But you can’t form long string lines with a 1.99” gap between models anymore. Quixus 1 Back to top Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551002 Share on other sites More sharing options...
Indefragable Posted June 30, 2020 Author Share Posted June 30, 2020 In 7th Ed casualties were always the models closest to the attacking enemy who causes the damage. In 8th, it became the controlling player picks which models in a unit take casualties. So in the o8o8o8 etc examples....players can remove casualties however they want in order to keep coherency at all times, right? Little less cinematic to have the guy in front get punched in the nose and the guy in back break his jaw from it, but them’s the rules. Even Smite goes by unit, so you distribute wounds along which models in the unit you want, right? Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551006 Share on other sites More sharing options...
Xenith Posted June 30, 2020 Share Posted June 30, 2020 Little less cinematic to have the guy in front get punched in the nose and the guy in back break his jaw from it, but them’s the rules. You have to think of it like a unit occupying an area, or all the models pressing forward at once. It was that way in fantasy where models from the back die first. Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551054 Share on other sites More sharing options...
Indefragable Posted June 30, 2020 Author Share Posted June 30, 2020 Little less cinematic to have the guy in front get punched in the nose and the guy in back break his jaw from it, but them’s the rules. You have to think of it like a unit occupying an area, or all the models pressing forward at once. It was that way in fantasy where models from the back die first. Yea I get that. Also all sides in the squad know how to use special weapons so picking which models die is like saying Jonny picked up the weapon dropped by Billy. ******* On another note, with al these Faction previews coming out, are most of these Strategems being shown already in Codexes/Psychic Awakening books? Just curious what level of low to set expectations. Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551180 Share on other sites More sharing options...
BluejayJunior Posted June 30, 2020 Share Posted June 30, 2020 Little less cinematic to have the guy in front get punched in the nose and the guy in back break his jaw from it, but them’s the rules. You have to think of it like a unit occupying an area, or all the models pressing forward at once. It was that way in fantasy where models from the back die first. Yea I get that. Also all sides in the squad know how to use special weapons so picking which models die is like saying Jonny picked up the weapon dropped by Billy. ******* On another note, with al these Faction previews coming out, are most of these Strategems being shown already in Codexes/Psychic Awakening books? Just curious what level of low to set expectations. All of the faction specific rules and stratagems (with the exception of For the Greater Good for Tau) are in already released books. Indefragable 1 Back to top Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551211 Share on other sites More sharing options...
Xenith Posted July 1, 2020 Share Posted July 1, 2020 (edited) Speaking of leaks, here something that looks more real At least the frag cannon is the only former template weapon that gets blast - 12 autohits from fragiosos onto units of 11+, right? Edit: Take with a pinch of salt, but looks more legit, and has the 'Mournival' watermark, the name of the group who playtests for GW. Edited July 1, 2020 by Xenith Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551497 Share on other sites More sharing options...
Leonaides Posted July 1, 2020 Share Posted July 1, 2020 i think you might have meant 'the name of the group who 'used' to playtest for GW'... Thats why they watermark the rules, to find out who can or cant be trusted with commercial secrets. Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551535 Share on other sites More sharing options...
Panzer Posted July 1, 2020 Share Posted July 1, 2020 Blast also means the Furioso can't shoot it into melee unfortunately, which is probably the main reason for it getting the Blast rule to be fair. Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551544 Share on other sites More sharing options...
Xenith Posted July 1, 2020 Share Posted July 1, 2020 Blast also means the Furioso can't shoot it into melee unfortunately, which is probably the main reason for it getting the Blast rule to be fair. Yes, that is indeed a huge negative. Could do with a range boost to 12" though, if it keeps blast. 12 autohits vs blobs is pretty tasty. Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551547 Share on other sites More sharing options...
BluejayJunior Posted July 1, 2020 Share Posted July 1, 2020 A furioso with a little infantry support so it can't get bogged down in combat could do some work against hordes. And if it does get charged, it's a good use of the Overwatch strat with an autohitting blast weapon. Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551655 Share on other sites More sharing options...
redshadow Posted July 1, 2020 Share Posted July 1, 2020 So apparently there’s a chaplain on a bike Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551679 Share on other sites More sharing options...
redshadow Posted July 1, 2020 Share Posted July 1, 2020 (edited) Edited July 1, 2020 by redshadow Xenith 1 Back to top Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551681 Share on other sites More sharing options...
