Large and Moving Torb Posted June 2, 2023 Share Posted June 2, 2023 7 minutes ago, TrawlingCleaner said: Typhus: The Destroyer Hive is now a defensive ability? And only in melee?! Hoookaaay.... Was there anything in the stream indicating DG have anything like a Dark Obscuration strategem (like CSM)? Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954230 Share on other sites More sharing options...
Captain Idaho Posted June 2, 2023 Share Posted June 2, 2023 (edited) 14 minutes ago, TrawlingCleaner said: Typhus: To be fair, that's a really strong datasheet. The Eater Plague is horrible to face. Edited June 2, 2023 by Captain Idaho Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954234 Share on other sites More sharing options...
TrawlingCleaner Posted June 2, 2023 Share Posted June 2, 2023 Death Guard Daemon Prince (6+ FNP aura): Hellex_The_Thanatar, Large and Moving Torb and KingYertle 1 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954240 Share on other sites More sharing options...
acrozatarim Posted June 2, 2023 Share Posted June 2, 2023 Where are these new datasheets coming from? Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954246 Share on other sites More sharing options...
TrawlingCleaner Posted June 2, 2023 Share Posted June 2, 2023 (edited) 1 minute ago, acrozatarim said: Where are these new datasheets coming from? There's a streamed showcase game happening on Twitch at the moment: https://www.twitch.tv/warhammer Edited June 2, 2023 by TrawlingCleaner Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954247 Share on other sites More sharing options...
acrozatarim Posted June 2, 2023 Share Posted June 2, 2023 Also that daemon prince is a *lot* meatier than I expected. T11, S14, FNP bubble? Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954251 Share on other sites More sharing options...
Special Officer Doofy Posted June 2, 2023 Share Posted June 2, 2023 (edited) 56 minutes ago, Captain Idaho said: To be fair, that's a really strong datasheet. The Eater Plague is horrible to face. He's strong to the other worse DG units, for sure. But... He lost 1 attack on the stronger profile and 2 on the weaker, his pox walker buff, his grenade, his extra contagion range, his 2 casts and one deny (he already had a datasheet ability for mortal wounds, 2+ was d3, no chance to nuke himself), lost the captain reroll, lost 1ap, lost plague weapon, and lost DR (-1D). He gained 1T and 1S, lethal hits, and a stronger and further range but might nuke yourself MW mechanic, the -1 to be hit in melee and hits on his stronger profile at 2+ (like he did in 8th). But like every DG unit shown so far, he has lost alot. He is probably the best DG datasheet I've seen so far though, definitely. And no more silly plague companies is a plus (he was tied to one). DG is already a sub faction of chaos space marines, they didn't need 7 sub-sub-faction's haha. Edit: Daemon prince is looking good though. I wonder if there is still going to be restrictions like one per detachment? I rolled with 2 all of 8th. I mean the rule makes sense lore wise. Edited June 2, 2023 by Special Officer Doofy mel_danes, Aarik and Bulwyf 3 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954256 Share on other sites More sharing options...
Mogger351 Posted June 2, 2023 Share Posted June 2, 2023 21 minutes ago, TrawlingCleaner said: Death Guard Daemon Prince (6+ FNP aura): There you go, gove him the supposedly worthless +3" to auras enhancement and you can stop complaining at last. DuskRaider, Cpt.Danjou, Dark Legionnare and 5 others 6 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954261 Share on other sites More sharing options...
Tokugawa Posted June 2, 2023 Share Posted June 2, 2023 1 minute ago, Mogger351 said: There you go, gove him the supposedly worthless +3" to auras enhancement and you can stop complaining at last. Is prince with wings another totally different unit entry? Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954264 Share on other sites More sharing options...
Cryptix Posted June 2, 2023 Share Posted June 2, 2023 4 minutes ago, Tokugawa said: Is prince with wings another totally different unit entry? It is Large and Moving Torb and Tokugawa 2 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954265 Share on other sites More sharing options...
