jaxom Posted June 2, 2023 Share Posted June 2, 2023 49 minutes ago, Guzzlrr said: I understand they like chaos to be more melee focused but, we're going to need some real anti tank in the Cult sections. it is weird to me that trench fighting army like DG would have zero guns to use in a trench and melee weapons are going to really struggle against T8+ so hopefully there are some shooty marines in the pipeline or some proper anti-tank melee but looks to me like the game had been designed to have high toughness models relatively safe in CC so i seem to doubt that somewhat. Agreed about anti-tank, but all the Anti-Infantry 2+ and 4+ torrent weapons seem to fit "use in a trench" 3 hours ago, Captain Idaho said: I didn't think Blightlords had power fists? Yeah, my bad, I was thinking of their HH equivalent. They had nothing on the board to really hurt Greater Daemons by Turn 5. They're going to struggle against anything T10 and higher. Guzzlrr 1 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954319 Share on other sites More sharing options...
Guzzlrr Posted June 2, 2023 Share Posted June 2, 2023 3 minutes ago, jaxom said: Agreed about anti-tank, but all the Anti-Infantry 2+ and 4+ torrent weapons seem to fit "use in a trench" Yeah not talking about anti infantry though talking about taking out High T models, what i mean is i would imagine DG would act alot like IW but more crwaling forward, but id still expect to see Missile launchers, Lascannons and such (or whatever poxridden variants they come up with) even a shoulder slung entropy cannon or something you know ? somthing long range. jaxom and Special Officer Doofy 2 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954324 Share on other sites More sharing options...
TrawlingCleaner Posted June 2, 2023 Share Posted June 2, 2023 (edited) Tallyman : Edited June 2, 2023 by TrawlingCleaner Large and Moving Torb, Guzzlrr and jaxom 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954356 Share on other sites More sharing options...
Arkhanist Posted June 2, 2023 Share Posted June 2, 2023 2 hours ago, Guzzlrr said: Yeah not talking about anti infantry though talking about taking out High T models, what i mean is i would imagine DG would act alot like IW but more crwaling forward, but id still expect to see Missile launchers, Lascannons and such (or whatever poxridden variants they come up with) even a shoulder slung entropy cannon or something you know ? somthing long range. What's really frustrating is DG DID have access to some decent anti-tank - through the new plastic heresy units that just got deep-sixed into legends. Contemptors, Sicaran venator, vindi laser destroyer; plus the resin deredeo, hell, the fellblade... Losing them for loyalists sucks, but there is some truth that they have a rediculous amount of datasheets; they have a stack of primaris replacement tanks, dreads and AT infantry, plus full access to almost all the old firstborn stuff too. For DG in particular without even havoks, they cupboard is just left bare. One multimelta and a krak missile on a demon gocart is not a viable solution! Aarik, Sarges and The Spitehorde 3 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954389 Share on other sites More sharing options...
lansalt Posted June 2, 2023 Share Posted June 2, 2023 Since the Chaos Predator and Land Raider lascannons were made stronger in late 9th, and the 10th datasheet for the LR seems to follow suit, maybe this is GW telling CSM/DG/TS players to use the damn metal boxes. MithrilForge, Oxydo and Bloody Legionnaire 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954394 Share on other sites More sharing options...
jaxom Posted June 2, 2023 Share Posted June 2, 2023 The +1 Wound can definitely help if these are pointed such that you can take a decent number of them. Large and Moving Torb, Special Officer Doofy, Emicus and 2 others 4 1 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954399 Share on other sites More sharing options...
Tokugawa Posted June 2, 2023 Share Posted June 2, 2023 1 hour ago, jaxom said: The +1 Wound can definitely help if these are pointed such that you can take a decent number of them. Unit with max strength 9 weapons, and called "tank hunter"? I feel a little ironical… Well, 4+ to wound tank is indeed not bad. If cost reasonable, they will see much play. Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954425 Share on other sites More sharing options...
Tokugawa Posted June 2, 2023 Share Posted June 2, 2023 New "bodyguards" ability is decent. But DST lost some attacks on sweep mode. DemonGSides and Large and Moving Torb 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954429 Share on other sites More sharing options...