Quixus Posted July 1, 2020 Share Posted July 1, 2020 12 autohits vs blobs is pretty tasty. An oversized shotgun gets 12 autohits and all flame weapons still only 3.5 on average? Helias_Tancred 1 Back to top Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551760 Share on other sites More sharing options...
Xenith Posted July 1, 2020 Share Posted July 1, 2020 So apparently there’s a chaplain on a bike I'm all over that! Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551782 Share on other sites More sharing options...
Quixus Posted July 1, 2020 Share Posted July 1, 2020 Apparently there are neither Company Veterans with jump packs nor is there any indication that BA Vanguard Veterans can take what was previously called special weapons. Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551788 Share on other sites More sharing options...
Jolemai Posted July 1, 2020 Share Posted July 1, 2020 TBF that's not the BA list leaked. Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551791 Share on other sites More sharing options...
BluejayJunior Posted July 1, 2020 Share Posted July 1, 2020 Weren't company veterans with jump packs already a Legends choice anyway? Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5551826 Share on other sites More sharing options...
Arkhanist Posted July 1, 2020 Share Posted July 1, 2020 (edited) Weren't company veterans with jump packs already a Legends choice anyway? Yup. All the units/options that didn't make it into the codex went into Legends when the indexes were retired. They mentioned about the Saturday twitch stream "and see some brand-new models being revealed for the very first time" People in news were speculating it was the impulsor-sized land speeder, but I'll take a beatstick chaplain on a bike! Edited July 1, 2020 by Arkhanist Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5552070 Share on other sites More sharing options...
Unbreakable Posted July 2, 2020 Share Posted July 2, 2020 Storm shields have been changed to a 4+ inv and +1 to armour save. Really hurts our smash captains. Helias_Tancred 1 Back to top Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5552586 Share on other sites More sharing options...
Silas7 Posted July 2, 2020 Share Posted July 2, 2020 2+/4+ Isn't so bad Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5552639 Share on other sites More sharing options...
Unbreakable Posted July 2, 2020 Share Posted July 2, 2020 Captains already have an iron halo though so your just paying for the +1 save which isn’t great. Might be reduced in points now though I guess. Helias_Tancred 1 Back to top Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5552640 Share on other sites More sharing options...
Xenith Posted July 2, 2020 Share Posted July 2, 2020 (edited) Storm shields have been changed to a 4+ inv and +1 to armour save. Really hurts our smash captains. Excellent! 1+/4++ Terminators all day every day. Unsure what they'll do for multiple invuns. I mean, the cataphract captain gets a 4++ from the plate and 4++ from the halo which they then make into a 3++. Personally I think [non 3++] Invuns are pretty pointless in this edition. They were useful in the all or nothing save scheme, but now, things like terminators can still use their armour vs a lascannon. I'd prefer to see 'invulnerable' saves become save modifiers with a 1 always failing. Like models that used to have a 5+ get +1 to their armour. A formerly 3++ shield would give +2 to the save, giving a captain in power armour a 0+ save. When shot with an AP-3 lascannon, this would go to a 3+ save...which is exactly what he has now. It worked in fantasy for 2 decades. No reason it cant work here. Edited July 3, 2020 by Xenith Morticon 1 Back to top Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5552655 Share on other sites More sharing options...
Panzer Posted July 2, 2020 Share Posted July 2, 2020 Well Vanguard Veterans with SS (assuming all SS get changed to that) now have the same armour save as Sanguinary Guard PLUS an invul save. That's a big win in my book. The only thing they are lacking behind is the two wound profile. Xenith 1 Back to top Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5552701 Share on other sites More sharing options...
Rhavien Posted July 2, 2020 Share Posted July 2, 2020 Booo. I think that's not a good change. It'll be a mess to point the new stormshield correctly. To be priced right it would need a separate point value for a unit with no invuln, 6+, 5+ and 4+ and even for 3+ and 2+ armour saves. It is has a range from significant boost to nearly worthless. A lieutenant or Librarian without invuln? Hell yes, any day. A terminator captain that already has a 2+/4++? I would think thrice before spending whatever points they want for it. This pice of equipment now makes any Primaris holding it a better terminator. But maybe we are still missing something. Quixus 1 Back to top Link to comment https://bolterandchainsword.com/topic/364080-ba-and-9th-ed/page/14/#findComment-5552878 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now