Rain Posted June 2, 2023 Share Posted June 2, 2023 Reducing complexity and bloat by making what should be a wargear option into an entirely separate datasheet. Way to go Gee Dub! HolyPestilience, Large and Moving Torb, Scribe and 5 others 1 2 1 4 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954266 Share on other sites More sharing options...
Special Officer Doofy Posted June 2, 2023 Share Posted June 2, 2023 (edited) 11 minutes ago, Mogger351 said: There you go, gove him the supposedly worthless +3" to auras enhancement and you can stop complaining at last. Hahaha right because one unit giving a 6" aura for 6+++ to infantry only is totally the same as faction wide 5+++ on everything including non infantry. Complaints will continue. Edited June 2, 2023 by Special Officer Doofy Guzzlrr, Bulwyf and Toxichobbit 1 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954269 Share on other sites More sharing options...
Tokugawa Posted June 2, 2023 Share Posted June 2, 2023 3 minutes ago, Rain said: Reducing complexity and bloat by making what should be a wargear option into an entirely separate datasheet. Way to go Gee Dub! The flying version has 1 less T and don't provide FNP aura. Aarik 1 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954270 Share on other sites More sharing options...
Mogger351 Posted June 2, 2023 Share Posted June 2, 2023 1 minute ago, Special Officer Doofy said: Hahaha right because one unit giving a 6" aura for 6+++ to infantry only is totally the same as faction wide 5+++ on everything including non infantry. Complaints will continue. Hahaha its 12" by turn 3. Faction wide FnP 5+ is a bad design paradigm like it or not, you may as well just give them 1/3 more wounds if that's the concern. Guzzlrr, Special Officer Doofy, Bulwyf and 6 others 3 6 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954271 Share on other sites More sharing options...
Rain Posted June 2, 2023 Share Posted June 2, 2023 Just now, Tokugawa said: The flying version has 1 less T and don't provide FNP aura. Yes, and has Devastating Wounds when it assaults in. I get that they have different stats and abilities, I just find it funny that out one side of their mouth GW is saying they are reducing bloat, and out the other, what should just be an option on the datasheet that changes the move characteristic has become a totally separate datasheet. I guess this way it prevents wings from being a no brainer option, but still. It's kind of funny given their apparent goals. Guzzlrr 1 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954272 Share on other sites More sharing options...
Special Officer Doofy Posted June 2, 2023 Share Posted June 2, 2023 1 minute ago, Mogger351 said: Hahaha its 12" by turn 3. Faction wide FnP 5+ is a bad design paradigm like it or not, you may as well just give them 1/3 more wounds if that's the concern. Hahaha still only infantry and still an aura. And that's your opinion. They handed out 6+++ like candy to some faction's. If you don't like rolling dice and luck factoring in, might as well play a different game. Bulwyf, Borbarad, Guzzlrr and 1 other 1 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954274 Share on other sites More sharing options...
sitnam Posted June 2, 2023 Share Posted June 2, 2023 (edited) 11 minutes ago, Rain said: Yes, and has Devastating Wounds when it assaults in. I get that they have different stats and abilities, I just find it funny that out one side of their mouth GW is saying they are reducing bloat, and out the other, what should just be an option on the datasheet that changes the move characteristic has become a totally separate datasheet. I guess this way it prevents wings from being a no brainer option, but still. It's kind of funny given their apparent goals. I think having a separate data sheet with the stats baked in is actually simpler then having the wargear option change the stats. I also think an army like Death Guard, who don't have a plethora of data sheets, are fine getting an extra like this. Edited June 2, 2023 by sitnam mel_danes, Sea Creature, WrathOfTheLion and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954277 Share on other sites More sharing options...
