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51 minutes ago, Lysimachus said:

Excellent point, I had forgotten about that. I think it's an initial Ag test to see if you avoid the Hit, and then if you fail, a second Ag test to avoid catching fire, right?

 

So I guess we need another Ag test to see?

 

 

Edit: bearing in mind that there are plenty of ponds/water channels through the garden, moving through them would put out any flames as well.

 

<Gerhardt performs stop, drip & roll in the pool of xenos blood at his feet>

 

"AVENGE ME, BRUVA!" 

Edited by Necronaut
29 minutes ago, Machine God said:

@Lysimachus - GM, I shall wait for your update and the Duellist's move before Asterius 

 

Nah, go ahead, the Duellist is toast! - that's the trouble with Eldar, weak enough to get one-shotted as long as you can get past their high Dodge value. Surprise is a good way around it!

As a point of order: do we need to take any of these aliens alive for questioning? Gerhardt is awfully keen to create multiple and exciting new orifices in the Wayseeker, from which there might be no recovery, so speak now!

17 minutes ago, Necronaut said:

As a point of order: do we need to take any of these aliens alive for questioning? Gerhardt is awfully keen to create multiple and exciting new orifices in the Wayseeker, from which there might be no recovery, so speak now!

 

That probably be a good Idea, we came all this way to find out what happend to Lucifer and how the Eldar are connected (and by extension the previous events surounding the Inquisitor).
 

Perhaps there are more insdie we can capture, if they havent already fleed. otherwise we may have to hunt down the one that got away. 

@Trokair agreed. We might need someone to narratively convince or otherwise order Gerhardt to attempt to take the Wayseeker alive, because his hatred of psykers is both seething and all-encompassing and he is quite keen to saw another alien in half.

 

Edit: I know as the player I can make my character do whatever I want, but he is a tad unhinged and is more party interplay ever a bad thing? I figure anyone who hasn't said anything yet during the bolter assault can maybe get in a word of comradely advice or a direct order -- I don't think we necessarily need a command or charm test, but adding a bit of chaos with dice rolls does make things more lively.

Edited by Necronaut
41 minutes ago, Necronaut said:

@Trokair agreed. We might need someone to narratively convince or otherwise order Gerhardt to attempt to take the Wayseeker alive, because his hatred of psykers is both seething and all-encompassing and he is quite keen to saw another alien in half.

 

Edit: I know as the player I can make my character do whatever I want, but he is a tad unhinged and is more party interplay ever a bad thing? I figure anyone who hasn't said anything yet during the bolter assault can maybe get in a word of comradely advice or a direct order -- I don't think we necessarily need a command or charm test, but adding a bit of chaos with dice rolls does make things more lively.

 

But you just know that the Nutty Inquisitor will appear (the shadowy figure that dropped out of the bottom of the shuttle) and say "I would have gotten away with it too, if it weren't for you meddling kids!"

 

@Necronaut - Has one forgotten Gerhardt's back?

 

 

 

Edited by Machine God
Jetpack

@Lysimachus @Machine God oh right I forgot about the jump pack. I'm fresh out of surgery and the meds are finally kicking in. Pardon the oversight.

Edited by Necronaut

Very nice, Tro! I'll move Alda's Turn ahead of Gerhardt's for this Round. Though obviously it is a fail, it's up to Necro whether or not Gerhardt listens...?

If anyone else wishes to interpose (perhaps an unscheduled re-emergence of @Urauloth to have Vàfri issue such an order?) I'll hold off on my post, especially since the bolter assault has yet yo be concluded. Otherwise Gerhardt will likely start his duel with the psyker and possibly turn the alien into mincemeat depending on how the dice fall.

Edited by Necronaut

Moridyn will join Squad Mode, but make no actions- worried that a frag grenade at such close range would be unwise for him being as damaged as he is. Plus, maybe we can get captives from the Corsairs if they aren't entirely destroyed...

Looking briefly through @Urauloth’s PC posts, I believe he would be reluctantly supportive of Alda’s instruction to capture.

 

Does anyone object to me making the following post on his behalf?

 

Spoiler

Vafri:

 

Vafri scowled, knowing that the agent was right. They were still on the hunt, and they needed a new lead.

 

A good kill, denied.

