Wulf Vengis Posted June 4, 2021 Share Posted June 4, 2021 Let's not get testy yet. We all have our hopes and fears on this but it's too early to say just yet. Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5706878 Share on other sites More sharing options...
Timberley Posted June 4, 2021 Share Posted June 4, 2021 I suppose my biggest fear comes the developer's back catalogue. I watched a bit of Horus Heresy: Drop Assault on their YouTube channel, and it looks like the sort of thing that would be easy for them to adapt to the Grey Knights, with flashy symbols and so on. However, if they're using the Chaos Gate title, I'd hope it's a lot more like the original game. Either way, we'll hopefully find out in August. Until then, I'm off to play the 'Armies of The Imperium' mod for XCom 2: WOTC. Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5706881 Share on other sites More sharing options...
Halandaar Posted June 4, 2021 Share Posted June 4, 2021 "Hope is the first step on the road to disappointment" Forge Your Champions Grey Knights are humanity’s greatest weapon. A secretive yet supremely powerful chapter of Space Marines sworn to eradicate corruption, these legendary Daemonhunters are dedicated to combating the minions of Chaos. Lead your own personalised squad against a galaxy-wide plot to infect worlds with a cosmic plague, The Bloom. Plan Your Strategy Master a turn-based tactical game full of satisfyingly strategic action. Choose powerful classes, wield incredible weapons, use environments to your advantage, and target specific enemy weak points to hinder the advance of an ever-evolving and mutating threat. I'm worried that this will be some form of rubbish MOBA with preset characters and loadouts and zero RPG element, instead of the XP gaining, equipment changing permadeath that characterised the original Chaos Gate. I can't see why you'd conclude that based on this blurb, to be honest. MOBAs aren't turn-based, for one thing, and there would be little point in resurrecting the Chaos Gate name if it weren't going to be stylistically similar. "Personalised squad", "choose powerful classes", "use environments to your advantage" could all apply happily to XCOM, no? And "target specific enemy weak points" is a feature of Phoenix Point which is a game in the same vein. Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5706916 Share on other sites More sharing options...
quasistellar Posted June 4, 2021 Share Posted June 4, 2021 I miss the belt fed storm bolters. Reminds me of the pewter models. They were more reasonably sized, and were belt fed. Not these stupid incredibly blocky things they have now, with the stubby magazine capacity of maybe 4 rounds lol. Yeah I know this is OT a bit, but when it comes to grey knights, I literally can not get over their storm bolters. They look absolutely terrible and ridiculous. Maybe there's some new models coming someday that have good proportions and belt fed storm bolters? I do like the GK appearance in art, but their models. . . hoo boy yikes. They take the proportion issues of other old marines and magnify them somehow. Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5706941 Share on other sites More sharing options...
Chaplain Lucifer Posted June 4, 2021 Share Posted June 4, 2021 Super excited. I spent countless hours on the original Chaos Gate. It was really difficult (at least for me, at the time) but very cool! Domhnall, roryokane, mel_danes and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5706948 Share on other sites More sharing options...
Valkyrion Posted June 4, 2021 Share Posted June 4, 2021 New modern renditions of the music from the first game would be incredible! IMO the best soundtrack of any 40k game, ever! There is/was a frater on here who had the lyrics as his signature, and every time they posted I'd see their sig and the ear worm would jump straight back in me until i youtubed it away. roryokane 1 Back to top Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5707037 Share on other sites More sharing options...
mel_danes Posted June 4, 2021 Share Posted June 4, 2021 The cultists must wet pop / explode. Also that Peter Steele from Type O Negative voice saying "Come to Chaos". tinpact and roryokane 2 Back to top Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5707053 Share on other sites More sharing options...
Xenith Posted June 5, 2021 Share Posted June 5, 2021 (edited) That's what a Moba is and the quote you used doesn't sound anything like that. I can't see why you'd conclude that based on this blurb, to be honest. MOBAs aren't turn-based, for one thing, I never mentioned gameplay. My assumption was that MOBA's generally offer some predetermined characters with specific skills, e.g wizard, ranger, tank, etc, which you get to choose from who then potentially progress, as opposed to the original Chaos Gate where 80% of the available marines to user were generic nobodies who gradually levelled up and became specialised as you used them in-game. A class system like X-COM would also be decent, where they start out with specialisms but then then grow down skill trees. there would be little point in resurrecting the Chaos Gate name if it weren't going to be stylistically similar. That's my fear. Turn based is one thing, but I'd hope it would keep the RPG elements such as levelling, permadeath, etc that defined the original game. Edited June 5, 2021 by Xenith Petitioner's City 1 Back to top Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5707234 Share on other sites More sharing options...
