Blindhamster Posted May 12, 2023 Share Posted May 12, 2023 more randomised results, the more i see it, the more convinced I am that we will retain red thirst but it wont be an always on thing and may have some layers and possibly negatives to it. Arkangilos and Helias_Tancred 2 Back to top Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5946995 Share on other sites More sharing options...
Jolemai Posted May 12, 2023 Author Share Posted May 12, 2023 From the World Eaters Faction Focus: Quote ** Note that you still can’t Blood Surge when your TRANSPORT gets destroyed – units forced to disembark when their ride goes boom are automatically Battle-shocked that turn. Paladin777, Blindhamster, Khorneeq and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5947005 Share on other sites More sharing options...
Jolemai Posted May 15, 2023 Author Share Posted May 15, 2023 How woefully disappointing. 8 hours ago, BitsHammer said: That's four articles we're not getting for sure now. If it wasn't for the Lion I'd assume DA would be 100% on that list as well. Paladin777 and Helias_Tancred 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5947731 Share on other sites More sharing options...
Karhedron Posted May 15, 2023 Share Posted May 15, 2023 On 5/12/2023 at 2:24 PM, Blindhamster said: more randomised results, the more i see it, the more convinced I am that we will retain red thirst but it wont be an always on thing and may have some layers and possibly negatives to it. Mixed feelings here. Not sure I want to go back to the 3rd edition days of us being World Eaters-lite. Paladin777 1 Back to top Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5947749 Share on other sites More sharing options...
Jolemai Posted May 17, 2023 Author Share Posted May 17, 2023 Core rules leaked: Basically, 10th is looking like a more polished version of 9th from the basic ruleset. Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5948489 Share on other sites More sharing options...
WrathOfTheLion Posted May 17, 2023 Share Posted May 17, 2023 (edited) That's basically how it's always come across to me. Within the first few rules articles, I think you could tell pretty well that 10E wasn't actually going to play much different at its core than 9E, at least as far as core rules interactions go. The USRs, etc. are encoding concepts that existed in 9E, instead of making lots of new ones. That was one of the big signs to me it would be like that. Edited May 17, 2023 by WrathOfTheLion Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5948492 Share on other sites More sharing options...
Pathstrider Posted May 18, 2023 Share Posted May 18, 2023 On 5/12/2023 at 2:24 PM, Blindhamster said: more randomised results, the more i see it, the more convinced I am that we will retain red thirst but it wont be an always on thing and may have some layers and possibly negatives to it. I think we need to brace for a nerf compared to 8th/9th - I suspect that it’ll go back to +1 Str rather than +1 wound. My thinking is based on the “less lethal” theme emerging from the previews. It wouldn’t fit that they’ve made toughness values higher and removing other special rules (e.g deathguard not having universal damage reduction) and we then keep a rule that side steps a lot of that. Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5948728 Share on other sites More sharing options...
Tokugawa Posted May 18, 2023 Share Posted May 18, 2023 It looks like 9th with some resurrected mechanics from 4th/5th. So I don't think 10th is very "innovative", but I welcome streamlining. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5948737 Share on other sites More sharing options...
Blindhamster Posted May 18, 2023 Share Posted May 18, 2023 45 minutes ago, Pathstrider said: I think we need to brace for a nerf compared to 8th/9th - I suspect that it’ll go back to +1 Str rather than +1 wound. My thinking is based on the “less lethal” theme emerging from the previews. It wouldn’t fit that they’ve made toughness values higher and removing other special rules (e.g deathguard not having universal damage reduction) and we then keep a rule that side steps a lot of that. I suspect you're right honestly. looking at deathguard imposing -1 toughness, it would make sense. Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5948752 Share on other sites More sharing options...
Paladin777 Posted May 20, 2023 Share Posted May 20, 2023 (edited) To be fair, DG imposed -1 toughness in 9th too. Inflicting -1 toughness at range is also way stronger than +1 Str in melee, on the charge. So I really hope that's not our faction rule, as it would be very weak. That said, I've actually been pretty impressed with the design so far, so I'm not too worried about it, even if I am curious. Edited May 20, 2023 by Paladin777 Rhavien 1 Back to top Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5949476 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 20, 2023 Share Posted May 20, 2023 (edited) 47 minutes ago, Paladin777 said: To be fair, DG imposed -1 toughness in 9th too. Inflicting -1 toughness at range is also way stronger than +1 Str in melee, on the charge. So I really hope that's not our faction rule, as it would be very weak. That said, I've actually been pretty impressed with the design so far, so I'm not too worried about it, even if I am curious. I’d like it if our melee bonuses were for all rounds of melee. not as strong as -1T within a certain range but much more useful than just 1 round. Edited May 20, 2023 by Inquisitor_Lensoven Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5949482 Share on other sites More sharing options...