Vardus Posted June 3, 2023 Share Posted June 3, 2023 (edited) 15 hours ago, TrawlingCleaner said: Typhus: As he can join Poxwalkers, does this mean they are going to Movement 5 and Toughness 6? Edited June 3, 2023 by Vardus Noticed other units he can join are Movement 4 Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954447 Share on other sites More sharing options...
Tokugawa Posted June 3, 2023 Share Posted June 3, 2023 4 hours ago, TrawlingCleaner said: Tallyman : "In your command phase" finally replaced "in every command phase". He would still be seen in most DG lists tho. Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954448 Share on other sites More sharing options...
MithrilForge Posted June 3, 2023 Share Posted June 3, 2023 It’s a new edition you need to build a bridge and get over it… try and forget what you used to have and focus on what is coming, otherwise you’ll be crying yourselves to sleep for many nights to come … Khorne can’t believe the amount of Nurgles tears coming from this thread . Oxydo, Bloody Legionnaire, Sergeant Bastone and 9 others 2 2 7 1 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954452 Share on other sites More sharing options...
Special Officer Doofy Posted June 3, 2023 Share Posted June 3, 2023 50 minutes ago, Mumeishi said: It’s a new edition you need to build a bridge and get over it… try and forget what you used to have and focus on what is coming, otherwise you’ll be crying yourselves to sleep for many nights to come … Khorne can’t believe the amount of Nurgles tears coming from this thread . That's cause Khorne apperently paid his homage to GW and he got his faction wide FnP... Apperently what GW wanted was blood and skulls not obesity and body odor. Bulwyf, Dark Legionnare, Large and Moving Torb and 3 others 4 2 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954466 Share on other sites More sharing options...
Dark Legionnare Posted June 3, 2023 Share Posted June 3, 2023 (edited) 20 minutes ago, Special Officer Doofy said: That's cause Khorne apperently paid his homage to GW and he got his faction wide FnP... Apperently what GW wanted was blood and skulls not obesity and body odor. Don't forget the ulcers, pustules, and goop. Very important to keep grandfather's gifts well visible to show off. Jokes aside, I found my old paper-scribbled army lists I'd made for my old pre-8th Death Guard and damn. Having a whole army of infantry with relentless, fnp, & slow + purposeful (along with a big zombie horde for typhus) was a blast. Not strong, but enjoyable durable. Them good 'ol days. Edited June 3, 2023 by Dark Legionnare DuskRaider and Special Officer Doofy 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954474 Share on other sites More sharing options...
Indy Techwisp Posted June 3, 2023 Share Posted June 3, 2023 GW seem to have re-designated Deathguard as Trench Raiders now, with "better" melee and Flamer equivalents. I can only guess that they are assuming players will primarily pit Tanks vs Tanks in this edition and not rely on MPATs to be their entire Anti-Tank answer. Also thanks to the Deathguard stream for confirming the old flyer wargear choices are now different datasheets. I knew something was up with Ahriman not having diskblades as a weapon and know I (probably) know why. Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954485 Share on other sites More sharing options...
Large and Moving Torb Posted June 3, 2023 Share Posted June 3, 2023 Interesting that Typhus is faster than Blightlords and Deathshrouds. I assume that's so he can keep up with Poxwalkers? I want to see the Lord of Contagion now. Also cool that Tallyman can double-up with another leader. It would be nice to see the Putrifier and the Plague Surgeon to see if either or both produce a synergy. Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954494 Share on other sites More sharing options...
Tokugawa Posted June 3, 2023 Share Posted June 3, 2023 Surgeon can only revive dead plague marines, turn2 or later. And no fnp(that task go to prince) or other buff. Why not just bring more plague marines? Sarges and Special Officer Doofy 2 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954504 Share on other sites More sharing options...
Special Officer Doofy Posted June 3, 2023 Share Posted June 3, 2023 34 minutes ago, Large and Moving Torb said: Interesting that Typhus is faster than Blightlords and Deathshrouds. I assume that's so he can keep up with Poxwalkers? I want to see the Lord of Contagion now. Also cool that Tallyman can double-up with another leader. It would be nice to see the Putrifier and the Plague Surgeon to see if either or both produce a synergy. Poxwalkers are only 4" move in 9th, did they show their sheet yet? Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954510 Share on other sites More sharing options...