SkimaskMohawk Posted June 5, 2021 Share Posted June 5, 2021 MOBAs basically have completely unique characters with bespoke abilities and statgrowth. But that can describe a ton of different rpg based character progression. Moba describes the actual gameplay surrounding the unit. Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5707236 Share on other sites More sharing options...
Xenith Posted June 8, 2021 Share Posted June 8, 2021 No worries - I apologise for my lack of knowledge of the genre - it was just the first thing I thought of when I read different specialist units. Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5708168 Share on other sites More sharing options...
Charlo Posted August 26, 2021 Share Posted August 26, 2021 https://youtu.be/MAO_f1DVljY Awesome new trailer! Khornestar and Tyriks 2 Back to top Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5735499 Share on other sites More sharing options...
DeadFingers Posted August 26, 2021 Share Posted August 26, 2021 While the trailer is quite nice, I must disapprove of the violence towards Nurglings displayed in it. Poor little things. Wraith776 1 Back to top Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5735503 Share on other sites More sharing options...
redmapa Posted August 26, 2021 Share Posted August 26, 2021 Well that looks dope, now lets see some gameplay. Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5735506 Share on other sites More sharing options...
RedFox Posted August 26, 2021 Share Posted August 26, 2021 you really have to show gameplay in trailer nowadays... Silas7 and Vesalius 2 Back to top Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5735531 Share on other sites More sharing options...
Noserenda Posted August 26, 2021 Share Posted August 26, 2021 Yeah they bigged this trailer up waaay too much for a slow 1 minute cutscene, it might have worked as an announcement one but they already did that.I mean especially as the perfect Terminator game trailer* already exists... *I just wish the game was as consistent! walter h, Galloway, Marshal Loss and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5735545 Share on other sites More sharing options...
Scribe Posted August 27, 2021 Share Posted August 27, 2021 What am I listening to here... Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5735546 Share on other sites More sharing options...
SirJyo Posted August 27, 2021 Share Posted August 27, 2021 Can't beat the original Spanglish Deathwing trailer. I lost interest at "turn based" on this one. *Yawn* More calculator games, there's enough jrpgs to fill that area. Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5735568 Share on other sites More sharing options...
Halandaar Posted August 27, 2021 Share Posted August 27, 2021 Can't say I enjoy the new trend of front loading pre-rendered cinematics and leaving "gameplay reveal" as a separate event for later on. They should be leading with that, it's the thing that matters. Dosjetka, Noserenda and Khornestar 3 Back to top Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5735571 Share on other sites More sharing options...
battle captain corpus Posted August 27, 2021 Share Posted August 27, 2021 An extended trailer folks: https://youtu.be/5T6pZVFOPNw Enjoy! BCC Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5735574 Share on other sites More sharing options...
Petitioner's City Posted August 27, 2021 Share Posted August 27, 2021 I loved classic chaos gate too; it was a wonderful melange of 2nd edition aesthetics. But it was so hard! Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5735592 Share on other sites More sharing options...
Chaplain Lucifer Posted August 27, 2021 Share Posted August 27, 2021 I'm really excited about this. But I want to see gameplay before I fully commit! My expectations are very high! Khornestar 1 Back to top Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5735614 Share on other sites More sharing options...
Khornestar Posted August 27, 2021 Share Posted August 27, 2021 Gameplay is always the make or break for games in this IP... So often break. That being said, I'm always super hopeful and being able to play as some grey knights sounds quite cool. Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5735632 Share on other sites More sharing options...
Charlo Posted August 27, 2021 Share Posted August 27, 2021 (edited) For those looking for a nugget of gameplay, the Steam page has some very nice screenshots! https://store.steampowered.com/app/1611910/Warhammer_40000_Chaos_Gate__Daemonhunters/ Edited August 27, 2021 by Charlo Skywrath, Vesalius, battle captain corpus and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5735637 Share on other sites More sharing options...
Subtleknife Posted August 27, 2021 Share Posted August 27, 2021 I've set my expectations on the floor. Hopefully, another GW game does not find a way to break this low bar. Vesalius 1 Back to top Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5735722 Share on other sites More sharing options...
Captain Coolpants Posted August 28, 2021 Share Posted August 28, 2021 I understand that the warhammer board game itself is turn based.... And gw reeeally want to stay on brand... But turn based video games are just so lame. I keep saying it every few years when games are announced. They really need to make a game like the old school mass effects, with a free roaming, planet hopping inquisitor. Inquisitors make the most sense, because you can do far more varied story missions/arcs, and actually have access and eventually upgrade your way through all the types of armour and weapons and inquisitors can take pretty much all of it up to terminator armour. And can adjust your party members. It'll never happen though. Slave to Darkness 1 Back to top Link to comment https://bolterandchainsword.com/topic/370543-chaos-gate-daemonhunters/page/2/#findComment-5735930 Share on other sites More sharing options...
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