Special Officer Doofy Posted June 2, 2023 Share Posted June 2, 2023 38 minutes ago, acrozatarim said: Also that daemon prince is a *lot* meatier than I expected. T11, S14, FNP bubble? It's not S14, still only S8 (and lost an ap), but gained a cleave option. The big glow up though was the increase to toughness, armor save and invuln (used to be T6, 3+/5++, at least for DG). FnP aura is nice, but does not make up for the DR loss. Weird, the walking version lost 1" movement and the flying one gained 1". Only unit so far that has gained movement from what I've seen. Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954278 Share on other sites More sharing options...
Special Officer Doofy Posted June 2, 2023 Share Posted June 2, 2023 (edited) 3 minutes ago, sitnam said: I think having a separate data sheet with the stats baked in is actually simpler then having the wargear option change the stats. I agree as long as the stats (besides movement) are different and/or they have different abilities. Otherwise a wargear option for X points that gives X" movement and fly keyword is much simpler. Looks like the flying version can take the plague flamer now too. That's cool. Edited June 2, 2023 by Special Officer Doofy Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954280 Share on other sites More sharing options...
Squark Posted June 2, 2023 Share Posted June 2, 2023 3 minutes ago, sitnam said: I think having a separate data sheet with the stats baked in is actually simpler then having the wargear option change the stats. Especially if you had to keep them the same points cost as they seem to be trying to treat all wargear as equal choices. What abilities would the Daemon Prunce have to give up for wings? Special Officer Doofy 1 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954282 Share on other sites More sharing options...
Irate Khornate Posted June 2, 2023 Share Posted June 2, 2023 So is it just me, or does anyone else see the disappearance of chaos marines most reliable anti-tank across the factions? It's looking like we're going to be amazing against infantry, but the moment anything with treads shows up it's going to run us over. I know it's still too early to call it, but I've noticed a trend. Toxichobbit, Guzzlrr, Bulwyf and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954287 Share on other sites More sharing options...
Scribe Posted June 2, 2023 Share Posted June 2, 2023 34 minutes ago, Rain said: Reducing complexity and bloat by making what should be a wargear option into an entirely separate datasheet. Way to go Gee Dub! I've been following this thread in more horror at how GW seemingly butchered this faction but this had me laughing. It's like the smoke launcher 'strat'. Some of these design choices are just mind boggling. I honestly have to wonder at how we got here, when some of the designers should know better. Arkangilos and Bulwyf 2 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954289 Share on other sites More sharing options...
mel_danes Posted June 2, 2023 Share Posted June 2, 2023 The different abilities between the two flavors of demon price are significant. Walking Prince is a buffer / tank. Flying Prince is meant to wreck face. 2 sheets make sense. Much like the flying Hive Tyrant of 9th the wings don't just add Fly and change the M stat. I appreciate the difference between the datasheets. ZeroWolf, Special Officer Doofy, Arkangilos and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954292 Share on other sites More sharing options...
Guzzlrr Posted June 2, 2023 Share Posted June 2, 2023 (edited) 26 minutes ago, Irate Khornate said: So is it just me, or does anyone else see the disappearance of chaos marines most reliable anti-tank across the factions? It's looking like we're going to be amazing against infantry, but the moment anything with treads shows up it's going to run us over. I know it's still too early to call it, but I've noticed a trend. yeeeah i was actually talking to a friend about this, I understand they like chaos to be more melee focused but, we're going to need some real anti tank in the Cult sections. it is weird to me that trench fighting army like DG would have zero guns to use in a trench and melee weapons are going to really struggle against T8+ so hopefully there are some shooty marines in the pipeline or some proper anti-tank melee but looks to me like the game had been designed to have high toughness models relatively safe in CC so i seem to doubt that somewhat. Edited June 2, 2023 by Guzzlrr Grammar, Presentation Special Officer Doofy 1 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954297 Share on other sites More sharing options...
Sea Creature Posted June 2, 2023 Share Posted June 2, 2023 6+++ is pretty much worthless imo and just slows down the game. Nothing to write home about. Arkangilos 1 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/12/#findComment-5954307 Share on other sites More sharing options...
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