 

“Gerhardt!” Vafro called over vox, as the Black Templar converged on the target. “Capture the xeno! Do not kill!”

 

As an aside, I very much believe that PC-PC interaction should be through roleplaying only (not through Skill checks, which is for NPCs). Unless the rest of the group objects…

2 hours ago, Mike Zulu said:

Looking briefly through @Urauloth’s PC posts, I believe he would be reluctantly supportive of Alda’s instruction to capture.

 

Does anyone object to me making the following post on his behalf?

 

  Reveal hidden contents

Vafri:

 

Vafri scowled, knowing that the agent was right. They were still on the hunt, and they needed a new lead.

 

A good kill, denied.

 

“Gerhardt!” Vafro called over vox, as the Black Templar converged on the target. “Capture the xeno! Do not kill!”

 

That looks great to me.

 

2 hours ago, Mike Zulu said:

As an aside, I very much believe that PC-PC interaction should be through roleplaying only (not through Skill checks, which is for NPCs). Unless the rest of the group objects…

 

I agree very much. Even if Tro's roll had resulted in max DoS, Necro would still have had the choice of whether or not Gerhardt obeyed. (But the roll result could still inform his choices narratively i.e. how forceful or persuasive was the command - not very at all, as it turned out)

 

Even with Vafri giving the order, it will still be player choice whether Gerhardt listens or not. Being Leader doesn't let one PC order the others around. Again though, it might give Necro a narrative reason for Gerhardt to control himself.

 

 

 

Edit: All Bolter Assault actions added to previous summary, Squad Action ends.

 

 

Edited by Lysimachus
1 hour ago, Lysimachus said:

 

I agree very much. Even if Tro's roll had resulted in max DoS, Necro would still have had the choice of whether or not Gerhardt obeyed. (But the roll result could still inform his choices narratively i.e. how forceful or persuasive was the command - not very at all, as it turned out)

 

Even with Vafri giving the order, it will still be player choice whether Gerhardt listens or not. Being Leader doesn't let one PC order the others around. Again though, it might give Necro a narrative reason for Gerhardt to control himself.

 

 

Perhaps it would add more weight to the matter if Vafri went over there to intercede with Gerhardt's charge. Attempt to open up a dialogue with the Xenos? (Abominable as the issue is) 

 

 

 

 

3 hours ago, Lysimachus said:

 

5 hours ago, Mike Zulu said:

As an aside, I very much believe that PC-PC interaction should be through roleplaying only (not through Skill checks, which is for NPCs). Unless the rest of the group objects…

 

I agree very much. Even if Tro's roll had resulted in max DoS, Necro would still have had the choice of whether or not Gerhardt obeyed. (But the roll result could still inform his choices narratively i.e. how forceful or persuasive was the command - not very at all, as it turned out)

 

Even with Vafri giving the order, it will still be player choice whether Gerhardt listens or not. Being Leader doesn't let one PC order the others around. Again though, it might give Necro a narrative reason for Gerhardt to control himself.

 

I only added the Command test as I thought Necros comment about making things more interesting with rolls was so that he could then let it inform Gerhardt’s reaction.

Thanks everyone for the input! I'm working on my post and will have it completed forthwith, painkillers notwithstanding (apologies if any of it degenerates into utterly incoherent drivel).

9 minutes ago, Necronaut said:

Thanks everyone for the input! I'm working on my post and will have it completed forthwith, painkillers notwithstanding (apologies if any of it degenerates into utterly incoherent drivel).

 

@Necronaut - We shall blame Dr Vesalius if that happens.

 

 

 

 

Sorry, been out most of the day/evening today, working on an update.

 

I think I will end Structured Time there. There will be a certain amount of wrap up (maybe a post or two now, and possibly this Friday's update too) then we will close the Session, hand out some XP and then have a break for a month or two to focus on other games.

 

 

@Trokair Gerhardt is just blowing off some steam, and getting in a final jab before what he sees as his untimely demise -- he has no real intent or ability to deal with the aeldar prince in a remotely friendly manner.

  

5 hours ago, Lysimachus said:

It is… was… Interrogator Aykawa.

Dun Dun Dunn...

 

 

I therfore assume that Orochi is (most likly) Kine. 

 

Unless it is whoever sent Aykawa to keep an eye on Kine.

Edited by Trokair

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