Large and Moving Torb Posted June 3, 2023 Share Posted June 3, 2023 14 minutes ago, Special Officer Doofy said: Poxwalkers are only 4" move in 9th, did they show their sheet yet? I haven't seen the 10th sheet yet, but if Poxwalkers are M4" in the new edition that means every unit Typhus joins slows him down. I guess I shouldn't be surprised if that is the case. DuskRaider and Special Officer Doofy 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954515 Share on other sites More sharing options...
Plaguecaster Posted June 3, 2023 Share Posted June 3, 2023 (edited) Depending on what defilers are like they will be my likely anti tank or allied soul grinders just getting up close and trying to kill in combat with their str 16 claws as not much of our actual ranged anti tank will be reliable to actually kill anything with high T even with our -1 Hope they show them soon, want to know if my converter nurgle one will actually be decent and get games this edition or just be used as count as soul grinder Edited June 3, 2023 by Plaguecaster MithrilForge 1 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954538 Share on other sites More sharing options...
Cryptix Posted June 3, 2023 Share Posted June 3, 2023 Just now, Plaguecaster said: Depending on what defilers are like they will be my likely anti tank or allied soul grinders just getting up close and trying to kill in combat with their str 16 claws as not much of our actual ranged anti tank will be reliable to actually kill anything with high T even with our -1 If you're allying daemons, maybe look at a Great Unclean One depending on points? -1 toughness is one thing, -2 Toughness brings Marines to Toughess 2, rhinos to T8, and land Raiders to toughness 10, so hitting a lot of break points for bolters, meltas, and entropy cannons. Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954539 Share on other sites More sharing options...
Tokugawa Posted June 3, 2023 Share Posted June 3, 2023 8 minutes ago, Cryptix said: If you're allying daemons, maybe look at a Great Unclean One depending on points? -1 toughness is one thing, -2 Toughness brings Marines to Toughess 2, rhinos to T8, and land Raiders to toughness 10, so hitting a lot of break points for bolters, meltas, and entropy cannons. If our DG players take a GUO, imo usually because of loving that model. In 10th rules, it shares all the disadvantages of DG: slow, much more fragile than previous edition, weapons don't have enough strength to punch tanks. Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954544 Share on other sites More sharing options...
Mogger351 Posted June 3, 2023 Share Posted June 3, 2023 2 hours ago, Tokugawa said: If our DG players take a GUO, imo usually because of loving that model. In 10th rules, it shares all the disadvantages of DG: slow, much more fragile than previous edition, weapons don't have enough strength to punch tanks. Define punch tanks. They're not supposed to be getting regularly 2-3 shotted by multimelta any more, that's the point, it's supposed to take effort. Oxydo, Khornestar and MithrilForge 3 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954567 Share on other sites More sharing options...
Tokugawa Posted June 3, 2023 Share Posted June 3, 2023 32 minutes ago, Mogger351 said: Define punch tanks. They're not supposed to be getting regularly 2-3 shotted by multimelta any more, that's the point, it's supposed to take effort. Khorne don't have more special association with machine god or whatever high-tech, in background story. They shouldn't kill vehicles miles faster than Nurgle. danodan123, Khornestar, Hellex_The_Thanatar and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954572 Share on other sites More sharing options...
Captain Idaho Posted June 3, 2023 Share Posted June 3, 2023 I dunno, it is a Bloodthirster man. Khornestar, Muskie and Hellex_The_Thanatar 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954573 Share on other sites More sharing options...
Mogger351 Posted June 3, 2023 Share Posted June 3, 2023 15 minutes ago, Captain Idaho said: I dunno, it is a Bloodthirster man. Hard agree, if the god of bloodshed and rage can't hit harder than the embodiment of decay, somethings gone wrong. Xanthous, Blindhamster, Khornestar and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/378663-faction-focus-death-guard/page/13/#findComment-5954575 Share on other sites More sharing options...
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