Paladin777 Posted May 21, 2023 Share Posted May 21, 2023 (edited) Agreed, especially with the 'less lethal' direction of the rules. again, I really don't think that it'll be +1 Str in melee though, and that just seems really weak (and just seems weaker the more I think about it). It'll probably be more like some sustained/lethal hits in melee, or something more universally useful. Keeping the +1 bonus to charging/advancing would be nice though. It always puts in work for me! Edited May 21, 2023 by Paladin777 Helias_Tancred 1 Back to top Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5949907 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 21, 2023 Share Posted May 21, 2023 8 hours ago, Paladin777 said: Agreed, especially with the 'less lethal' direction of the rules. again, I really don't think that it'll be +1 Str in melee though, and that just seems really weak (and just seems weaker the more I think about it). It'll probably be more like some sustained/lethal hits in melee, or something more universally useful. Keeping the +1 bonus to charging/advancing would be nice though. It always puts in work for me! +1 to charge has never made a difference for me lol. Either I make it without that or I don’t make it even with it. Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5950007 Share on other sites More sharing options...
Paladin777 Posted May 22, 2023 Share Posted May 22, 2023 I see. It made the difference three times in my last game... Helias_Tancred 1 Back to top Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5950024 Share on other sites More sharing options...
Helias_Tancred Posted May 22, 2023 Share Posted May 22, 2023 It does work for me too. I hope it stays. Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5950028 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 24, 2023 Share Posted May 24, 2023 Orks get advance and charge, +1 S to melee weapons, and a 5++. the first two seem perfect for us. Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5950835 Share on other sites More sharing options...
Blindhamster Posted May 24, 2023 Share Posted May 24, 2023 2 hours ago, Inquisitor_Lensoven said: Orks get advance and charge, +1 S to melee weapons, and a 5++. the first two seem perfect for us. one turn in the entire game. Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5950883 Share on other sites More sharing options...
Goranged Posted May 24, 2023 Share Posted May 24, 2023 Some good news Helias_Tancred and Inquisitor_Lensoven 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5950890 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 24, 2023 Share Posted May 24, 2023 1 hour ago, Blindhamster said: one turn in the entire game. Guess I misinterpreted it. Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5950903 Share on other sites More sharing options...
Leonaides Posted May 24, 2023 Share Posted May 24, 2023 However, they do get exploding 6's all the time in cc. On a waargh, they get +1s, +1a, advance and charge AND 5++, that lasts for both player turns in a turn, so there is hope for something tasty for us as a detachment strat. Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5950945 Share on other sites More sharing options...
Tokugawa Posted May 25, 2023 Share Posted May 25, 2023 When toughness of unit stretched to range of 3-14, +1s is not the +1s you known in previous editions. Paladin777, Karhedron and Helias_Tancred 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5951003 Share on other sites More sharing options...
Karhedron Posted May 25, 2023 Share Posted May 25, 2023 (edited) 7 hours ago, Tokugawa said: When toughness of unit stretched to range of 3-14, +1s is not the +1s you known in previous editions. In fact, it makes +1 to Wound even more powerful, which probably means we won't keep it in 10th. Imagine a squad with just Chainswords hitting a vehicle while it is targeted with OOM. That is a lot of wounds being pushed through at AP-1 on a target that GW feels should be hard for infantry to deal with in this new edition. We might get a clearer picture after the Faction Focus next week but my hunch at the moment is Red Thirst will be either changing or going. Edited May 25, 2023 by Karhedron Helias_Tancred 1 Back to top Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5951046 Share on other sites More sharing options...
Tokugawa Posted May 25, 2023 Share Posted May 25, 2023 1 hour ago, Karhedron said: In fact, it makes +1 to Wound even more powerful, which probably means we won't keep it in 10th. Imagine a squad with just Chainswords hitting a vehicle while it is targeted with OOM. That is a lot of wounds being pushed through at AP-1 on a target that GW feels should be hard for infantry to deal with in this new edition. We might get a clearer picture after the Faction Focus next week but my hunch at the moment is Red Thirst will be either changing or going. Sooner or later non-codex chapters need to part ways with oath. If not at index stage, then codex stage. The replacement need to be quite strong, else it's equal to forcing players play "red ultramarines". Helias_Tancred and Karhedron 2 Back to top Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5951062 Share on other sites More sharing options...
Paladin777 Posted May 25, 2023 Share Posted May 25, 2023 I agree that it's going to change in some capacity. I'd be ok with either Lethal Hits or sustained hits paired with some sort of bonus to being able to make the charge. Side note: I know this isn't a thread for speculation, but has anyone else been wondering about BGV with the probable change to shields? Helias_Tancred 1 Back to top Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5951067 Share on other sites More sharing options...
BluejayJunior Posted May 25, 2023 Share Posted May 25, 2023 22 minutes ago, Paladin777 said: Side note: I know this isn't a thread for speculation, but has anyone else been wondering about BGV with the probable change to shields? They seem to be okay with wargear and weapons behaving differently depending on the unit using it. So maybe the shields still give the BGV an invuln. Or they'll be bumped up to 4W a model. They don't have an option to not take a shield, so GW don't have to balance the shield with other unit options. Link to comment https://bolterandchainsword.com/topic/378288-ba-and-tenth-edition-facts-discussion/page/6/#findComment-5951074 Share on other sites More sharing options...
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